The death of [ 6 Warrior] Brashaud (Thri-Kreen)

in A Tropical Rainforest

from the perspective of [22 Shaman] Hyma (Drow Elf)

<worn on head>       a superior stone skullcap from Mazzolin
<worn on eyes>       a bloody marble visor
<worn in ear>        a soldier's marble stud
<worn on face>       a mask of the minotaur [poor]
<worn around neck>   a humming limestone necklace from Ixxillikor
<worn around neck>   a decent sapphire torque
<worn on body>       a beautiful gem tunic
<worn about body>    a brutal obsidian bodycloak
<worn on back>       a large leather backpack
<worn as quiver>     an icy granite quiver
<worn about waist>   a sparkling brass belt from Ixxillikor
<worn on belt buckle>a static cured leather belt buckle
<worn on arms>       some moss and fungus-covered sleeves (magic)
<held as shield>     a diabolical granite heater shield from The Mushroom Forest
<worn around wrist>  an orc-skin wrist protector
<worn on hands>      some well-crafted copper mitts from Ixxillikor
<worn on finger>     a drow-made obsidian signet
<held>               a small limestone totem (magic)
<worn on legs>       some burnt leather greaves
<worn on feet>       some dwarven-made emerald moccasins from Mazzolin

Obvious exits: -E -W
The corpse of a burly thri-kreen worker is lying here.
Tokor (Drow Elf)(medium) stands, floating here.
A burly thri-kreen worker burrows through the earth.

< 195h/200H 123v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
Tokor (Drow Elf)(medium) stands, floating here.
A burly thri-kreen worker burrows through the earth.
A large cave worm burrows through the earth.

< 195h/200H 122v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Tokor (Drow Elf)(medium) stands, floating here.

< 195h/200H 121v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -S -W
Tokor (Drow Elf)(medium) stands, floating here.
A burly thri-kreen worker burrows through the earth.
A large cave worm burrows through the earth.

< 196h/200H 121v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
The corpse of a burly thri-kreen worker is lying here.
[2] The corpse of a thri-kreen worker is lying here.
The corpse of a large cave worm is lying here.
[2] The corpse of a thri-kreen worker is lying here.
The corpse of a burly thri-kreen worker is lying here.
Tokor (Drow Elf)(medium) stands, floating here.
A thri-kreen worker burrows through the earth.

< 196h/200H 120v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S -W
The corpse of a thri-kreen worker is lying here.
Tokor (Drow Elf)(medium) stands, floating here.
A thri-kreen worker burrows through the earth.

< 196h/200H 120v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -N -S
Tokor (Drow Elf)(medium) stands, floating here.

< 196h/200H 119v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 196h/200H 119v/131V Pos: standing >
Tokor floats up.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -E -W -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 196h/200H 119v/131V Pos: standing >
Tokor floats up.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -U# -D
Tokor (Drow Elf)(medium) stands, floating here.

< 196h/200H 118v/131V Pos: standing >
Tokor floats down.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -E -W -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 196h/200H 119v/131V Pos: standing >
Tokor floats down.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 197h/200H 119v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Tokor (Drow Elf)(medium) stands, floating here.

< 197h/200H 119v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Tokor (Drow Elf)(medium) stands, floating here.

< 197h/200H 118v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W#
Tokor (Drow Elf)(medium) stands, floating here.
A thri-kreen warrior guards the passage.
A thri-kreen warrior guards the passage.

< 197h/200H 117v/131V Pos: standing >
You ARE mad!
Tokor sizes up a thri-kreen warrior with a quick glance.

< 197h/200H 120v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Tokor (Drow Elf)(medium) stands, floating here.

< 198h/200H 120v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

Twisting Tunnels of the Wild Underdark
Obvious exits: -E -W
Tokor (Drow Elf)(medium) stands, floating here.

< 198h/200H 119v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 198h/200H 120v/131V Pos: standing >
Tokor floats up.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -E -W -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 198h/200H 119v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

Before a Primitive Cooking Fire
Obvious exits: -E -W
A large fire burns steadily as it cooks meat.
Tokor (Drow Elf)(medium) stands, floating here.
A thri-kreen master chef cooks up some red meat.

< 198h/200H 119v/131V Pos: standing >
Tokor sizes up a thri-kreen chef with a quick glance.

< 199h/200H 121v/131V Pos: standing >
You ARE mad!

< 199h/200H 122v/131V Pos: standing >

< 199h/200H 125v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -E -W -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 126v/131V Pos: standing >

< 200h/200H 128v/131V Pos: standing >
Tokor floats up.
You follow Tokor.

A Long Narrow Shaft
Obvious exits: -U# -D
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 129v/131V Pos: standing >
Tokor opens the boulder.

< 200h/200H 131v/131V Pos: standing >
Tokor floats up.
You follow Tokor.

Deep Within a Ravine
Obvious exits: -U -D
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 130v/131V Pos: standing >
Tokor closes the boulder.

< 200h/200H 130v/131V Pos: standing >
Tokor floats up.
You follow Tokor.

A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 128v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

The Edge of a River
Obvious exits: -E -W
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 126v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

On a Flowing River
Obvious exits: -N -E
Tokor (Drow Elf)(medium) stands, floating here.
A large bass splashes in the water.

< 200h/200H 123v/131V Pos: standing >
Tokor leaves north.
You follow Tokor.

The Edge of a River
Obvious exits: -N -S
A holy silver medallion lays upon the floor.
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 121v/131V Pos: standing >
Tokor leaves north.
You follow Tokor.

A Cleared Pathway
Obvious exits: -N -S
Tokor (Drow Elf)(medium) stands, floating here.
A thri-kreen sentry ensures none of the slaves escapes.
A large skeletal draft-horse stands quietly relaxing by the fence.

< 200h/200H 120v/131V Pos: standing >

< 200h/200H 121v/131V Pos: standing >
Tokor sizes up a thri-kreen sentry with a quick glance.

< 200h/200H 122v/131V Pos: standing >
You ARE mad!

< 200h/200H 126v/131V Pos: standing >
This thri-kreen has a number of legs and two forefeet that it uses to
grapple objects. All thri-kreen are strong in the arts of war and have an
innate ability to fight brutally, which makes them great warriors.
A thri-kreen sentry appears to be Thri-Kreen and is in excellent condition.
It's medium in size.

<worn on arms>       a pair of leather sleeves
<worn on legs>       a pair of spiked leather leggings [superior]

< 200h/200H 130v/131V Pos: standing >

< 200h/200H 131v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

The Edge of a River
Obvious exits: -N -S
A holy silver medallion lays upon the floor.
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 129v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

On a Flowing River
Obvious exits: -N -E
Tokor (Drow Elf)(medium) stands, floating here.
A large bass splashes in the water.

< 200h/200H 126v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

The Edge of a River
Obvious exits: -E -W
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 123v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 121v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

 
 M^^..^^^*  
 M.**^^***  
 ^.^^@++M+  
 .*^*..***  
 ^***.****  
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 120v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 120v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -S
The corpse of a parrot is lying here.
The corpse of a chimp is lying here.
Tokor (Drow Elf)(medium) stands, floating here.
A gnat hovers over an animal.
A fire ant is living in flames!
A black fly buzzes in near a brush and lands.

< 200h/200H 119v/131V Pos: standing >
A crane fly enters from the south.
Tokor leaves south.
You follow Tokor.

A Tropical Rainforest
Obvious exits: -N -E
The corpse of an ape is lying here.
Someone has left a crystalline chatkcha here. (glowing)
Tokor (Drow Elf)(medium) stands, floating here.
A slimy snail oozes across a tree branch.
An ape snorts and beats its chest.
A chimp swings amoung the trees.
A parrot is perched on a branch.
A chimp swings amoung the trees.
A chimp swings amoung the trees.

< 200h/200H 117v/131V Pos: standing >
A chimp leaves north.

< 200h/200H 117v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -W
The corpse of a parrot is lying here.
The corpse of a chimp is lying here.
The corpse of an ape is lying here.
The corpse of a chimp is lying here.
A steel long sword has been left here.
A two-handed sword, nearly six feet in length, lies here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A double-bladed weapon lies here.
[3] Someone has left a crystalline chatkcha here. (glowing)
Tokor (Drow Elf)(medium) stands, floating here.
A HuGE BumbleBEE buzzes in the air and polenates a flower.
A blood sucking mosquitoe buzzes.

< 200h/200H 116v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -E -S -W
Tokor (Drow Elf)(medium) stands, floating here.
A gigantic anaconda slithers along the ground.
A tsetse fly flies nearby.
An earthly beetle scurries in the grass.
A gigantic anaconda slithers along the ground.
A gnat hovers over an animal.

< 200h/200H 115v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -S
Tokor (Drow Elf)(medium) stands, floating here.

< 200h/200H 113v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -S -W
Tokor (Drow Elf)(medium) stands, floating here.
A blood sucking mosquitoe buzzes.
An earthly beetle scurries in the grass.
An earthly beetle scurries in the grass.
An earthly beetle scurries in the grass.

< 200h/200H 111v/131V Pos: standing >
Tokor leaves south.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -W
The corpse of an ape is lying here.
Tokor (Drow Elf)(medium) stands, floating here.
A crane fly flies freely through the air.
A tsetse fly flies nearby.

< 200h/200H 109v/131V Pos: standing >
Tokor leaves east.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -W
Tokor (Drow Elf)(medium) stands, floating here.
A parrot is perched on a branch.
A gnat hovers over an animal.

< 200h/200H 110v/131V Pos: standing >
Tokor leaves west.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -W
The corpse of an ape is lying here.
Tokor (Drow Elf)(medium) stands, floating here.
A crane fly flies freely through the air.
A tsetse fly flies nearby.

< 200h/200H 110v/131V Pos: standing >
Tokor leaves north.
You follow Tokor.

A Confusing Path through the Forest
Obvious exits: -N -E -S -W
Tokor (Drow Elf)(medium) stands, floating here.
A blood sucking mosquitoe buzzes.
An earthly beetle scurries in the grass.
An earthly beetle scurries in the grass.

< 200h/200H 110v/131V Pos: standing >
Tokor leaves north.
You follow Tokor.

A Tropical Rainforest
Obvious exits: -E -S -W
Tokor (Drow Elf)(medium) stands, floating here.
A gigantic anaconda slithers along the ground.
A black fly buzzes in near a brush and lands.
A Thri-Kreen (medium) stands here, fighting an ape.
A crane fly flies freely through the air.
An ape stands here, fighting a Thri-Kreen.
A HuGE BumbleBEE buzzes in the air and polenates a flower.
A blood sucking mosquitoe buzzes.

< 200h/200H 109v/131V Pos: standing >
An ape dodges a Thri-Kreen's attack.

< 200h/200H 110v/131V Pos: standing >
You quickly scan the area.
A tsetse fly who is close by to your east.
A blood sucking mosquitoe who is close by to your south.
An earthly beetle who is close by to your south.
An earthly beetle who is close by to your south.
A crane fly who is not far off to your south.
A tsetse fly who is not far off to your south.
A tsetse fly who is close by to your west.
An earthly beetle who is close by to your west.
A gigantic anaconda who is close by to your west.
A gnat who is close by to your west.
A HuGE BumbleBEE who is not far off to your west.
A crane fly who is a brief walk away to your west.
An ape who is a brief walk away to your west.
A parrot who is a brief walk away to your west.
A chimp who is a brief walk away to your west.
A chimp who is a brief walk away to your west.

< 200h/200H 110v/131V Pos: standing >
A Thri-Kreen dodges an ape's attack.

< 200h/200H 110v/131V Pos: standing >
A crane fly leaves west.

< 200h/200H 113v/131V Pos: standing >
A black fly leaves east.

< 200h/200H 114v/131V Pos: standing >
You start chanting...

< 200h/200H 114v/131V Pos: standing >
An ape misses a Thri-Kreen.
An ape dodges a Thri-Kreen's attack.

< 200h/200H 115v/131V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  5 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  4 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  4 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  5 ] Your ice missile slams into a Thri-Kreen with a soft thud.

< 200h/200H 116v/131V Pos: standing >
Tokor suddenly attacks a Thri-Kreen!
Tokor misses a Thri-Kreen.

< 200h/200H 116v/131V Pos: standing >
You start chanting...

< 200h/200H 117v/131V Pos: standing >
A gigantic anaconda enters from the west.

< 200h/200H 118v/131V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  4 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  4 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  5 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  4 ] Your ice missile slams into a Thri-Kreen with a soft thud.

< 200h/200H 118v/131V Pos: standing >
You start chanting...

< 200h/200H 119v/131V Pos: standing >
A Thri-Kreen leaps over an ape's attack.

< 200h/200H 120v/131V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  7 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  7 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  7 ] Your ice missile slams into a Thri-Kreen with a soft thud.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  7 ] Your ice missile slams into a Thri-Kreen with a soft thud.
A Thri-Kreen's thin batwing cloak is weakened from the intense cold!
A Thri-Kreen misses an ape.

< 200h/200H 121v/131V Pos: standing >
A Thri-Kreen dodges Tokor's attack.

< 200h/200H 121v/131V Pos: standing >
Tokor starts casting an offensive spell.

< 200h/200H 121v/131V Pos: standing >
You start chanting...

< 200h/200H 122v/131V Pos: standing >
Tokor completes his spell...
Tokor utters the words 'qpurr hajqp'
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
Tokor chills a Thri-Kreen who suddenly seems less lively.
A Thri-Kreen is stunned!

< 200h/200H 122v/131V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  7 ] Your ice missile slams into a Thri-Kreen with a soft thud.
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
[Damage:  7 ] With a soft thud, the ice missile terminates the life of a Thri-Kreen.
A Thri-Kreen's pair of studded leather sleeves freezes and shatters into million pieces from the intense cold!
A Thri-Kreen's thick spiked leather bracer freezes and shatters into million pieces from the intense cold!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.