The death of [54 Dark Haze] Hammi (Beholder)

in A Bend in the Wall Road

from the perspective of [54 Dark Haze] Bisil (Beholder)

<worn as a badge>    a frost dragon's eye (glowing)
<worn on head>       the dwarf-bone crown of the troglodytes (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an enchanted earring of intelligence
<worn in ear>        a lightning earring
<worn on face>       a gold-lined mesh fencing mask
<worn around neck>   the amulet of lordly protection (magic)
<worn around neck>   some kharma mind beads (magic)
<worn on body>       a robe of a Netheril Battle Mage (magic) (humming)
<worn about body>    a silk cloak of Alatorin royalty
<worn as quiver>     a dark silver quiver from The Undead Outpost
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a diamondine axe covered in blood (magic)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some scintillating sleeves (magic)
<held as shield>     the shield of the earthwyrm (magic)
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn around wrist>  a bracelet of purple mist [poor]
<worn on lower wrist>a spiked mithril wristguard (magic)
<worn on hands>      the sacred stone claws of Aan (magic)
<worn on lower hands>a pair of gauntlets formed of dust
<worn on finger>     ring of the past (magic) (glowing)
<worn on finger>     a ring of regeneration (magic) (glowing)
<wielding twohanded> a large bone axe (magic)
<worn on legs>       a pair of vapor leggings
<worn on feet>       the boots named "Death Incarnate" (illuminating)

Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 29416 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 20 hours/ 33 minutes
Received data: 1.1575 MB this session.
Send data:     0.0200 MB this session.
Compression ratio: 86%
Title: Vaccuum Cleaner
Followers:
   Hammi
   Lokkie
Status:  Standing.
         Sanctuary Soulshielded
Epic points(total): 21206(60966) Current task: find runestone of New Cave city
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -0.04   Deaths:   18
Consenting: Bisil
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Acid
Protected by:    Spirit Ward
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Tower of Iron Will Sparkling
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse:   12 Spell Pulse:  0.85 
Leaderboard Points:  554 
Paladin auras:   Battle Lust

Active Spells:
--------------
sanctuary (15 minutes)
dharma (4 minutes)
stone skin (3 minutes)
adrenaline control (51 minutes)
enhance strength (41 minutes)
enhance dexterity (41 minutes)
enhance agility (41 minutes)
enhance constitution (41 minutes)
battle ecstasy (less than a minute remaining)
intellect fortress (6 minutes)
displacement (32 minutes)
aura sight (5 minutes)
energy containment (3 minutes)
molecular control (8 minutes)
inertial barrier (12 minutes)
flesh armor (7 minutes)
enhance armor (7 minutes)
Battle Mages Aura (no expiration timer)
tower of iron will (9 minutes)
cannibalize (18 minutes)
combat mind (39 minutes)
rested bonus (51 minutes)


< 1670h/958H 249v/256V Pos: standing >

< 1666h/958H 256v/256V Pos: standing >
Autosaving...

< 1666h/958H 256v/256V Pos: standing >

< 1663h/958H 256v/256V Pos: standing >
A militia guard leaves south.

< 1662h/958H 256v/256V Pos: standing >

< 1660h/958H 256v/256V Pos: standing >
Autosaving...

< 1660h/958H 256v/256V Pos: standing >

< 1659h/958H 256v/256V Pos: standing >
A tharnadian thief-hunter enters from the north.

< 1659h/958H 256v/256V Pos: standing >
A militia guard enters from the south.

< 1658h/958H 256v/256V Pos: standing >
A tharnadian thief-hunter leaves south.

< 1655h/958H 256v/256V Pos: standing >
The sun rises over the northern horizon.

< 1654h/958H 256v/256V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.

< 1654h/958H 256v/256V Pos: standing >

< 1653h/958H 256v/256V Pos: standing >
You begin to focus your will...

< 1652h/958H 256v/256V Pos: standing >
A tharnadian thief-hunter enters from the south.
Your mental manipulations become a reality...
You burst into a flaming mass of hate!!

< 1651h/958H 256v/256V Pos: standing >

< 1647h/958H 256v/256V Pos: standing >
A militia guard leaves south.

< 1647h/958H 256v/256V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is not far off to your north.
An Avatar who is not far off to your north.
An Avatar who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A large rat who is not far off to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.

< 1646h/958H 256v/256V Pos: standing >

		Score information for Bisil

Level: 54   Race: Beholder   Class: MindFlayer Anti-Paladin Sex: Male
Hit points: 1645(958)   Mana: 1459(2641)   Moves: 256(256)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 29416 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 20 hours/ 33 minutes
Received data: 1.1589 MB this session.
Send data:     0.0201 MB this session.
Compression ratio: 86%
Title: Vaccuum Cleaner
Followers:
   Hammi
   Lokkie
Status:  Standing.
         Sanctuary Hellfire Soulshielded
Epic points(total): 21206(60966) Current task: find runestone of New Cave city
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -0.04   Deaths:   18
Consenting: Bisil
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Acid
Protected by:    Spirit Ward
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Tower of Iron Will Sparkling
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse:   12 Spell Pulse:  0.85 
Leaderboard Points:  554 
Paladin auras:   Battle Lust

Active Spells:
--------------
hellfire (15 minutes)
sanctuary (15 minutes)
dharma (4 minutes)
stone skin (3 minutes)
adrenaline control (51 minutes)
enhance strength (41 minutes)
enhance dexterity (41 minutes)
enhance agility (41 minutes)
enhance constitution (41 minutes)
battle ecstasy (less than a minute remaining)
intellect fortress (6 minutes)
displacement (32 minutes)
aura sight (5 minutes)
energy containment (3 minutes)
molecular control (8 minutes)
inertial barrier (12 minutes)
flesh armor (7 minutes)
enhance armor (7 minutes)
Battle Mages Aura (no expiration timer)
tower of iron will (9 minutes)
cannibalize (18 minutes)
combat mind (39 minutes)
rested bonus (51 minutes)


< 1645h/958H 256v/256V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is not far off to your north.
An Avatar who is not far off to your north.
An Avatar who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A large rat who is not far off to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.

< 1644h/958H 256v/256V Pos: standing >
Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
A large wandering dog is here, growling at you.
Hammi enters from the south.

< 1642h/958H 255v/256V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North# -South -West
Fresh blood covers everything in the area.
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a stray dog is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A militia guard stands here, fighting an Avatar.
A Avatar (medium) Legionary of The Empire stands in mid-air here, fighting a militia guard.(Red Aura)
An impenetrable globe of darkness floats near an Avatar's head.
*A Avatar (medium) Skeletor stands in mid-air here.(Red Aura)
Hammi enters from the south.

< 1642h/958H 254v/256V Pos: standing >
Your body vibrates as you fan out your molecules.
Tharnadian Bank
   This sizeable structure smells of ink and paper, and looks quite clean
compared to the rest of town outside.  There is a large counter sitting
just behind a set of cell bars, very much resembling the kind of bars one
might find in a jail house.  Behind the bars and counter a large safe sits
off to one side, though it is not accessable from here due to the cell bars.
The road along the city wall is south of here.
Obvious exits: -South#
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 1641h/958H 253v/256V Pos: standing >
Your body vibrates as you fan out your molecules.
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North# -South -West
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a stray dog is lying here.
The corpse of a tharnadian thief-hunter is lying here.
*Hammi sanwich (Beholder)(medium) stands in mid-air here.(Red Aura)
*A Avatar (medium) Legionary of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near an Avatar's head.
*A Avatar (medium) Skeletor stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
There are residual brain waves in the area.
An Avatar gets something from the corpse of a militia guard.

< 1640h/958H 255v/256V Pos: standing >
Hammi suddenly attacks an Avatar!
Hammi snaps into visibility.
An Avatar snaps into visibility.
Hammi's bludgeon grazes an Avatar.
An Avatar stops using a double-buckled Alatorin backpack.

< 1640h/958H 255v/256V Pos: standing >
An Avatar assists an Avatar heroically.
An Avatar snaps into visibility.
An Avatar's weak crush grazes Hammi.

< 1638h/958H 255v/256V Pos: standing >
You begin to focus your will...

< 1637h/958H 255v/256V Pos: standing >
An Avatar parries Hammi's lunge at him.
An Avatar snaps into visibility.
Hammi's fine bludgeon grazes an Avatar.

< 1637h/958H 255v/256V Pos: standing >
An Avatar snaps into visibility.
Hammi is knocked to the ground by an Avatar's mighty bash!

< 1637h/958H 255v/256V Pos: standing >
Casting: death field *
An Avatar snaps into visibility.
An Avatar's decent slash wounds Hammi.
An Avatar's fine slash wounds Hammi.
An Avatar slips beneath Hammi's guard dealing a vicious attack!!
An Avatar's decent slash wounds Hammi.
An Avatar's impressive slash strikes Hammi.

< 1636h/958H 255v/256V Pos: standing >
Casting: death field 

< 1635h/958H 255v/256V Pos: standing >
Your mental manipulations become a reality...
You send out a wave of psionic death!
Your spell flows around an Avatar, leaving him unharmed!
You snap into visibility.
An Avatar snaps into visibility.
[Damage: 90 ] 
< 1648h/958H 255v/256V Pos: standing >
An Avatar dodges Hammi's attack.
An Avatar snaps into visibility.

< 1647h/958H 255v/256V Pos: standing >
An Avatar gasps suddenly as their body is enhanced by some other-worldly power!
An Avatar says 'Thi nun-celoevir nusv bi pynithef!'
An Avatar's weak crush grazes Hammi.
An Avatar's weak crush grazes Hammi.
An Avatar's crush grazes Hammi.

< 1646h/958H 255v/256V Pos: standing >
You begin to focus your will...

< 1646h/958H 255v/256V Pos: standing >
An Avatar snaps into visibility.
An Avatar's decent slash wounds Hammi.
An Avatar's slash strikes Hammi.
An Avatar's decent slash wounds Hammi.
An Avatar's fine slash wounds Hammi.

< 1646h/958H 255v/256V Pos: standing >
Casting: death field *

< 1645h/958H 255v/256V Pos: standing >
You feel your inner turmoil disappear.

< 1645h/958H 255v/256V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
As an Avatar raises his hands calling for aid of Tempus, God of War, a purple haze descends from above waking AnGeR and FuRy!

< 1645h/958H 255v/256V Pos: standing >
An Avatar dodges Hammi's attack.
An Avatar snaps into visibility.

< 1644h/958H 255v/256V Pos: standing >
Casting: death field 

< 1644h/958H 256v/256V Pos: standing >
Your mental manipulations become a reality...
You send out a wave of psionic death!
You snap into visibility.
An Avatar snaps into visibility.
[Damage: 41 ] An Avatar snaps into visibility.
[Damage: 93 ] 
< 1644h/958H 256v/256V Pos: standing >
An Avatar is briefly surrounded by an unholy glow!

< 1643h/958H 256v/256V Pos: standing >
An Avatar says 'Maa yuur bluodthef bi a wimlipg tacsifoce!'
An Avatar snaps into visibility.
An Avatar's weak crush grazes Hammi.
An Avatar's crude crush grazes Hammi.
An Avatar's weak crush grazes Hammi.
An Avatar snaps into visibility.
An Avatar's decent slash wounds Hammi.
An Avatar's fine slash wounds Hammi.
An Avatar's decent slash wounds Hammi.

< 1642h/958H 256v/256V Pos: standing >
Hammi clambers to his feet.
You see nothing special about him.
This Avatar is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His hands glow blood red!
He's encased in a shimmering globe!
He has little gills in his neck!

<floating about head>a LARGE blue ioun stone
<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the dwarf-bone crown of the troglodytes (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an earring of congealed blood [superior]
<worn in ear>        a dangling whitestone earring of constitution (magic)
<worn on face>       the petrified visage of Lord Nymav K'haar of strength
<worn around neck>   a tuft of MADMAN'S hair (glowing)
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn on body>       a robe of a Netheril Battle Mage (magic) (humming)
<worn about body>    a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn on tail>       a diabolical dragonscale tail protector from Ny'Neth's Stronghold Continued
<worn about waist>   the mystical sash of the Netherworld of dexterity (magic) (glowing)
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<attached to belt>   a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms>       some scintillating sleeves [superior] (invis) (magic)
<worn on lower arms> some wolf hide sleeves [superior] (illuminating) [88%]
<worn around wrist>  a bracelet of purple mist of evil protection [poor] made by Znarc
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming)
<worn on lower wrist>a lightbringer bracelet of Pelor (magic)
<worn on lower wrist>a duergar-made adamantine bracelet of magic detection [poor] made by Dahamma
<worn on hands>      some massive studded mithril fists [superior] (magic)
<worn on lower hands>a pair of silverish githyanki gauntlets of precision (magic)
<worn on finger>     a ring of the giantkind (magic)
<worn on finger>     a band of eldrich fire (magic) (glowing)
<wielding twohanded> Doombringer, the sword of chaos (magic) (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing) (illuminating)
<worn on legs>       some leggings of red flames (magic)
<worn on feet>       boots of thundering might (magic) (humming)
An Avatar looks at you.

< 1642h/958H 256v/256V Pos: standing >
You see nothing special about him.
This Avatar has a few scratches.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is surrounded by burning flames!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!

<worn on head>       the crown of doom (magic) (humming)
<worn on eyes>       some marksman's goggles (magic)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn in ear>        a tiny seashell (magic)
<worn on face>       an ancestoral tribal mask
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn around neck>   a glowing necklace of power (glowing)
<worn on body>       a robe of a Netheril Battle Mage (magic) (humming)
<worn about body>    a blue mantle embroided with symbols of fortune (magic)
<worn as quiver>     an elven quiver
<worn about waist>   a belt of dangling rat and bat skulls (magic)
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic)
<held as shield>     a chimaera scale
<worn around wrist>  some enchanted wristguards
<worn on hands>      a pair of black leather gloves glowing with faerie fire (magic) (glowing)
<worn on finger>     a gleaming platinum ring (magic)
<worn on finger>     the ring of the legendary hunter (magic) (glowing) (humming)
<primary weapon>     the jewel of the Spider Queen (magic) (glowing)
<worn on legs>       a pair of bronze spiked leg plates (magic)
<worn on feet>       a pair of dusty boots of agility (glowing)

< 1642h/958H 256v/256V Pos: standing >
An Avatar dodges Hammi's attack.
An Avatar dodges Hammi's attack.
An Avatar snaps into visibility.

< 1642h/958H 256v/256V Pos: standing >
Hammi makes a valiant attempt to bash an Avatar, but simply falls through him.

< 1641h/958H 256v/256V Pos: standing >
An Avatar kicks up a cloud of dust at Hammi.
Hammi seems to be blinded!
An Avatar bravely steps in front of an Avatar, shielding him from harm!
An Avatar snaps into visibility.
[Damage:  4 ] Your bash knocks an Avatar to the ground!

< 1642h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 An Avatar snaps into visibility.
An Avatar's impressive slash strikes Hammi.
An Avatar's slash wounds Hammi.
An Avatar snaps into visibility.
Hammi's fine bludgeon grazes an Avatar.

< 1641h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 An Avatar says 'The non-believer must be punished!
An Avatar says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
An Avatar snaps into visibility.
An Avatar's crude crush grazes Hammi.
The aura of displacement around Hammi absorbs most of the assault!
An Avatar's weak crush grazes Hammi.
An Avatar's weak crush grazes Hammi.

< 1640h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
An Avatar snaps into visibility.
[Damage:  9 ] -=[Your impressive slash grazes an Avatar.]=-
[Damage:  9 ] -=[Your impressive slash grazes an Avatar.]=-

< 1654h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 Hammi misses an Avatar.
An Avatar snaps into visibility.

< 1652h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 An Avatar snaps into visibility.
An Avatar's decent slash wounds Hammi.
An Avatar's slash wounds Hammi.

< 1652h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
An Avatar snaps into visibility.
[Damage:  9 ] -=[Your impressive slash grazes an Avatar.]=-
[Damage:  8 ] -=[Your fine slash grazes an Avatar.]=-
[Damage:  9 ] -=[Your impressive slash grazes an Avatar.]=-

< 1668h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 An Avatar gasps suddenly as their body is enhanced by some other-worldly power!
An Avatar says 'Fiml me woth yoyr ttringvh!'
An Avatar snaps into visibility.
An Avatar's crush grazes Hammi.
An Avatar's crush grazes Hammi.

< 1667h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: small wounds E: An Avatar sit EP: excellent >
 Hammi clambers to his feet.

< 1667h/958H 256v/256V Pos: standing >
< T: Hammi TP: sta TC: small wounds E: An Avatar sit EP: excellent >
 An Avatar snaps into visibility.
Hammi's fine bludgeon grazes an Avatar.
Hammi misses an Avatar.

< 1666h/958H 256v/256V Pos: standing >
< T: Hammi TP: sta TC: small wounds E: An Avatar sit EP: excellent >
 You begin to focus your will...
You snap into visibility.
An Avatar clambers to his feet.

< 1666h/958H 256v/256V Pos: standing >
< T: Hammi TP: sta TC: small wounds E: An Avatar sta EP: excellent >
 An Avatar snaps into visibility.
Hammi is knocked to the ground by an Avatar's mighty bash!
An Avatar dives at Hammi skewering him with his Doombringer, the sword of chaos.

< 1665h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: few wounds E: An Avatar sta EP: excellent >
 An Avatar snaps into visibility.
An Avatar's slash strikes Hammi.
An Avatar's impressive slash strikes Hammi.
An Avatar's impressive slash strikes Hammi.
An Avatar's holy flamberge of the efreeti summons the power of fire and flames at Hammi.
Billowing clouds of incendiary gases pour from an Avatar's fingertips!
You are enveloped in a cloud of incendiary gases sent by an Avatar - OUCH!!
Hammi's central eye glows brightly as it negates an Avatar's spell!
Hammi's central eye glows brightly as it negates an Avatar's spell!

< 1629h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: few wounds E: An Avatar sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
An Avatar dodges your futile attack.
An Avatar parries your futile lunge at him.
You snap into visibility.
An Avatar snaps into visibility.
[Damage:  8 ] -=[Your slash grazes an Avatar.]=-

< 1635h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: few wounds E: An Avatar sta EP: excellent >
 Your mental manipulations become a reality...
Your spell is absorbed by an Avatar's hellfire!

< 1634h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: few wounds E: An Avatar sta EP: excellent >
 An Avatar parries Hammi's lunge at him.
An Avatar snaps into visibility.

< 1634h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: few wounds E: An Avatar sta EP: excellent >
 You begin to focus your will...
You snap into visibility.

< 1633h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: few wounds E: An Avatar sta EP: excellent >
 An Avatar says 'Beh fur gorhivinets end be sawed!'
An Avatar snaps into visibility.
An Avatar's crush wounds Hammi.
An Avatar's jewel of the Spider Queen flares up upon hitting Hammi!
Hammi screams out in pain, as his lifeforce is drained by an Avatar!
An Avatar's mighty crush strikes Hammi.
An Avatar's impressive crush strikes Hammi.

< 1633h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: nasty wounds E: An Avatar sta EP: excellent >
 You snap into visibility.
Your mental manipulations become a reality...
Your spell flows around an Avatar, leaving him unharmed!

< 1632h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC: nasty wounds E: An Avatar sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
An Avatar snaps into visibility.
[Damage:  7 ] -=[Your slash grazes an Avatar.]=-
[Damage:  8 ] -=[Your fine slash grazes an Avatar.]=-
[Damage:  8 ] -=[Your fine slash grazes an Avatar.]=-
An Avatar slips beneath Hammi's guard dealing a vicious attack!!
An Avatar snaps into visibility.
An Avatar's powerful slash strikes Hammi hard.
An Avatar's impressive slash strikes Hammi hard.
An Avatar's slash strikes Hammi hard.
An Avatar slips beneath Hammi's guard dealing a vicious attack!!
An Avatar's slash strikes Hammi hard.
An Avatar's impressive slash strikes Hammi very hard.
An Avatar's slash strikes Hammi very hard.
An Avatar's impressive slash strikes Hammi very hard.

< 1649h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC:pretty hurt E: An Avatar sta EP: excellent >
 An Avatar snaps into visibility.
Hammi's bludgeon grazes an Avatar.

< 1648h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC:pretty hurt E: An Avatar sta EP: excellent >
 You begin to focus your will...
You snap into visibility.

< 1648h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC:pretty hurt E: An Avatar sta EP: excellent >
 You snap into visibility.
Your mental manipulations become a reality...
Your spell is absorbed by an Avatar's hellfire!

< 1647h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC:pretty hurt E: An Avatar sta EP: excellent >
 An Avatar says 'Beh fur gorhivinets end be sawed!'
An Avatar snaps into visibility.
An Avatar's impressive crush strikes Hammi.
An Avatar's impressive crush strikes Hammi hard.
An Avatar's impressive crush strikes Hammi hard.

< 1646h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC:pretty hurt E: An Avatar sta EP: excellent >
 Your improved dexterity grants you an additional attack!
An Avatar dodges your futile attack.
You score a CRITICAL HIT!!!!!
You snap into visibility.
An Avatar snaps into visibility.
[Damage: 16 ] -=[Your impressive slash grazes an Avatar.]=-

< 1652h/958H 256v/256V Pos: standing >
< T: Hammi TP: sit TC:pretty hurt E: An Avatar sta EP: excellent >
 An Avatar snaps into visibility.
An Avatar's mighty slash grievously wounds Hammi.
An Avatar's slash grievously wounds Hammi.
An Avatar neatly performs a coup de grace and beheads Hammi.
Hammi's ceinture of giant strength was completely destroyed by the massive blow!
Hammi is dead! R.I.P.