The death of [46 MaUleR] Shaakal -={The Jihad}=- (Troll)

in Red Brick Road

from the perspective of [53 Crusader] Choron Durian Addicts (Grey Elf)

<floating about head>a bright green ioun stone[170h 12m 49s]
<worn as a badge>    the all-empowering emblem (illuminating) [71%]             
<worn on head>       a ram horned helm of demonic allegiance (humming) [81%]             
<worn on eyes>       some marksman's goggles [73%]             
<worn in ear>        an oblong pink stone of good detection [poor] made by Azar [57%]             
<worn in ear>        a flaming earring
<worn on face>       the horrid mask of nightmares
<worn around neck>   a token of the faeries [76%]             
<worn around neck>   a necklace of undead beholder eyes
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang of damage [39%]             
<worn about body>    the terrifying shroud of undead power of damage [31%]             
<worn as quiver>     the frost giant's axe [superior] [70%]             
<worn about waist>   a belt of woven dreams [superior] (humming) [15%]             
<worn on belt buckle>Illyn's Holy Sword (glowing)
<worn on arms>       some scintillating sleeves [68%]             
<worn around wrist>  a duergar-made adamantine bracelet of Invisibility [poor] made by Dahamma [25%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks
<worn on hands>      a pair of black leather gloves glowing with faerie fire (glowing)
<worn on finger>     the ring of the mind flayer of precision (glowing)
<worn on finger>     an ancient ring of liquid rock
<wielding twohanded> Avernus the life stealer (glowing)[170h 12m 49s]
<worn on legs>       a haze of swirling green vapor (glowing)[170h 12m 49s]
<worn on feet>       some spurred blood crystal boots of charisma [56%]             

   ^...*.+....      
    ^^**.^D         
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West

< 740h/672H 231v/263V Pos: standing >
 
    ^****+.**       
   ******+^M**      
  ******.+^.**      
 *******.+^.*.*     
 ********+^.^.   *  
 ***^**.*@..^   **  
 **^..^^*P.^^  ...  
 *++++++++***   ..  
  *^...*.+....  .   
   *^^**.^D         
    *M..M           
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West

< 740h/672H 231v/263V Pos: standing >
Bash who?

< 738h/670H 232v/263V Pos: standing >
 
    *****+^*M*      
   *****.+^.**      
  ******.+^.*.*     
 ********+^.^.   *  
 ***^**.*+..^   **  
 **^..^^*@.^^  ...  
 *++++++++***   ..  
 **^...*.+....  .   
  **^^**.^D         
   **M..M           
    *...            
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West

< 738h/670H 232v/263V Pos: standing >
Bash who?

< 738h/670H 232v/263V Pos: standing >
 
    ****.+^.**      
   *****.+^.*.*     
  *******+^.^.      
 ***^**.*+..^   **  
 **^..^^*+.^^  ...  
 *+++++++@***   ..  
 **^...*.+....  .   
 ***^^**.^D         
  ***M..M           
   **...            
    *.              
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West

< 738h/670H 233v/263V Pos: standing >
 
    ****.+^.*.*     
   ******+^.^.      
  **^**.*+..^   *   
 **^..^^*+.^^  ...  
 *++++++++***   ..  
 **^...*.@....  .   
 ***^^**.^D         
 ****M..M           
  ***...            
   **.              
                    
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West

< 738h/670H 233v/263V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A burly half-orc gate guard who is not far off to your south.
A Troll who is almost out of sight to your south.

< 736h/668H 233v/263V Pos: standing >
Ouside the Gates of Sarmiz'Duul
   The solid stone walls of the city stand 15 feet high and extend for
hundreds of feet in either direction.  The gates' large oaken double doors
are reinforced with bronze bindings.
Obvious exits: -North -South

< 736h/668H 234v/263V Pos: standing >
Inside the Gates of Sarmiz'Duul
   Here, a short entryway is flanked by tall stone walls.  Arrow slits,
covered palisades, and oil holes are visible far up the walls, offering
anyone to dare try to come through the gate in anger.  The noises of the
city are muffled here, sounding like a dull roar underlying the day.  The
road continues north and south.
Obvious exits: -North -East -South -West
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 736h/668H 232v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South

< 736h/668H 232v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West#
You sense a lifeform nearby.

< 736h/668H 231v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South

< 736h/668H 231v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West#

< 734h/666H 230v/263V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Troll who is close by to your south.
A half-orc warrior who is in the distance to your south.

< 734h/666H 231v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East -South -West#
A Troll (large) Mujahedin of -={The Jihad}=- stands here.(Red Aura)

< 734h/666H 230v/263V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A half-orc warrior who is rather far off to your south.

< 734h/666H 231v/263V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!

< 734h/666H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: few scratches >
 You snap into visibility.
[Damage: 12 ] Your fine slash wounds a Troll.
[Damage:  1 ] A Troll is so overcome with bloodlust, your slash barely grazes her!
[Damage: 10 ] Your decent slash wounds a Troll.

< 749h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Troll misses you.
A Troll suddenly appears a bit confused!
You watch in glee as a Troll looks dazzled.
A Troll misses you.
You snap into visibility.

< 749h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: few scratches >
 You snap into visibility.
[Damage: 10 ] Your decent slash wounds a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 20 ] Your fine slash wounds a Troll.
[Damage: 11 ] Your decent slash wounds a Troll.

< 749h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: few scratches >
 C'mon, you are doing it all the time!

< 749h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Troll clambers to her feet.

< 749h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You snap into visibility.
[Damage:  9 ] Your slash wounds a Troll.
[Damage:  9 ] Your decent slash wounds a Troll.
[Damage: 10 ] Your decent slash wounds a Troll.

< 749h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
You snap into visibility.

< 749h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You snap into visibility.
As a Troll avoids your bash, you topple over and fall to the ground.

< 749h/682H 233v/263V Pos: kneeling >
< T: Choron TP: kne TC:excellent E: A Troll sta EP: few scratches >
 You can't seem to get a single swing in.

< 748h/682H 233v/263V Pos: kneeling >
< T: Choron TP: kne TC:excellent E: A Troll sta EP: few scratches >
 A Troll misses you.
Your Avernus life stealer moves with a blinding speed and successfully repels a Troll's attack!
A Troll misses you.
You snap into visibility.

< 748h/682H 233v/263V Pos: kneeling >
< T: Choron TP: kne TC:excellent E: A Troll sta EP: few scratches >
 You can't seem to get a single swing in.

< 748h/682H 233v/263V Pos: kneeling >
< T: Choron TP: kne TC:excellent E: A Troll sta EP: few scratches >
 A Troll misses you.
Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of a Troll.  Moments later she lets out an agonized scream as the warmth
is drained from her body.
A Troll suddenly appears a bit confused!
You watch in glee as a Troll looks dazzled.
You snap into visibility.
A Troll's weak bludgeon grazes you.
A Troll's crush grazes you.

< 796h/682H 233v/263V Pos: kneeling >
< T: Choron TP: kne TC:excellent E: A Troll sta EP:  small wounds >
 You rise to your feet.

< 796h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 You start chanting...

< 796h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 Casting: continual light *

< 796h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 The first rays of sunlight signal that day is approaching.

< 795h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 Casting: continual light 

< 795h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You complete your spell...
The room lights up!

< 795h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
A Troll misses you.
You snap into visibility.

< 795h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You snap into visibility.
[Damage: 10 ] Your decent slash wounds a Troll.
[Damage: 10 ] Your slash wounds a Troll.
[Damage: 10 ] Your decent slash wounds a Troll.

< 795h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 Red Brick Road
Obvious exits: -North -East -South -West#
A Troll (large) Mujahedin of -={The Jihad}=- stands here, fighting YOU!(Red Aura)

< 795h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 A Troll attempts to flee.
A Troll leaves east.
Bash who?

< 795h/682H 233v/263V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East -West
A Troll (large) Mujahedin of -={The Jihad}=- stands here.(Red Aura)

< 795h/682H 232v/263V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!
You dive at a Troll skewering her with your Avernus life stealer.
[Damage: 51 ] 
< 793h/680H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 You snap into visibility.
[Damage: 11 ] Your slash wounds a Troll.
[Damage: 12 ] Your slash wounds a Troll.
[Damage: 12 ] Your fine slash wounds a Troll.

< 794h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A Troll misses you.
You snap into visibility.

< 794h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 You snap into visibility.
[Damage:  1 ] A Troll is so overcome with bloodlust, your slash barely grazes her!
[Damage: 10 ] Your decent slash wounds a Troll.
[Damage: 12 ] Your fine slash wounds a Troll.

< 794h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.
You snap into visibility.

< 794h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A Troll clambers to her feet.

< 793h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 You snap into visibility.
[Damage:  9 ] Your decent slash wounds a Troll.
[Damage: 12 ] Your slash wounds a Troll.
Avernus, the life stealer glows brightly in your hands as it dives into a Troll.
Avernus the life stealer draws the life force out of a Troll, feeding energy to you.
[Damage: 165 ] [Damage: 11 ] Your decent slash wounds a Troll.
C'mon, you are doing it all the time!

< 893h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!
You dive at a Troll skewering her with your Avernus life stealer.
[Damage: 52 ] 
< 893h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 A Troll suddenly appears a bit confused!
You watch in glee as a Troll looks dazzled.
You snap into visibility.
A Troll's crush grazes you.
You parry a Troll's lunge at you.

< 892h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 You snap into visibility.
[Damage: 11 ] Your slash wounds a Troll.
[Damage: 11 ] Your decent slash wounds a Troll.
[Damage: 13 ] Your fine slash wounds a Troll.

< 891h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 A faint hum can be heard from Avernus the life stealer you are carrying.

< 890h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 A Troll misses you.
You dodge a Troll's vicious attack.
You snap into visibility.

< 890h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 You snap into visibility.
[Damage: 13 ] Your fine slash wounds a Troll.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
[Damage:  1 ] A Troll is so overcome with bloodlust, your slash barely grazes her!

< 890h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 The green mist around your body fades.

< 890h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 Hint: "Luring" means hitting a mob and running away to make it follow you.  Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.

< 890h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 Looking panicked, a Troll scrambles madly to her feet!
C'mon, you are doing it all the time!

< 889h/682H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll attempts to flee.
A Troll leaves west.

< 889h/682H 232v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
A bright light fills this area.
Obvious exits: -North -East -South -West#
A Troll (large) Mujahedin of -={The Jihad}=- stands here.(Red Aura)

< 887h/680H 232v/263V Pos: standing >
You snap into visibility.
[Damage: 10 ] Your decent slash wounds a Troll.

< 887h/680H 232v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You are surrounded by a green mist!

< 889h/682H 233v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll attempts to flee.
A Troll leaves north.

< 888h/682H 233v/263V Pos: standing >
You quickly scan the area.
A Troll who is not far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A half-orc warrior who is rather far off to your south.

< 886h/680H 236v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West#

< 884h/678H 235v/263V Pos: standing >
You quickly scan the area.
A Troll who is close by to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A half-orc warrior who is in the distance to your south.

< 884h/678H 236v/263V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
A Troll (large) Mujahedin of -={The Jihad}=- stands here.(Red Aura)

< 883h/678H 238v/263V Pos: standing >
A Troll lets loose with a powerful SCREAM!!
A Troll becomes alert and ready to fight.

< 881h/676H 238v/263V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!
You dive at a Troll skewering her with your Avernus life stealer.
[Damage: 55 ] 
< 881h/676H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 You snap into visibility.
[Damage: 10 ] Your decent slash wounds a Troll.
[Damage: 11 ] Your decent slash wounds a Troll.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A warm feeling fills your body!
[Damage: 10 ] Your decent slash wounds a Troll.

< 887h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 A faint hum can be heard from Avernus the life stealer you are carrying.
You parry a Troll's lunge at you.
A Troll suddenly appears a bit confused!
You watch in glee as a Troll looks dazzled.
A Troll misses you.
You snap into visibility.

< 886h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 14 ] Your fine slash wounds a Troll.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
[Damage:  9 ] Your decent slash wounds a Troll.
Avernus, the life stealer glows brightly in your hands as it dives into a Troll.
Avernus the life stealer draws the life force out of a Troll, feeding energy to you.
[Damage: 165 ] [Damage: 12 ] Your fine slash strikes a Troll.

< 986h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
You snap into visibility.

< 985h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 A Troll clambers to her feet.

< 984h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You snap into visibility.
[Damage: 10 ] Your decent slash strikes a Troll.
[Damage:  8 ] Your decent slash wounds a Troll.
[Damage: 10 ] Your decent slash strikes a Troll.

< 984h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You parry a Troll's lunge at you.
You snap into visibility.
A Troll's weak bludgeon grazes you.
A Troll misses you.

< 982h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You snap into visibility.
[Damage: 11 ] Your decent slash strikes a Troll.
[Damage: 10 ] Your decent slash strikes a Troll.

< 981h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 C'mon, you are doing it all the time!

< 981h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!

< 981h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.
You snap into visibility.
You snap into visibility.
[Damage: 11 ] Your decent slash strikes a Troll.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
[Damage:  9 ] Your decent slash strikes a Troll.
[Damage: 10 ] Your decent slash strikes a Troll.

< 980h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 You snap into visibility.
[Damage:  1 ] A Troll is so overcome with bloodlust, your slash barely grazes her!
[Damage:  9 ] Your decent slash strikes a Troll.
You miss a Troll.

< 978h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of a Troll.  Moments later she lets out an agonized scream as the warmth
is drained from her body.
A Troll misses you.
You dodge a Troll's vicious attack.
You snap into visibility.
A Troll clambers to her feet.

< 1028h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 A Troll swings her weapon wide...
...but in the end she fails to impress anyone.

< 1027h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You snap into visibility.
[Damage:  1 ] A Troll is so overcome with bloodlust, your slash barely grazes her!
A Troll parries your futile lunge at her.
[Damage:  8 ] Your decent slash strikes a Troll.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A warm feeling fills your body!

< 1027h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!

< 1026h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 You parry a Troll's lunge at you.
You snap into visibility.
A Troll's weak bludgeon grazes you.

< 1025h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 You snap into visibility.
[Damage: 13 ] Your fine slash strikes a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 21 ] Your impressive slash strikes a Troll very hard.
You score a CRITICAL HIT!!!!!
[Damage: 26 ] Your impressive slash seriously wounds a Troll.

< 1024h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 You parry a Troll's lunge at you.
You snap into visibility.

< 1022h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 A faint hum can be heard from Avernus the life stealer you are carrying.

< 1022h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 You snap into visibility.
[Damage: 11 ] Your decent slash strikes a Troll.
[Damage: 11 ] Your decent slash strikes a Troll hard.
[Damage: 10 ] Your decent slash strikes a Troll hard.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 1022h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 A Troll clambers to her feet.

< 1021h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  awful >
 You dodge a Troll's vicious attack.
You snap into visibility.
A Troll's weak bludgeon grazes you.
You deflect a Troll's blow and strike back at her!
[Damage: 11 ] Your decent slash strikes a Troll hard.
You snap into visibility.
[Damage: 10 ] Your slash strikes a Troll hard.
[Damage: 12 ] Your fine slash strikes a Troll very hard.
[Damage: 10 ] Your slash strikes a Troll very hard.

< 1019h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  awful >
 You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!

< 1018h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 You snap into visibility.
[Damage: 12 ] Your fine slash strikes a Troll very hard.
[Damage: 11 ] Your decent slash strikes a Troll very hard.
[Damage: 13 ] Your slash seriously wounds a Troll.

< 1017h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
You snap into visibility.

< 1017h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 You snap into visibility.
[Damage: 11 ] Your decent slash seriously wounds a Troll.
[Damage: 11 ] Your slash seriously wounds a Troll.
[Damage: 11 ] Your decent slash enshrouds a Troll in a mist of blood.

< 1016h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 Your Avernus life stealer moves with a blinding speed and successfully repels a Troll's attack!
You parry a Troll's lunge at you.
You snap into visibility.

< 1015h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sit EP:  awful >
 A Troll clambers to her feet.

< 1014h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  awful >
 A Troll fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1014h/682H 239v/263V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Troll sta EP:  awful >
 You snap into visibility.
[Damage: 10 ] Your slash seriously wounds a Troll.
[Damage: 11 ] Your decent slash enshrouds a Troll in a mist of blood.
[Damage: 12 ] Your slash grievously wounds a Troll.
A Troll is incapacitated and will slowly die, if not aided.
A Troll slumps to the ground.

< 1014h/682H 239v/263V Pos: standing >
<You snap into visibility.
[Damage: 13 ] Your kick crashes into a Troll's chest.
A Troll is mortally wounded, and will die soon, if not aided.

< 1013h/682H 239v/263V Pos: standing >
<You snap into visibility.
[Damage: 10 ] Your decent slash critically injures a Troll.
A Troll is mortally wounded, and will die soon, if not aided.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
[Damage: 17 ] You beautifully slash a Troll into two parts - both dead.
A Troll's hardened dragonscale morningstar was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.