The death of [25 Cleric] Amira -={The Jihad}=- (Drow Elf)

in Within Smokeveil Forest

from the perspective of [53 Crusader] Choron Durian Addicts (Grey Elf)

<floating about head>a bright green ioun stone[222h 7m 45s]
<worn as a badge>    the all-empowering emblem (illuminating) [71%]             
<worn on head>       a ram horned helm of demonic allegiance (humming) [81%]             
<worn on eyes>       some marksman's goggles [73%]             
<worn in ear>        an oblong pink stone of good detection [poor] made by Azar [57%]             
<worn in ear>        a flaming earring
<worn on face>       the horrid mask of nightmares
<worn around neck>   a token of the faeries
<worn around neck>   a necklace of undead beholder eyes
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang of damage [39%]             
<worn about body>    the terrifying shroud of undead power of damage [31%]             
<worn as quiver>     the frost giant's axe [superior] [70%]             
<worn about waist>   a belt of woven dreams [superior] (humming) [31%]             
<worn on belt buckle>Illyn's Holy Sword (glowing)
<worn on arms>       some scintillating sleeves [70%]             
<worn around wrist>  a duergar-made adamantine bracelet of Invisibility [poor] made by Dahamma [25%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks
<worn on hands>      a pair of black leather gloves glowing with faerie fire (glowing)
<worn on finger>     the ring of the mind flayer of precision (glowing)
<worn on finger>     an ancient ring of liquid rock
<wielding twohanded> Avernus the life stealer (glowing)[222h 7m 45s]
<worn on legs>       a haze of swirling green vapor (glowing)[222h 7m 45s]
<worn on feet>       some spurred blood crystal boots of charisma [59%]             


< 881h/630H 185v/248V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -North -South
A vischacha walks around here in search of food.(Gold Aura)
A female bunny is here looking for something to mate with.(Gold Aura)
A female bunny is here looking for something to mate with.(Gold Aura)
A baby rabbit is here looking for her mother to feed her.
A jade bunny is here looking for something to eat.(Gold Aura)

< 881h/630H 183v/248V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
south.
Obvious exits: -South -West
A baby rabbit is here looking for her mother to feed her.
A female bunny is here looking for something to mate with.(Gold Aura)
A fuzzy bunny is here looking for something to satisfy her hunger.(Gold Aura)

< 880h/630H 182v/248V Pos: standing >
A Dark Burrow
   The walls here are a very dark shade of brown.  The ground is damp and
many footprints are evident.  The air here is dry and stagnant making breathing
rather unpleasurable.  This place looks like it was created by a lot of
burrowing creatures.  Sounds of movement can be heard seemingly coming from the
east.
Obvious exits: -North -East
A jade bunny is here looking for something to eat.(Gold Aura)
A rather odd looking hare hops about here in search of something.(Gold Aura)
A rabid bunny is here looking for a raw bone to gnaw on.
A fuzzy bunny is here looking for something to satisfy her hunger.(Gold Aura)
A fuzzy bunny is here looking for something to satisfy her hunger.(Gold Aura)
A rather daft looking bunny stands here looking lost.

< 880h/630H 182v/248V Pos: standing >
Inside a Dark Burrow
   This burrow is very dark and damp, the walls are a dark brownish color and
the ceiling to match.  Many footprints are evident on the ground here, it looks
like many creatures dwell in this dark place.  Sounds of movement can be heard
coming from the south.
Obvious exits: -South -Up
A female bunny is here looking for something to mate with.(Gold Aura)
A jade bunny is here looking for something to eat.(Gold Aura)
A rather odd looking hare hops about here in search of something.(Gold Aura)

< 880h/630H 181v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 880h/630H 181v/248V Pos: standing >
A rabid bunny enters from the south.
A Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -North -Down

< 880h/630H 181v/248V Pos: standing >
A Well Traveled Path
   Hard packed dirt makes up the ground here.  Charred leaves, snapped twigs,
tiny stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sounds fill this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -South -West
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)

< 880h/630H 180v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 880h/630H 180v/248V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A young villager wanders here, singing songs of joy.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)

< 879h/630H 180v/248V Pos: standing >
A Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
tiny stones, small pebbles, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
relaxing songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East# -South -West
A village commoner wanders here in search of something to do.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)

< 879h/630H 178v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 879h/630H 179v/248V Pos: standing >
A Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
East.
Obvious exits: -North -East
A small villager wanders here looking for something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)

< 879h/630H 178v/248V Pos: standing >
A Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  Majestic songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -South
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 879h/630H 176v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 879h/630H 177v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 879h/630H 177v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 879h/630H 178v/248V Pos: standing >
A Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The songs fill this
place with a potent feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -East -West
A wandering adventurer roams here looking for some excitement.(Gold Aura)

< 879h/630H 177v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 879h/630H 177v/248V Pos: standing >
A traveling merchant enters from the east.
A Well Traveled Path
   The odor of life is great and grand here.  The hauntingly beautiful songs of
birds are carried by the majestic wind.  The sounds of villagers moving aroud
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path shows signs that it is rather well traveled with broken twigs,
crushed leaves, and faded footprints adorning the ground.
Obvious exits: -North -East -West
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)

< 878h/630H 176v/248V Pos: standing >
An Elegant Home
   This is a richly furnished and elegant home.  The table and chairs are a
gleaming dark wood, and have been skillfully crafted.  Several paintings hang
on the walls, depicting waves of grass below awesome mountain peaks.  An
exquisitly detailed tapestry hangs on the wall to the east, picturing masses of
the northern hordes storming through the army of some foe, and a crystal
chandelier hangs over the table.
Obvious exits: -South
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
(Q)Raltron, The village healer stands here chanting to some unknown god.(Gold Aura)

< 878h/630H 175v/248V Pos: standing >
A Well Traveled Path
   The odor of life is great and grand here.  The hauntingly beautiful songs of
birds are carried by the majestic wind.  The sounds of villagers moving aroud
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path shows signs that it is rather well traveled with broken twigs,
crushed leaves, and faded footprints adorning the ground.
Obvious exits: -North -East -West
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)

< 878h/630H 176v/248V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)

< 878h/630H 174v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 878h/630H 175v/248V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
A village champion wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)

< 878h/630H 175v/248V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East -South# -West
A village champion wanders here looking to start a fight.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 878h/630H 173v/248V Pos: standing >
You quickly scan the area.
A village warrior who is close by to your east.
A village champion who is close by to your east.
A young villager who is close by to your east.
A young villager who is close by to your east.
A muscular villager who is not far off to your east.
A traveling adventurer who is not far off to your east.
A village champion who is close by to your west.
A traveling adventurer who is close by to your west.
A peasant commoner who is close by to your west.

< 877h/630H 174v/248V Pos: standing >
a Well Traveled Path
   The feel of life is great and grand here.  The majesticly beautiful songs of
birds are carried by the swirling wind.  The sounds of villagers moving around
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East -West
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)

< 877h/630H 173v/248V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -West
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 877h/630H 172v/248V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West

< 877h/630H 171v/248V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
Alas, you cannot go that way. . . .

< 877h/630H 171v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 877h/630H 172v/248V Pos: standing >
You quickly scan the area.
A weevil who is close by to your north.
A humming bird who is close by to your north.
A swift who is close by to your north.
A swift who is close by to your north.
A small sparrow who is not far off to your north.
A majestic bluejay who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A young villager who is close by to your south.
A wandering merchant who is close by to your south.
A village commoner who is close by to your south.
A wandering merchant who is not far off to your south.
A small villager who is not far off to your south.
A traveling adventurer who is not far off to your south.
A traveling merchant who is not far off to your south.
A traveling merchant who is not far off to your south.
A young villager who is not far off to your south.
A wandering adventurer who is not far off to your south.
A village commoner who is not far off to your south.
A wandering merchant who is not far off to your south.
A muscular villager who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A muscular villager who is close by to your west.
A traveling adventurer who is close by to your west.
A village warrior who is not far off to your west.
A village champion who is not far off to your west.
A young villager who is not far off to your west.
A young villager who is not far off to your west.
A traveling adventurer who is a brief walk away to your west.
A village champion who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A traveling adventurer who is a brief walk away to your west.
A village champion who is rather far off to your west.
A peasant commoner who is rather far off to your west.

< 877h/630H 172v/248V Pos: standing >
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East -South
A weevil walks on the ground here looking for food.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)

< 877h/630H 171v/248V Pos: standing >
You quickly scan the area.
A small sparrow who is close by to your north.
A majestic bluejay who is close by to your north.
A rather buff looking deer who is close by to your north.
A weevil who is not far off to your east.
A deadly looking wolf who is not far off to your east.
A majestic bluejay who is not far off to your east.
A majestic bluejay who is not far off to your east.
A cute fuzzy squirrel who is not far off to your east.
A cute fuzzy squirrel who is not far off to your east.
A weevil who is a brief walk away to your east.
A mother deer who is a brief walk away to your east.
A female leucrotta who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A swallow who is rather far off to your east.
A rather buff looking deer who is in the distance to your east.
A mistgrave hare who is in the distance to your east.
A swift who is in the distance to your east.
A mistgrave hare who is in the distance to your east.
A humming bird who is in the distance to your east.
A small sparrow who is in the distance to your east.
A young villager who is not far off to your south.
A wandering merchant who is not far off to your south.
A village commoner who is not far off to your south.
A wandering merchant who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A village commoner who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A muscular villager who is rather far off to your south.
A wandering adventurer who is rather far off to your south.

< 877h/630H 172v/248V Pos: standing >
Within Smokeveil Forest
   This part of the forest is very quiet, except for some sounds that can be
heard coming from the south.  You stop to listen to them to try to ascertain
what creature is making them, no use you can not seem to figure out the sound.
The songs of birds start to drown out what little you could hear, and a calm
breeze blows in from the southeast.  This area seems surprisingly to be rather
well traveled, you start to wonder if there is more to this place then meets
the eye.  The crackling of leaves can be heard coming from the east, perhaps it
is someone coming for you.  Or maybe you are just hearing things again, the
mist starts to evade your mind again.  Your thoughts start to cloud and loose
their place.  Confusion becomes your reality and you start to stare around in a
chaotic manner.  You start to wonder if you are truly here, or if this is all a
strange dream.  The forest seems to continue to the East and South.
Obvious exits: -East -South
A small sparrow flaps his wings frantically.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)

< 876h/630H 171v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/630H 172v/248V Pos: standing >
You quickly scan the area.
A cute fuzzy squirrel who is close by to your east.
A mother deer who is close by to your east.
A swallow who is close by to your east.
A small sparrow who is not far off to your east.
A mistgrave hare who is not far off to your east.
A weevil who is not far off to your east.
A dew faerie who is not far off to your east.
A mother deer who is a brief walk away to your east.
A swift who is a brief walk away to your east.
A humming bird who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A cute fuzzy squirrel who is rather far off to your east.
A hostile woodchuck who is rather far off to your east.
A robin who is rather far off to your east.
A warthog who is rather far off to your east.
A rather buff looking deer who is in the distance to your east.
A swallow who is in the distance to your east.
A mistgrave hare who is in the distance to your east.
A small sparrow who is in the distance to your east.
A weevil who is close by to your south.
A humming bird who is close by to your south.
A swift who is close by to your south.
A swift who is close by to your south.
A young villager who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A village commoner who is a brief walk away to your south.
A wandering merchant who is rather far off to your south.
A small villager who is rather far off to your south.
A traveling adventurer who is rather far off to your south.
A traveling merchant who is rather far off to your south.
A traveling merchant who is rather far off to your south.
A young villager who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A village commoner who is rather far off to your south.
A wandering merchant who is rather far off to your south.
A muscular villager who is in the distance to your south.
A wandering adventurer who is in the distance to your south.

< 876h/630H 172v/248V Pos: standing >
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East -South -West
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)

< 876h/630H 171v/248V Pos: standing >
Within Smokeveil Forest
   Many a creature has treked in this place of the forest.  You see many signs
of beings both great and small passing here.  Twigs lay broken upon the ground
next to stains of blood.  It looks like a wounded animal passed this area
rather recently.  A fog starts to creep into your sight and things start to
blur and melt.  The trees start to flicker and fade, the crisp color of the
green becomes your sight.  Your focus starts to drift and stray into a lost
confusion.  Sounds all start to roll together as one, they seem to be coming
from all around you.  A chill of fear runs down along your spine and things no
longer seem at peace.  Your heart races and your body starts to shiver in an
uncomfortable manor.  Songs of birds can be heard again, and the gentle breeze
washes over you once more.  The effect of the mist has seemed to pass once
again.  The reality of the forest continues on all around you.
Obvious exits: -North -East -South -West
[64] A tiny green plant is on the ground here.
A small sparrow flaps his wings frantically.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A weevil walks on the ground here looking for food.(Gold Aura)
A dew faerie flys around here.(Gold Aura)

< 876h/630H 170v/248V Pos: standing >
A weevil leaves west.
You quickly scan the area.
A robin who is close by to your north.
A small sparrow who is close by to your north.
A majestic bluejay who is close by to your north.
A humming bird who is close by to your north.
A humming bird who is close by to your north.
A mother deer who is close by to your east.
A swift who is close by to your east.
A humming bird who is close by to your east.
A mistgrave hare who is close by to your east.
A cute fuzzy squirrel who is not far off to your east.
A hostile woodchuck who is not far off to your east.
A robin who is not far off to your east.
A warthog who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A rather buff looking deer who is a brief walk away to your east.
A swift who is a brief walk away to your east.
A swallow who is a brief walk away to your east.
A mistgrave hare who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A weevil who is close by to your south.
A deadly looking wolf who is close by to your south.
A majestic bluejay who is close by to your south.
A majestic bluejay who is close by to your south.
A cute fuzzy squirrel who is close by to your south.
A cute fuzzy squirrel who is close by to your south.
A weevil who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A mother deer who is close by to your west.
A swallow who is close by to your west.
A small sparrow who is not far off to your west.
A majestic bluejay who is not far off to your west.
A rather buff looking deer who is not far off to your west.

< 876h/630H 170v/248V Pos: standing >
Within Smokeveil Forest
   The forest is very quiet in this area, except for the songs of birds.  The
wind blows a gentle breeze that feels good.  The mist is very strong here and
you are almost overcome with fumes.  Your vision starts to twist and distort,
your mind starts to cloud.  Memories that haunt you start to slip away, the
healing touch of oblivion touches your soul.  You finally feel at peace with
your mind and body.  Reality starts to return with renewed vitality, and you
realize again why you came to this place.  Broken twigs and crushed leaves are
on the ground here.  It seems like something passed this way rather recently.
The forest continues to the East and South.
Obvious exits: -East -South
A robin circles here looking for her lost child.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)

< 876h/630H 170v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/630H 171v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 876h/630H 171v/248V Pos: standing >
Within Smokeveil Forest
   Roars from the north disrupt the peace in this part of the forest.  The
songs of birds start to drown out the sounds of the beast.  A gentle breeze
begins to blow, causing the branches of the trees to crash and rub together.
Your vision starts to blur and your thoughts start to fade and dissipate.  The
strange mist starts to invade your mind once more.  Causing your reality to
twist and distort.  The crackling of leaves can be heard coming from the south,
the noise seems to be getting closer.  Your head starts to clear and you
remember why you came here in the first place.  The forest continues to the
East, South and West.
Obvious exits: -East -South -West
[64] A tiny green plant is on the ground here.
A weevil walks on the ground here looking for food.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A doe moves about here looking for her mother.(Gold Aura)

< 875h/630H 170v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/630H 171v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/630H 171v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 875h/630H 172v/248V Pos: standing >
Within Smokeveil Forest
   The floor of the forest here is lined with the blood of an unfortunite.   
Only the strong survive in this forest of death and deception.  For this is a
very evil and deadly forest of gloom and doom.  Turn back while you can before 
it is to late to escape.  How silly of you, seems you stepped on a poor little
animal.  All this paranoia can not be good for you.  Why have such unfounded 
fears in such a great and peaceful place as this.  Why are you starting to  
think these irrational thoughts.  You look around the forest and see life all 
about.  You realize that this strange mist is starting to altar your reality.
Almost starts to create one that you can see but realize to be false.  How  
much longer shall your sanity control you.  How soon shall all control slip 
away.  The forest opens up to the North, East, South and West.
Obvious exits: -North -East -South -West
A hostile woodchuck roams the forest here.
An evil looking crow circles here looking for a victim.(Red Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)

< 875h/630H 171v/248V Pos: standing >
A Trail in Smokeveil Forest
   The forest cuts into a semi narrow trail that leads to the north.  You can
see a cave a little further to the north.  As you listen you hear those strange
sounds you have been hearing.  Only this time they are much louder and seem    
closer than you like.  They sound like the roars of a creature you would prefer
not to meet.  Perhaps you should head back to the south where the forest seems 
much friendlier.  Your heart stars to beat very fast and some sweat drips down 
your brow.  You stare at the entrance to a cave and start to feel thankful your
still in the forest.  Your mind and body are telling you to turn back.         
Obvious exits: -North -South
A charred plant lays on the ground here.
A swift walks around here looking for food.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)

< 875h/630H 170v/248V Pos: standing >
Entrance to a Gloomy Cave
   An odd feeling of dread starts to fill your body as you ponder what lives
in the cave to the north.  You start to realize its best to go south back
into the forest.  As you listen you can hear faint roars coming from the cave.
Animals do not seem to stray in this area either perhaps there is a reason.
Even the forest seems a little darker in this area.  You notice some crude
symbols carved into the cave but are unable to figure out there meaning.
Perhaps it is a warning of some sort or the key to some lost treasure.  They
seem as if they were carved centuries ago.  In a time when this forest probably
wasnt even so and there was just barren land.  As you peer into the cave you
see shapes moving about and hear the flapping of wings.
Obvious exits: -North -South
A charred plant lays on the ground here.
A Drow Elf (medium) Mujahedin of -={The Jihad}=- stands in mid-air here. (casting) (Red Aura)

< 875h/630H 169v/248V Pos: standing >
Inside a Gloomy Cave
   The walls of this cave are a very pitch black.  The ground here is damp and
bones of past travelers are scattered about.  The air is rich with the smell of
sulfur and brimstone.  Sounds of creatures can be heard echoing within this
gloomy cave.  The darkness is nearly to thick for your eyes to penetrate. A
rather strong feeling of dread fills this place.
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of an azure mold is lying here.
A ghastly looking cave bat flaps around here.

< 875h/630H 168v/248V Pos: standing >
Inside a Gloomy Cave
   The cave comes to a triad here, with dark paths leading to the North, East,
and South.  Roars can be heard coming from rather close by.  A nasty smell
fills the stagnant air here.  The ground is damp with bits of reptilian scales
scattered about.  The wall to the West has the word "Beware" written in blood.
The stain seems to of been there a very long time.  It is a faded crimson
color, and the author most likely is long since past.
Obvious exits: -North -East -South
A tiny pool of moving water lurks here.(Gold Aura)

< 875h/630H 166v/248V Pos: standing >
Inside a Gloomy Cave
   The walls of this cave are a very pitch black.  The ground here is damp and
bones of past travelers are scattered about.  The air is rich with the smell of
sulfur and brimstone.  Sounds of creatures can be heard echoing within this
gloomy cave.  The darkness is nearly to thick for your eyes to penetrate. A
rather strong feeling of dread fills this place.
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of an azure mold is lying here.
A ghastly looking cave bat flaps around here.

< 874h/630H 166v/248V Pos: standing >
Entrance to a Gloomy Cave
   An odd feeling of dread starts to fill your body as you ponder what lives
in the cave to the north.  You start to realize its best to go south back
into the forest.  As you listen you can hear faint roars coming from the cave.
Animals do not seem to stray in this area either perhaps there is a reason.
Even the forest seems a little darker in this area.  You notice some crude
symbols carved into the cave but are unable to figure out there meaning.
Perhaps it is a warning of some sort or the key to some lost treasure.  They
seem as if they were carved centuries ago.  In a time when this forest probably
wasnt even so and there was just barren land.  As you peer into the cave you
see shapes moving about and hear the flapping of wings.
Obvious exits: -North -South
A charred plant lays on the ground here.
A Drow Elf (medium) Mujahedin of -={The Jihad}=- stands in mid-air here. (casting) (Red Aura)

< 874h/630H 165v/248V Pos: standing >
A Trail in Smokeveil Forest
   The forest cuts into a semi narrow trail that leads to the north.  You can
see a cave a little further to the north.  As you listen you hear those strange
sounds you have been hearing.  Only this time they are much louder and seem    
closer than you like.  They sound like the roars of a creature you would prefer
not to meet.  Perhaps you should head back to the south where the forest seems 
much friendlier.  Your heart stars to beat very fast and some sweat drips down 
your brow.  You stare at the entrance to a cave and start to feel thankful your
still in the forest.  Your mind and body are telling you to turn back.         
Obvious exits: -North -South
A charred plant lays on the ground here.
A swift walks around here looking for food.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)

< 874h/630H 164v/248V Pos: standing >
Bash who?

< 874h/630H 164v/248V Pos: standing >
Entrance to a Gloomy Cave
   An odd feeling of dread starts to fill your body as you ponder what lives
in the cave to the north.  You start to realize its best to go south back
into the forest.  As you listen you can hear faint roars coming from the cave.
Animals do not seem to stray in this area either perhaps there is a reason.
Even the forest seems a little darker in this area.  You notice some crude
symbols carved into the cave but are unable to figure out there meaning.
Perhaps it is a warning of some sort or the key to some lost treasure.  They
seem as if they were carved centuries ago.  In a time when this forest probably
wasnt even so and there was just barren land.  As you peer into the cave you
see shapes moving about and hear the flapping of wings.
Obvious exits: -North -South
A charred plant lays on the ground here.
A Drow Elf (medium) Mujahedin of -={The Jihad}=- stands in mid-air here.(Red Aura)

< 874h/630H 163v/248V Pos: standing >
You snap into visibility.
Divine power encases you as you turn to battle evil.
[Damage:  1 ] Your bash knocks a Drow Elf to the ground!
You dive at a Drow Elf skewering her with your Avernus life stealer.
[Damage: 72 ] 
< 874h/630H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 923h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 You snap into visibility.
[Damage: 17 ] Your fine slash strikes a Drow Elf hard.
The holy power of your Avernus the life stealer replenishes your soul with holy energy!
A warm feeling fills your body!
[Damage: 19 ] Your fine slash strikes a Drow Elf very hard.
[Damage: 15 ] Your fine slash strikes a Drow Elf very hard.

< 923h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 922h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 
< 922h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 The snow is coming down faster now.

< 922h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 17 ] Your fine slash seriously wounds a Drow Elf.
[Damage: 18 ] Your slash seriously wounds a Drow Elf.
[Damage: 18 ] Your slash seriously wounds a Drow Elf.

< 921h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 A Drow Elf clambers to her feet.
Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of a Drow Elf.  Moments later she lets out an agonized scream as the warmth
is drained from her body.
You see nothing special about her.
This Drow Elf is in awful condition.
She's medium in size.
She has little gills in her neck!

<worn as a badge>    a symbol of Malch'hor Ganl
<worn on head>       a gem studded silver headband
<worn around neck>   the unholy amulet of shadows
<worn around neck>   a sapphire necklace (glowing)
<worn on body>       a jeweled emerald ringmail
<worn about body>    a patched bronze cloak
<worn on arms>       some skin-wrapped copper arm plates from Ixxillikor
<worn on hands>      some soldier's granite talons from The Troll Hills
<worn on finger>     a ring of the Tentabeast (glowing)
<worn on finger>     a ring of elven flesh
<primary weapon>     the claw of a fiery demon
<worn on legs>       some light steel pants from The Gagga'Jobo Cave System

< 971h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sta EP:  awful >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 971h/680H 164v/248V Pos: standing >
< T: Choron TP: sta TC:excellent E: A Drow Elf sta EP:  awful >
 A Drow Elf attempts to flee.
A Drow Elf leaves south.

< 971h/680H 164v/248V Pos: standing >
A Trail in Smokeveil Forest
   The forest cuts into a semi narrow trail that leads to the north.  You can
see a cave a little further to the north.  As you listen you hear those strange
sounds you have been hearing.  Only this time they are much louder and seem    
closer than you like.  They sound like the roars of a creature you would prefer
not to meet.  Perhaps you should head back to the south where the forest seems 
much friendlier.  Your heart stars to beat very fast and some sweat drips down 
your brow.  You stare at the entrance to a cave and start to feel thankful your
still in the forest.  Your mind and body are telling you to turn back.         
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A charred plant lays on the ground here.
A Drow Elf (medium) Mujahedin of -={The Jihad}=- stands in mid-air here.(Red Aura)
A doe moves about here looking for her mother.(Gold Aura)

< 968h/678H 162v/248V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 968h/678H 163v/248V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 968h/678H 163v/248V Pos: standing >
A Drow Elf leaves south.

< 968h/678H 164v/248V Pos: standing >
Bash who?

< 968h/678H 164v/248V Pos: standing >
Bash who?

< 968h/678H 165v/248V Pos: standing >
Bash who?

< 968h/678H 165v/248V Pos: standing >
Within Smokeveil Forest
   The floor of the forest here is lined with the blood of an unfortunite.   
Only the strong survive in this forest of death and deception.  For this is a
very evil and deadly forest of gloom and doom.  Turn back while you can before 
it is to late to escape.  How silly of you, seems you stepped on a poor little
animal.  All this paranoia can not be good for you.  Why have such unfounded 
fears in such a great and peaceful place as this.  Why are you starting to  
think these irrational thoughts.  You look around the forest and see life all 
about.  You realize that this strange mist is starting to altar your reality.
Almost starts to create one that you can see but realize to be false.  How  
much longer shall your sanity control you.  How soon shall all control slip 
away.  The forest opens up to the North, East, South and West.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A Drow Elf (medium) Mujahedin of -={The Jihad}=- stands in mid-air here, fighting a hostile woodchuck.(Red Aura)
A swift walks around here looking for food.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A hostile woodchuck stands here, fighting a Drow Elf.
A majestic bluejay circles here looking for food.(Gold Aura)

< 968h/678H 164v/248V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Drow Elf to the ground!

< 966h/676H 165v/248V Pos: standing >
< T: hostile TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 You snap into visibility.
[Damage: 17 ] You beautifully slash a Drow Elf into two parts - both dead.
A Drow Elf is dead! R.I.P.
You receive your share of experience.