The death of [55 Zealot] Cholon The Empire (Kobold)

in A Sloped and Rocky Hillside

from the perspective of [55 Brutal Ninja] Chogod (Lich)

<worn on eyes>       the eyes of a basilisk

The Quivering Leaf Inn
   A receptionists desk marks the entrance to a number of the fine rooms that
have been created throughout the tree.  All of the walls shine with the
lustrous red hue of highly polished jodani wood.  It is said that there are
rooms large enough to accommodate even the largest of barbarians from the
north, if they can pay the rate.  All of the rooms in the Quivering Leaf
are well-furnished with the most comfortable of beds and pleasant chairs so
that travelers always wake well-rested.  Special guards ensure that each guest,
and their belongings will be safe, at least until they leave their rooms.  A
staircase leads down into one of the finest restaurants in the land, and a
small doorway to the east enters a tiny reading room.
Obvious exits: -East -West -Down
A giant dragonfly zips around here.
A beautiful receptionist stands here ready to rent out rooms.

< 1014h/1050H 251v/321V Pos: standing >
Quivering Leaf Restaurant
   The interior of the tree has been hollowed out and polished to a lustrous
shine.  Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting.  The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations.  A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up -Down
A young duck searches for food here.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 1014h/1050H 251v/321V Pos: standing >
Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East -South -West

< 1014h/1050H 251v/321V Pos: standing >
Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East -South -West

< 1014h/1050H 251v/321V Pos: standing >

< 1014h/1050H 251v/321V Pos: standing >
Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer.  A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East -South -West
A merchant wanders aimlessly.
One of the halfling woodcarvers walks through the area.
A halfling warrior wanders through the town seeking adventure.
A wealthy halfling woman on a shopping trip walks down the road.

< 1014h/1050H 251v/321V Pos: standing >
Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East -West

< 1014h/1050H 250v/321V Pos: standing >
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A halfling guard patrols the streets keeping the peace.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.

< 1014h/1050H 249v/321V Pos: standing >
Alas, you cannot go that way. . . .

< 1014h/1050H 250v/321V Pos: standing >
Alas, you cannot go that way. . . .

< 1014h/1050H 250v/321V Pos: standing >
On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down

< 1014h/1050H 250v/321V Pos: standing >
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up -Down

< 1015h/1050H 249v/321V Pos: standing >
On a Stone Stairway
   A guardrail would be very nice at this point.  The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now.  It is easy
to see that this stairway was originally built with security and not safety in
mind.  The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend.  Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up -Down

< 1015h/1050H 248v/321V Pos: standing >
On a Stone Stairway
   Two people can travel abreast on this narrow stairway.  The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge.  At this height one
can see down into the lower branches of some of the trees to the east.  Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify.  The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down

< 1015h/1050H 248v/321V Pos: standing >
It is pitch black...

< 1015h/1050H 248v/321V Pos: standing >
 
   .M.M..***^M    
  .......^^^MMM   
 ........^^^MM^M  
 ........^DMMM^^  
 +++++++@^MMM^^^  
 .....*^^MMMM^^.  
 M...**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^.M    
It is pitch black...

< 1015h/1050H 248v/321V Pos: standing >
 
   ^......***^    
  ..M.M..***^MM   
 ........^^^MMMM  
 ........^^^MM^M  
 .......@^DMMM^^  
 ++++++++^MMM^^^  
 .....*^^MMMM^^.  
  ...**^MMM^^^.   
   ***^^MMM^^.    
It is pitch black...

< 1015h/1050H 249v/321V Pos: standing >

< 1015h/1050H 250v/321V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.

< 1016h/1050H 252v/321V Pos: standing >
 
   .......***^    
  .^......***^^   
 ...M.M..***^MMM  
 ........^^^MMMM  
 .......@^^^MM^M  
 ........^DMMM^^  
 ++++++++^MMM^^^  
  ....*^^MMMM^^   
   ..**^MMM^^^    
It is pitch black...

< 1016h/1050H 250v/321V Pos: standing >
 
   ...M....***    
  ........***^^   
 ..^......***^^M  
 ...M.M..***^MMM  
 .......@^^^MMMM  
 ........^^^MM^M  
 ........^DMMM^^  
  +++++++^MMM^^   
   ...*^^MMMM^    
It is pitch black...

< 1016h/1050H 248v/321V Pos: standing >
Pardon?

< 1016h/1050H 250v/321V Pos: standing >
 
   M.........*    
  ....M....***^   
 M........***^^^  
 ..^......***^^M  
 ...M.M.@***^MMM  
 ........^^^MMMM  
 ........^^^MM^M  
  .......^DMMM^   
   ++++++^MMM^    
It is pitch black...

< 1016h/1050H 249v/321V Pos: standing >
 
   ...........    
  .M.........*^   
 .....M....***^M  
 M........***^^^  
 ..^....@.***^^M  
 ...M.M..***^MMM  
 ........^^^MMMM  
  .......^^^MM^   
   ......^DMMM    
It is pitch black...

< 1016h/1050H 247v/321V Pos: standing >
 
   ...C......^    
  .............   
 ..M.........*^^  
 .....M....***^M  
 M......@.***^^^  
 ..^......***^^M  
 ...M.M..***^MMM  
  .......^^^MMM   
   ......^^^MM    
It is pitch black...

< 1017h/1050H 247v/321V Pos: standing >
 
   ..C......^^    
  ............^   
 .M.........*^^M  
 ....M....***^MM  
 .......@***^^^M  
 .^......***^^MM  
 ..M.M..***^MMMM  
  ......^^^MMMM   
   .....^^^MM^    
It is pitch black...

< 1017h/1050H 248v/321V Pos: standing >
 
   ...........    
  M.........*^^   
 ....M....***^MM  
 ........***^^^M  
 .^.....@***^^MM  
 ..M.M..***^MMMM  
 .......^^^MMMM^  
  ......^^^MM^M   
   .....^DMMM^    
It is pitch black...

< 1017h/1050H 247v/321V Pos: standing >
 
   ..........^    
  .........*^^M   
 ...M....***^MMM  
 .......M**^^^MM  
 ^......@**^^MMM  
 .M.M..***^MMMM^  
 ......^^^MMMM^^  
  .....^^^MM^M^   
   ....^DMMM^^    
It is pitch black...

< 1017h/1050H 246v/321V Pos: standing >
 
   ...........    
  M.........*^^   
 ....M....***^MM  
 ........***^^^M  
 .^.....@***^^MM  
 ..M.M..***^MMMM  
 .......^^^MMMM^  
  ......^^^MM^M   
   .....^DMMM^    
It is pitch black...

< 1018h/1050H 246v/321V Pos: standing >
 
   .........*^    
  ...M....***^M   
 ........M**^^^M  
 .^......***^^MM  
 ..M.M..@**^MMMM  
 .......^^^MMMM^  
 .......^^^MM^M^  
  ......^DMMM^^   
   +++++^MMM^^    
It is pitch black...

< 1018h/1050H 244v/321V Pos: standing >
 
   ........*^^    
  ..M....***^MM   
 .......M**^^^MM  
 ^......***^^MMM  
 .M.M..*@*^MMMM^  
 ......^^^MMMM^^  
 ......^^^MM^M^.  
  .....^DMMM^^.   
   ++++^MMM^^^    
It is pitch black...

< 1018h/1050H 242v/321V Pos: standing >
 
   .........*^    
  ...M....***^M   
 ........M**^^^M  
 .^......***^^MM  
 ..M.M..@**^MMMM  
 .......^^^MMMM^  
 .......^^^MM^M^  
  ......^DMMM^^   
   +++++^MMM^^    
It is pitch black...

< 1018h/1050H 243v/321V Pos: standing >

< 1018h/1050H 244v/321V Pos: standing >
 
   M.........*    
  ...M.....***^   
 .........***^^^  
 M.^......***^^M  
 .....M.@***^MMM  
 ...M....^^^MMMM  
 ........^^^MM^^  
  .......^DMMM^   
   ++++++^MMM^    
It is pitch black...

< 1023h/1050H 274v/321V Pos: standing >
 
   ..M.....***    
  ........***^^   
 M.^......***^^M  
 .....M..***^MMM  
 ...M...@^^^MMMM  
 ........^^^MM^^  
 ........^DMMM^^  
  +++++++^MMM^^   
   ...*^^MMMM^    
It is pitch black...

< 1023h/1050H 273v/321V Pos: standing >
 
   .......***^    
  .^......***^^   
 .....M..***^MMM  
 ...M....^^^MMMM  
 .......@^^^MM^^  
 ........^DMMM^^  
 ++++++++^MMM^^^  
  ....*^^MMMM^^   
   ..**^MMM^^^    
It is pitch black...

< 1024h/1050H 272v/321V Pos: standing >
 
   ^......***^    
  ....M..***^MM   
 ...M....^^^MMMM  
 ........^^^MM^^  
 .......@^DMMM^^  
 ++++++++^MMM^^^  
 .....*^^MMMM^^.  
  ...**^MMM^^^.   
   ***^^MMM^^.    
It is pitch black...

< 1024h/1050H 272v/321V Pos: standing >
 
   ...M..***^M    
  ..M....^^^MMM   
 ........^^^MM^^  
 ........^DMMM^^  
 +++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^.M   
   **^^^MM^^.M    
It is pitch black...

< 1024h/1050H 272v/321V Pos: standing >
 
   .M....^^^MM    
  .......^^^MM^   
 ........^DMMM^^  
 ++++++++^MMM^^^  
 .....*^@MMMM^^.  
 ....**^MMM^^^..  
 M.***^^MMM^^.M.  
  ***^^^MM^^.M.   
   **^MMM^^...    
It is pitch black...

< 1025h/1050H 274v/321V Pos: standing >
A Kobold enters from the north.

< 1026h/1050H 281v/321V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 1026h/1050H 282v/321V Pos: standing >
A Kobold suddenly attacks YOU!
A Kobold misses you.

< 1026h/1050H 285v/321V Pos: standing >
< T: Chogod TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You whirl around, just avoiding a Kobold's vicious attack.
You whirl around, just avoiding a Kobold's vicious attack.

< 1026h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
You feel your skill in unarmed damage improving.
[Damage: 19 ] Your punch strikes a Kobold.
A Kobold dodges your futile attack.

< 1040h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 You easily lean out of range of a Kobold's vicious attack.
A Kobold misses you.

< 1040h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
[Damage: 22 ] Your impressive punch strikes a Kobold.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 You easily lean out of range of a Kobold's vicious attack.
A Kobold misses you.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 [Damage: 19 ] Your fine punch strikes a Kobold.
A Kobold dodges your futile attack.
You miss a Kobold.
You sneak in and deliver a strike to a pressure point!
[Damage: 42 ] Your powerful punch strikes a Kobold.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 You whirl around, just avoiding a Kobold's vicious attack.
You whirl around, just avoiding a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 You feel your skill in unarmed damage improving.
[Damage: 29 ] Your impressive punch strikes a Kobold.
A Kobold dodges your futile attack.
You miss a Kobold.
You feel your skill in unarmed damage improving.
[Damage: 20 ] Your punch strikes a Kobold.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 You whirl around, just avoiding a Kobold's vicious attack.
A Kobold misses you.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  small wounds >
 A Kobold dodges your futile attack.
You sneak in and deliver a strike to a pressure point!
[Damage: 44 ] Your punch strikes a Kobold hard.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 The world speeds up around you.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 [Damage: 20 ] Your fine punch strikes a Kobold.
You miss a Kobold.
[Damage: 27 ] Your impressive punch strikes a Kobold.
[Damage: 28 ] Your impressive punch strikes a Kobold.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 You miss a Kobold.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 You miss a Kobold.
A Kobold dodges your futile attack.
[Damage: 31 ] Your punch strikes a Kobold hard.
[Damage: 19 ] Your punch strikes a Kobold.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You can't seem to stay in control..

You lose all self control, your blood rushes fiercely!

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold says 'Maa yuur bluodthef bi a wimlipg tacsifoce!'
You feel your skill in martial arts improving.
A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.
You whirl around, just avoiding a Kobold's vicious attack.
You whirl around, just avoiding a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 
< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold dodges your futile attack.
[Damage: 20 ] Your fine punch strikes a Kobold.
A Kobold dodges your futile attack.
You miss a Kobold.
A Kobold dodges your futile attack.
[Damage: 20 ] Your fine punch strikes a Kobold.
[Damage: 19 ] Your fine punch strikes a Kobold.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You already have a good rush going.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
You sneak in and deliver a strike to a pressure point!
[Damage: 54 ] Your powerful punch seriously wounds a Kobold.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You whirl around, just avoiding a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You sneak in and deliver a strike to a pressure point!
[Damage: 47 ] Your powerful punch seriously wounds a Kobold.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You miss a Kobold.
[Damage: 25 ] Your punch seriously wounds a Kobold.
A Kobold dodges your futile attack.
[Damage: 25 ] Your impressive punch seriously wounds a Kobold.
A Kobold misses you.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You feel yourself return to normal as your rage abates.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold says 'The non-believer must be punished!
A Kobold says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
A Kobold misses you.
A Kobold misses you.
You whirl around, just avoiding a Kobold's vicious attack.
A Kobold misses you.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You miss a Kobold.
[Damage: 20 ] Your fine punch seriously wounds a Kobold.
[Damage: 29 ] Your impressive punch enshrouds a Kobold in a mist of blood.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You whirl around, just avoiding a Kobold's vicious attack.
You easily lean out of range of a Kobold's vicious attack.

< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 
< 1050h/1050H 286v/321V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 Autosaving...
Autosaving...

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold dodges your futile attack.
You miss a Kobold.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
Saving Chogod.

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You easily lean out of range of a Kobold's vicious attack.
A Kobold misses you.

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
[Damage: 14 ] Your punch enshrouds a Kobold in a mist of blood.

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 A Kobold misses you.
You whirl around, just avoiding a Kobold's vicious attack.

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You sneak in and deliver a strike to a pressure point!
[Damage: 16 ] Your fine punch causes a Kobold to grimace in pain.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 [Damage:  8 ] You hit a Kobold in the thigh with a hefty sweep.
A Kobold is stunned!

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You whirl around, just avoiding a Kobold's vicious attack.
A Kobold misses you.

< 348h/348H 85v/120V Pos: standing >
< T: Chogod TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You miss a Kobold.
[Damage:  9 ] Your fearsome punch hits a Kobold, smashing him to death.
A Kobold is dead! R.I.P.
You receive your share of experience.