The death of [21 Cleric] Vokar (Dwarf)

in The Central Path

from the perspective of [23 Sorcerer] Hami (Drow Elf)

<worn on head>       an unearthly gem hood from The Forest City of Aravne
<worn around neck>   a pentagram necklace [superior]
<worn on body>       an angelic steel robe from The Forest City of Aravne
<worn about body>    a well-crafted gem cloak from The Forest City of Aravne
<worn on back>       a large leather backpack
<worn on arms>       some light crystal arm plates from The Forest City of Aravne
<held as shield>     an unique hide heater shield from The Forest City of Aravne
<worn around wrist>  a bracer of pit worm scales
<worn on finger>     a glowing black ring
<worn on finger>     a legendary stone band from The Forest City of Aravne
<primary weapon>     a barbed whip
<worn on feet>       some frost-rimed cured leather boots


< 185h/185H 120v/120V Pos: standing >
 
 *****  
 **@**  
 *****  
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East -South -West
A black rift of swirling mass is here, tearing itself apart.

< 185h/185H 120v/120V Pos: standing >
The rift isn't quite stable enough yet...

< 185h/185H 120v/120V Pos: standing >
The rift isn't quite stable enough yet...

< 185h/185H 120v/120V Pos: standing >
The rift isn't quite stable enough yet...

< 185h/185H 120v/120V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
A Rented Room
   This is a standard room of the Rising Sun Inn. It is furnished
without estravagance. There is a single sized bed, a dresser, a couple
chairs, and a small table. The door south appears to be of the lowest
quality wood.
Obvious exits: -South#
A black rift of swirling mass is here, tearing itself apart.
The corpse of a visiting grey elf is lying here.
*Om (Drow Elf)(medium) stands in mid-air here. (casting) 

< 185h/185H 120v/120V Pos: standing >
Ripping through reality, a black rift opens up here.


< 185h/185H 120v/120V Pos: standing >
Tolm stumbles out of the wormhole.

< 185h/185H 120v/120V Pos: standing >
You thank Om heartily.

< 185h/185H 120v/120V Pos: standing >
A wormhole swirls for a moment and then disperses.

< 185h/185H 120v/120V Pos: standing >
You peer into the wormhole and see...
Sand Dunes of the Calimshan Desert

< 185h/185H 120v/120V Pos: standing >
Uzzac stumbles out of the wormhole.

< 185h/185H 120v/120V Pos: standing >
Tolm looks at you.

< 185h/185H 120v/120V Pos: standing >
Ripping through reality, a black rift opens up here.


< 185h/185H 120v/120V Pos: standing >
You say in drow 'that to teru?'

< 185h/185H 120v/120V Pos: standing >
A Rented Room
Obvious exits: -South#
[3] A black rift of swirling mass is here, tearing itself apart.
The corpse of a visiting grey elf is lying here.
*Uzzac (Troll)(large) stands in mid-air here.
*Tolm (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
*Om (Drow Elf)(medium) stands in mid-air here. (casting) 

< 185h/185H 120v/120V Pos: standing >
Tolm gets a bracer of pit worm scales from his portable hole.

< 185h/185H 120v/120V Pos: standing >
A powerful djinni stumbles out of the wormhole.

< 185h/185H 120v/120V Pos: standing >
You peer into the wormhole and see...
Sand Dunes of the Calimshan Desert

< 185h/185H 120v/120V Pos: standing >
Tolm gives you a bracer of pit worm scales.

< 185h/185H 120v/120V Pos: standing >
Solbug stumbles out of the wormhole.

< 185h/185H 120v/120V Pos: standing >
Ripping through reality, a black rift opens up here.


< 185h/185H 120v/120V Pos: standing >
Tolm gets a slaadi necklace of Chaos from his portable hole.

< 185h/185H 120v/120V Pos: standing >
Tolm gets a pentagram necklace [superior] from his portable hole.

< 185h/185H 120v/120V Pos: standing >
A LARGE air elemental stumbles out of the wormhole.
Om sits down in a comfortable spot.

< 185h/185H 120v/120V Pos: standing >

< 185h/185H 120v/120V Pos: standing >
Tolm gives you a pentagram necklace [superior].

< 185h/185H 120v/120V Pos: standing >
You thank Tolm heartily.

< 185h/185H 120v/120V Pos: standing >
A Rented Room
Obvious exits: -South#
[4] A black rift of swirling mass is here, tearing itself apart.
The corpse of a visiting grey elf is lying here.
*A LARGE air elemental is here looking like a small living tornado. (minion) 
Solbug (Thri-Kreen)(medium) stands in mid-air here.
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*Uzzac (Troll)(large) stands in mid-air here.
*Tolm (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
*Om (Drow Elf)(medium) sits resting.

< 185h/185H 120v/120V Pos: standing >
A powerful djinni stumbles out of the wormhole.

< 185h/185H 120v/120V Pos: standing >
Tolm gets a glowing black ring [superior] from his portable hole.

< 185h/185H 120v/120V Pos: standing >
Tolm gets a glowing black ring from his portable hole.

< 185h/185H 120v/120V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Solbug.

< 185h/185H 120v/120V Pos: standing >
Tolm gives you a glowing black ring.

< 185h/185H 120v/120V Pos: standing >
You are carrying: (7/11)
a glowing black ring
a pentagram necklace [superior]
a bracer of pit worm scales
some ancient bark of the EarthMother (glowing)
a barbed whip
a large leather backpack
a spellbook

< 185h/185H 120v/120V Pos: standing >
Straut stumbles out of the wormhole.

< 185h/185H 120v/120V Pos: standing >
Uzzac waves aloha to you.

< 185h/185H 120v/120V Pos: standing >
You place a glowing black ring on your right ring finger.
You place a bracer of pit worm scales around your left wrist.
You duck your head and place a pentagram necklace [superior] around your neck.
You wield a barbed whip.
You strap a large leather backpack on your back.
Your hands are full.

< 185h/185H 120v/120V Pos: standing >
Solbug looks at you.

< 185h/185H 120v/120V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 185h/185H 120v/120V Pos: standing >
You wave.

< 185h/185H 120v/120V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Solbug.

< 185h/185H 120v/120V Pos: standing >
A Rented Room
Obvious exits: -South#
[4] A black rift of swirling mass is here, tearing itself apart.
The corpse of a visiting grey elf is lying here.
Straut (Drow Elf)(medium) stands in mid-air here.
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*A LARGE air elemental is here looking like a small living tornado. (minion) 
Solbug (Thri-Kreen)(medium) stands in mid-air here.
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*Uzzac (Troll)(large) stands in mid-air here.
*Tolm (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
*Om (Drow Elf)(medium) sits resting.

< 185h/185H 120v/120V Pos: standing >
The wormhole crumbles to dust and blows away.

< 185h/185H 120v/120V Pos: standing >
You say in drow 'which is to teru?'

< 185h/185H 120v/120V Pos: standing >
A Rented Room
Obvious exits: -South#
[3] A black rift of swirling mass is here, tearing itself apart.
The corpse of a visiting grey elf is lying here.
Straut (Drow Elf)(medium) stands in mid-air here.
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*A LARGE air elemental is here looking like a small living tornado. (minion) 
Solbug (Thri-Kreen)(medium) stands in mid-air here.
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*Uzzac (Troll)(large) stands in mid-air here.
*Tolm (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
*Om (Drow Elf)(medium) sits resting.

< 185h/185H 120v/120V Pos: standing >
Straut starts casting a spell.

< 185h/185H 120v/120V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Tolm.

< 185h/185H 120v/120V Pos: standing >
Tolm shouts out loudly.. MOVING!!!!
Uzzac says '1.'

< 185h/185H 120v/120V Pos: standing >
Om clambers to his feet.
You are already standing.

< 185h/185H 120v/120V Pos: standing >
The wormhole crumbles to dust and blows away.
You thank Tolm heartily.

< 185h/185H 120v/120V Pos: standing >
Tolm says in troll '1.'

< 185h/185H 120v/120V Pos: standing >
Straut completes his spell...
Straut utters the words 'ofajs ghaiz gtui'
Straut's flesh melds with conjured rocks, turning it to stone.
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
The Central Path
  The path leads up into the village here where it breaks off into several
other parts of the village. The village is very primitive with not much
special construction. The village has small little huts that are made
out of stones, wood from the jungle, and local desert plant life. There
are also several snakeskin types huts.
Obvious exits: -North -East -South -West
A black rift of swirling mass is here, tearing itself apart.
A greyish stone wall is here to the west.
A wemic acolyte is here praying. (casting) 
A wemic commoner goes about his daily business.
*An air elemental is here looking like a small living tornado.
*A fire elemental is here blazing with heat!
*Valm stands here conjuring up a force. (minion) 
*Mnenar, the town leader stands here advising. (minion) 
*Teru (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Teru's head.

< 185h/185H 120v/120V Pos: standing >
A wemic acolyte completes her spell...
A wemic acolyte utters the word 'abrazak'

< 185h/185H 120v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 185h/185H 120v/120V Pos: standing >
Teru gives an order to his followers.
Valm, the wemic conjurer starts casting a spell.

< 185h/185H 120v/120V Pos: standing >
A wemic commoner leaves east.

< 185h/185H 120v/120V Pos: standing >
The wormhole crumbles to dust and blows away.

< 185h/185H 120v/120V Pos: standing >
Valm, the wemic conjurer completes his spell...
Valm, the wemic conjurer utters the words 'uwsfazze uizuguburuhl'
You vanish.

< 185h/185H 120v/120V Pos: standing >
A wemic acolyte starts casting a spell.

< 185h/185H 120v/120V Pos: standing >
You are carrying: (2/11)
some ancient bark of the EarthMother (glowing)
a spellbook

< 185h/185H 120v/120V Pos: standing >
A wemic acolyte completes her spell...
A wemic acolyte utters the word 'abrazak'

< 185h/185H 120v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 185h/185H 120v/120V Pos: standing >
You now follow Teru.

< 185h/185H 120v/120V Pos: standing >
Teru leaves east.
You follow Teru.

The Central Path
 The path continues east and west here, weaving through the huts and
the training grounds for young wemics. The sands are very hot to the touch
and not many adventurers or wemic walk around on it during the day,
although the wemic can endure it a lot more dure to their thick paws.
There are several crudly made huts around there area and some big boulders
not far off, where running water can be heard.
Obvious exits: -North -East -West
*Teru (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Teru's head.
A wemic commoner goes about his daily business.
Mnenar, the town leader enters from the west.
Valm, the wemic conjurer enters from the west.
A fire elemental enters from the west.
An air elemental enters from the west.

< 185h/185H 118v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 185h/185H 118v/120V Pos: standing >
Teru leaves east.
You follow Teru.

The Central Path
  The path leads up into the village here where it breaks off into several
other parts of the village. The village is very primitive with not much
special construction. The village has small little huts that are made
out of stones, wood from the jungle, and local desert plant life. There
are also several snakeskin types huts.
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of a wemic commoner is lying here.
*Teru (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Teru's head.
A wemic commoner goes about his daily business.
A wemic child plays in the sand here.
A Dwarf (medium) sits here.(Gold Aura)
Mnenar, the town leader enters from the west.
Valm, the wemic conjurer enters from the west.
A fire elemental enters from the west.
An air elemental enters from the west.
A Dwarf relaxes a bit.

< 185h/185H 116v/120V Pos: standing >
You start chanting...
You snap into visibility.

< 185h/185H 116v/120V Pos: standing >
A wemic child leaves east.

< 185h/185H 117v/120V Pos: standing >
Teru gives an order to his followers.
Valm, the wemic conjurer starts casting a spell.

< 185h/185H 118v/120V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits a Dwarf with full impact.

< 185h/185H 119v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 185h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage: 22 ] The lightning bolt hits a Dwarf with full impact.

< 185h/185H 120v/120V Pos: standing >
-=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
Valm, the wemic conjurer completes his spell...
Valm, the wemic conjurer utters the words 'xarr ay ghaiz'

< 185h/185H 120v/120V Pos: standing >
Casting: lightning bolt *

< 185h/185H 120v/120V Pos: standing >
Teru gives an order to his followers.

< 185h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage: 41 ] The lightning bolt hits a Dwarf with full impact.

< 185h/185H 120v/120V Pos: standing >
Teru gives an order to his followers.
A Dwarf clambers to his feet.

< 185h/185H 120v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 185h/185H 120v/120V Pos: standing >
Casting: lightning bolt *

< 185h/185H 120v/120V Pos: standing >
-=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage: 33 ] The lightning bolt hits a Dwarf with full impact.

< 185h/185H 120v/120V Pos: standing >
A Dwarf starts casting a spell.

< 185h/185H 120v/120V Pos: standing >
Teru gives an order to his followers.
Valm, the wemic conjurer starts casting a spell.

< 185h/185H 120v/120V Pos: standing >
You don't have that spell memorized.

< 185h/185H 120v/120V Pos: standing >
You don't have that spell memorized.

< 185h/185H 120v/120V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the word 'pzar'
Healing energy flows from a Dwarf into a Dwarf's body!

< 185h/185H 120v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves east.

< 185h/185H 120v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.
You abort your spell before it's done!

< 185h/185H 120v/120V Pos: standing >
A Dwarf enters from the east.

< 185h/185H 120v/120V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...

< 185h/185H 120v/120V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...

< 185h/185H 120v/120V Pos: standing >
Valm, the wemic conjurer completes his spell...
Valm, the wemic conjurer utters the words 'xarr ay ghaiz'

< 185h/185H 120v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...

< 185h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.

< 185h/185H 120v/120V Pos: standing >
-=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
Oof! a wemic commoner bumps into a greyish stone wall...

< 185h/185H 120v/120V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.

< 185h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.

< 185h/185H 120v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 185h/185H 120v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.

< 185h/185H 120v/120V Pos: standing >
Valm, the wemic conjurer watches the battle in amusement.
-=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
You start chanting...

< 185h/185H 120v/120V Pos: standing >
Casting: magic missile 

< 185h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Dwarf.

< 185h/185H 120v/120V Pos: standing >
You duck under a Dwarf's lame kick.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Teru sings a song to make your heart swell with pride.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Casting: magic missile 

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 You complete your spell...
[Damage:  2 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Dwarf.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 -=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Valm, the wemic conjurer evaluates the struggle, watching your battle tactics.
You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  4 ] You watch with self-pride as the magic missile hits a Dwarf.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 A Dwarf misses you with his clumsy kick at your chest.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Casting: magic missile 

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 You complete your spell...
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.
[Damage:  3 ] You watch with self-pride as the magic missile hits a Dwarf.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 -=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Teru sings a song to make your heart swell with pride.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Oof! a wemic commoner bumps into a greyish stone wall...
-=[You attack a Dwarf.]=- [0 hits]
You don't have that spell memorized.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Casting: chill touch 

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 You complete your spell...
[Damage: 24 ] You chill a Dwarf.
The chilling cold causes a Dwarf to stammer, apparently weakened.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Casting: chill touch 
-=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Valm, the wemic conjurer evaluates the struggle, watching your battle tactics.
You complete your spell...
[Damage: 24 ] You chill a Dwarf.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 You dodge a Dwarf's feeble leg sweep.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Teru sings a song to make your heart swell with pride.
You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Teru gives an order to his followers.
Mnenar, the town leader snaps into visibility.
Mnenar, the town leader fails miserably in his attempt to rescue you.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 You complete your spell...
[Damage: 11 ] You chill a Dwarf.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Hint: Type "score" to get some information about your character.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 -=[a Dwarf attacks you.]=- [0 hits]

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Casting: chill touch 

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 You complete your spell...
[Damage: 11 ] You chill a Dwarf.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Teru gives an order to his followers.
Mnenar, the town leader fails miserably in his attempt to rescue you.

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 You start chanting...

< 185h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 A Dwarf's kick crashes into your chest.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP: pretty hurt >
 Teru sings a song to make your heart swell with pride.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP: pretty hurt >
 Valm, the wemic conjurer evaluates the struggle, watching your battle tactics.
Casting: chill touch 

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP: pretty hurt >
 You complete your spell...
[Damage: 24 ] You chill a Dwarf.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 -=[You attack a Dwarf.]=- [0 hits]

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 You start chanting...

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 -=[a Dwarf attacks you.]=- [0 hits]

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 You complete your spell...
[Damage: 22 ] You chill a Dwarf.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 Teru gives an order to his followers.
Mnenar, the town leader fails miserably in his attempt to rescue you.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 You start chanting...

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 You dodge a Dwarf's feeble leg sweep.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 Casting: chill touch 

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 You complete your spell...
[Damage: 11 ] You chill a Dwarf.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 -=[You attack a Dwarf.]=- [0 hits]

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 Teru sings a song to make your heart swell with pride.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 You don't have that spell memorized.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 You don't have that spell memorized.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 -=[a Dwarf attacks you.]=- [0 hits]
You don't have that spell memorized.

< 184h/185H 120v/120V Pos: standing >
< T: Hami TP: sta TC:few scratches E: A Dwarf sta EP:  awful >
 Teru gives an order to his followers.
You are rescued by Mnenar, the town leader, you are confused, but grateful!
You don't have that spell memorized.

< 184h/185H 120v/120V Pos: standing >
A Dwarf is mortally wounded, and will die soon, if not aided.
Mnenar, the town leader attacks a Dwarf. [1 hits]

< 184h/185H 120v/120V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 184h/185H 120v/120V Pos: standing >
You start chanting...

< 184h/185H 120v/120V Pos: standing >
Teru gives an order to his followers.

< 184h/185H 120v/120V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 184h/185H 120v/120V Pos: standing >
You complete your spell...
[Damage: 25 ] A Dwarf dies while looking rather shocked.
A Dwarf's dark shadowy circle exploded spreading charges of electrical energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!