The death of [51 Bounty Hunter] Laz Durian Addicts (Barbarian)

in The Magnificent Woodlands of Evermeet

from the perspective of [53 Holyman] Xanan Allah (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       the mighty crown of the gith (magic) [84%]             
<worn on eyes>       the eyepatch of immortality of agility (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh of health (magic) (glowing) [79%]             
<worn in ear>        a tiny seashell (magic)
<worn on face>       the scale of a hydrawyrm
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   some kharma mind beads (magic) [81%]             
<worn on body>       the platemail of the Dragon Horde (magic) (glowing)[233h 41m 56s]
<worn about body>    a demon spiked cloak of haze (magic) (glowing) [87%]             
<worn on back>       a double-buckled Alatorin backpack [62%]             
<worn as quiver>     a faded dragonscale quiver (magic)
<worn about waist>   a waistband of rock and stone (magic) [73%]             
<worn on belt buckle>the sacred braid of Lady Sklera (magic) (glowing) [78%]             
<attached to belt>   a ghostly liquid
<attached to belt>   a metal flask marked "reduce" (glowing) [72%]             
<worn on arms>       some stylish granite sleeves from The Kingdom of Torg [87%]             
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  a bracer of pit worm scales (magic) [89%]             
<worn on hands>      the sacred stone claws of Aan [superior] (magic) [68%]             
<worn on finger>     a ring of fortune of strength [78%]             
<worn on finger>     a ring called 'Soulcatcher' [89%]             
<primary weapon>     Tsunami, the trident of storms (magic)[233h 41m 56s]
<worn on legs>       some superior dragonscale greaves [87%]             
<worn on feet>       a pair of clawed demon-hide moccasins [56%]             

Sev leaves south.
Kenon leaves south.
Nazz leaves south.
Niep leaves south.
You follow Liels.

 
    ..^..******     
   M^^^..*******    
  MM.^.^..*******   
 MMM^^^..*******..  
 MMMM.^..P.***..    
 MMMM^^^^@...*.     
 MMMMMM.^.^^.*.M    
 MMMMMMM^..^^***.   
  MMMMMMM^..^.***   
   MMMMMMM^^...*    
    MMMMMMM^^M.     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the north.
Valm, the wemic conjurer enters from the north.

< 1181h/1181H 122v/150V Pos: standing >
Om sneaks south.
Mysha leaves south.
Ulmar leaves south.
Sev leaves south.
Kenon leaves south.
Nazz leaves south.
Niep leaves south.
You follow Liels.

 
    ^^^..******     
   M.^.^..******    
  MM^^^..*******.   
 MMMM.^....***..    
 MMMM^^^^P...*.     
 MMMMMM.^@^^.*.M    
 MMMMMMM^..^^***.   
 MMMMMMMM^..^.***.  
  MMMMMMMM^^...**   
   MMMMMMMM^^M..    
    ^MMMMMMM.^.     
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the north.
Valm, the wemic conjurer enters from the north.

< 1181h/1181H 121v/150V Pos: standing >
Mysha leaves south.
Ulmar leaves south.
Sev leaves south.
Kenon leaves south.
Nazz leaves south.
Niep leaves south.
You follow Liels.

 
    .^.^..*****     
   M^^^..*******    
  MMM.^....***..    
 MMMM^^^^^...*.     
 MMMMMM.^P^^.*.M    
 MMMMMMM^@.^^***.   
 MMMMMMMM^..^.***.  
 MMMMMMMMM^^...**.  
  MMMMMMMMM^^M...   
   M^MMMMMMM.^..    
    ^MMMMMMMM^^     
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the north.
Valm, the wemic conjurer enters from the north.

< 1181h/1181H 120v/150V Pos: standing >

< 1181h/1181H 121v/150V Pos: standing >
Your group consists of (13/30):
( Head)   729/729   hit,  228/231  move Kenon
(Front)   606/606   hit,  146/174  move Niep
(Front)  1261/1261  hit,  108/144  move Nazz
(Front)   529/529   hit,   98/164  move Nil
(Front)   633/633   hit,  161/180  move Mysha
(Front)   871/871   hit,  119/121  move Teru
(Front)  1181/1181  hit,  122/150  move Xanan
(Front)   693/693   hit,   69/143  move Ulmar
(Front)                                Shag
(Front)   806/806   hit,  127/129  move Liels
(Front)   611/611   hit,   87/148  move Valm, the wemic conjurer
(Front)   551/551   hit,  193/196  move Om
(Front)   595/595   hit,  285/295  move Sev

< 1181h/1181H 122v/150V Pos: standing >
Zone Name: The Surface Realm of Duris    
Average mob level in zone: 31
 
< 1181h/1181H 123v/150V Pos: standing >

< 1181h/1181H 126v/150V Pos: standing >
Mysha leaves north.
Ulmar leaves north.
Sev leaves north.
Kenon leaves north.
Nazz leaves north.
Niep leaves north.
You follow Liels.

 
    ^^^..******     
   M.^.^..******    
  MM^^^..*******.   
 MMMM.^....***..    
 MMMM^^^^^...*.     
 MMMMMM.^@^^.*.M    
 MMMMMMM^P.^^***.   
 MMMMMMMM^..^.***.  
  MMMMMMMM^^...**   
   MMMMMMMM^^M..    
    ^MMMMMMM.^.     
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the south.
Valm, the wemic conjurer enters from the south.

< 1181h/1181H 126v/150V Pos: standing >
Mysha leaves north.
Ulmar leaves north.
Liels sneaks north.
Sev leaves north.
Kenon leaves north.
Nazz leaves north.
Niep leaves north.
You follow Liels.

 
    ..^..******     
   M^^^..*******    
  MM.^.^..*******   
 MMM^^^..*******..  
 MMMM.^....***..    
 MMMM^^^^@...*.     
 MMMMMM.^P^^.*.M    
 MMMMMMM^..^^***.   
  MMMMMMM^..^.***   
   MMMMMMM^^...*    
    MMMMMMM^^M.     
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the south.
Valm, the wemic conjurer enters from the south.

< 1181h/1181H 125v/150V Pos: standing >
Mysha leaves north.
Ulmar leaves north.
Sev leaves north.
Kenon leaves north.
Nazz leaves north.
Niep leaves north.
You follow Liels.

 
    ^^^..******     
   ^..^..*******    
  MM^^^..********   
 MMM.^.^..********  
 MMM^^^..*******..  
 MMMM.^..@.***..    
 MMMM^^^^P...*.     
 MMMMMM.^.^^.*.M    
  MMMMMM^..^^***.   
   MMMMMM^..^.**    
    MMMMMM^^...     
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the south.
Valm, the wemic conjurer enters from the south.

< 1181h/1181H 125v/150V Pos: standing >
Mysha leaves north.
Ulmar leaves north.
Sev leaves north.
Kenon leaves north.
Nazz leaves north.
Niep leaves north.
You follow Liels.

 
 ^..**  
 ..@**  
 ..P.*  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the south.
Valm, the wemic conjurer enters from the south.

< 1181h/1181H 124v/150V Pos: standing >
Om sneaks north.
Mysha leaves north.
Ulmar leaves north.
Sev leaves north.
Kenon leaves north.
Nazz leaves north.
Niep leaves north.
You follow Liels.

 
    .^.********     
   ^..*.*******.    
  M^^^^..*******.   
 MM^..^..********.  
 MMM^^^..*********  
 MMM.^.^.@********  
 MMM^^^..*******..  
 MMMM.^....***..    
  MMM^^^^^...*.     
   MMMM.^.^^.*.M    
    MMMM^..^^**     
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the south.
Valm, the wemic conjurer enters from the south.

< 1181h/1181H 124v/150V Pos: standing >
Om sneaks north.
Mysha leaves north.
Ulmar leaves north.
Sev leaves north.
Kenon leaves north.
Nazz leaves north.
Niep leaves north.
You follow Liels.

 
 ..***  
 ..@**  
 ^.P**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.
Teru enters from the south.
Valm, the wemic conjurer enters from the south.

< 1181h/1181H 123v/150V Pos: standing >

< 1181h/1181H 126v/150V Pos: standing >

< 1181h/1181H 127v/150V Pos: standing >

< 1181h/1181H 130v/150V Pos: standing >
Teru plays a song to lift his spirit off the ground.

< 1181h/1181H 134v/150V Pos: standing >
You start chanting...

< 1181h/1181H 138v/150V Pos: standing >
Casting: vitality 

< 1181h/1181H 144v/150V Pos: standing >
Liels starts casting a spell.

< 1181h/1181H 146v/150V Pos: standing >
You complete your spell...
You vitalize Om.

< 1181h/1181H 147v/150V Pos: standing >
Shag enters from the north.

< 1181h/1181H 149v/150V Pos: standing >
Om shouts out loudly.. MOVING!!!!

< 1181h/1181H 150v/150V Pos: standing >
Liels completes his spell...
Liels utters the word 'zuharuhl'
Om shouts out loudly.. MOVING!!!!
Nazz lets loose with a powerful SCREAM!!
Kenon becomes alert and ready to fight.
Niep becomes alert and ready to fight.
Nazz becomes alert and ready to fight.
Nil becomes alert and ready to fight.
Mysha becomes alert and ready to fight.
Teru becomes alert and ready to fight.
You feel like you could fight forever.
Shag becomes alert and ready to fight.
Om becomes alert and ready to fight.
Sev becomes alert and ready to fight.

< 1181h/1181H 150v/150V Pos: standing >
You are already standing.

< 1231h/1231H 150v/150V Pos: standing >
 
 ..***  
 ..@**  
 ^..**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Shag (Duergar)(medium) stands in mid-air here.
Nil (Drow Elf)(medium) stands in mid-air here.
Valm stands here conjuring up a force. (minion) 
Teru (Drow Elf)(medium) stands in mid-air here.
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.

< 1231h/1231H 150v/150V Pos: standing >
You are already standing.

< 1231h/1231H 150v/150V Pos: standing >
Your group consists of (13/30):
( Head)   779/779   hit,  231/231  move Kenon
(Front)   656/656   hit,  174/174  move Niep
(Front)  1311/1311  hit,  144/144  move Nazz
(Front)   579/579   hit,  125/164  move Nil
(Front)   683/683   hit,  180/180  move Mysha
(Front)   921/921   hit,  121/121  move Teru
(Front)  1231/1231  hit,  150/150  move Xanan
(Front)   693/693   hit,   96/143  move Ulmar
(Front)   924/924   hit,  151/173  move Shag
(Front)   806/806   hit,  129/129  move Liels
(Front)   611/611   hit,  126/148  move Valm, the wemic conjurer
(Front)   813/813   hit,  196/196  move Om
(Front)   645/645   hit,  295/295  move Sev

< 1231h/1231H 150v/150V Pos: standing >
Zone Name: The Surface Realm of Duris    
Average mob level in zone: 31
 
< 1231h/1231H 150v/150V Pos: standing >
Teru plays a song to lift his spirit off the ground.

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >
 
 ..***  
 ..@**  
 ^..**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Shag (Duergar)(medium) stands in mid-air here.
Nil (Drow Elf)(medium) stands in mid-air here.
Valm stands here conjuring up a force. (minion) 
Teru (Drow Elf)(medium) stands in mid-air here.
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Kenon's head.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >
Teru plays a song to lift his spirit off the ground.

< 1231h/1231H 150v/150V Pos: standing >
 
 ..**M  
 ..@**  
 ^..**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Shag (Duergar)(medium) stands in mid-air here.
Nil (Drow Elf)(medium) stands in mid-air here.
Valm stands here conjuring up a force. (minion) 
Teru (Drow Elf)(medium) stands in mid-air here.
*Niep (Kobold)(small) stands in mid-air here.
*Nazz (Troll)(large) stands in mid-air here.
*Kenon (Drow Elf)(medium) stands in mid-air here.
*Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Ulmar (Troll)(large) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here.
Om (Drow Elf)(medium) stands in mid-air here.

< 1231h/1231H 150v/150V Pos: standing >
Liels recites a chant and a blue glow radiates from his finger tips.
You are surrounded by a blue glow.
The ground buckles to the tune of a marching horde.

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >

< 1231h/1231H 150v/150V Pos: standing >
Kenon's skin seems to turn to stone.
An elite elven guard sneaks in from the east.

< 1231h/1231H 150v/150V Pos: standing >
Nil avoids being bashed by an elite elven guard, who loses his balance and falls.

< 1231h/1231H 150v/150V Pos: standing >
You recite a chant and a magenta glow radiates from your finger tips.
You are surrounded by a magenta glow.

< 1231h/1231H 150v/150V Pos: standing >
A Barbarian enters from the east.

< 1231h/1231H 150v/150V Pos: standing >
Valm, the wemic conjurer frowns in boredom at the obviously one-sided struggle.
Teru plays a song to lift his spirit off the ground.
A Barbarian tries to tackle Teru and misses completely, making a nice dent in his forehead and the ground!

< 1231h/1231H 150v/150V Pos: standing >
Sev starts casting a spell.
Sev snaps into visibility.

< 1231h/1231H 150v/150V Pos: standing >
An elite elven guard suddenly clutches their head, as if trying to shrug off some unknown malady.
Nil's spell flows around an elite elven guard, leaving him unharmed!
Nil's fine punch grazes an elite elven guard.
Mysha starts casting an offensive spell.

< 1231h/1231H 150v/150V Pos: standing >
Kenon suddenly attacks a Barbarian!
Kenon snaps into visibility.
Kenon's weak slash grazes a Barbarian.

< 1231h/1231H 150v/150V Pos: standing >
Teru dodges a Barbarian's attack.
Nazz suddenly attacks a Barbarian!
Nazz snaps into visibility.
Nazz misses a Barbarian.

< 1231h/1231H 150v/150V Pos: standing >
Mysha completes his spell...
Mysha utters the words 'abrauztg gpahhzfuio uqzbarr'
Mysha points at a Barbarian.
Mysha's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
Sev completes her spell...
Sev utters the words 'waowa mosagh'
Two pillars of white flame leap from Sev's outstreached palms enveloping a Barbarian in a fiery inferno.
Ulmar leaves north.

< 1231h/1231H 150v/150V Pos: standing >
A Barbarian suddenly clutches their head, as if trying to shrug off some unknown malady.
A Barbarian's eyes briefly cloud over as his body is painfully ripped apart from within.
Sev snaps into visibility.

< 1231h/1231H 150v/150V Pos: standing >
Shag starts casting an offensive spell.

< 1231h/1231H 150v/150V Pos: standing >
The insects of the area seem to be called away to the southeast...

< 1231h/1231H 150v/150V Pos: standing >
Mysha starts casting an offensive spell.

< 1231h/1231H 150v/150V Pos: standing >
Teru starts casting an offensive spell.
 
 ..P**  
 ..@**  
 ^..**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Barbarian (large) Durian Addicts crouches in mid-air here, fighting Teru.
An elite elven guard crouches in mid-air here, fighting Nil.
Shag (Duergar)(medium) stands in mid-air here. (casting) 
Nil (Drow Elf)(medium) stands in mid-air here, fighting an elite elven guard. (casting) 
Valm stands here conjuring up a force. (minion) 
Teru (Drow Elf)(medium) stands in mid-air here. (casting) 
*Niep (Kobold)(small) stands in mid-air here.
Nazz (Troll)(large) stands in mid-air here, fighting a Barbarian.
Kenon (Drow Elf)(medium) stands in mid-air here, fighting a Barbarian.
Sev (Drider)(large) stands in mid-air here.
*Liels (Drow Elf)(medium) stands in mid-air here.
Mysha (Drow Elf)(medium) stands in mid-air here. (casting) 
Om (Drow Elf)(medium) stands in mid-air here. (casting) 

< 1231h/1231H 150v/150V Pos: standing >
Nil's spell flows around an elite elven guard, leaving him unharmed!
Sev starts casting an offensive spell.

< 1231h/1231H 150v/150V Pos: standing >
Mysha completes his spell...
Mysha utters the words 'abrauztg gpahhzfuio uqzbarr'
Mysha points at a Barbarian.
Mysha's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
Shag completes his spell...
Shag utters the words 'paffue xurhuio'
A Barbarian begins to dry and wilt.

< 1231h/1231H 150v/150V Pos: standing >
Teru plays a song to lift his spirit off the ground.
Niep snaps into visibility.
Niep completes his spell...
Niep utters the words 'buoblg qfjgpuio paie'
A Barbarian is encircled by a huge fist sent by Niep, which begins to crush his body.

< 1231h/1231H 150v/150V Pos: standing >
Sev snaps into visibility.
A Barbarian's eyes briefly cloud over as his body is painfully ripped apart from within.
Ulmar enters from the east.

< 1231h/1231H 150v/150V Pos: standing >
Kenon's slash grazes a Barbarian.
Kenon's pierce grazes a Barbarian.
Kenon misses a Barbarian.
Kenon's crude slash grazes a Barbarian.
Kenon's weak slash grazes a Barbarian.

< 1231h/1231H 150v/150V Pos: standing >
Sev completes her spell...
Sev utters the words 'paffue xurhuio'
A Barbarian begins to dry and wilt.

< 1231h/1231H 150v/150V Pos: standing >
Valm, the wemic conjurer says 'I must assist my master!'
Niep starts casting an offensive spell.
Shag starts casting an offensive spell.

< 1231h/1231H 150v/150V Pos: standing >
Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's fist beats the life out of a Barbarian, blood pours from his body!

< 1231h/1231H 150v/150V Pos: standing >
Sev snaps into visibility.
An elite elven guard rises to his feet.
Nil easily dodges an elite elven guard's feeble leg sweep.

< 1231h/1231H 150v/150V Pos: standing >
You start chanting...
A Barbarian rises to his feet.
Nazz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1231h/1231H 150v/150V Pos: standing >
An elite elven guard's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1231h/1231H 150v/150V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm Ulmar!
A sea of arachnids and insects consume and overwhelm an elite elven guard!
A sea of arachnids and insects consume and overwhelm Shag!
A sea of arachnids and insects consume and overwhelm Nil!
A sea of arachnids and insects consume and overwhelm Valm, the wemic conjurer!
Nazz snaps into visibility.
A sea of arachnids and insects consume and overwhelm Nazz!
Kenon snaps into visibility.
A sea of arachnids and insects consume and overwhelm Kenon!
A sea of arachnids and insects consume and overwhelm Om!
Niep completes his spell...
Niep utters the words 'buoblg qfjgpuio paie'
A Barbarian's head explodes from the pressure of a huge fist sent by Niep, and bits of him ooze between its fingers.
A Barbarian's fanged crystal gauntlets was completely destroyed by the massive blow!
A Barbarian's cracked obsidian moccasins from Du'Maathe Castle was completely destroyed by the massive blow!
A Barbarian's diamond eyepiece was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.