The death of [38 Thief] Rhoka Allah (Goblin)

in The Central Path of Shaboath

from the perspective of [50 Swordsman] Zn Durian Addicts (Firbolg)

<floating about head>a bright green ioun stone[227h 11m 17s]
<worn as a badge>    a royal badge of Arcium (illuminating) [56%]             
<worn on head>       a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes>       a pair of goggles of faerie sight (magic) [59%]             
<worn in ear>        a wyrmskin scale (magic)
<worn in ear>        an anti-matter earring [71%]             
<worn on face>       a pitch-black leather mask [superior] (magic) [85%]             
<worn around neck>   an amulet of creation [superior] (magic) (humming) [76%]             
<worn around neck>   a bone necklace of the rakshasa clan [76%]             
<worn on body>       a mithril breastplate with a golden cross [poor] (magic) (glowing)
<worn about body>    a silk cloak of Alatorin royalty [68%]             
<worn as quiver>     the frost giant's axe (magic) [54%]             
<worn about waist>   a black leather belt with a crimson coral buckle [80%]             
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [77%]             
<held as shield>     a dented mithril tower shield from The Forgotten Mansion [85%]             
<worn around wrist>  a lightbringer bracelet of Pelor (magic) [72%]             
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [69%]             
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing) [83%]             
<worn on finger>     a seal of the order of the bastine knights [61%]             
<worn on finger>     a polished dragonbone ring [superior]
<primary weapon>     the mace of the earth (magic) (glowing)[226h 31m 17s]
<worn on feet>       some fanged gold moccasins from Tribal Oasis [61%]             

Pojo leaves west.
Srot leaves west.
Obe leaves west.
Nom leaves west.
You follow Laz.

The Center of Darkness
You stand in the very center of the aboleth city knows as the Great Shaboath.
The alien architecture looming overhead is foreboding, and somehow unnerving.
Avenues stretch out in several directions here, all submerged in the murky,
two feet of water that runs through the entire city.  One feature dominates
the dark horizon, to your east you can make out what appears to be the largest
structures in the city.
An evil aura fills the area.
Obvious exits: -North -East -South -West
Nom Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Obe Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Srot Durian Addicts (Githzerai)(medium) stands, floating here.(Red Aura)
Pojo Durian Addicts (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cerif Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Erak Durian Addicts (Dwarf)(medium) stands in mid-air here.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok Durian Addicts (Halfling)(small) stands in mid-air here.(Gold Aura)
*Laz Durian Addicts (Revenant)(large) stands in mid-air here.(Gold Aura)

< 1794h/1794H 225v/229V Pos: standing >

< 1794h/1794H 225v/229V Pos: standing >

< 1794h/1794H 228v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
Nom vibrates for a second, then is still.

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
Laz leaves south.
Pok leaves south.
Erak leaves south.
Cerif leaves south.
Pojo leaves south.
Srot leaves south.
Obe leaves south.
Nom leaves south.
You follow Laz.

The Central Path of Shaboath
The cental canals of Shaboath run to the north and south here, water
flowing unrelentlessly along under you.  A large, two-story building lies
just off the road to the east here.  Large, iron doors seal it off, and you
notice that the bars holding the door fast are on THIS side.
An evil aura fills the area.
Obvious exits: -North -East# -South
Nom Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Obe Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Srot Durian Addicts (Githzerai)(medium) stands, floating here.(Red Aura)
Pojo Durian Addicts (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cerif Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Erak Durian Addicts (Dwarf)(medium) stands in mid-air here.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok Durian Addicts (Halfling)(small) stands in mid-air here.(Gold Aura)
*Laz Durian Addicts (Revenant)(large) stands in mid-air here.(Gold Aura)

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 227v/229V Pos: standing >
It seems to be locked.

< 1794h/1794H 227v/229V Pos: standing >
The Central Path of Shaboath
Obvious exits: -North -East# -South
Nom Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Obe Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Srot Durian Addicts (Githzerai)(medium) stands, floating here.(Red Aura)
Pojo Durian Addicts (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cerif Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Erak Durian Addicts (Dwarf)(medium) stands in mid-air here.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok Durian Addicts (Halfling)(small) stands in mid-air here.(Gold Aura)
*Laz Durian Addicts (Revenant)(large) stands in mid-air here.(Gold Aura)

< 1794h/1794H 227v/229V Pos: standing >
Obe snickers softly.

< 1794h/1794H 227v/229V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Meth.

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >
You burst into tears!

< 1794h/1794H 227v/229V Pos: standing >
Laz nods.

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >
The Central Path of Shaboath
Obvious exits: -North -East# -South
Nom Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Obe Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Srot Durian Addicts (Githzerai)(medium) stands, floating here.(Red Aura)
Pojo Durian Addicts (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cerif Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Erak Durian Addicts (Dwarf)(medium) stands in mid-air here.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok Durian Addicts (Halfling)(small) stands in mid-air here.(Gold Aura)
*Laz Durian Addicts (Revenant)(large) stands in mid-air here.(Gold Aura)

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >
A faint hum can be heard from the mace of the earth you are carrying.

< 1794h/1794H 227v/229V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               
   The Swamp Laboratory of Khul'Lor              
   Clan Stoutdorf Settlement                     (slightly evil)
  *Kobold Settlement                             (slightly good)
   The High Moor Forest                          
   The Stone Tomb of Kelek                       (evil)
   Orrak                                         (slightly evil)
   Pits of Cerberus                              (slightly evil)
   Myrloch Vale                                  
   Pharr Valley Swamp                            
   Village of Werrun                             (slightly good)
   Nizari                                        
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (slightly evil)
   Bloodstone Keep                               
   The Temple of the Sun                         (good)
   The Elemental Groves                          
   Temple of Flames                              
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (slightly good)
   The Ruins of Undermountain                    (good)
   The Mountain of the Banished                  (slightly evil)
   Nakral's Crypt                                
   The Outcasts Tower                            (slightly good)
   Fort Boyard                                   (slightly good)
   Crystalspyre Mountains                        
   The Prisons of Carthapia                      (slightly evil)
   Faerie Realm                                  (slightly good)
   The Ruins of Tharnadia's Old Quarter          
  *The Fields Between                            (very evil)
   The Githyanki Fortress                        (evil)
   Labyrinth of No Return                        
   The Desert City of Venan'Trut                 (slightly evil)
   Rogue Plains                                  
   City of Torrhan                               (slightly evil)
   The Lair of the Swamp Troll King              (slightly evil)
   Zalkapfaan, City of the Headless Horde        (slightly evil)
   New Cave city                                 (slightly good)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           
   The Citadel                                   
   The Twin Keeps of Devastated Tharnadia        
   IceCrag Castle                                
   Prison of Fort Boyard                         (evil)
  *The Ancient Halls of Ironstar                 (slightly good)
   The Jade Empire                               (slightly good)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 
   Quintaragon Castle                            
   The Sky City of Ultarium                      (slightly evil)
   Lair of the Gibberling King                   
  *Plane of Air                                  (slightly good)
   The Kingdom of Torg                           (evil)
   Tribal Oasis                                  (slightly evil)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                
   Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (slightly evil)
   Alatorin - the Forge City                     
  *The Trakkia Mountains                         (slightly evil)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (slightly evil)
   The Forest City of Aravne                     (slightly evil)
   Plane of Fire                                 (good)
   Ruined Temple of Tezcatlipoca                 (slightly evil)
   The Astral Plane                              
  *Jotunheim                                     (evil)
  *The Transparent Tower                         (very good)
  *Krethik Keep                                  (very evil)
   Temple of the Earth                           (slightly good)
   Sea Kingdom                                   (slightly good)
   Plane of Earth                                (slightly evil)
   Sevenoaks                                     
  *The Keep of Evil                              (evil)
   The Forgotten Mansion                         (slightly evil)
   Domain of Lost Souls                          (slightly evil)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           
   Arachdrathos Guilds                           
   Valley of the Snow Ogres                      
   The Great Shaboath                            (good)
   The Tempest Court                             
   Pit of Dragons                                
   Ny'Neth                                       (slightly good)
   Lost Temple of Tikitzopl                      (slightly evil)
   The Scorched Valley                           
   The Realm of Barovia                          (slightly good)
  *The Royal Mausoleum of Castle IceCrag         (good)
   Plane of Fire, Brass                          (slightly good)
   Githzerai Stronghold                          
   Ceothia                                       
   Tiamat                                        
   The Fortress of Dreams                        (slightly good)
   Bahamut's Palace                              (slightly good)
   Dragonnia                                     (slightly good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  
   Ny'Neth's Stronghold                          
   Apocalypse Castle                             (slightly good)
   The Realm of Barovia Continued                
   The Hall of the Ancients                      (good)
   The Bronze Citadel                            
   Ny'Neth's Stronghold Continued                
   Negative Material Plane                       
   Celestial Plane                               
   The 222nd Layer of the Abyss                  
   Castle Ravenloft                              

* = already completed this boot.

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >
The Central Path of Shaboath
Obvious exits: -North -East# -South
Nom Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Obe Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Srot Durian Addicts (Githzerai)(medium) stands, floating here.(Red Aura)
Pojo Durian Addicts (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cerif Durian Addicts (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Erak Durian Addicts (Dwarf)(medium) stands in mid-air here.
*Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Meth Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok Durian Addicts (Halfling)(small) stands in mid-air here.(Gold Aura)
*Laz Durian Addicts (Revenant)(large) stands in mid-air here.(Gold Aura)

< 1794h/1794H 227v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 227v/229V Pos: standing >
Cerif's skin seems to turn to stone.

< 1794h/1794H 227v/229V Pos: standing >

< 1794h/1794H 227v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >

		Score information for Zn

Level: 50   Race: Firbolg   Class: Warrior / Swordsman Sex: Male
Hit points: 1794(1794)  Moves: 229(229)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 29545 platinum     0 gold     0 silver     0 copper
Playing time: 8 days / 4 hours/ 25 minutes
Received data: 0.3438 MB this session.
Send data:     0.0091 MB this session.
Compression ratio: 81%
Title: Durian Addicts
Group Leader: Laz
Status:  Standing.
Epic points(total): 8521(9856)
Epic Bonus: Epic Points Bonus (44.14%)
Frags:   +1.47   Deaths:   15
Consenting: Pok
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing
Bartender Quests Remaining: 3
Combat Pulse:   20 Spell Pulse:  1.50 
Leaderboard Points:  732 
Paladin auras:   Battle Lust Spell Protection
Guarding: Pok

Active Spells:
--------------
biofeedback (2 minutes)
elephantstrength (42 minutes)
vitality (5 minutes)
greater spirit ward (49 minutes)
improved invisibility (13 minutes)
fly (82 minutes)
lionrage (16 minutes)
lifelust (15 minutes)
pantherspeed (29 minutes)
combat mind (7 minutes)
spirit armor (25 minutes)
rested bonus (24 minutes)


< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
You burst into tears!

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
You agree with Cerif.

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
Meth nods at Laz.

< 1794h/1794H 229v/229V Pos: standing >
You quickly scan the area.
You see nothing.

< 1794h/1794H 229v/229V Pos: standing >
Autosaving...
Saving Zn.

< 1794h/1794H 229v/229V Pos: standing >

		Score information for Zn

Level: 50   Race: Firbolg   Class: Warrior / Swordsman Sex: Male
Hit points: 1794(1794)  Moves: 229(229)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 29545 platinum     0 gold     0 silver     0 copper
Playing time: 8 days / 4 hours/ 25 minutes
Received data: 0.3454 MB this session.
Send data:     0.0091 MB this session.
Compression ratio: 81%
Title: Durian Addicts
Group Leader: Laz
Status:  Standing.
Epic points(total): 8521(9856)
Epic Bonus: Epic Points Bonus (44.14%)
Frags:   +1.47   Deaths:   15
Consenting: Pok
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing
Bartender Quests Remaining: 3
Combat Pulse:   20 Spell Pulse:  1.50 
Leaderboard Points:  732 
Paladin auras:   Battle Lust Spell Protection
Guarding: Pok

Active Spells:
--------------
biofeedback (2 minutes)
elephantstrength (42 minutes)
vitality (5 minutes)
greater spirit ward (49 minutes)
improved invisibility (13 minutes)
fly (82 minutes)
lionrage (16 minutes)
lifelust (15 minutes)
pantherspeed (29 minutes)
combat mind (7 minutes)
spirit armor (25 minutes)
rested bonus (24 minutes)


< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
A Troll enters from the east.
A Drow Elf enters from the east.
A Troll enters from the east.
A Goblin enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drider skitters in from the east.
A Troll enters from the east.
A Drow Elf enters from the east.
A Duergar enters from the east.
A Goblin enters from the east.
A Goblin rides in on a deadly nightmare from the east.
A Drider skitters in from the east.
A Drow Elf enters from the east.

< 1794h/1794H 229v/229V Pos: standing >
A Troll closes the door.

< 1794h/1794H 229v/229V Pos: standing >

< 1794h/1794H 229v/229V Pos: standing >
Cerif attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
Cerif snaps into visibility.
Cerif places a bright silver dagger [poor] in the back of a Drow Elf, resulting in some strange noises and some blood.
Cerif places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.

< 1794h/1794H 229v/229V Pos: standing >
A Drow Elf sings a song to protect him from the world.
A Drow Elf's skin seems to turn to stone.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1794h/1794H 229v/229V Pos: standing >
A Goblin attempts to stab Nom in the back, but Nom's stone skin quickly absorbs the impact before fading away!
A Goblin places a green-steel wakazashi in the back of Nom, resulting in some strange noises and some blood.
Pojo starts casting an offensive spell.
Pok suddenly suddenly falls to the ground and vanishes from sight.

< 1794h/1794H 229v/229V Pos: standing >
Obe starts casting a spell.
You snap into visibility.
[Damage:  1 ] Your bash knocks a Troll to the ground!

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Cerif parries a Drow Elf's lunge at him.
Cerif dodges a Drow Elf's attack.
Cerif snaps into visibility.
A Kobold starts casting an offensive spell.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Goblin bravely steps in front of a Goblin, shielding him from harm!
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Goblin.
Lurt's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
A dark shroud encases a Goblin as he charges into battle.
A Drider starts casting an offensive spell.
A Drow Elf attempts to flee.
A Drow Elf leaves south.
A Duergar leaves south.
Srot starts casting an offensive spell.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Goblin suddenly clutches their head, as if trying to shrug off some unknown malady.
A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.
Pojo completes his spell...
Pojo utters the words 'zrzqhfuqar znzjudihuai'
A Duergar is engulfed by a shower of arcing electricity sent by Pojo.
You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
A Goblin parries Nom's lunge at him.
A Goblin parries Nom's lunge at him.
Nom parries a Goblin's lunge at him.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Erak starts casting an offensive spell.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
Cerif attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
Cerif snaps into visibility.
Cerif places a bright silver dagger [poor] in the back of a Drow Elf, resulting in some strange noises and some blood.
Cerif places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.
With a swift tug Cerif wrenches the weapon free, ramming it into a Drow Elf's spine!
Cerif places a golden claw in the back of a Drow Elf, resulting in some strange noises and some blood.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Lurt suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drow Elf's spell flows around Lurt, leaving him unharmed!
Laz attempts to stab a Duergar in the back, but a Duergar's stone skin quickly absorbs the impact before fading away!
Laz snaps into visibility.
Laz places a mithril dagger in the back of a Duergar, resulting in some strange noises and some blood.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Obe completes his spell...
Obe utters the word 'yjeozwunsoh'
Obe calls upon the forces of Light!
Srot completes his spell...
Srot utters the words 'unsozfol efaui'
Srot drains a Goblin - what a waste of energy!
Pojo's fine bludgeon wounds a Duergar.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Goblin sings a song so well you feel your pain and suffering ebbing away.
A Drider completes his spell...
A Drider utters the words 'buoblg qrunsoqpze yugh'
A Drider's spell flows around Nom, leaving him unharmed!
A Troll leaves south.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Nom's skin seems to turn to stone.
A Kobold completes his spell...
A Kobold utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Kobold striking Nom full on!
Nom parries a Kobold's lunge at him.
A dark shroud encases a Goblin as he charges into battle.
Nom is knocked to the ground by a Goblin's mighty bash!
A Troll opens the door.
A Duergar starts casting a spell.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Lurt snaps into visibility.
A Drow Elf misses Cerif.
Cerif parries a Drow Elf's lunge at him.
Cerif snaps into visibility.
Pojo starts casting an offensive spell.
A Troll leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drider leaves east.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Electrical arcs continue to blacken and pincushion a Duergar.
A Drow Elf attempts to flee.
A Drow Elf leaves east.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Erak completes his spell...
Erak utters the word 'qlqraiz'
The gail force of Erak's spell sends a Goblin flying through the room!
A Goblin is momentarily dazed...
Erak's cyclone tears at a Goblin, pounding and rending flesh!
A Kobold starts casting a spell.
Srot starts casting an offensive spell.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Goblin.
Lurt's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
A Goblin is mortally wounded, and will die soon, if not aided.
Laz snaps into visibility.
Laz's fine slash wounds a Duergar.
Laz's pierce strikes a Duergar.
Laz's fine slash strikes a Duergar.
Laz's impressive slash strikes a Duergar.
Lurt dodges a Goblin's attack.
A Goblin's impressive slash wounds Lurt.
Lurt dodges a Goblin's attack.
Pok starts casting an offensive spell.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 As heavenly light descends upon the battlefield, both friend and foe stare skyward
in awe. The tension builds until the very air crackles with energy.  A gust of divine
wind hurtles down from the Heavens seeking out the impure hearts of evil.
A Duergar attempts to flee.
A Drider starts casting an offensive spell.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A stern look appears on Obe's face, and he rushes to extinguish the evil being!
A Goblin is mortally wounded, and will die soon, if not aided.
A halo of white light settles over Obe as he charges into battle.
A Duergar completes his spell...
A Duergar utters the words 'yjrr pzar'
A torrent of divine energy flows from a Duergar into a Goblin's body, and his wounds begin to heal!
A Goblin avoids being bashed by Obe, who loses his balance and falls.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Pojo stops invoking abruptly!
A Drow Elf's spell flows around Lurt, leaving him unharmed!
Lurt misses a Drow Elf.
Lurt snaps into visibility.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Goblin's slash grazes Nom.
A Goblin shivers as he hits Nom.
A Goblin's impressive slash wounds Nom.
A Goblin shivers as he hits Nom.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Pok stops invoking abruptly!
A Goblin bravely steps in front of a Goblin, shielding him from harm!
Srot completes his spell...
Srot utters the words 'unsozfol efaui'
Srot drains a Goblin - what a waste of energy!
[Damage:  7 ] -=[Your bludgeon wounds a Troll.]=-
[Damage:  6 ] -=[Your crude bludgeon wounds a Troll.]=-
You score a CRITICAL HIT!!!!!
Your mighty bludgeon knocks a Troll's weapon from her grasp!
[Damage: 22 ] -=[Your impressive bludgeon strikes a Troll.]=-
[Damage:  7 ] -=[Your decent bludgeon wounds a Troll.]=-
Erak starts casting an offensive spell.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'wuffaf uwaoz'
A spitting image of a Kobold suddenly rises from the ground!
A spitting image of a Kobold suddenly rises from the ground!
A spitting image of a Kobold suddenly rises from the ground!
A spitting image of a Kobold suddenly rises from the ground!
A Drider completes his spell...
A Drider utters the words 'buoblg qrunsoqpze yugh'
A Drider's spell flows around Nom, leaving him unharmed!
A Goblin parries Nom's lunge at him.
Laz leaves south.
Cerif leaves south.

< 1794h/1794H 229v/229V Pos: standing >
< T: Zn TP: sta TC:excellent E: A Troll sit EP: few scratches >
 The room lights up!
A Goblin is struck by a blinding light from Obe, and is utterly destroyed!
A Goblin's a silvery cutlass named 'Luck' [superior] melted from the intense heat!
A Goblin's ringmail emblazoned with a mace and skull emblem [poor] melted from the intense heat!
A Goblin's fine brass choker melted from the intense heat!
A Goblin's sinister crystal gorget melted from the intense heat!
A Goblin is dead! R.I.P.
A sense of peace fills the room as Obe eliminates the evil force!
You receive your share of experience.