The death of [23 Shaman] Oscar (Centaur)

in A Deep Lake Formed at the Center of an Ancient Crater

from the perspective of [43 Controller] Ishta Allah (Kobold)

<worn as a badge>    a dark shadowy circle
<worn on head>       a bloody scalp
<worn on eyes>       a butterfly mask (glowing)
<worn on face>       a mask of beastkind
<worn on body>       the ultrathin robes of probability (glowing)
<worn about body>    a frozen stone bodycloak from Abandoned Elven Homestead.
<worn on back>       a large leather backpack
<worn about waist>   a belt of desert sands
<worn on arms>       sleeves smeared with blood
<held as shield>     a superior limestone heater shield from Faerie Realm
<worn on hands>      some legendary obsidian gloves [64%]             
<worn on finger>     a ring of sand blasting
<worn on finger>     a silver ring embossed with a cresent moon [superior]
<primary weapon>     a quarterstaff [superior]
<worn on legs>       leggings carved from minotaur bones
<worn on feet>       some misshaped flesh boots

A wandering bard enters from the west.

< 452h/452H 126v/130V Pos: standing >
 
 MM*+^  
 M*@+^  
  ^M+.  
A Tranquil Forest
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 128v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 452h/452H 128v/130V Pos: standing >
 
 .MM+^  
 MM@+^  
 M*M+^  
A Tranquil Forest
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 126v/130V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.
 
   .....+^^^.^    
  .^...M+..^^^^   
 ...^^.M+^M.M.^^  
 ..^^.MM+^.^...M  
 .^..MM*@^....^^  
 ^..MM**+^^.M.^.  
 .MMM ^^+..M.^..  
  .^^ M^+.MM.^.   
   ^...^M.M.^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the west.
A wandering bard enters from the west.

< 452h/452H 124v/130V Pos: standing >
 
   .....+..^^^    
  ^.....+^^^.^^   
 M.^...M+..^^^^M  
 ...^^.M+^M.M.^^  
 ..^^.MM@^.^...M  
 .^..MM*M^....^^  
 ^..MM**+^^.M.^.  
  MMM ^^+..M.^.   
   ^^ M^+.MM.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 124v/130V Pos: standing >
 
   ..^.^+^^...    
  ......+..^^^.   
 .^.....+^^^.^^^  
 M.^...M+..^^^^M  
 ...^^.M@^M.M.^^  
 ..^^.MMM^.^...M  
 .^..MM*+^....^^  
  ..MM**+^^.M.^   
   MM ^^+..M.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 124v/130V Pos: standing >
 
   ..^^^+.^.^^    
  ^..^.^+^^...M   
 .......+..^^^.M  
 .^.....+^^^.^^^  
 M.^...M@..^^^^M  
 ...^^.MM^M.M.^^  
 ..^^.MM+^.^...M  
  ^..MM*+^....^   
   .MM**+^^.M.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 125v/130V Pos: standing >
 
   .^^.^+^^.^^    
  ...^^^+.^.^^.   
  ^..^.^+^^...M^  
 .......+..^^^.M  
 .^.....@^^^.^^^  
 M.^...MM..^^^^M  
 ...^^.M+^M.M.^^  
  .^^.MM+^.^...   
   ..MM*+^....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 126v/130V Pos: standing >
 
   ^.^^.^+^^.^    
  ....^^^+.^.^^   
 M ^..^.^+^^...M  
 M.......+..^^^.  
  .^....@M^^^.^^  
  M.^...M+..^^^^  
  ...^^.M+^M.M.^  
  ..^^.MM+^.^..   
   ^..MM*+^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 126v/130V Pos: standing >
 
   ^^.^^.^+^^.    
   ....^^^+.^.^   
  M ^..^.^+^^...  
  M.......+..^^^  
   .^...@M+^^^.^  
   M.^...M+..^^^  
   ...^^.M+^M.M.  
  ...^^.MM+^.^.   
   .^..MM*+^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 125v/130V Pos: standing >
 
    ^^.^^.^+^^    
    ....^^^+.^.   
   M ^..^.^+^^..  
   M.......+..^^  
    .^..@M.+^^^.  
    M.^...M+..^^  
    ...^^.M+^M.M  
  ^...^^.MM+^.^   
   ..^..MM*+^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 124v/130V Pos: standing >
 
     ^^.^^.^+^    
     ....^^^+.^   
 M  M ^..^.^+^^.  
    M.......+..^  
     .^.@M..+^^^  
     M.^...M+..^  
     ...^^.M+^M.  
   ^...^^.MM+^.   
   ...^..MM*+^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 124v/130V Pos: standing >
 
   MM^.^..^^+^    
     ^^.^^.^+^^   
     ....^^^+.^.  
 M  M ^..^.^+^^.  
    M...@...+..^  
     .^.M...+^^^  
     M.^...M+..^  
     ...^^.M+^M   
   ^...^^.MM+^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 123v/130V Pos: standing >
 
   M^..^^^^^++    
   MM^.^..^^+^^   
     ^^.^^.^+^^.  
     ....^^^+.^.  
 M  M ^.@^.^+^^.  
    M...M...+..^  
     .^.....+^^^  
     M.^...M+..   
     ...^^.M+^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 122v/130V Pos: standing >
 
   M^^^.^^^^^M    
  MM^..^^^^^+++   
   MM^.^..^^+^^^  
     ^^.^^.^+^^.  
     ...@^^^+.^.  
 M  M ^.M^.^+^^.  
    M.......+..^  
     .^.....+^^   
     M.^...M+.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 121v/130V Pos: standing >
 
   ^.^^^^MMMMM    
  MM^^^.^^^^^MM   
  MM^..^^^^^+++^  
   MM^.^..^^+^^^  
     ^^.@^.^+^^.  
     ...M^^^+.^.  
 M  M ^..^.^+^^.  
    M.......+..   
     .^.....+^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 120v/130V Pos: standing >
 
   ^.^^^MMMMMM    
  ^^.^^^^MMMMMM   
 MMM^^^.^^^^^MMM  
  MM^..^^^^^+++^  
   MM^.^@.^^+^^^  
     ^^.M^.^+^^.  
     ....^^^+.^.  
    M ^..^.^+^^   
    M.......+.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 121v/130V Pos: standing >
 
   ^^.^^^MMMMM    
  ^^^.^^^^MMMMM   
 MMMM^^^.^^^^^MM  
   MM^..^^^^^+++  
    MM^.@M.^^+^^  
 P    ^^.^^.^+^^  
 M    ....^^^+.^  
  M  M ^..^.^+^   
     M.......+    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 120v/130V Pos: standing >
 
   ^^^.^^^MMMM    
  ^^^^.^^^^MMMM   
 MMMMM^^^.^^^^^M  
    MM^..^^^^^++  
     MM^@M..^^+^  
  P    ^^.^^.^+^  
  M    ....^^^+.  
  MM  M ^..^.^+   
      M.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 119v/130V Pos: standing >
 
   ^.^^^^MMMMM    
  .^^^.^^^MMMMM   
 ^^^^^.^^^^MMMMM  
 MMMMM^^^.^^^^^M  
    MM^.@^^^^^++  
     MM^M^..^^+^  
  P    ^^.^^.^+^  
  M    ....^^^+   
   M  M ^..^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 119v/130V Pos: standing >
 
   .^^^MMMMMMM    
  .^.^^^^MMMMMM   
 ^.^^^.^^^MMMMMM  
 ^^^^^.^^^^MMMMM  
 MMMMM^^@.^^^^^M  
    MM^.M^^^^^++  
     MM^.^..^^+^  
  P    ^^.^^.^+   
       ....^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the south.
A wandering bard enters from the south.

< 452h/452H 119v/130V Pos: standing >
 
   ^.^^^^MMMMM    
  .^^^.^^^MMMMM   
 ^^^^^.^^^^MMMMM  
 MMMMM^^M.^^^^^M  
    MM^.@^^^^^++  
     MM^.^..^^+^  
  P    ^^.^^.^+^  
  M    ....^^^+   
   M  M ^..^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 452h/452H 120v/130V Pos: standing >
 
   ^^^.^^^MMMM    
  ^^^^.^^^^MMMM   
 MMMMM^^^.^^^^^M  
    MM^.M^^^^^++  
     MM^@^..^^+^  
  P    ^^.^^.^+^  
  M    ....^^^+.  
  MM  M ^..^.^+   
      M.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 452h/452H 119v/130V Pos: standing >
 
   ^^^.^^^^MMM    
  MMMM^^^.^^^^^   
    MM^..^^^^^++  
     MM^M^..^^+^  
  P    ^@.^^.^+^  
  M    ....^^^+.  
 MMM  M ^..^.^+^  
      M.......+   
       .^.....    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the north.
A wandering bard enters from the north.

< 452h/452H 118v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 452h/452H 119v/130V Pos: standing >
You quickly scan the area.
A Centaur who is almost out of sight to your west.

< 452h/452H 123v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 452h/452H 124v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 452h/452H 125v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 452h/452H 127v/130V Pos: standing >
A wandering bard plays a song to lift his spirit off the ground.

< 452h/452H 130v/130V Pos: standing >
 
   ^^^^.^^^^MM    
  MMMMM^^^.^^^^   
     MM^..^^^^^+  
 M    MM^.^..^^+  
   P    @M.^^.^+  
   M    ....^^^+  
  MMM  M ^..^.^+  
       M.......   
        .^....    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 128v/130V Pos: standing >
 
   ^^^^^.^^^^M    
  ^MMMMM^^^.^^^   
 .    MM^..^^^^^  
  M    MM^.^..^^  
    P   @M^.^^.^  
    M    ....^^^  
   MMM  M ^..^.^  
        M......   
         .^...    
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 126v/130V Pos: standing >
 
   ^^^^^^.^^^^    
  .^MMMMM^^^.^^   
 ..    MM^..^^^^  
 ^ M    MM^.^..^  
     P  @M^^.^^.  
 M   M    ....^^  
    MMM  M ^..^.  
         M.....   
          .^..    
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 127v/130V Pos: standing >
 
   .^^^^^^.^^^    
  ^.^MMMMM^^^.^   
 ...    MM^..^^^  
 .^ M    MM^.^..  
 .    P @M ^^.^^  
  M   M    ....^  
     MMM  M ^..^  
          M....   
           .^.    
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 128v/130V Pos: standing >
 
   ..^^^^^^.^^    
  .^.^MMMMM^^^.   
 ^...    MM^..^^  
 ^.^ M    MM^.^.  
 ..    P@M  ^^.^  
 . M   M    ....  
 M    MMM  M ^..  
           M...   
            .^    
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 126v/130V Pos: standing >
 
   ^..^^^^^^.^    
  ^.^.^MMMMM^^^   
 .^...    MM^..^  
 ^^.^ M    MM^.^  
 ^..    @M   ^^.  
 ^. M   M    ...  
 ^M    MMM  M ^.  
  M         M..   
             .    
A Deep Lake Formed at the Center of an Ancient Crater
Obvious exits: -N -E -S -W
A Centaur (large) stands, floating here.(Gold Aura)
A duergar cleric enters from the east.
A wandering bard enters from the east.

< 452h/452H 124v/130V Pos: standing >
You start chanting...
You snap into visibility.

< 452h/452H 126v/130V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 34 ] A Centaur's snakeskin gloves was corroded by acid.
A Centaur misses you.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
 
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
 You start chanting...

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
 A wandering bard plays a song to lift his spirit off the ground.
A Centaur flies through the air, free as a bird!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: few scratches >
 You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 38 ] 
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 A Centaur dodges your futile attack.
You miss a Centaur.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You start chanting...

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 Casting: acidimmolate *
A duergar cleric suddenly attacks a Centaur!
A duergar cleric snaps into visibility.
A duergar cleric misses a Centaur.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 A Centaur misses you.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 24 ] 
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You start chanting...

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 43 ] 
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You start chanting...

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A duergar cleric's punch strikes a Centaur.
A duergar cleric's fine punch strikes a Centaur.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!
A Centaur's lily pads was corroded by acid.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You dodge a Centaur's vicious attack.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A wandering bard plays a song to lift his spirit off the ground.
[Damage:  1 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You complete your spell...
Your bubbling spray of goo strikes a Centaur full on!
[Damage: 27 ] 
< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 [Damage: 15 ] Green slime eats away at a Centaur's skin!
A Centaur's soft leather belt was corroded by acid.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
[Damage: 53 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 [Damage: 14 ] Green slime eats away at a Centaur's skin!
A Centaur's dark shadowy circle [superior] was corroded by acid.
A duergar cleric misses a Centaur.
A duergar cleric's fine punch strikes a Centaur hard.
A Centaur's static gold hood from Newhaven was damaged from the massive blow!
You miss a Centaur.
You miss a Centaur.
You start chanting...

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 You dodge a Centaur's vicious attack.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!
You complete your spell...
[Damage: 81 ] You throw a fireball at a Centaur and have the satisfaction of seeing him enveloped in flames.

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  awful >
 [Damage:  1 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  awful >
 [Damage:  9 ] Green slime eats away at a Centaur's skin!

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  awful >
 You start chanting...

< 452h/452H 130v/130V Pos: standing >
< T: Ishta TP: sta TC:excellent E: A Centaur sta EP:  awful >
 [Damage: 15 ] Green slime eats away at a Centaur's skin!
A Centaur is stunned!
Casting: fireball 

< 452h/452H 130v/130V Pos: standing >
<[Damage: 11 ] A Centaur melts into a pile of GOO ... he is no more!
A Centaur's magical stone torque melted corroded by the acid.
A Centaur's mask of beastkind melted corroded by the acid.
A Centaur is dead! R.I.P.
You receive your share of experience.