The death of [54 Holy Ninja] Kopkok (Avatar)

in Inside the Southern City Gates

from the perspective of [54 Holy Ninja] Kopkok (Avatar)


The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.

< 403h/403H 110v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A wooden stall stands here, goods displayed upon its counter.

< 403h/403H 109v/112V Pos: standing >
You sit down and relax.

< 403h/403H 109v/112V Pos: sitting >

You can pray 8 1st, 8 2nd, 7 3rd, 6 4th, 6 5th, 5 6th, 4 7th, 4 8th, 4 9th, 4 10th and 2 11th circle spell(s).

< 403h/403H 110v/112V Pos: sitting >
You have now turned Paging mode off.

< 403h/403H 112v/112V Pos: sitting >

4th CIRCLE:
bless                      

5th CIRCLE:
protection from evil       

7th CIRCLE:
atonement                  

8th CIRCLE:
turn undead                

9th CIRCLE:
divine power               

10th CIRCLE:
destroy undead             

11th CIRCLE:
holy sword                 

12th CIRCLE:
celestial aura             


< 403h/403H 112v/112V Pos: sitting >
You are praying for holy sword, which will take about 12 seconds.

< 403h/403H 112v/112V Pos: sitting >
You are praying for divine power, which will take about 11 seconds.

< 403h/403H 112v/112V Pos: sitting >

< 403h/403H 112v/112V Pos: sitting >

< 403h/403H 112v/112V Pos: sitting >
Autosaving...

< 403h/403H 112v/112V Pos: sitting >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.

< 403h/403H 112v/112V Pos: sitting >
You have finished praying for holy sword.

< 403h/403H 112v/112V Pos: sitting >
Pardon?

< 403h/403H 112v/112V Pos: sitting >

< 403h/403H 112v/112V Pos: sitting >
You have finished praying for divine power.
Your prayers are complete.

< 403h/403H 112v/112V Pos: sitting >

< 403h/403H 112v/112V Pos: sitting >
Autosaving...
Autosaving...

< 897h/897H 320v/320V Pos: sitting >

		Score information for Kopkok

Level: 54   Race: Avatar   Class: Avenger Monk Sex: Male
Hit points: 897(897)  Moves: 320(320)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 0 minutes
Received data: 0.0602 MB this session.
Send data:     0.0003 MB this session.
Compression ratio: none
Send data:     0.0003 MB this session.
Status:  Sitting around, resting.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Enchantments:    Haste
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse:   14 Spell Pulse:  0.80 
Leaderboard Points:  540 

Active Spells:
--------------
well-rested bonus (149 minutes)


< 897h/897H 320v/320V Pos: sitting >
You clamber to your feet.

< 897h/897H 320v/320V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 897h/897H 319v/320V Pos: standing >
Alas, you cannot go that way. . . .

< 897h/897H 319v/320V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.

< 897h/897H 319v/320V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 897h/897H 318v/320V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A tharnadian thief-hunter watches over the town streets intently.

< 897h/897H 317v/320V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A woman who is close by to your south.
A street sweeper who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 897h/897H 318v/320V Pos: standing >
You are carrying: (20/9)
a rugged adventurers satchel (illuminating)
a little round wooden shield
[5] a small bandage
a hard leather cloak
a thin leather belt
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 897h/897H 318v/320V Pos: standing >

< 897h/897H 319v/320V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A woman is standing here, shopping about the town.
A street sweeper is cleaning here, singing songs of labor.

< 897h/897H 318v/320V Pos: standing >

4th CIRCLE:
bless                      

5th CIRCLE:
protection from evil       

7th CIRCLE:
atonement                  

8th CIRCLE:
turn undead                

9th CIRCLE:
divine power               

10th CIRCLE:
destroy undead             

11th CIRCLE:
holy sword                 

12th CIRCLE:
celestial aura             


< 897h/897H 319v/320V Pos: standing >
Wield what?

< 897h/897H 320v/320V Pos: standing >
You drop a rugged adventurers satchel.
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a hard leather cloak.
You drop a thin leather belt.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a small leather bag.
You drop a small leather-bound book.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.

< 897h/897H 320v/320V Pos: standing >
A little round wooden shield crumbles to dust and blows away.
A hard leather cloak crumbles to dust and blows away.
A thin leather belt crumbles to dust and blows away.
A small leather bag crumbles to dust and blows away.
A small leather-bound book crumbles to dust and blows away.
Alas, you cannot go that way. . . .

< 897h/897H 320v/320V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
A peasant farmer is here from his farmstead, probably on business.
A large wandering dog is here, growling at you.

< 897h/897H 319v/320V Pos: standing >
A militia guard enters from the west.

< 897h/897H 319v/320V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A tharnadian thief-hunter watches over the town streets intently.

< 897h/897H 318v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A peasant farmer who is close by to your east.
A stray dog who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A woman who is not far off to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.

< 897h/897H 318v/320V Pos: standing >
Your illumination is not sufficient enough to cast that spell.

< 897h/897H 318v/320V Pos: standing >

< 897h/897H 320v/320V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A tharnadian thief-hunter watches over the town streets intently.

< 897h/897H 320v/320V Pos: standing >
A tharnadian thief-hunter leaves south.
Pardon?

< 897h/897H 320v/320V Pos: standing >
A militia guard enters from the south.

< 897h/897H 320v/320V Pos: standing >
Alas, you cannot go that way. . . .

< 897h/897H 320v/320V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.

< 897h/897H 319v/320V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the walls.
A large wandering dog is here, growling at you.

< 897h/897H 318v/320V Pos: standing >
Alas, you cannot go that way. . . .

< 897h/897H 318v/320V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 897h/897H 317v/320V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A controller stands here, scanning the traffic for contraband.

< 897h/897H 316v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.

< 897h/897H 316v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 897h/897H 316v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.

< 897h/897H 314v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.

< 897h/897H 313v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 897h/897H 311v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Fresh blood splatters cover the area.

< 897h/897H 309v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The guildhall of Durian Addicts is here.
A Avatar (large) Shadow Dracolich of The Empire stands in mid-air here, fighting the lich of a tharnadian illusionist.
The lich of Bisil stands here. (minion) 
The lich of a tharnadian thief-hunter stands here. (minion) 
The lich of A tharnadian illusionist stands in mid-air here, fighting an Avatar. (minion) 
The lich of a tharnadian thief-hunter stands here. (minion) 

< 897h/897H 308v/320V Pos: standing >
The lich of a tharnadian thief-hunter suddenly attacks an Avatar!
The lich of a tharnadian thief-hunter's weak punch grazes an Avatar.
The lich of a tharnadian thief-hunter suddenly attacks YOU!
The lich of a tharnadian thief-hunter's decent punch grazes you.
Sorry, you aren't allowed to do that in combat.

< 892h/897H 308v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 The lich of Bisil suddenly attacks an Avatar!
The lich of Bisil's crude punch grazes an Avatar.

< 892h/897H 308v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 892h/897H 308v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 892h/897H 308v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 892h/897H 308v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -N -W
Fresh blood splatters cover the area.
You flee eastward!

< 892h/897H 278v/320V Pos: standing >
You quickly scan the area.
An Avatar who is close by to your west.
The lich of Bisil who is close by to your west.
The lich of a tharnadian thief-hunter who is close by to your west.
The lich of a tharnadian illusionist who is close by to your west.
The lich of a tharnadian thief-hunter who is close by to your west.

< 892h/897H 278v/320V Pos: standing >
Looks like an exit.

< 892h/897H 279v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The guildhall of Durian Addicts is here.
A Avatar (large) Shadow Dracolich of The Empire stands in mid-air here, fighting the lich of Bisil.
The lich of Bisil stands in mid-air here, fighting an Avatar. (minion) 
The lich of a tharnadian thief-hunter stands here. (minion) 
The lich of A tharnadian illusionist stands in mid-air here, fighting an Avatar. (minion) 
The lich of a tharnadian thief-hunter stands in mid-air here, fighting an Avatar. (minion) 

< 892h/897H 278v/320V Pos: standing >
An Avatar misses the lich of Bisil.
The lich of Bisil dodges an Avatar's attack.
An Avatar's mighty crush strikes the lich of Bisil.
An Avatar's impressive slash strikes the lich of Bisil.
An Avatar's impressive slash strikes the lich of Bisil.
An Avatar's impressive slash strikes the lich of Bisil.
An Avatar's impressive slash strikes the lich of Bisil.
An Avatar's impressive slash strikes the lich of Bisil.
The lich of Bisil dodges an Avatar's attack.
An Avatar's impressive slash strikes the lich of Bisil.
An Avatar's impressive slash strikes the lich of Bisil.
An Avatar's impressive slash strikes the lich of Bisil.
An Avatar's sword glows with a bright light as it bites into the lich of Bisil.
The lich of Bisil looks withered and an Avatar looks revitalized.

< 892h/897H 279v/320V Pos: standing >
The lich of a tharnadian thief-hunter suddenly attacks YOU!
The lich of a tharnadian thief-hunter's punch grazes you.

< 887h/897H 279v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 C'mon, you are doing it all the time!

< 887h/897H 279v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 An Avatar snaps into visibility.
The lich of a tharnadian illusionist's weak punch grazes an Avatar.
An Avatar dodges the lich of a tharnadian illusionist's attack.
An Avatar attempts to flee.
An Avatar leaves east.

< 887h/897H 279v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood covers everything in the area.
You flee southward!

< 887h/897H 247v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The guildhall of Durian Addicts is here.
The lich of Bisil stands here. (minion) 
The lich of a tharnadian thief-hunter stands here. (minion) 
The lich of A tharnadian illusionist stands here. (minion) 
The lich of a tharnadian thief-hunter stands here. (minion) 

< 887h/897H 245v/320V Pos: standing >
The lich of a tharnadian thief-hunter suddenly attacks YOU!
The lich of a tharnadian thief-hunter's punch grazes you.
The lich of a tharnadian illusionist suddenly attacks YOU!
The lich of a tharnadian illusionist's decent punch grazes you.

< 876h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 The lich of Bisil suddenly attacks YOU!
The lich of Bisil's decent punch grazes you.

< 870h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 The lich of a tharnadian thief-hunter suddenly attacks YOU!
The lich of a tharnadian thief-hunter's decent punch grazes you.
Sorry, you aren't allowed to do that in combat.

< 864h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC:few scratches E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
An Avatar snaps into visibility.
An Avatar tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 864h/897H 245v/320V Pos: sitting >
< T: Kopkok TP: sit TC:few scratches E: undead sta EP: excellent >
 You tuck in your arms, roll away from someone's blow, then leap to your feet!
An Avatar snaps into visibility.
An Avatar's impressive slash wounds you.
An Avatar's crush wounds you.
You whirl around, just avoiding an Avatar's vicious attack.
An Avatar's impressive slash strikes you.
An Avatar's slash strikes you.
An Avatar's slash strikes you.
An Avatar's impressive slash strikes you.
An Avatar's impressive slash strikes you.
An Avatar's slash strikes you.
An Avatar's impressive slash strikes you.
You attempt to flee...
PANIC!  You couldn't escape!

< 632h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 632h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: undead sta EP: excellent >
 The lich of a tharnadian illusionist's decent punch grazes you.
The lich of a tharnadian illusionist's decent punch grazes you.
The lich of a tharnadian thief-hunter dodges your futile attack.
You miss the lich of a tharnadian thief-hunter.
The lich of a tharnadian thief-hunter dodges your futile attack.
The lich of a tharnadian thief-hunter's decent punch grazes you.
The lich of a tharnadian thief-hunter's decent punch grazes you.
You attempt to flee...
PANIC!  You couldn't escape!

< 611h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: undead sta EP: excellent >
 The snow is coming down faster now.
The lich of Bisil's punch wounds you.
The lich of Bisil misses you.

< 604h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: undead sta EP: excellent >
 The lich of a tharnadian thief-hunter's decent punch grazes you.
The lich of a tharnadian thief-hunter's decent punch grazes you.

< 594h/897H 245v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: undead sta EP: excellent >
 You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -N -W
Fresh blood splatters cover the area.
You flee eastward!

< 594h/897H 223v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 594h/897H 221v/320V Pos: standing >
Alas, you cannot go that way. . . .

< 594h/897H 222v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.

< 594h/897H 220v/320V Pos: standing >
Alas, you cannot go that way. . . .

< 594h/897H 220v/320V Pos: standing >
You quickly scan the area.
You see nothing.

< 594h/897H 221v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.

< 594h/897H 219v/320V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 594h/897H 218v/320V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A controller stands here, scanning the traffic for contraband.

< 594h/897H 217v/320V Pos: standing >
You are carrying: (0/9)
Nothing.

< 594h/897H 218v/320V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 594h/897H 218v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A stray dog who is close by to your east.
A controller who is close by to your south.

< 595h/897H 219v/320V Pos: standing >
You sit down and relax.

< 595h/897H 220v/320V Pos: sitting >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 595h/897H 222v/320V Pos: sitting >
A militia guard enters from the east.

< 595h/897H 226v/320V Pos: sitting >
A stray dog enters from the east.

< 595h/897H 229v/320V Pos: sitting >
You clamber to your feet.

< 595h/897H 230v/320V Pos: standing >
Pardon?

< 595h/897H 231v/320V Pos: standing >
You chuckle politely.

< 596h/897H 232v/320V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A controller who is close by to your south.

< 596h/897H 233v/320V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"

< 596h/897H 233v/320V Pos: standing >
You start to chant in a deep voice.
You forgot the words for the chant.

< 596h/897H 234v/320V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 596h/897H 235v/320V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 596h/897H 235v/320V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 596h/897H 236v/320V Pos: standing >
Alarm bells sound, signalling an invasion!

< 597h/897H 238v/320V Pos: standing >
A militia guard leaves east.

< 597h/897H 240v/320V Pos: standing >
The lich of a tharnadian thief-hunter enters from the south.
The lich of A tharnadian illusionist enters from the south.
The lich of a tharnadian thief-hunter enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of Bisil enters from the south.

< 597h/897H 242v/320V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by someone.

< 597h/897H 243v/320V Pos: standing >
A militia guard leaves east.

< 597h/897H 244v/320V Pos: standing >
Someone suddenly attacks YOU!
A Kobold snaps into visibility.
A Kobold misses you.

< 597h/897H 244v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Hints are now turned OFF.

< 598h/897H 244v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A militia guard enters from the east.
Sorry, you aren't allowed to do that in combat.

< 598h/897H 244v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 
		Score information for Kopkok

Level: 54   Race: Avatar   Class: Avenger Monk Sex: Male
Hit points: 598(897)  Moves: 244(320)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 2 minutes
Received data: 0.1013 MB this session.
Send data:     0.0005 MB this session.
Compression ratio: none
Send data:     0.0005 MB this session.
Status:  Standing, fighting A Kobold.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Enchantments:    Aware Haste
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse:   14 Spell Pulse:  0.80 
Leaderboard Points:  540 

Active Spells:
--------------
well-rested bonus (148 minutes)


< 598h/897H 244v/320V Pos: standing >
< T: Kopkok TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.
An Avatar snaps into visibility.
An Avatar tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 598h/897H 244v/320V Pos: sitting >
< T: Kopkok TP: sit TC: few wounds E: A Kobold sta EP: few scratches >
 An Avatar snaps into visibility.
An Avatar's impressive slash strikes you.
An Avatar's impressive crush strikes you.
An Avatar's crush strikes you.
An Avatar's impressive slash strikes you.
An Avatar's sword glows with a bright light as it bites into you.
You feel your life flowing away and an Avatar looks revitalized.
YIKES!  Another hit like that, and you've had it!!
An Avatar's powerful slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
An Avatar's slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An Avatar's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your upper body is disconnected from your legs as an Avatar slashes you.