The death of [28 Ranger] Bhsik (Grey Elf)

in A Sturdy Stone Building

from the perspective of [53 Shock Reaver] Pane The Empire (Revenant)

<worn as a badge>    a badge of the force commander's elite guard of good protection [superior] made by Dahamma [75%]             
<worn on head>       the icecrown of the frost revenants (glowing)[158h 40m 42s]
<worn on eyes>       the monocle of damnation of precision (glowing) [70%]             
<worn in ear>        an enchanted earring of dexterity
<worn in ear>        a golden scale dangling from a platinum chain
<worn on face>       a black mask covered in flames [56%]             
<worn around neck>   a pendant of fire
<worn around neck>   a scarf of enhanced stealth of health
<worn on body>       the chameleon suit of transformation of dexterity
<worn about body>    a tight green cloak of constitution
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the frost giant's axe of regeneration
<worn about waist>   a thin black belt of accuracy [poor] [87%]             
<worn on belt buckle>a sword of the guards [superior] (glowing) (electrified) [80%]             
<attached to belt>   a potion of bubbling goo (glowing) [88%]             
<attached to belt>   the horn of the dragonslayer [89%]             
<worn on arms>       some wolf hide sleeves [superior]
<worn around wrist>  a bracelet of purple mist of dexterity
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      a pair of silverish githyanki gauntlets [52%]             
<worn on finger>     a shiny crimson ring of dexterity (invis)
<worn on finger>     a shiny crimson ring [superior] (invis)
<primary weapon>     the sword of fire and flame (glowing) (electrified)[158h 40m 42s]
<secondary weapon>   a serpentine stilletto named 'Tainted Kiss' with a strange black stone (electrified) [81%]             
<worn on legs>       a pair of vapor leggings of strength
<worn on feet>       some boots of cavern wall climbing [66%]             

   M,,M   ,M  
   M,MM ,,,,  
 ,,M,,@,,,MM  
 ,,,,,,,M M   
      MMM     
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 888h/888H 144v/160V Pos: standing >
 
    MMMMM     
    M,,M   ,  
 M  M,MM ,,,  
 ,,,M,@,,,,M  
 ,,,,,,,,M M  
 M     MMM    
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 888h/888H 143v/160V Pos: standing >
 
    M,,M      
 M  M,MM ,,,  
 ,,,M,,,,,,M  
 ,,,,,@,,M M  
 M     MMM    
              
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -W

< 888h/888H 141v/160V Pos: standing >
 
     M,,M     
 MM  M,MM ,,  
 ,,,,M,,,,,,  
 ,,,,,@,,,M   
 MM     MMM   
              
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -W

< 888h/888H 140v/160V Pos: standing >
 
      M,,M    
 MMM  M,MM ,  
 ,,,,,M,,,,,  
 ,,,,,@,,,,M  
 MMM     MMM  
              
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -W

< 888h/888H 138v/160V Pos: standing >
 
       M,,M   
 MMMM  M,MM   
 ,,,,,,M,,,,  
 M,,,,@,,,,,  
 MMMM     MM  
              
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -W

< 888h/888H 137v/160V Pos: standing >
 
  M     M,,   
 ,MMMM  M,MM  
 ,,,,,,,M,,,  
 MM,,,@,,,,,  
 MMMMM     M  
              
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -W

< 888h/888H 135v/160V Pos: standing >
 
  MM     M,   
 M,MMMM  M,M  
 ,,,,,,,,M,,  
 MMM,,@,,,,,  
  MMMMM       
              
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 888h/888H 134v/160V Pos: standing >
 
  ,MM     M   
 ,M,MMMM  M,  
 M,,,,,,,,M,  
 MMMM,@,,,,,  
   MMMMM      
              
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 888h/888H 132v/160V Pos: standing >
 
  ,       M   
 ,,MM     M,  
 ,M,MMMM  M,  
 M,,,,@,,,M,  
 MMMM,,,,,,,  
   MMMMM      
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W
A strange looking mist floats in the air, looking rather dangerous.

< 888h/888H 131v/160V Pos: standing >
 
  ,,          
  ,,MM     M  
 ,,M,MMMM  M  
 MM,,,@,,,,M  
 MMMMM,,,,,,  
    MMMMM     
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W
A ghastly shrieker runs around the Underdark.

< 888h/888H 129v/160V Pos: standing >
 
   ,,         
   ,,MM       
 ,,,M,MMMM    
 MMM,,@,,,,,  
  MMMMM,,,,,  
     MMMMM    
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 888h/888H 130v/160V Pos: standing >
 
    ,,        
 ,  ,,MM      
 ,,,,M,MMMM   
 MMMM,@,,,,,  
   MMMMM,,,,  
      MMMMM   
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 888h/888H 128v/160V Pos: standing >
 
     ,,       
 ,,  ,,MM     
 ,,,,,M,MMMM  
  MMMM@,,,,,  
    MMMMM,,,  
       MMMMM  
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 888h/888H 127v/160V Pos: standing >
 
  ,  ,,MM     
 ,,,,,M,MMMM  
  MMMM,,,,,,  
    MM@MM,,,  
       MMMMM  
              
              
Beneath a Steep, Rocky Passage
Obvious exits: -N -E -W -U
A young roper stumbles around with its tentacles flailing.

< 888h/888H 125v/160V Pos: standing >
A Steep, Rocky Passage
Obvious exits: -U -D

< 888h/888H 125v/160V Pos: standing >
A Steep, Rocky Passage
Obvious exits: -U -D

< 888h/888H 123v/160V Pos: standing >
A Wide, Sloping Tunnel
Obvious exits: -U -D
A sign carved from obsidian and filled with diamonds hangs here.

< 888h/888H 122v/160V Pos: standing >
A Steep, Well-Tended Tunnel
Obvious exits: -U -D

< 888h/888H 120v/160V Pos: standing >
The Top of a Steep Tunnel
Obvious exits: -U# -D
A thin troll warrior stands guard here.

< 888h/888H 119v/160V Pos: standing >
The door seems to be closed.

< 888h/888H 119v/160V Pos: standing >
The door seems to be closed.

< 888h/888H 120v/160V Pos: standing >
The door seems to be closed.

< 888h/888H 120v/160V Pos: standing >
Ok.

< 888h/888H 121v/160V Pos: standing >
A Gigantic Stone Warehouse
Obvious exits: -E -D

< 888h/888H 120v/160V Pos: standing >
A Gigantic Stone Warehouse
Obvious exits: -E -S# -W
A dark-eyed duergar watches over the warehouse.

< 888h/888H 118v/160V Pos: standing >
Ok.

< 888h/888H 118v/160V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -W
A lanky orcish sailor walks the docks with a rolling gait.
A thin drow warrior patrols the docks.

< 888h/888H 117v/160V Pos: standing >
A thin drow leaves north.

< 888h/888H 117v/160V Pos: standing >
You quickly scan the area.
A thin drow who is close by to your north.
A dark-eyed duergar who is close by to your north.
A stocky duergar who is a brief walk away to your east.
A thin drow who is close by to your west.

< 888h/888H 118v/160V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -E -W
A thin drow warrior patrols the docks.

< 888h/888H 118v/160V Pos: standing >
You quickly scan the area.
A lanky orcish sailor who is close by to your east.
A stocky duergar who is rather far off to your east.

< 888h/888H 120v/160V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S

< 888h/888H 118v/160V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A thin drow who is close by to your east.
A lanky orcish sailor who is not far off to your east.
A stocky duergar who is in the distance to your east.
A rakshasa pirate who is close by to your south.
The harbor master who is not far off to your south.

< 888h/888H 119v/160V Pos: standing >
Before the Docks of Quietus Quay
Obvious exits: -N -S

< 888h/888H 118v/160V Pos: standing >
You quickly scan the area.
A drow prostitute who is close by to your north.
A rakshasa pirate who is not far off to your south.
The harbor master who is a brief walk away to your south.

< 888h/888H 119v/160V Pos: standing >
Broad Street
Obvious exits: -N -S
A gaunt drow woman attempts to sell her body here.

< 888h/888H 118v/160V Pos: standing >
You quickly scan the area.
An orcish pirate who is rather far off to your north.
A thin troll who is in the distance to your north.
A thin troll who is in the distance to your north.
A rakshasa pirate who is a brief walk away to your south.
The harbor master who is rather far off to your south.

< 888h/888H 119v/160V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W

< 888h/888H 117v/160V Pos: standing >
You quickly scan the area.
An orcish pirate who is a brief walk away to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A drow prostitute who is close by to your south.
A rakshasa pirate who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 888h/888H 119v/160V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 888h/888H 117v/160V Pos: standing >
You quickly scan the area.
An orcish pirate who is not far off to your north.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A dark human who is close by to your east.
A drow receptionist who is close by to your east.
A drow prostitute who is not far off to your south.
A rakshasa pirate who is in the distance to your south.

< 888h/888H 118v/160V Pos: standing >
The Sharkbait Inn
Obvious exits: -W
A human sailor walks cautiously through the streets.
A young drow woman is renting out rooms.

< 888h/888H 118v/160V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 888h/888H 119v/160V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 888h/888H 117v/160V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your north.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A drow prostitute who is close by to your east.
An orcish pirate who is not far off to your east.
A drow prostitute who is a brief walk away to your south.

< 888h/888H 118v/160V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.
A gaunt drow woman attempts to sell her body here.

< 888h/888H 117v/160V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your east.

< 888h/888H 118v/160V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W
A tall orcish pirate wanders the town.

< 888h/888H 117v/160V Pos: standing >
Autosaving...
You quickly scan the area.
A sturdy guard who is close by to your south.
A sturdy guard who is close by to your south.
A duergar banker who is close by to your south.

< 888h/888H 118v/160V Pos: standing >
A Small Bank
Obvious exits: -N
A large wooden counter is here, with a sign posted on it.
A sturdy guard protects the vault.
A sturdy guard protects the vault.
A small duergar is here counting money.

< 888h/888H 117v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 888h/888H 117v/160V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your north.

< 888h/888H 119v/160V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W
A tall orcish pirate wanders the town.

< 888h/888H 118v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W

< 888h/888H 116v/160V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A sleeping mercenary who is close by to your north.
A sleeping mercenary who is close by to your north.
An orcish pirate who is close by to your west.
A drow prostitute who is not far off to your west.

< 888h/888H 117v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 888h/888H 115v/160V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W#

< 888h/888H 114v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 888h/888H 112v/160V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W#

< 888h/888H 112v/160V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.

< 888h/888H 113v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 888h/888H 111v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S#

< 888h/888H 110v/160V Pos: standing >
The door seems to be closed.

< 888h/888H 110v/160V Pos: standing >
The door seems to be closed.

< 888h/888H 111v/160V Pos: standing >

< 888h/888H 112v/160V Pos: standing >
A Nameless Path
Obvious exits: -E -W

< 888h/888H 111v/160V Pos: standing >
You quickly scan the area.
A drow lieutenant who is a brief walk away to your east.

< 888h/888H 112v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W

< 888h/888H 111v/160V Pos: standing >
You quickly scan the area.
An ancient troll who is close by to your north.
A drow lieutenant who is not far off to your east.
A tiny rock lizard who is close by to your south.
A tiny rock lizard who is close by to your south.

< 888h/888H 113v/160V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S# -W

< 888h/888H 112v/160V Pos: standing >

< 888h/888H 114v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W

< 888h/888H 113v/160V Pos: standing >
A Nameless Path
Obvious exits: -E -W

< 888h/888H 111v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 888h/888H 113v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S#

< 888h/888H 112v/160V Pos: standing >
You quickly scan the area.
An orcish pirate who is rather far off to your north.
A Grey Elf who is in the distance to your north.
A sleeping mercenary who is in the distance to your north.
A sleeping mercenary who is in the distance to your north.
A drow lieutenant who is rather far off to your east.

< 888h/888H 113v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 888h/888H 113v/160V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W#

< 888h/888H 112v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -S

< 888h/888H 111v/160V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W
A tall orcish pirate wanders the town.

< 888h/888H 111v/160V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A sleeping mercenary who is close by to your north.
A sleeping mercenary who is close by to your north.
A drow prostitute who is a brief walk away to your west.

< 888h/888H 112v/160V Pos: standing >
The door is open.

< 888h/888H 114v/160V Pos: standing >
A Sturdy Stone Building
Obvious exits: -S
Fresh blood splatters cover the area.
The corpse of a sleeping mercenary is lying here.
[2] The corpse of a sleeping guard is lying here.
A simple, but sturdy, metal cot stands here.
A Grey Elf (medium) (HardCore) stands here.
A sleeping mercenary stands here, fighting a Grey Elf.

< 888h/888H 113v/160V Pos: standing >
A Grey Elf parries a sleeping mercenary's lunge at him.
A sleeping mercenary misses a Grey Elf.

< 888h/888H 113v/160V Pos: standing >
A Grey Elf kicks a sleeping mercenary in the stomach, rendering him breathless.

< 888h/888H 119v/160V Pos: standing >
Ok.

< 888h/888H 120v/160V Pos: standing >
A Grey Elf's impressive slash strikes a sleeping mercenary.
A Grey Elf's impressive slash strikes a sleeping mercenary.
A Grey Elf's impressive slash strikes a sleeping mercenary.

< 888h/888H 121v/160V Pos: standing >
You snap into visibility.
[Damage:  2 ] -=[Your weak slash grazes a Grey Elf.]=-
[Damage:  3 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Grey Elf!

< 888h/888H 122v/160V Pos: standing >
< T: duergar TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf parries a sleeping mercenary's lunge at him.
A Grey Elf parries a sleeping mercenary's lunge at him.
A Grey Elf easily dodges a sleeping mercenary's feeble leg sweep.

< 888h/888H 122v/160V Pos: standing >
< T: duergar TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 
< 888h/888H 122v/160V Pos: standing >
< T: duergar TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf's impressive slash strikes a sleeping mercenary.
A Grey Elf's impressive slash strikes a sleeping mercenary hard.
A Grey Elf's powerful slash seriously wounds a sleeping mercenary.

< 888h/888H 122v/160V Pos: standing >
< T: duergar TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage:  8 ] -=[Your fine slash wounds a Grey Elf.]=-
[Damage:  2 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Grey Elf!
[Damage:  2 ] -=[Your weak pierce grazes a Grey Elf.]=-
[Damage:  1 ] Searing bolts of black lightning flow forth from your serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking a Grey Elf!
[Damage:  1 ] -=[Your feeble pierce grazes a Grey Elf.]=-
[Damage:  2 ] Searing bolts of black lightning flow forth from your serpentine stilletto named 'Tainted Kiss' with a strange black stone, striking a Grey Elf!
[Damage:  1 ] -=[Your feeble slash grazes a Grey Elf.]=-
[Damage:  2 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Grey Elf!
Your sword of fire and flame summons the power of fire and flames at at a Grey Elf.
A scathing gust of wind is released from your fingertips.
[Damage: 116 ] A Grey Elf gasps in pain as your scathing wind burns flesh from his body.
A Grey Elf's misshaped ivory wristguard from Rift Valley Jungle is burned from the blast!
[Damage: 57 ] A sleeping mercenary gasps in pain as your scathing wind burns flesh from his body.
Your sword of fire and flame calls upon the pure power of the plane of fire, directing it at a Grey Elf!
[Damage: 72 ] You send a burst of pure fire towards a Grey Elf burning his flesh.
[Damage: 13 ] -=[Your slash seriously wounds a Grey Elf.]=-
[Damage:  1 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Grey Elf!
A Grey Elf parries your futile lunge at him.
[Damage: 12 ] -=[Your fine slash seriously wounds a Grey Elf.]=-
[Damage:  2 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Grey Elf!
[Damage: 13 ] -=[Your fine slash enshrouds a Grey Elf in a mist of blood.]=-
[Damage:  2 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Grey Elf!
A Grey Elf parries your futile lunge at him.
[Damage: 13 ] -=[Your fine slash causes a Grey Elf to grimace in pain.]=-
[Damage:  2 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Grey Elf!
A Grey Elf is stunned!

< 888h/888H 122v/160V Pos: standing >
< T: Pane TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You grasp your weapons and prepare for the onslaught...

< 888h/888H 122v/160V Pos: standing >
< T: Pane TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 Tap, tap, tap.. who?

< 888h/888H 122v/160V Pos: standing >
< T: Pane TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A Grey Elf parries a sleeping mercenary's lunge at him.
A sleeping mercenary misses a Grey Elf.

< 888h/888H 122v/160V Pos: standing >
< T: Pane TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You dodge a Grey Elf's vicious attack.
You dodge a Grey Elf's vicious attack.
You dodge a Grey Elf's vicious attack.
You snap into visibility.

< 888h/888H 122v/160V Pos: standing >
< T: Pane TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A Grey Elf opens the door.

< 888h/888H 122v/160V Pos: standing >
< T: Pane TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] Your final slash sends a Grey Elf's head bouncing along the ground.
A Grey Elf's paladin's war platemail was completely destroyed by the massive blow!
A Grey Elf's crown of stars was completely destroyed by the massive blow!
A Grey Elf's gleaming hide leg plates from Valley of Crushk was completely destroyed by the massive blow!
A Grey Elf's misshaped hide badge from Valley of Crushk was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.