The death of [31 Dark Knight] Kreep Allah (Goblin)

in East End of the Central Canal

from the perspective of [50 Bounty Hunter] Laz Durian Addicts (Revenant)

<worn as a badge>    a badge of the Vistani (illuminating) [31%]             
<worn on head>       the icecrown of the frost revenants (glowing)[218h 32m 55s]
<worn on eyes>       the eyes of undead fire (glowing) [86%]             
<worn in ear>        an armageddon crystal [79%]             
<worn in ear>        an earring of congealed blood
<worn on face>       a soldier's limestone mask from Newhaven (illuminating) [81%]             
<worn around neck>   an amulet of creation (humming) [83%]             
<worn around neck>   a scarf of enhanced stealth of endurance [58%]             
<worn on body>       the platemail of the DragonLord[218h 32m 55s]
<worn about body>    the cloak of the stalker (invis)[203h 3m 48s]
<worn as quiver>     a faded dragonscale quiver [57%]             
<worn about waist>   a black leather belt with a crimson coral buckle [74%]             
<worn on belt buckle>a longsword named 'the Answerer' [superior] (glowing) [65%]             
<attached to belt>   a glowing azure potion (glowing) [65%]             
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  a bracelet of purple mist of endurance
<worn around wrist>  a whitestone bracer [superior] [84%]             
<worn on hands>      the gauntlets of the lifestealer (glowing) [64%]             
<worn on finger>     a tarnished bronze ring of damage (glowing) [71%]             
<worn on finger>     a polished dragonbone ring
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[218h 32m 55s]
<secondary weapon>   a mithril dagger
<worn on legs>       a pair of blued steel greaves [79%]             
<worn on feet>       some magical dragonscale boots

A rain of earth and stone crushes a Troll.
Zn causes an EARTHQUAKE!
Cerif staggers slightly but manages to keep his balance.
A Duergar staggers and almost falls!
Meth staggers slightly but manages to keep his balance.
A Drider staggers and almost falls!
A Kobold staggers and almost falls!
A Goblin staggers and almost falls!
Nom staggers slightly but manages to keep his balance.
Srot staggers slightly but manages to keep his balance.
Pojo staggers slightly but manages to keep his balance.
Erak staggers slightly but manages to keep his balance.
Lurt staggers slightly but manages to keep his balance.
Pok staggers and falls to his knees!
Erak starts casting an offensive spell.

< 950h/950H 140v/140V Pos: kneeling >
A Kobold attempts to flee.
A Kobold sneaks south.

< 950h/950H 140v/140V Pos: kneeling >
You faintly hear A Troll groupsay the words 'rup'.

< 950h/950H 140v/140V Pos: kneeling >
Zn parries a Troll's lunge at him.
A Troll misses Zn.

< 950h/950H 140v/140V Pos: kneeling >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 950h/950H 140v/140V Pos: kneeling >
Erak completes his spell...
Erak utters the word 'qlqraiz'
The gail force of Erak's spell sends a Goblin flying through the room!
A Goblin is stunned!
Erak's cyclone tears at a Goblin, pounding and rending flesh!
Erak's crushing blow frees a Goblin from a magic which held him motionless.
A dark shroud encases a Goblin as he charges into battle.
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Goblin.
A Goblin's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.

< 950h/950H 140v/140V Pos: kneeling >
Meth starts casting an offensive spell.
Meth snaps into visibility.

< 950h/950H 140v/140V Pos: kneeling >
A Goblin suddenly clutches their head, as if trying to shrug off some unknown malady.
A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.
Meth completes his spell...
Meth utters the words 'parl xafe'
Meth sends a Duergar reeling with a holy word.
Meth sends a Drider reeling with a holy word.
A Goblin hears Meth's word of power, and nothing more.
A Goblin's suit of ancient dwarven plate shattered into a million pieces by the divine fury!
A Goblin's necklace of old bones shattered into a million pieces by the divine fury!
A Goblin is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Goblin.
A Goblin stops following a Troll.
Meth sends a Troll reeling with a holy word.

< 950h/950H 140v/140V Pos: kneeling >
Meth snaps into visibility.
Green slime eats away at Meth's skin!
Meth dodges a Duergar's attack.
Meth dodges a Duergar's attack.
Meth blocks a Duergar's lunge at him.
Meth snaps into visibility.

< 950h/950H 140v/140V Pos: kneeling >
Pok rises to his feet.
Maybe you should get up off your knees first?

< 950h/950H 140v/140V Pos: kneeling >
A Drider starts casting a spell.
Your group consists of (11/30):
( Head)   950/950   hit,  140/140  move Laz
(Front)   681/691   hit,  240/240  move Lurt
(Front)  1794/1794  hit,  229/229  move Zn
(Front)   742/742   hit,  268/268  move Cerif
(Front)   907/957   hit,  237/237  move Meth
(Front)   586/588   hit,  184/184  move Nom
(Front)   630/630   hit,  206/206  move Erak
(Front)  1017/926   hit,  126/126  move Obe
(Front)   922/740   hit,  129/129  move Srot
(Front)   588/588   hit,  188/188  move Pojo
(Front)   473/473   hit,  126/126  move Pok
Srot gets a rugged adventurers satchel from the corpse of Strautz.
Srot gets badge of the Darvanu from the corpse of Strautz.
Srot gets a golden, shattered skull earring from the corpse of Strautz.
Srot gets a wormskin mask from the corpse of Strautz.
Srot gets a troll-skin eyepatch from the corpse of Strautz.
Srot gets a bloody bastard sword from the corpse of Strautz.
Srot gets a bunch of stuff from the corpse of Strautz.

< 950h/950H 140v/140V Pos: kneeling >
You rise to your feet.

< 950h/950H 140v/140V Pos: standing >
It appears to be the corpse of Strautz.
some enchanted mithril leggings
an angelic granite quiver
a frozen marble belt
some icy silver gauntlets
some brutal clay moccasins
an icy clay hat
a burnt glass pendant
a magical hide band
a band of human flesh [superior]
a small leather backpack

< 950h/950H 140v/140V Pos: standing >
A Troll clambers to her feet.
the corpse of Strautz does not contain the coins.

< 950h/950H 140v/140V Pos: standing >
A Drider completes his spell...
A Drider utters the word 'hzrzsafh'
Zn's impressive bludgeon strikes a Troll.
Zn's bludgeon strikes a Troll.
Zn's bludgeon strikes a Troll hard.
Zn's bludgeon strikes a Troll hard.
A Troll attempts to flee.
A Troll leaves north.
It appears to be the corpse of Strautz.
some enchanted mithril leggings
an angelic granite quiver
a frozen marble belt
some icy silver gauntlets
some brutal clay moccasins
an icy clay hat
a burnt glass pendant
a magical hide band
a band of human flesh [superior]
a small leather backpack

< 950h/950H 140v/140V Pos: standing >
the corpse of Strautz does not contain the coins.

< 950h/950H 140v/140V Pos: standing >
The Center of Darkness
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Troll (large) stands in mid-air here.
There are some tracks heading west.
There are deep Quadruped tracks going north.
Pok enters from the south.
Erak enters from the south.
Cerif enters from the south.
Pojo enters from the south.
Zn enters from the south.
Zn madly swings his weapon...

< 950h/950H 138v/140V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Central Path of Shaboath
Obvious exits: -N -E# -S
Fresh blood covers everything in the area.
[2] The corpse of a Goblin is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Goblin is lying here.
Shattered bits of ice are scattered about the area.
A Duergar (medium) stands in mid-air here, fighting Meth.(holy)
*Meth (Grey Elf)(medium) stands in mid-air here.(holy)
A Drider (large) Jihadist of Allah stands in mid-air here, fighting Meth.
A torch floats near a Drider's head. (illuminating)
Nom (Grey Elf)(medium) stands in mid-air here. (casting) 
Obe (Dwarf)(medium) sits in mid-air here.(holy)
Srot (Githzerai)(medium) stands, floating here.
There are some tracks.
There are Dwarf tracks going north.

< 950h/950H 138v/140V Pos: standing >
Cerif snaps into visibility.
Cerif places a bright silver dagger [poor] in the back of a Troll, resulting in some strange noises and some blood.
With a swift tug Cerif wrenches the weapon free, ramming it into a Troll's spine!
Cerif places a bright silver dagger [poor] in the back of a Troll, resulting in some strange noises and some blood.
Cerif places a golden claw in the back of a Troll, resulting in some strange noises and some blood.

< 950h/950H 138v/140V Pos: standing >
Cerif dodges a Troll's attack.
Cerif parries a Troll's lunge at him.
Cerif parries a Troll's lunge at him.
Cerif snaps into visibility.

< 950h/950H 138v/140V Pos: standing >
A Troll attempts to flee.
A Troll leaves east.

< 950h/950H 138v/140V Pos: standing >
The Central Path of Shaboath
Obvious exits: -N -E# -S
Fresh blood covers everything in the area.
[2] The corpse of a Goblin is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Goblin is lying here.
Shattered bits of ice are scattered about the area.
A Duergar (medium) sits in mid-air here, fighting Obe.(holy)
A Drider (large) Jihadist of Allah stands in mid-air here.
A torch floats near a Drider's head. (illuminating)
Nom (Grey Elf)(medium) stands in mid-air here.
Obe (Dwarf)(medium) stands in mid-air here, fighting a Duergar.(holy)
Srot (Githzerai)(medium) stands, floating here.
There are some tracks.
There are some tracks heading north.
Pok enters from the north.
Erak enters from the north.
Pojo enters from the north.

< 950h/950H 136v/140V Pos: standing >
You attempt to stab a Drider in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Drider makes a strange sound as you place a mithril dagger in his back.
Srot gets some stuff from a rugged adventurers satchel.

< 950h/950H 136v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Meth snaps into visibility.
Green slime eats away at Meth's skin!

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 A Drider misses you.
A Drider misses you.
You snap into visibility.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Pok starts casting an offensive spell.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Meth starts casting an offensive spell.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Pok completes his spell...
Pok utters the word 'yufzbarr'
Pok smirks as his fireball explodes into the face of a Duergar.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 Meth completes his spell...
Meth utters the word 'noselacri'

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  few wounds >
 You snap into visibility.
[Damage: 11 ] -=[Your fine slash strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 11 ] -=[Your pierce strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 12 ] -=[Your fine slash strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 13 ] -=[Your fine slash strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 You faintly hear A Drider groupsay the words 'el'.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Obe's slash causes a Duergar to grimace in pain.
Obe's impressive slash grievously wounds a Duergar.
Pok starts casting an offensive spell.
You snap into visibility.
[Damage: 56 ] You leave a huge, red swollen lump on a Drider's temple.
The globe around your body flares as it bears the brunt of a Drider's assault!

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 You are surrounded by a blood-red glow.
Obe parries a Duergar's lunge at him.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Erak starts casting a spell.
Pojo starts casting an offensive spell.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Pok completes his spell...
Pok utters the word 'yufzbarr'
The heat from Pok's fireball turns a Duergar into a charred corpse.
A Duergar's bronze skull cap melted from the intense heat!
A Duergar's badge of Darvanu melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
The last gasps of a Duergar cause a sickening chill to run up your spine.
Pojo stops invoking abruptly!
Erak stops chanting abruptly!

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 
< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Meth snaps into visibility.
Green slime eats away at Meth's skin!
Meth starts casting a spell.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 You parry a Drider's lunge at you.
You parry a Drider's lunge at you.
You snap into visibility.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 Meth completes his spell...
Meth utters the word 'pzar'
Healing energy flows from Meth into Meth's body!
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
Cerif enters from the north.

< 950h/950H 137v/140V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drider sta EP:  nasty wounds >
 A faint hum can be heard from Tsunami, the trident of storms carried by Meth.
Lurt completes his spell...
Lurt utters the words 'warhunso gsfal'
Lurt points at a Drider.
A burst of molten spray sent from Lurt's fingertips melts a Drider into a puddle of mush.
A Drider's ring of citizenship melted from the intense heat!
A Drider is dead! R.I.P.
You receive your share of experience.
A Drider's death cry reverberates in your head as he falls to the ground.
A Drider stops following a Troll.

< 950h/950H 137v/140V Pos: standing >
Cerif leaves south.

< 950h/950H 137v/140V Pos: standing >
Obe leaves south.

< 950h/950H 137v/140V Pos: standing >
The blood-red glow surrounding you fades away.
It appears to be the corpse of Thal.
a large leather backpack
a bloodmail visor
the sculpted tree of health [88%]             
an illithid's circlet of intelligence (invis)
a dolomite unholy symbol (glowing)
a dark obsidian wristguard
a decent limestone bracelet
a frost-rimed bone girth
a frost-rimed copper mantle
an ashen stone tower shield
some frost-rimed hide sleeves
some shimmering crystal gauntlets
a misshaped copper tunic
a twisted copper pendant
a sparkling black ring
[3] a spellbook

< 950h/950H 137v/140V Pos: standing >
the corpse of Thal does not contain the coins.

< 950h/950H 137v/140V Pos: standing >
Headbutt whom?

< 950h/950H 138v/140V Pos: standing >
It appears to be the corpse of Thal.
a large leather backpack
a bloodmail visor
the sculpted tree of health [88%]             
an illithid's circlet of intelligence (invis)
a dolomite unholy symbol (glowing)
a dark obsidian wristguard
a decent limestone bracelet
a frost-rimed bone girth
a frost-rimed copper mantle
an ashen stone tower shield
some frost-rimed hide sleeves
some shimmering crystal gauntlets
a misshaped copper tunic
a twisted copper pendant
a sparkling black ring
[3] a spellbook
Cerif enters from the south.

< 950h/950H 139v/140V Pos: standing >
the corpse of Thal does not contain the coins.
Cerif leaves south.

< 950h/950H 140v/140V Pos: standing >
The Central Path of Shaboath
Obvious exits: -N -E# -S
Puddles of fresh blood cover the ground.
The corpse of a Drider is lying here.
The corpse of a Duergar Dwarf is lying here.
[2] The corpse of a Goblin is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Goblin is lying here.
Shattered bits of ice are scattered about the area.
Pojo (Githzerai)(medium) stands in mid-air here.
Erak (Dwarf)(medium) stands in mid-air here.
*Lurt (Grey Elf)(medium) stands in mid-air here.
Pok (Halfling)(small) stands in mid-air here.
Nom (Grey Elf)(medium) stands in mid-air here.
Srot (Githzerai)(medium) stands, floating here.

< 950h/950H 140v/140V Pos: standing >
The Central Canal of Shaboath
Obvious exits: -N -S
*Meth (Grey Elf)(medium) stands in mid-air here.(holy)
*Cerif (Dwarf)(medium) stands in mid-air here.
Pok enters from the north.
Erak enters from the north.
Pojo enters from the north.
Srot enters from the north.
Nom enters from the north.
A Goblin rides in on a deadly nightmare from the south.

< 950h/950H 138v/140V Pos: standing >
Inside the Inner Gates
Obvious exits: -N -E -S# -W -NE
Fresh blood covers everything in the area.
Obe (Dwarf)(medium) stands in mid-air here.(holy)
A kuo-toa monitor crouches here.
Pok enters from the north.
Erak enters from the north.
Cerif enters from the north.
Pojo enters from the north.
Srot enters from the north.
Nom enters from the north.

< 950h/950H 136v/140V Pos: standing >
Backstab who?

< 950h/950H 136v/140V Pos: standing >
Pok throws back his head and cackles with insane glee!

< 950h/950H 137v/140V Pos: standing >
Cerif leaves north.

< 950h/950H 138v/140V Pos: standing >
You are surrounded by a blood-red glow.

< 950h/950H 140v/140V Pos: standing >
Backstab who?

< 950h/950H 140v/140V Pos: standing >
Backstab who?

< 950h/950H 140v/140V Pos: standing >
You quickly scan the area.
Cerif who is close by to your north.
A Goblin who is rather far off to your north.
A Duergar who is in the distance to your north.

< 950h/950H 140v/140V Pos: standing >

< 950h/950H 140v/140V Pos: standing >
The Central Canal of Shaboath
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
There are some tracks heading north.
There are some tracks heading north.
Pok enters from the south.
Erak enters from the south.
Pojo enters from the south.
Srot enters from the south.
Obe enters from the south.
Nom enters from the south.

< 950h/950H 138v/140V Pos: standing >
The Central Path of Shaboath
Obvious exits: -N -E# -S
Puddles of fresh blood cover the ground.
The corpse of a Drider is lying here.
The corpse of a Duergar Dwarf is lying here.
[2] The corpse of a Goblin is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Goblin is lying here.
Shattered bits of ice are scattered about the area.
Zn (Firbolg)(huge) stands in mid-air here.
Pok enters from the south.
Erak enters from the south.
Pojo enters from the south.
Srot enters from the south.
Obe enters from the south.
Nom enters from the south.

< 950h/950H 136v/140V Pos: standing >
The Center of Darkness
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Troll is lying here.
Pok enters from the south.
Meth sneaks in from the south.
Erak enters from the south.
Pojo enters from the south.
Srot enters from the south.
Obe enters from the south.
Nom enters from the south.
Zn enters from the south.

< 950h/950H 134v/140V Pos: standing >
The Central Path of Shaboath
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
*Cerif (Dwarf)(medium) stands in mid-air here.
There are Revenant tracks going north.
Pok enters from the south.
Erak enters from the south.
Pojo enters from the south.
Srot enters from the south.
Obe enters from the south.
Nom enters from the south.
Zn enters from the south.
Cerif leaves north.

< 950h/950H 133v/140V Pos: standing >
The Central Path of Shaboath
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
*Cerif (Dwarf)(medium) stands in mid-air here.
A Duergar (medium) Jihadist of Allah stands in mid-air here.
There are deep Quadruped tracks going north.
Pok enters from the south.
Erak enters from the south.
Pojo enters from the south.
Srot enters from the south.
Obe enters from the south.
Nom enters from the south.
Zn enters from the south.
Cerif leaves north.
Zn leaves east.

< 950h/950H 132v/140V Pos: standing >
Cerif enters from the north.

< 950h/950H 139v/140V Pos: standing >
Backstab who?

< 950h/950H 140v/140V Pos: standing >
Zn enters from the east.

< 950h/950H 140v/140V Pos: standing >
You quickly scan the area.
A purple worm who is close by to your east.
A purple worm who is close by to your east.
A derro savant who is close by to your east.
An ixichitl who is close by to your east.
An ixichitl who is close by to your east.
An ixichitl who is close by to your east.
An ixichitl who is close by to your east.
A Duergar who is not far off to your south.
A kuo-toa monitor who is rather far off to your south.

< 950h/950H 140v/140V Pos: standing >
You quickly scan the area.
A purple worm who is close by to your east.
A purple worm who is close by to your east.
A purple worm who is close by to your east.
A derro savant who is close by to your east.
An ixichitl who is close by to your east.
An ixichitl who is close by to your east.
An ixichitl who is close by to your east.
An ixichitl who is close by to your east.
A Duergar who is not far off to your south.
A kuo-toa monitor who is rather far off to your south.

< 950h/950H 140v/140V Pos: standing >

< 950h/950H 140v/140V Pos: standing >
The Central Path of Shaboath
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
There are Duergar tracks going south.
There are Revenant tracks going north.
Pok enters from the north.
Lurt sneaks in from the north.
Erak enters from the north.
Cerif enters from the north.
Pojo enters from the north.
Srot enters from the north.
Obe enters from the north.
Nom enters from the north.
Zn enters from the north.

< 950h/950H 138v/140V Pos: standing >
The Center of Darkness
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Troll is lying here.
There are some tracks heading north.
There are some tracks heading north.
Pok enters from the north.
Erak enters from the north.
Cerif enters from the north.
Pojo enters from the north.
Srot enters from the north.
Obe enters from the north.
Nom enters from the north.
Zn enters from the north.

< 950h/950H 136v/140V Pos: standing >
Backstab who?
Cerif leaves south.

< 950h/950H 136v/140V Pos: standing >

< 950h/950H 138v/140V Pos: standing >
Zn says in common 'ools'

< 950h/950H 140v/140V Pos: standing >
The Central Path of Shaboath
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
There are Firbolg tracks going east.
Pok enters from the west.
Erak enters from the west.
Pojo enters from the west.
Srot enters from the west.
Obe enters from the west.
Nom enters from the west.
Zn enters from the west.

< 950h/950H 138v/140V Pos: standing >
Entrance to the Tower Complex
Obvious exits: -N# -E -W
Pok enters from the west.
Erak enters from the west.
Pojo enters from the west.
Srot enters from the west.
Obe enters from the west.
Nom enters from the west.
Zn enters from the west.

< 950h/950H 136v/140V Pos: standing >
East End of the Central Canal
Obvious exits: -N -S -W
The corpse of an illithid slavemaster is lying here.
A Goblin (small) Misguided Child of Allah in mid-air sits atop a deadly nightmare.(holy)
There are Kobold tracks going north.
Pok enters from the west.
Erak enters from the west.
Pojo enters from the west.
Srot enters from the west.
Obe enters from the west.
Nom enters from the west.
Zn enters from the west.

< 950h/950H 134v/140V Pos: standing >
A Goblin is knocked to the ground by Obe's mighty bash!
Obe dives at a Goblin skewering him with his glowing steel battle axe from Ice Tower of molten rocks.
A Goblin's bloody ivory gauntlets from Village of Split Shield was completely destroyed by the massive blow!
A Goblin's suit of orcish platemail was completely destroyed by the massive blow!
A Goblin's fine granite necklace from Village of Split Shield was completely destroyed by the massive blow!
A Goblin's rusty steel necklace was completely destroyed by the massive blow!
A Goblin's knight's softwood earring was completely destroyed by the massive blow!
A deadly nightmare stops following a Goblin.
A Goblin is dead! R.I.P.
A sense of peace fills the room as Obe eliminates the evil force!
You receive your share of experience.