The death of [46 Controller] Tik Durian Addicts (Grey Elf)

in A Sturdy Wooden Bridge

from the perspective of [50 Air Magus] Drisk The Empire (Drow Elf)

<worn as a badge>    a human-made crystal badge from Ny'Neth
<worn on head>       the helmet of agony (magic) (humming) [63%]
<worn on eyes>       a spiked dragonscale visor [64%]
<worn in ear>        a tiny orb of obsidian (magic)
<worn in ear>        a tiny endurium earring of burning [poor] made by Dahamma (magic)
<worn on face>       a white hot mask of living flame [poor] (glowing)
<worn around neck>   a jeweled adamantium choker
<worn around neck>   an amulet of chaos
<worn on body>       the cloak of styx (magic) (glowing)
<worn about body>    the robes of the maelstrom
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a thick book labled 'A Woman's Pleasure'
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       sleeves of gold dragonskin (magic) [84%]
<held as shield>     the shield of the Clavikord
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[47h 31m 21s]
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      the gloves of randomness with a strange dark bloodstone (magic)
<worn on finger>     an enchanted ring of balor bone of intelligence [87%]
<worn on finger>     a yellow ring of chrysoberyl of vision [poor] made by Dahamma (magic)
<held>               a swirling staff of air conjuration (magic) (glowing)[69h 6m 42s]
<worn on legs>       a pair of flayed illithid hide leggings (glowing)
<worn on feet>       the cubes of protection of endurance (humming)

An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 76v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 74v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 75v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -E -S
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 446h/446H 75v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -N -W
A drunken apewoman is babbling about nothing here.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 446h/446H 74v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -E -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 446h/446H 72v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -E -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 446h/446H 71v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -N -E
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 446h/446H 69v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 70v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 72v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 73v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 73v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 72v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 72v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 73v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -N -E
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 446h/446H 71v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 72v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 446h/446H 72v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 73v/130V Pos: standing >
A Dark Forest Path
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 71v/130V Pos: standing >
End Of The Path
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 70v/130V Pos: standing >
The Archway
Obvious exits: -N# -S
An immense stone statue stands in front of the archway.
An immense stone statue stands in front of the archway.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 71v/130V Pos: standing >
The gate seems to be closed.

< 446h/446H 72v/130V Pos: standing >
Ok.

< 446h/446H 75v/130V Pos: standing >
City Entrance
Obvious exits: -N -E -S -W
The corpse of a drunken apeman is lying here.
The corpse of a Tikitzopl guardsman is lying here.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 74v/130V Pos: standing >
Ok.

< 446h/446H 76v/130V Pos: standing >
You quickly scan the area.
A large apeman who is in the distance to your north.
A lowly servant who is in the distance to your east.
A lowly servant who is in the distance to your east.
An apeman noble who is in the distance to your east.
A large apeman who is not far off to your west.
A Tikitzopl guardsman who is not far off to your west.
A large apeman who is a brief walk away to your west.
A large apeman who is in the distance to your west.

< 446h/446H 79v/130V Pos: standing >

< 446h/446H 89v/130V Pos: standing >

< 446h/446H 89v/130V Pos: standing >
You quickly scan the area.
A large apeman who is in the distance to your north.
A lowly servant who is in the distance to your east.
A lowly servant who is in the distance to your east.
An apeman noble who is in the distance to your east.
A large apeman who is not far off to your west.
A Tikitzopl guardsman who is not far off to your west.
A large apeman who is a brief walk away to your west.
A large apeman who is in the distance to your west.

< 446h/446H 91v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 94v/130V Pos: standing >
You quickly scan the area.
A large apeman who is rather far off to your north.

< 446h/446H 97v/130V Pos: standing >

< 446h/446H 99v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 102v/130V Pos: standing >
You quickly scan the area.
A large apeman who is a brief walk away to your north.

< 446h/446H 104v/130V Pos: standing >
A Busy Intersection
Obvious exits: -N -E -S -W
A deep well stands in the middle of the intersection.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 446h/446H 108v/130V Pos: standing >
You quickly scan the area.
A large apeman who is close by to your north.
A large stag who is close by to your east.
A snarling ogre who is rather far off to your east.
Concertina who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An apeman merchant who is not far off to your west.
A small snake who is a brief walk away to your west.
A large snake who is rather far off to your west.
A small snake who is in the distance to your west.

< 446h/446H 109v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 446h/446H 112v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 446h/446H 112v/130V Pos: standing >
City Entrance
Obvious exits: -N -E -S# -W
The corpse of a drunken apeman is lying here.
The corpse of a Tikitzopl guardsman is lying here.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 446h/446H 112v/130V Pos: standing >
The gate seems to be closed.

< 446h/446H 115v/130V Pos: standing >
The gate seems to be closed.

< 446h/446H 115v/130V Pos: standing >
Ok.

< 446h/446H 117v/130V Pos: standing >
The Archway
Obvious exits: -N -S
An immense stone statue stands in front of the archway.
An immense stone statue stands in front of the archway.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 446h/446H 117v/130V Pos: standing >
Ok.

< 446h/446H 121v/130V Pos: standing >
End Of The Path
Obvious exits: -N -S
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 446h/446H 120v/130V Pos: standing >
You start chanting...

< 446h/446H 123v/130V Pos: standing >
Casting: wall of stone ***

< 446h/446H 125v/130V Pos: standing >
Casting: wall of stone **

< 446h/446H 128v/130V Pos: standing >
Casting: wall of stone *

< 446h/446H 130v/130V Pos: standing >
Casting: wall of stone 

< 446h/446H 130v/130V Pos: standing >
You complete your spell...

< 446h/446H 130v/130V Pos: standing >
You do not see or have the bag.

< 446h/446H 130v/130V Pos: standing >
Pardon?

< 446h/446H 130v/130V Pos: standing >
You do not see or have the bag.

< 446h/446H 130v/130V Pos: standing >
You sit down and relax.

< 446h/446H 130v/130V Pos: sitting >
You have memorized the following spells:
(10th circle)  2 - group stone skin
               1 - air form
( 9th circle)  5 - electrical execution
( 8th circle)  2 - disintegrate
               3 - ethereal recharge
( 7th circle)  2 - dimension door
               1 - ice storm
               3 - wall of ice
( 6th circle)  5 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               4 - conjure elemental
               1 - wall of stone
( 4th circle)  4 - wall of force
( 3rd circle)  1 - strength
               4 - dispel magic
               1 - agility
( 2nd circle)  2 - mirror image
( 1st circle)  3 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) wall of stone

You can memorize 4 1st, 8 2nd, 3 3rd, 5 4th, 1 5th and 1 10th circle spell(s).
You continue your study.

< 446h/446H 130v/130V Pos: sitting >
You start meditating...

< 446h/446H 130v/130V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.

< 446h/446H 130v/130V Pos: sitting >
You clamber to your feet.

< 446h/446H 130v/130V Pos: standing >
You get a fiery red potion from a rugged adventurers satchel.

< 446h/446H 130v/130V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.
Your eyes tingle.

< 446h/446H 130v/130V Pos: standing >
That's impossible, I'm afraid.

< 666h/666H 130v/130V Pos: standing >
End Of The Path
Obvious exits: -N -S
A greyish stone wall is here to the south. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 666h/666H 130v/130V Pos: standing >
The Archway
Obvious exits: -N# -S
An immense stone statue stands in front of the archway.
An immense stone statue stands in front of the archway.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 666h/666H 128v/130V Pos: standing >
Ok.

< 666h/666H 128v/130V Pos: standing >
City Entrance
Obvious exits: -N -E -S -W
The corpse of a drunken apeman is lying here.
The corpse of a Tikitzopl guardsman is lying here.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 666h/666H 126v/130V Pos: standing >
You quickly scan the area.
A large apeman who is in the distance to your north.
A lowly servant who is in the distance to your east.
A lowly servant who is in the distance to your east.
An apeman noble who is in the distance to your east.
A huge stone golem who is close by to your south.
A huge stone golem who is close by to your south.
A large apeman who is not far off to your west.
A Tikitzopl guardsman who is not far off to your west.
A large apeman who is a brief walk away to your west.

< 666h/666H 127v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 666h/666H 128v/130V Pos: standing >
You quickly scan the area.
A large apeman who is rather far off to your north.
A huge stone golem who is not far off to your south.
A huge stone golem who is not far off to your south.

< 666h/666H 129v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -S
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 666h/666H 129v/130V Pos: standing >
You quickly scan the area.
A large apeman who is a brief walk away to your north.
A huge stone golem who is a brief walk away to your south.
A huge stone golem who is a brief walk away to your south.

< 666h/666H 129v/130V Pos: standing >
A Busy Intersection
Obvious exits: -N -E -S -W
A deep well stands in the middle of the intersection.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 666h/666H 128v/130V Pos: standing >
You quickly scan the area.
A large apeman who is not far off to your north.
A snarling ogre who is rather far off to your east.
Concertina who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A huge stone golem who is rather far off to your south.
A huge stone golem who is rather far off to your south.
A small snake who is a brief walk away to your west.

< 666h/666H 128v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 666h/666H 129v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -N -E -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 666h/666H 128v/130V Pos: standing >
A Heavily-Traveled Street
Obvious exits: -E -W
The outline of some wall is here to the east. (invis) (magic)
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 666h/666H 129v/130V Pos: standing >
You start chanting...

< 666h/666H 129v/130V Pos: standing >
Casting: dispel magic 

< 666h/666H 129v/130V Pos: standing >
You complete your spell...
A wall of force crumbles to dust and blows away.

< 666h/666H 129v/130V Pos: standing >
A Sturdy Wooden Bridge
Obvious exits: -E -W -D
The outline of some wall is here to the down. (invis) (magic)
The outline of some wall is here to the east. (invis) (magic)
[2] The corpse of a Tikitzopl guardsman is lying here.
An ogre stands at the gate, snarling at all that pass. (minion) 
Concertina sits composing a new spellsong. (minion) 
A Grey Elf (medium) Durian Addicts stands in mid-air here.(Gold Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 666h/666H 128v/130V Pos: standing >
Ok.
An air elemental snaps into visibility.
An air elemental's mass slams into a Grey Elf, knocking him to the ground!
An air elemental snaps into visibility.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.

< 666h/666H 128v/130V Pos: standing >
An air elemental's fine crush strikes a Grey Elf.
An air elemental's decent crush wounds a Grey Elf.

< 666h/666H 128v/130V Pos: standing >
You start chanting...

< 666h/666H 130v/130V Pos: standing >
An air elemental dodges a Grey Elf's attack.
An air elemental's crush wounds a Grey Elf.
An air elemental's impressive crush strikes a Grey Elf.
An air elemental misses a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
You complete your spell...
[Damage: 55 ] A huge shower of arcing electricity engulfs a Grey Elf.
You miss a Grey Elf.
You miss a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Concertina sings a song so well you feel your pain and suffering ebbing away.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 You start chanting...

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 You complete your spell...
[Damage: 57 ] A huge shower of arcing electricity engulfs a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 An air elemental fades from your mortal viewing...
A Grey Elf clambers to his feet.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf dodges an air elemental's attack.
An air elemental's crush strikes a Grey Elf.
A Grey Elf dodges an air elemental's attack.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 An air elemental dodges a Grey Elf's attack.
A Grey Elf misses an air elemental.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!
Ok.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into a Grey Elf, knocking him to the ground!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 You miss a Grey Elf.
You miss a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 [Damage: 12 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 [Damage: 10 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 An air elemental misses a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf misses an air elemental.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 [Damage:  8 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 An air elemental misses a Grey Elf.
An air elemental's fine crush strikes a Grey Elf.
An air elemental misses a Grey Elf.
An air elemental's decent crush wounds a Grey Elf.
You start chanting...

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 Concertina sings a song so well you feel your pain and suffering ebbing away.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 You start chanting...

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!
An air elemental misses a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 The arcs of electricity surrounding a Grey Elf ground out!
You complete your spell...
[Damage: 55 ] A huge shower of arcing electricity engulfs a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  few wounds >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 A Grey Elf misses an air elemental.
A Grey Elf clambers to his feet.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf dodges an air elemental's attack.
A Grey Elf dodges an air elemental's attack.
A Grey Elf dodges an air elemental's attack.
An air elemental's fine crush strikes a Grey Elf.
An air elemental misses a Grey Elf.
A Grey Elf dodges an air elemental's attack.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf dodges an air elemental's attack.
An air elemental rises to its feet.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf dodges your futile attack.
You miss a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 [Damage: 34 ] Electrical arcs continue to blacken and pincushion a Grey Elf.
Ok.
An air elemental's mass slams into a Grey Elf, knocking him to the ground!
A Grey Elf avoids being bashed by an air elemental, who loses its balance and falls.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 The arcs of electricity surrounding a Grey Elf ground out!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: kne TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 An air elemental rises to its feet.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 [Damage: 17 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Grey Elf.
An air elemental's fine crush strikes a Grey Elf.
An air elemental's crush strikes a Grey Elf.
An air elemental's crush strikes a Grey Elf hard.
An air elemental's decent crush strikes a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 An air elemental's crush strikes a Grey Elf hard.
An air elemental misses a Grey Elf.
An air elemental misses a Grey Elf.
An air elemental dodges a Grey Elf's attack.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 An air elemental's fine crush strikes a Grey Elf hard.
An air elemental misses a Grey Elf.
An air elemental's fine crush strikes a Grey Elf very hard.
An air elemental's decent crush strikes a Grey Elf hard.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Your spell flows around a Grey Elf, leaving him unharmed!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Concertina sings a song so well you feel your pain and suffering ebbing away.
Your spell flows around a Grey Elf, leaving him unharmed!
You score a CRITICAL HIT!!!!!
[Damage:  3 ] Your fine punch wounds a Grey Elf.
You miss a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You start chanting...

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You complete your spell...
[Damage: 55 ] A huge shower of arcing electricity engulfs a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Your spell flows around a Grey Elf, leaving him unharmed!

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 [Damage: 12 ] Electrical arcs continue to blacken and pincushion a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 An air elemental's fine crush seriously wounds a Grey Elf.
An air elemental's decent crush seriously wounds a Grey Elf.
An air elemental misses a Grey Elf.
An air elemental's crush seriously wounds a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 You don't have that spell memorized.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 An air elemental misses a Grey Elf.
An air elemental misses a Grey Elf.
An air elemental misses a Grey Elf.

< 666h/666H 130v/130V Pos: standing >
< T: air TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Your spell flows around a Grey Elf, leaving him unharmed!
An air elemental's fine crush causes a Grey Elf to grimace in pain.
A Grey Elf is stunned!
An air elemental's decent crush causes a Grey Elf to grimace in pain.
A Grey Elf is incapacitated and will slowly die, if not aided.

< 666h/666H 130v/130V Pos: standing >
<The arcs of electricity surrounding a Grey Elf ground out!

< 666h/666H 130v/130V Pos: standing >
<An air elemental fades from your mortal viewing...
Your spell flows around a Grey Elf, leaving him unharmed!
You start chanting...

< 666h/666H 130v/130V Pos: standing >
<An air elemental fades from your mortal viewing...
Casting: disintegrate 

< 666h/666H 130v/130V Pos: standing >
<[Damage: 17 ] A Grey Elf's body smokes and him lifeless body turns black.
A Grey Elf's onyx rod called 'Farslayer' exploded spreading charges of electrical energy!
A Grey Elf's beautiful blue silk robe of charisma exploded spreading charges of electrical energy!
A Grey Elf's scarlet cavalier's cloak of agility exploded spreading charges of electrical energy!
A Grey Elf's the seal of Princess Rhithel exploded spreading charges of electrical energy!
Concertina stops following a Grey Elf.
A snarling ogre stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.