The death of [50 Psycheporter] Brayn Durian Addicts (Githzerai)

in A Small Fisherman's Dock

from the perspective of [50 Psycheporter] Brayn Durian Addicts (Githzerai)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop [superior]
<worn on head>       a hardened hide hood from Village of Split Shield
<worn on eyes>       a black veil
<worn in ear>        a tiny water wisp (magic)
<worn in ear>        a scale of pulsating darkness
<worn on face>       a jeweled glass veil from Village of Split Shield
<worn around neck>   a dented dragonscale choker from Village of Split Shield
<worn around neck>   a devilish talisman
<worn on body>       the robe of Lost Souls (magic)[139h 38m 59s]
<worn as quiver>     a stretched drow-skin weapons sheath (magic) (glowing) (illuminating)
<worn about waist>   a transparent ectoplasmatic belt
<worn on belt buckle>a jeweled brass belt buckle from Village of Split Shield [89%]             
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a pitch-black mindstone bracelet (magic)
<worn around wrist>  some polished endurium bracers (magic) [82%]             
<worn on hands>      some human-made glass gloves from Village of Split Shield
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger>     a gleaming dragonscale signet from Lost City of Tikitzopl
<held>               a cuendillar, heartstone of magic (magic) [87%]             
<held>               a crystal ball (magic)
<worn on legs>       some well-crafted iron pants

A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 194v/202V Pos: standing >
 
 ***^*  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 193v/202V Pos: standing >
 
 ****^  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 191v/202V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 189v/202V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 187v/202V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 186v/202V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 184v/202V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 182v/202V Pos: standing >
 
 ..***  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 180v/202V Pos: standing >
 
 ...**  
 .*@**  
 .****  
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 458h/458H 179v/202V Pos: standing >
 
   M.^.M..^.    
  M.^...^....   
 MM^^.^^....**  
 M^^^^....****  
 M^....@******  
 M^.^.********  
 M^^^.********  
  M^.********   
   ^.*******    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 177v/202V Pos: standing >
 
   MM^..^^^.    
  MM.^.M..^..   
 .M.^...^.....  
 MM^^.^^....**  
 M^^^^.@..****  
 M^.....******  
 M^.^.********  
  ^^^.*******   
   ^.*******    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 175v/202V Pos: standing >
 
   .MM^..^^.    
  .MM^..^^^..   
 .MM.^.M..^...  
 .M.^...^.....  
 MM^^.^@....**  
 M^^^^....****  
 M^.....******  
  ^.^.*******   
   ^^.******    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 174v/202V Pos: standing >
 
   ^.MM^..^^    
  ..MM^..^^^.   
 +.MM.^.M..^..  
 +.M.^...^....  
 +MM^^.@^....*  
 +M^^^^....***  
 +M^.....*****  
  M^.^.******   
   ^^^.*****    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 172v/202V Pos: standing >
 
   ^^.MM^..M    
  +..MM^..^^^   
 ^+.MM.^.M..^.  
 ^+.M.^...^...  
 ++MM^^@^^....  
 ^+M^^^^....**  
 ^+M^.....****  
  +M^.^.*****   
   M^^^.****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 170v/202V Pos: standing >
 
   ^....^^..    
  +^^.MM^..M^   
 ^+..MM^..^^^.  
 ^+.MM.^.M..^.  
 ^+.M.^@..^...  
 ++MM^^.^^....  
 ^+M^^^^....**  
  +M^.....***   
   M^.^.****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 168v/202V Pos: standing >
 
   ^.^....^.    
  +^....^^...   
 *+^^.MM^..M^.  
 ^+..MM^..^^^.  
 ^+.MM.@.M..^.  
 ^+.M.^...^...  
 ++MM^^.^^....  
  +M^^^^....*   
   M^.....**    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 167v/202V Pos: standing >
 
   ^....^^^.    
  +^.^....^..   
 *+^....^^...^  
 *+^^.MM^..M^.  
 ^+..MM@..^^^.  
 ^+.MM.^.M..^.  
 ^+.M.^...^...  
  +MM^^.^^...   
   M^^^^....    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 165v/202V Pos: standing >
 
   .M^^M^...    
  +^....^^^.^   
 M+^.^....^..^  
 *+^....^^...^  
 *+^^.M@^..M^.  
 ^+..MM^..^^^.  
 ^+.MM.^.M..^.  
  +.M.^...^..   
   MM^^.^^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A mountaineer walks through here, poised for combat.(Gold Aura)

< 458h/458H 163v/202V Pos: standing >
 
   ^^M.^^^.^    
  M.M^^M^...^   
 M+^....^^^.^.  
 M+^.^....^..^  
 *+^...@^^...^  
 *+^^.MM^..M^.  
 ^+..MM^..^^^.  
  +.MM.^.M..^   
   .M.^...^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 161v/202V Pos: standing >
 
   ..^^^.^.^    
  M^^M.^^^.^^   
 MM.M^^M^...^.  
 M+^....^^^.^.  
 M+^.^.@..^..^  
 *+^....^^...^  
 *+^^.MM^..M^.  
  +..MM^..^^^   
   .MM.^.M..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 160v/202V Pos: standing >
 
   +..^^^.^.    
  .M^^M.^^^.^   
 .MM.M^^M^...^  
 .M+^....^^^.^  
 MM+^.^@...^..  
 M*+^....^^...  
 **+^^.MM^..M^  
  ^+..MM^..^^   
   +.MM.^.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 158v/202V Pos: standing >
 
   .+..^^^.^    
  ..M^^M.^^^.   
 ..MM.M^^M^...  
 ^.M+^....^^^.  
 .MM+^.@....^.  
 MM*+^....^^..  
 M**+^^.MM^..M  
  ^^+..MM^..^   
   ^+.MM.^.M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 156v/202V Pos: standing >
 
   ..+..^^^.    
  ...M^^M.^^^   
 ...MM.M^^M^..  
 ^^.M+^....^^^  
 ^.MM+^@^....^  
 .MM*+^....^^.  
 MM**+^^.MM^..  
   ^^+..MM^..   
   .^+.MM.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 154v/202V Pos: standing >
 
   ..M^^M.^^    
  ..M+.M^^M^.   
 ^^.MM^....^^^  
 ^.MM+^.^....^  
 .MM*+^@...^^.  
 MM**+^^.MM^..  
 M ^^+..MM^..^  
   .^+.MM.^.M   
   .^+.M.^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 153v/202V Pos: standing >
 
   .M+.M^^M^    
  ^.MM^....^^   
 ^.MM+^.^....^  
 .MM*+^....^^.  
 MM**+^@.MM^..  
 M ^^+..MM^..^  
 ^ .^+.MM.^.M.  
  ..^+.M.^...   
   +++MM^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 151v/202V Pos: standing >
 
   ..M+.M^^M    
  ^^.MM^....^   
 ^^.MM+^.^....  
 ..MM*+^....^^  
 .MM**+@^.MM^.  
 MM ^^+..MM^..  
 ^^ .^+.MM.^.M  
  ...^+.M.^..   
   ++++MM^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 150v/202V Pos: standing >
 
   ^.MM^....    
  ^.MM+^.^...   
 ..MM*+^....^^  
 .MM**+^^.MM^.  
 MM ^^+@.MM^..  
 ^^ .^+.MM.^.M  
 ^...^+.M.^...  
  +++++MM^^.^   
   ^^^+M^^^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 148v/202V Pos: standing >
 
   ^^.MM^...    
  ^^.MM+^.^..   
 ^..MM*+^....^  
 ..MM**+^^.MM^  
 MMM ^^@..MM^.  
 .^^ .^+.MM.^.  
 ^^...^+.M.^..  
  ++++++MM^^.   
   .^^^+M^^^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 458h/458H 146v/202V Pos: standing >

< 458h/458H 147v/202V Pos: standing >
 
   ^.MMM^.^.    
  ..MM*+^....   
 ..MM**+^^.MM^  
 MMM ^^+..MM^.  
 .^^ .^@.MM.^.  
 ^^...^+.M.^..  
 +++++++MM^^.^  
  M.^^^+M^^^^   
   ^.M^+M^..    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 458h/458H 147v/202V Pos: standing >
 
   ^^.MMM^.^    
  ^..MM*+^...   
 ^..MM**+^^.MM  
 .MMM ^^+..MM^  
 M.^^ .@+.MM.^  
 ^^^...^+.M.^.  
 ++++++++MM^^.  
  .M.^^^+M^^^   
   M^.M^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 146v/202V Pos: standing >
 
   .^^.MMM^.    
  .^..MM*+^..   
 .^..MM**+^^.M  
 ..MMM ^^+..MM  
 MM.^^ @^+.MM.  
 .^^^...^+.M.^  
 M++++++++MM^^  
  ..M.^^^+M^^   
   .M^.M^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 458h/458H 145v/202V Pos: standing >
Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 458h/458H 143v/202V Pos: standing >

< 458h/458H 147v/202V Pos: standing >

< 458h/458H 149v/202V Pos: standing >
You begin to focus your will...

< 458h/458H 150v/202V Pos: standing >
Casting: ether warp **

< 458h/458H 151v/202V Pos: standing >
Casting: ether warp *

< 458h/458H 152v/202V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
The Home of Quietus
   Fine silk draperies hand down the marble walls, adding color and
elegance to the large room while also adding a distinct sign of wealth. A
heavy marble door leads back out of the building to the north and
additional rooms can be seen to the southeast and southwest.  Several
large sofas and plush chairs have been set around the room, all facing
toward a low table that stands in the center.  The room is both functional
and elegant, its decorations showing a great deal of wealth and power
without being gaudy.
Obvious exits: -North# -Southwest -Southeast
An embroidered leather chair rests here.
A soft silk sofa faces the center of the room.
A low ebonwood table with intricate inlays stands here.
A powerful troll guards Quietus.(Red Aura)
Quietus, the famous pirate, relaxes here.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 458h/458H 153v/202V Pos: standing >
You begin to focus your will...

< 458h/458H 155v/202V Pos: standing >
Casting: ether warp **

< 458h/458H 156v/202V Pos: standing >
Casting: ether warp *

< 458h/458H 157v/202V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
 
     ^.**^      
     ..^..      
      ...^.     
 .      ^^      
 ^^    @^       
 *.             
 *^             
  ^.            
                
A Small Fisherman's Dock
Obvious exits: -North -East -South -West
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the west. (magic)
A water elemental is here, flowing like a living current. (minion) 
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A blazing imp hovers in mid-air here. (minion) 
A Drider (huge) Sinister Vizier of -={The Jihad}=- stands in mid-air here.(Red Aura)
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
(Q)Moldug the barbarian fisherman sits on the edge of the dock, eyeing the fish.
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 458h/458H 158v/202V Pos: standing >
 
     ^.**^      
     ..^..      
      ...^.     
 .      ^^      
 ^^    @^       
 *.             
 *^             
  ^.            
                
A Small Fisherman's Dock
Obvious exits: -North -East -South -West
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the west. (magic)
A water elemental is here, flowing like a living current. (minion) 
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A blazing imp hovers in mid-air here. (minion) 
A Drider (huge) Sinister Vizier of -={The Jihad}=- stands in mid-air here.(Red Aura)
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
(Q)Moldug the barbarian fisherman sits on the edge of the dock, eyeing the fish.
A Drow Elf (medium) Follower of -={The Jihad}=- stands in mid-air here.(Red Aura)

< 458h/458H 159v/202V Pos: standing >

< 458h/458H 160v/202V Pos: standing >
Oof! You bump into a greyish stone wall...

< 458h/458H 160v/202V Pos: standing >
A Drow Elf gives an order to his followers.

< 458h/458H 161v/202V Pos: standing >
Oof! You bump into a greyish stone wall...

< 458h/458H 161v/202V Pos: standing >
Psionicists use the command will to use their abilities.
A Drow Elf gives an order to his followers.
You snap into visibility.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.

< 457h/458H 161v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental dodges your futile attack.
A water elemental's crush grazes you.

< 456h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 
< 456h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A Drider suddenly attacks YOU!

< 456h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 456h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental misses you.
A water elemental's crush grazes you.

< 455h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 You miss a water elemental.

< 455h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Drow Elf slowly covers you making it hard to breathe.

< 455h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A Drow Elf snaps into visibility.
A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.

< 428h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 428h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 
< 428h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 A Drider starts casting an offensive spell.

< 428h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:few scratches E: water sta EP: excellent >
 You clamber to your feet.

< 428h/458H 162v/202V Pos: standing >
< T: Brayn TP: sta TC:few scratches E: water sta EP: excellent >
 A Drow Elf snaps into visibility.
You're too busy fighting!

< 428h/458H 162v/202V Pos: standing >
< T: Brayn TP: sta TC:few scratches E: water sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Drow Elf slowly covers you making it hard to breathe.
The bitterly icy flow surrounding you becomes more frigid!

< 428h/458H 162v/202V Pos: standing >
< T: Brayn TP: sta TC:few scratches E: water sta EP: excellent >
 A water elemental misses you.
A water elemental's feeble crush grazes you.

< 427h/458H 162v/202V Pos: standing >
< T: Brayn TP: sta TC:few scratches E: water sta EP: excellent >
 A cool winter breeze blows through the foothills of Ice Crag continent.


< 427h/458H 162v/202V Pos: standing >
< T: Brayn TP: sta TC:few scratches E: water sta EP: excellent >
 A Drider completes his spell...
A Drider utters the words 'qpaahuq fussrz'
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
Ice crystals form around you as intense cold causes your body to freeze.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
Darkness flows from the rift encasing you in an impenetrable shell!
You have been blinded!
Someone gives an order to his followers.

< 233h/458H 162v/202V Pos: standing >
<Someone dodges your futile attack.

< 233h/458H 162v/202V Pos: standing >
<A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
OUCH!  That really did HURT!

< 181h/458H 162v/202V Pos: standing >
<Someone gives an order to his followers.
You dodge a bash from someone, who loses its balance and falls.
You are knocked to the ground by someone's mighty bash!

< 180h/458H 162v/202V Pos: sitting >
<Someone's feeble crush grazes you.
Someone's feeble crush grazes you.

< 178h/458H 162v/202V Pos: sitting >
<The world stops spinning.

< 178h/458H 162v/202V Pos: sitting >
<
< 178h/458H 162v/202V Pos: sitting >
<Someone says 'Prepare to fight me, too!'

< 178h/458H 162v/202V Pos: sitting >
<You feel your skin soften and return to normal.
Someone's feeble crush grazes you.
Someone's crush strikes you.

< 167h/458H 162v/202V Pos: sitting >
<You feel a cloak of blindness dissolve.

< 167h/458H 162v/202V Pos: sitting >
<A Drow Elf snaps into visibility.
A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.

< 129h/458H 162v/202V Pos: sitting >
<A Drow Elf gives an order to his followers.
You dodge a bash from a water elemental, who loses its balance and falls.

< 129h/458H 162v/202V Pos: sitting >
<You miss a Drider.

< 129h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:pretty hurt E: A Drider sta EP: excellent >
 A water elemental's fine crush strikes you.
A water elemental's fine crush strikes you.

< 112h/458H 162v/202V Pos: sitting >
< T: Brayn TP: sit TC:pretty hurt E: A Drider sta EP: excellent >
 A Drider completes his spell...
A Drider utters the words 'garbzzsg wuggurz babragruoz'
A Drider's force missile slams into you.
A Drider's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drider's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your neberi stomach was completely destroyed by the massive blow!
Your stylish copper boots from Village of Split Shield was completely destroyed by the massive blow!