The death of [34 Bounty Hunter] Jubei Durian Addicts (Halfling)

in On the Bridge of the Sloop Riders on the Storm

from the perspective of [49 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       Khildarak's battle helmet of constitution
<worn on eyes>       the eyes of undead fire of agility (glowing)
<worn in ear>        a bone pick of agility [62%]             
<worn in ear>        a lightning earring of agility
<worn on face>       the fanged mask of the Sixth Legion
<worn around neck>   a necklace of dancing shadows
<worn around neck>   a necklace of flowing mist
<worn on body>       a magical dragonscale chainmail
<worn about body>    a cloak of deva's feathers [88%]             
<worn as quiver>     a quiver smeared with blood [67%]             
<worn about waist>   a jeweled dragonscale belt
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (humming) [79%]             
<attached to belt>   a disguise kit
<worn on arms>       the sleeves of a MaDMaN of constitution [80%]             
<worn around wrist>  a purple wormskin bracer studded with obsidian of vision [superior] made by Dahamma
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [superior]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a black skull-shaped ring of damage
<worn on finger>     a black skull-shaped ring [superior]
<primary weapon>     a master claw [poor] with a strange black stone [80%]             
<secondary weapon>   a serrated dirk of adamantium [poor] with a strange black stone
<worn on legs>       a pair of shadow leggings [82%]             
<worn on feet>       boots of endurance

An elven woman who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young guard who is close by to your south.
A young guard who is a brief walk away to your west.

< 740h/740H 183v/283V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 740h/740H 183v/283V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A young guard who is close by to your east.
A smiling halfling who is close by to your east.
A young guard who is close by to your south.
A young guard who is not far off to your south.
A dwarven merchant who is close by to your west.

< 740h/740H 184v/283V Pos: standing >
A young guard enters from the south.
Talerenn Way
Obvious exits: -N -E -S

< 740h/740H 185v/283V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A young guard who is in the distance to your north.
Riralin, the innkeeper who is close by to your east.
A young guard who is close by to your south.
A young guard who is a brief walk away to your south.

< 740h/740H 186v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.
There are some tracks heading north.

< 740h/740H 188v/283V Pos: standing >
You quickly scan the area.
A young guard who is rather far off to your north.
A young guard who is not far off to your south.
A young guard who is rather far off to your south.

< 740h/740H 189v/283V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 740h/740H 190v/283V Pos: standing >
You quickly scan the area.
A young guard who is a brief walk away to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A retired sailor who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is in the distance to your south.
A young girl who is a brief walk away to your west.

< 740h/740H 191v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -S

< 740h/740H 192v/283V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A retired sailor who is not far off to your south.
A young guard who is rather far off to your south.

< 740h/740H 192v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S

< 740h/740H 193v/283V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A retired sailor who is a brief walk away to your south.
A young guard who is in the distance to your south.

< 740h/740H 194v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.

< 740h/740H 195v/283V Pos: standing >
You quickly scan the area.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A retired sailor who is rather far off to your south.

< 740h/740H 196v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#

< 740h/740H 196v/283V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young guard who is close by to your south.
A retired sailor who is in the distance to your south.

< 740h/740H 197v/283V Pos: standing >
Before The Palace Gates
Obvious exits: -N# -S
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.

< 740h/740H 198v/283V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your south.

< 740h/740H 199v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#

< 740h/740H 199v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -S
A young member of the city guard strolls by here.
There are some tracks heading south.
There are some tracks heading north.

< 740h/740H 199v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S

< 740h/740H 198v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -S
There are some tracks heading north.

< 740h/740H 198v/283V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 740h/740H 199v/283V Pos: standing >
Chipane Street
Obvious exits: -E -W

< 740h/740H 201v/283V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W

< 740h/740H 202v/283V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your east.
A raccoon who is in the distance to your east.
A young girl who is in the distance to your west.

< 740h/740H 203v/283V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W

< 740h/740H 204v/283V Pos: standing >
Chipane Street
Obvious exits: -N -E -W

< 740h/740H 205v/283V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your east.
A raccoon who is a brief walk away to your east.
An elven woman who is rather far off to your east.

< 740h/740H 205v/283V Pos: standing >
Chipane Street
Obvious exits: -E -W

< 740h/740H 207v/283V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
A raccoon scurries through the forest.
There are Duergar tracks going east.

< 740h/740H 207v/283V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your east.
An elven woman who is not far off to your east.

< 740h/740H 208v/283V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
A raccoon scurries through the forest.

< 740h/740H 207v/283V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your east.
A raccoon who is close by to your west.

< 740h/740H 209v/283V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
A raccoon scurries through the forest.

< 740h/740H 208v/283V Pos: standing >
Chipane Street
Obvious exits: -E -W

< 740h/740H 207v/283V Pos: standing >
Chipane Street
Obvious exits: -N -E -W

< 740h/740H 207v/283V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W

< 740h/740H 206v/283V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W

< 740h/740H 206v/283V Pos: standing >
Chipane Street
Obvious exits: -E -W

< 740h/740H 206v/283V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 740h/740H 206v/283V Pos: standing >
Chipane Street
Obvious exits: -E -W

< 740h/740H 205v/283V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W

< 740h/740H 205v/283V Pos: standing >
You quickly scan the area.
A young girl who is close by to your west.

< 740h/740H 206v/283V Pos: standing >
A Bend in Chipane Street
Obvious exits: -N -E
A young girl runs around here carelessly.

< 740h/740H 207v/283V Pos: standing >
Alas, you cannot go that way. . . .

< 740h/740H 208v/283V Pos: standing >
Alas, you cannot go that way. . . .

< 740h/740H 209v/283V Pos: standing >
A Bend in Chipane Street
Obvious exits: -N# -S -W

< 740h/740H 209v/283V Pos: standing >
Chipane Street
Obvious exits: -E

< 740h/740H 208v/283V Pos: standing >
Alas, you cannot go that way. . . .

< 740h/740H 210v/283V Pos: standing >
You quickly scan the area.
You see nothing.

< 740h/740H 211v/283V Pos: standing >
A Bend in Chipane Street
Obvious exits: -N# -S -W
There are some tracks heading west.

< 740h/740H 210v/283V Pos: standing >
A young girl enters from the south.
A Bend in Chipane Street
Obvious exits: -N -E

< 740h/740H 210v/283V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W

< 740h/740H 211v/283V Pos: standing >
Alas, you cannot go that way. . . .

< 740h/740H 212v/283V Pos: standing >
Chipane Street
Obvious exits: -E -W
There are some tracks heading west.

< 740h/740H 212v/283V Pos: standing >
Alas, you cannot go that way. . . .

< 740h/740H 213v/283V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 740h/740H 214v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 740h/740H 214v/283V Pos: standing >
You quickly scan the area.
A young guard who is rather far off to your north.
A young guard who is a brief walk away to your south.
An elven woman who is in the distance to your south.

< 740h/740H 215v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S

< 740h/740H 215v/283V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 740h/740H 216v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S

< 740h/740H 218v/283V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A young guard who is in the distance to your north.
Riralin, the innkeeper who is close by to your east.
A young guard who is not far off to your south.
An elven woman who is rather far off to your south.

< 740h/740H 218v/283V Pos: standing >
Inn of Oceans
Obvious exits: -W
Riralin, the innkeeper, shows people to their rooms.

< 740h/740H 219v/283V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S

< 740h/740H 220v/283V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 740h/740H 220v/283V Pos: standing >
The Market
Obvious exits: -S -W
A young member of the city guard strolls by here.
A young member of the city guard strolls by here.
A halfling stands here, smiling and showing you his fine fruit.

< 740h/740H 220v/283V Pos: standing >
You quickly scan the area.
A gloomy looking human who is not far off to your south.
A dwarven merchant who is not far off to your west.

< 740h/740H 221v/283V Pos: standing >
The Market
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 740h/740H 222v/283V Pos: standing >
The Market
Obvious exits: -E -S
A dwarven merchant waits here, selling his wares.

< 740h/740H 222v/283V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.

< 740h/740H 223v/283V Pos: standing >
Shaiennar Road
Obvious exits: -E -W

< 740h/740H 223v/283V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W

< 740h/740H 224v/283V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A young guard who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A young guard who is not far off to your east.
A young guard who is close by to your west.
A retired sailor who is a brief walk away to your west.
A retired sailor who is rather far off to your west.
A retired sailor who is in the distance to your west.

< 740h/740H 224v/283V Pos: standing >
The sun hangs low on the southern sky.
Shaiennar Road
Obvious exits: -E -S -W
A young member of the city guard strolls by here.
There are some tracks heading west.

< 740h/740H 224v/283V Pos: standing >
Shaiennar Road
Obvious exits: -E -W

< 740h/740H 227v/283V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A young guard who is rather far off to your east.
A retired sailor who is close by to your west.
A retired sailor who is not far off to your west.
A retired sailor who is a brief walk away to your west.

< 740h/740H 228v/283V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
An old sailor looks uneasy on land here.
There are some tracks heading west.

< 740h/740H 229v/283V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
An old sailor looks uneasy on land here.
There are some tracks heading west.

< 740h/740H 228v/283V Pos: standing >
Before The Docks
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.
There are Duergar tracks going west.

< 740h/740H 228v/283V Pos: standing >
Autosaving...
You quickly scan the area.
A retired sailor who is close by to your east.
A retired sailor who is not far off to your east.
A young guard who is rather far off to your east.
A young sailor who is a brief walk away to your west.
A boat inspector who is in the distance to your west.
A young sailor who is in the distance to your west.

< 740h/740H 229v/283V Pos: standing >
The Center Docks
Obvious exits: -N -E -W

< 740h/740H 230v/283V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 740h/740H 230v/283V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.

< 740h/740H 229v/283V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your north.
A boat inspector who is a brief walk away to your north.
A young sailor who is rather far off to your north.
A retired sailor who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A retired sailor who is rather far off to your east.
A young sailor who is close by to your south.
An old seaman who is close by to your south.
A young sailor who is not far off to your south.
An elven woman who is a brief walk away to your south.
An old seaman who is rather far off to your south.
An elven woman who is rather far off to your south.
A young sailor who is in the distance to your south.
A boat inspector who is not far off to your west.
A young sailor who is not far off to your west.
An old seaman who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
A boat inspector who is a brief walk away to your west.
A boat inspector who is in the distance to your west.

< 740h/740H 230v/283V Pos: standing >
An old seaman enters from the north.
The Center Docks
Obvious exits: -E -W

< 740h/740H 230v/283V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.

< 740h/740H 230v/283V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
There are some tracks heading west.

< 740h/740H 232v/283V Pos: standing >
You quickly scan the area.
A boat inspector who is close by to your east.
A young sailor who is close by to your east.
An old seaman who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A boat inspector who is close by to your west.
A boat inspector who is not far off to your west.
An old seaman who is a brief walk away to your west.
A young sailor who is rather far off to your west.
A young sailor who is in the distance to your west.

< 740h/740H 232v/283V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
Hurrying along, a boat inspector makes sure things are in order.
There are some tracks heading west.

< 740h/740H 234v/283V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your north.
An old seaman who is close by to your north.
A young sailor who is not far off to your north.
A young sailor who is a brief walk away to your north.
An old seaman who is rather far off to your north.
A young sailor who is in the distance to your north.
An old seaman who is close by to your east.
A young sailor who is close by to your east.
A young sailor who is close by to your east.
A boat inspector who is not far off to your east.
A young sailor who is not far off to your east.
An old seaman who is rather far off to your east.
A young sailor who is rather far off to your east.
An old seaman who is close by to your south.
A boat inspector who is not far off to your south.
A young sailor who is not far off to your south.
A young sailor who is a brief walk away to your south.
A young sailor who is rather far off to your south.
A boat inspector who is close by to your west.
An old seaman who is not far off to your west.
A young sailor who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
A large rat who is in the distance to your west.
The mount who is in the distance to your west.
A boat merchant who is in the distance to your west.

< 740h/740H 236v/283V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hurrying along, a boat inspector makes sure things are in order.

< 740h/740H 238v/283V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
There are some tracks heading west.

< 740h/740H 241v/283V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 740h/740H 241v/283V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your east.
A boat inspector who is not far off to your east.
A boat inspector who is a brief walk away to your east.
An old seaman who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
A boat inspector who is in the distance to your east.
A young sailor who is in the distance to your east.
A large rat who is close by to your west.
The mount who is not far off to your west.
A boat merchant who is not far off to your west.

< 740h/740H 241v/283V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
A large rat is scurrying about here.

< 740h/740H 243v/283V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Sloop Riders on the Storm floats here.
The Caravel Pirate Bait floats here.
The Sloop Teakwood Portal floats here.
The Sloop Teakwood Sword floats here.
The Sloop Teakwood Bull floats here.
The Galleon Fit-Spot floats here.
The Yacht arne floats here.
The Yacht Lola floats here.
The Clipper Pu'er floats here.
The Ketch The Fatillac floats here.
The Yacht ogruk floats here.
A sturdy looking mount is here, all saddled up and ready to ride.
The boat merchant enjoys the ocean sounds here.

< 740h/740H 244v/283V Pos: standing >
You board the Sloop Riders on the Storm.
Aboard the Sloop Riders on the Storm
Obvious exits: -N

< 740h/740H 249v/283V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.

< 740h/740H 250v/283V Pos: standing >
On the Bridge of the Sloop Riders on the Storm
Obvious exits: -S
A Halfling (small) Durian Addicts stands here.

< 740h/740H 256v/283V Pos: standing >
You snap into visibility.
[Damage: 60 ] A Halfling makes a strange sound as you place a master claw [poor] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Halfling's spine!.
[Damage: 39 ] A Halfling makes a strange sound as you place a master claw [poor] with a strange black stone in his back.
[Damage: 59 ] A Halfling makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [poor] with a strange black stone in his back.
A Halfling's frost-rimed dragonscale pendant was completely destroyed by the massive blow!
A Halfling's diamond eyepiece was completely destroyed by the massive blow!
A Halfling's exquisite diamond quiver was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.