The death of [48 Psycheporter] Nil Allah (Drow Elf)

in Slave Holding Cage

from the perspective of [52 Crusader] Obe Durian Addicts (Revenant)

<floating about head>a bright green ioun stone[209h 46m 29s]
<worn as a badge>    a war banner of Khoralator (magic)
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[209h 39m 53s]
<worn on eyes>       an eyepatch of despair [superior] (magic) [58%]             
<worn in ear>        a dangling whitestone earring (magic)
<worn in ear>        a flaming earring [superior]
<worn on face>       a mask of dragonscale (magic)
<worn around neck>   a slaadi necklace of Chaos (glowing) [47%]             
<worn around neck>   a rusty steel necklace of the Illithid [superior] made by Azar
<worn on body>       a shimmering suit of golden platemail (magic)
<worn about body>    a tight green cloak (illuminating)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a mystical serpent runed quiver (magic) [53%]             
<worn about waist>   a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>a diamondine axe covered in blood (magic)
<worn on arms>       razorsharp sleeves of white-dragon scalemail [87%]             
<worn around wrist>  a burnished couatl-hide bracer (magic) [84%]             
<worn around wrist>  a steel wire (magic) (glowing)
<worn on hands>      the gauntlets of Torm's Justice of damage (magic) (glowing) (humming) (illuminating)
<worn on finger>     a glowing faerie ring [63%]             
<worn on finger>     a mithril ring embossed with obsidian shards [88%]             
<wielding twohanded> a glowing steel battle axe from Ice Tower of molten rocks (magic)
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[228h 51m 59s]
<worn on feet>       the boots of inertia (magic) (glowing)[228h 51m 59s]

A human slave who is not far off to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1025h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A human slave who is not far off to your west.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.

< 1025h/969H 140v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A drunken regal man who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1025h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A human slave who is not far off to your west.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1025h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A human slave who is not far off to your west.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A drunken regal man who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1025h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.

< 1025h/969H 140v/140V Pos: standing >
On the Slave Platform of Bloodstone
Obvious exits: -N# -S# -W
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A strong and stout looking miner is standing here.

< 1025h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A human slave who is not far off to your west.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1025h/969H 140v/140V Pos: standing >
On the Slave Platform of Bloodstone
Obvious exits: -N# -S# -W
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A strong and stout looking miner is standing here.

< 1025h/969H 140v/140V Pos: standing >

< 1025h/969H 140v/140V Pos: standing >
You are now guarding Lurt!

< 1025h/969H 140v/140V Pos: standing >
The iron is closed.
To the south is a gate made of iron.
The closed iron blocks your farsight.

< 1024h/969H 140v/140V Pos: standing >
Laz screws his eyes in concentration, and decides that the door to the south is in his way!
Laz charges it, fully intent on nuking it for good!
Laz charges the door to the south at full swing, yet bounces back, door intact, body hurting.
Laz snaps into visibility.

< 1024h/969H 140v/140V Pos: standing >
The iron is closed.
To the south is a gate made of iron.
The closed iron blocks your farsight.

< 1024h/969H 140v/140V Pos: standing >
The sun starts to set in the south.

< 1024h/969H 140v/140V Pos: standing >
On the Slave Platform of Bloodstone
Obvious exits: -N# -S# -W
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A strong and stout looking miner is standing here.

< 1024h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1024h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A drunken regal man who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1024h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1024h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1024h/969H 140v/140V Pos: standing >
You quickly scan the area.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.

< 1024h/969H 140v/140V Pos: standing >
You quickly scan the area.
A slave driver who is close by to your west.
A drunken regal man who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A young slave who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1024h/969H 140v/140V Pos: standing >
Laz leaves west.
Nib leaves west.
You follow Laz.

On the Wooden Slave Platform
Obvious exits: -E -W
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A slave driver is standing here, taking offers on his slaves.(Red Aura)

< 1024h/969H 139v/140V Pos: standing >
You quickly scan the area.
A Bloodstone miner who is close by to your east.
A drunken regal man who is not far off to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.
The quartermaster who is a brief walk away to your west.

< 1024h/969H 139v/140V Pos: standing >
You quickly scan the area.
A Bloodstone miner who is close by to your east.
A drunken regal man who is not far off to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.
The quartermaster who is a brief walk away to your west.

< 1024h/969H 139v/140V Pos: standing >
You quickly scan the area.
A drunken regal man who is not far off to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.
The quartermaster who is a brief walk away to your west.

< 1024h/969H 139v/140V Pos: standing >
Laz leaves west.
Nib leaves west.
You follow Laz.

On the Wooden Slave Platform
Obvious exits: -N -E -S -W
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
You quickly scan the area.
A human slave who is close by to your north.
The bartender who is close by to your north.
A slave driver who is close by to your east.
A Bloodstone miner who is not far off to your east.
A guard of the platform who is close by to your south.
Beolar who is close by to your south.
A drunken regal man who is close by to your west.
The slave auctioneer who is close by to your west.
A young slave who is not far off to your west.
The quartermaster who is not far off to your west.

< 1024h/969H 138v/140V Pos: standing >
Laz leaves east.
Nib leaves east.
You follow Laz.

On the Wooden Slave Platform
Obvious exits: -E -W
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A slave driver is standing here, taking offers on his slaves.(Red Aura)
You quickly scan the area.
A Bloodstone miner who is close by to your east.
A drunken regal man who is not far off to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.

< 1024h/969H 138v/140V Pos: standing >
You quickly scan the area.
A Bloodstone miner who is close by to your east.
A human slave who is close by to your west.
A drunken regal man who is not far off to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.
The quartermaster who is a brief walk away to your west.

< 1024h/969H 138v/140V Pos: standing >
Laz looks at a slave driver.

< 1024h/969H 139v/140V Pos: standing >
You quickly scan the area.
A Bloodstone miner who is close by to your east.
A human slave who is close by to your west.
A drunken regal man who is not far off to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.
The quartermaster who is a brief walk away to your west.

< 1024h/969H 139v/140V Pos: standing >
Laz's pierce strikes a slave driver hard.

< 1023h/969H 140v/140V Pos: standing >
A slave driver's whip grazes Laz.
A slave driver misses Laz.
Laz is knocked to the ground by a slave driver's mighty bash!

< 1023h/969H 140v/140V Pos: standing >
Nib assists Laz heroically.
Nib snaps into visibility.
Nib's fine punch strikes a slave driver.

< 1023h/969H 140v/140V Pos: standing >
A slave driver misses Laz.
A slave driver misses Laz.
Laz snaps into visibility.

< 1023h/969H 140v/140V Pos: standing >
Laz's impressive slash strikes a slave driver very hard.
Laz's pierce strikes a slave driver very hard.

< 1023h/969H 140v/140V Pos: standing >
Nib's punch seriously wounds a slave driver.
Nib's fine punch strikes a slave driver very hard.
Nib's fine punch strikes a slave driver very hard.
Nib's fine punch seriously wounds a slave driver.
A slave driver dodges Nib's attack.
Nib's fine punch seriously wounds a slave driver.
Nib's impressive punch grievously wounds a slave driver.
Nib punches a slave driver in the throat, he chokes, gasps and dies.
A slave driver is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a slave driver.
That person is not fighting anyone.

< 1023h/969H 140v/140V Pos: standing >
Lurt gets some stuff from the corpse of a slave driver.

< 1023h/969H 140v/140V Pos: standing >
Lurt puts a small pile of coins into a bottomless bag of the shield dwarves.

< 1023h/969H 140v/140V Pos: standing >
On the Wooden Slave Platform
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a slave driver is lying here.
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Laz (Barbarian)(large) sits in mid-air here.(Gold Aura)

< 1023h/969H 140v/140V Pos: standing >
Laz clambers to his feet.

< 1023h/969H 140v/140V Pos: standing >

< 1023h/969H 140v/140V Pos: standing >
You quickly scan the area.
A Bloodstone miner who is close by to your east.
A human slave who is close by to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.
The quartermaster who is a brief walk away to your west.

< 1023h/969H 140v/140V Pos: standing >
Lurt puts some stuff into a bottomless bag of the shield dwarves.

< 1023h/969H 140v/140V Pos: standing >
You feel detached from your weapon.
The spiritual aura about your body fades.
Your glowing sanctuary fades.
Nib grins wickedly.

< 1023h/969H 140v/140V Pos: standing >
You quickly scan the area.
A Bloodstone miner who is close by to your east.
A human slave who is close by to your west.
The slave auctioneer who is not far off to your west.
A young slave who is a brief walk away to your west.
The quartermaster who is a brief walk away to your west.

< 1023h/969H 140v/140V Pos: standing >
Nib starts to chant in a deep voice.

< 1022h/969H 140v/140V Pos: standing >
Laz's skin seems to turn to stone.

< 1022h/969H 140v/140V Pos: standing >

< 1022h/969H 140v/140V Pos: standing >
You start chanting...

< 1022h/969H 140v/140V Pos: standing >

< 1022h/969H 140v/140V Pos: standing >
Casting: sanctuary *

< 1022h/969H 140v/140V Pos: standing >
Casting: sanctuary 

< 1022h/969H 140v/140V Pos: standing >
You complete your spell...
You are encased in a solid white aura!

< 1022h/969H 140v/140V Pos: standing >
You start chanting...

< 1022h/969H 140v/140V Pos: standing >
Autosaving...

< 1022h/969H 140v/140V Pos: standing >
Casting: divine blessing ******

< 1022h/969H 140v/140V Pos: standing >
Casting: divine blessing *****

< 1022h/969H 140v/140V Pos: standing >
Casting: divine blessing ****

< 1022h/969H 140v/140V Pos: standing >
Casting: divine blessing ***

< 1022h/969H 140v/140V Pos: standing >
Casting: divine blessing **

< 1022h/969H 140v/140V Pos: standing >
Casting: divine blessing *

< 1022h/969H 140v/140V Pos: standing >
Lurt gets an iron cage key from his bottomless bag of the shield dwarves.

< 1022h/969H 140v/140V Pos: standing >

< 1022h/969H 140v/140V Pos: standing >
You complete your spell...
You thrust your weapon skywards, and infuse it with your virtue and might!

< 1021h/969H 140v/140V Pos: standing >
You start chanting...

< 1021h/969H 140v/140V Pos: standing >
Casting: soulshield 

< 1021h/969H 140v/140V Pos: standing >
You complete your spell...
A holy aura forms around you!

< 1021h/969H 140v/140V Pos: standing >
You start chanting...

< 1021h/969H 140v/140V Pos: standing >
Lurt gives an iron cage key to Laz.

< 1021h/969H 140v/140V Pos: standing >
Casting: holy sacrifice *

< 1021h/969H 140v/140V Pos: standing >
Casting: holy sacrifice 

< 1021h/969H 140v/140V Pos: standing >
You complete your spell...
You feel as if your pain might do some good!

< 1021h/969H 140v/140V Pos: standing >
You nod.

< 1021h/969H 140v/140V Pos: standing >
On the Wooden Slave Platform
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a slave driver is lying here.
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 1021h/969H 140v/140V Pos: standing >

< 1020h/969H 140v/140V Pos: standing >
Laz leaves east.
Nib leaves east.
You follow Laz.

On the Slave Platform of Bloodstone
Obvious exits: -N# -S# -W
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
A strong and stout looking miner is standing here.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
Laz unlocks the steel.
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
A slave driver who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
A slave driver who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
A slave driver who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
A guard of the platform who is not far off to your west.
A human slave who is not far off to your west.
A young slave who is a brief walk away to your west.
The slave auctioneer who is a brief walk away to your west.
The quartermaster who is rather far off to your west.

< 1020h/969H 139v/140V Pos: standing >
Laz opens the steel.

< 1020h/969H 139v/140V Pos: standing >
Laz leaves north.
Nib leaves north.
You follow Laz.

Slave Holding Cage
Obvious exits: -S
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Laz (Barbarian)(large) stands in mid-air here.(Gold Aura)
*A Drow Elf (medium) Caliph of Allah stands in mid-air here. (casting) (Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Troll (large) Caliph of Allah stands in mid-air here.(Red Aura)
A young slave is standing here with a barrel upon his shoulders.
A crippled looking slave sits quietly on the ground here.
A maimed slave is standing here, trying to blend into the background.
An ailing slave stands here, hunched over and wincing in pain.
You quickly scan the area.
A Bloodstone miner who is close by to your south.

< 1020h/969H 138v/140V Pos: standing >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
You quickly scan the area.
A Bloodstone miner who is close by to your south.

< 1020h/969H 138v/140V Pos: standing >
Laz closes the gate.
You quickly scan the area.
You see nothing.

< 1020h/969H 138v/140V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'qaffaguzz bragh'
Lurt points at a Drow Elf.
A Drow Elf snaps into visibility.
A Drow Elf screams in utter agony as Lurt's corrosive blast slams into his body!
Lurt's blast of corrosive matter begins to eat through a Drow Elf's armor!
Lurt dodges a Drow Elf's attack.
Lurt dodges a Drow Elf's attack.
Nib suddenly attacks a Drow Elf!
Nib snaps into visibility.
Nib misses a Drow Elf.

< 1020h/969H 139v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 1020h/969H 140v/140V Pos: standing >
Laz locks the gate.

< 1020h/969H 140v/140V Pos: standing >
Divine power encases you as you turn to battle evil.
[Damage:  1 ] Your bash knocks a Drow Elf to the ground!
You dive at a Drow Elf skewering him with your glowing steel battle axe from Ice Tower of molten rocks.
[Damage: 57 ] 
< 1020h/969H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1116h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.

< 1116h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Laz suddenly attacks a Drow Elf!
Laz snaps into visibility.
Laz's impressive slash strikes a Drow Elf hard.

< 1116h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 [Damage:  8 ] -=[Your impressive slash strikes a Drow Elf.]=-
[Damage:  9 ] -=[Your impressive slash strikes a Drow Elf.]=-

< 1116h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Nib misses a Drow Elf.
Nib's fine punch strikes a Drow Elf.
Nib's punch strikes a Drow Elf.
The aura of displacement around a Drow Elf absorbs most of the assault!
Nib's feeble punch grazes a Drow Elf.
Nib's impressive punch strikes a Drow Elf very hard.

< 1116h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Lurt dodges a Drow Elf's attack.
Lurt snaps into visibility.

< 1116h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Lurt starts casting an offensive spell.
Lurt snaps into visibility.
Nib begins moving into position for a combination...

< 1115h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A Troll screws his eyes in concentration, and decides that the door to the south is in his way!
A Troll charges it, fully intent on nuking it for good!
A Troll charges the door to the south at full swing, yet bounces back, door intact, body hurting.

< 1115h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Lurt snaps into visibility.

< 1115h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.

< 1115h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1115h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Nib snaps into visibility.
Nib's fine punch strikes a Drow Elf very hard.
Nib misses a Drow Elf.
Nib's fine punch strikes a Drow Elf very hard.
Nib's fine punch seriously wounds a Drow Elf.
Nib's fine punch seriously wounds a Drow Elf.

< 1115h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 The aura of displacement around a Drow Elf absorbs most of the assault!
[Damage:  1 ] -=[Your weak slash wounds a Drow Elf.]=-
[Damage:  8 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-

< 1115h/1065H 140v/140V Pos: standing >
< T: Lurt TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 Lurt snaps into visibility.
Laz's impressive slash grievously wounds a Drow Elf.
A Drow Elf is stunned!
Laz neatly performs a coup de grace and beheads a Drow Elf.
A Drow Elf's huge bone-spiked dematite war shield was completely destroyed by the massive blow!
A Drow Elf's mysterious hooded white robe emitting black smoke was completely destroyed by the massive blow!
A Drow Elf's collar of firestones was completely destroyed by the massive blow!
A Drow Elf's glowing jade earring was completely destroyed by the massive blow!
A Drow Elf's glowing jade earring was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.