The death of [35 Shadowmage] Thal Allah (Drider)

in The Strangled Paladin Inn

from the perspective of [35 Shadowmage] Thal Allah (Drider)

<worn on back>       a large leather backpack
<held>               a spellbook
<held>               a quill

You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves east.

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
A large Pootata leaves north.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door 

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
You failed.

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
A large Pootata enters from the north.

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door 

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
You failed.

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves west.

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
You failed.

< 414h/414H 225v/225V Pos: standing >

< 414h/414H 225v/225V Pos: standing >
A large Pootata enters from the west.

< 414h/414H 225v/225V Pos: standing >

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the east.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves north.

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the north.

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves south.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the north.
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door 

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
You failed.

< 414h/414H 225v/225V Pos: standing >

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves west.
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the south.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the west.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves north.

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the east.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves north.

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
A large Pootata leaves east.

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door 

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
You failed.

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the east.

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
A large Pootata leaves south.

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door 

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
You failed.

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves south.

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door **

< 414h/414H 225v/225V Pos: standing >
A large Pootata enters from the south.

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door *

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
You failed.

< 414h/414H 225v/225V Pos: standing >
A large Pootata enters from the north.

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
A large Pootata enters from the west.

< 414h/414H 225v/225V Pos: sitting >
A large Pootata leaves east.

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
The Center of the Pootata Pens
Obvious exits: -North -East -South -West -Up#
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.

< 414h/414H 225v/225V Pos: standing >
A large Pootata leaves south.

< 414h/414H 225v/225V Pos: standing >
You quickly scan the area.
A large Pootata who is close by to your north.
A large Pootata who is close by to your east.
A large Pootata who is close by to your south.
A large Pootata who is close by to your south.

< 414h/414H 225v/225V Pos: standing >
Obvious exits:
    North- In One of the Many Pootata Pens
     East- In a Dark and Smelly Pootata Pen
    South- A Room Used by the Goblins to Raise Pootata
     West- In a Crowded Pootata Pen
       Up- (closed trap) 

< 414h/414H 225v/225V Pos: standing >
The trap seems to be closed.

< 414h/414H 225v/225V Pos: standing >
Ok.

< 414h/414H 225v/225V Pos: standing >
The trap is open.
You extend your sights upward.
In the Cave That Leads to the Pootata Pens
   This side cave was once fully connected to the level of the cave system
below, but the goblins have built a large trapdoor to keep the livestock penned
in below.  The cave was originally just one part of the area that the pootata
inhabited, but when the goblins came in and took over, they herded the animals
into the lower cave and then promptly shut them in.  Many goblins died a very
terrible death when they tried to over run the caves during the pootata's
mating season.  The blood has long since dried and the goblins have grown old.
There are many winches and pullies in this section of cave, used to pull the
pootata out of the lower caves.  One may travel down into the pootata pens or
east into the butcher room.
Obvious exits: -East -Down

< 414h/414H 225v/225V Pos: standing >
In the Cave That Leads to the Pootata Pens
   This side cave was once fully connected to the level of the cave system
below, but the goblins have built a large trapdoor to keep the livestock penned
in below.  The cave was originally just one part of the area that the pootata
inhabited, but when the goblins came in and took over, they herded the animals
into the lower cave and then promptly shut them in.  Many goblins died a very
terrible death when they tried to over run the caves during the pootata's
mating season.  The blood has long since dried and the goblins have grown old.
There are many winches and pullies in this section of cave, used to pull the
pootata out of the lower caves.  One may travel down into the pootata pens or
east into the butcher room.
Obvious exits: -East -Down

< 414h/414H 223v/225V Pos: standing >

< 414h/414H 223v/225V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Slaughter Room of the Gagga'Jobo Cave System
   This large and spacious cave is used by the goblins of Malch'hor Ganl to
slaughter their livestock before sending the meat back to the main populance.
There are many large slabs of meat hanging on large meat hooks from the rocky
ceiling.  Blood is splattered everywhere and large pools have formed on the
caves floor.  There are many smaller tables, but the one large table that gets
the primary usage is in the center of the room.  There are many piles of the
guts of the animals waiting to be carried out of the Gagga'Jobo cave system.
There are also piles of bones located to the south and the leathery hide of the
animals piled to the north. There are many goblins scurrying about, doing their
assigned tasks.  This room is the domain of the head butcher and he rules this
cave with an iron fist.  One may travel north to the leatherworkers cave, south
to the bone workers cave, west to the pootata pens, east to the chothe pens, or
up to the caves that lead out of the complex.
Obvious exits: -North -East -South -West -Up
A piece of meat lies here upon the ground.
A large wooden butcher table rests in the center of the room.
A goblin warrior patrols the Gagga'Jobo cave system.
The goblin slaughter-master prepares to kill some livestock.
A chothe has been chained down here and awaits its slaughter.

< 414h/414H 223v/225V Pos: standing >
Autosaving...

< 414h/414H 223v/225V Pos: standing >
The Slaughter Room of the Gagga'Jobo Cave System
   This large and spacious cave is used by the goblins of Malch'hor Ganl to
slaughter their livestock before sending the meat back to the main populance.
There are many large slabs of meat hanging on large meat hooks from the rocky
ceiling.  Blood is splattered everywhere and large pools have formed on the
caves floor.  There are many smaller tables, but the one large table that gets
the primary usage is in the center of the room.  There are many piles of the
guts of the animals waiting to be carried out of the Gagga'Jobo cave system.
There are also piles of bones located to the south and the leathery hide of the
animals piled to the north. There are many goblins scurrying about, doing their
assigned tasks.  This room is the domain of the head butcher and he rules this
cave with an iron fist.  One may travel north to the leatherworkers cave, south
to the bone workers cave, west to the pootata pens, east to the chothe pens, or
up to the caves that lead out of the complex.
Obvious exits: -North -East -South -West -Up
A piece of meat lies here upon the ground.
A large wooden butcher table rests in the center of the room.
The goblin slaughter-master prepares to kill some livestock.
A chothe has been chained down here and awaits its slaughter.

< 414h/414H 221v/225V Pos: standing >
Approaching the Work Area of the Goblin Livestock Caves
   The cave system of Gagga'Jobo continues here as it approaches the workers
area below.  The caves below are used more for the raising and then butchering
of the livestock, whereas the other caves that lead to the caverns of the wild
Underdark serve only as a transportation route for the meat and other goods.
The goblins who first found this part of the caves were a bit cautious about
lowering themselves into the lower caves, for fear of the unknown.  The goblins
have learned the cave system perfectly now and don't think twice about jumping
down into the slaughter cave below.  The caves continue to the south and there
is a downward opening to the lower caves.
Obvious exits: -South -Down
A goblin warrior patrols the Gagga'Jobo cave system.

< 414h/414H 220v/225V Pos: standing >
A Turn in the Gagga'Jobo Cave System
   This section of the cave is the first time the goblins ever saw a pootata.
They were frightened at first, but when the realized how docile the creature it
was, they quickly fell upon and killed it.  The leader of the expedition, a
goblin shaman named Gagga'Jobo, drank the blood of the pootata and proclaimed
these tunnels as property of Malch'hor Ganl.  The shaman then had a vision of
the potential this place had for his people.  He quickly returned with a larger
war party and secured this place for his people.  They have held it in their
grasp ever since.  In the years that followed they learned much about the many
creatures that lived here.  They killed off many of the creatures before they
realized the importance of conservation.  In the many decades after, only two
of the races are still alive, the chothe and the pootata.  One may travel north
or west.
Obvious exits: -North -West
A goblin worker goes about its business in the livestock caves.

< 414h/414H 220v/225V Pos: standing >
In the Twisting Passageways of the Goblin Cave System
   The Gagga'Jobo cave system has been used for a very long time by the goblin
people.  This section of the cave is very tight, much like a tunnel.  The caves
twist and turn through the darkness as they approach the actual livestock pens
of the lower levels.  The floor is very rough and uneven making travel here a
challenge, especially with a pack full of meat.  The goblins think of this cave
complex as both a source of food and as a testament to the power of their minds
and combined wisdom.  There have been many savage battles in these tunnels as
the goblin forces have worked furiously to battle back any aggressors who have
tried to steal their livestock.  The goblins have yet to lose the Gagga'Jobo
cave complex, but maybe one day they will.  They keep a very watchful guard as
they go about their day to day work.  One may travel south or east.
Obvious exits: -East -South
A goblin warrior patrols the Gagga'Jobo cave system.
A goblin warrior patrols the Gagga'Jobo cave system.

< 414h/414H 220v/225V Pos: standing >
A Lower Layer of the Gagga'Jobo Cave System
   The cave system continues here but upon a lower level.  The cave system
has twisted and turned through the black stone of the Underdark.  This lower
level is warmer and more humid than the caves located one level above.  The
caves walls are very rough and natural, for the goblins have not had to perform
any tunneling activities because the caves suits their livestock needs to
perfection.  There are many odd sounds echoing off the stone walls, coming from
the livestock one would assume.  These caves are most often used by the goblin
workers who carry the meat from the livestock back to Malch'hor Ganl.  The
caves continue to the north or one may travel up to the nest level of the cave
system.
Obvious exits: -North -Up

< 414h/414H 219v/225V Pos: standing >

< 414h/414H 219v/225V Pos: standing >
In the Twisting Caves of Gagga'Jobo
   The cave continues to wind its way through the dark stone of the cavern
wall.  There are many reasons the goblins decided to use this cavern for their
livestock.  It was located relatively close to their city, Malch'hor Ganl, so
they would no longer have to travel a great distance for fresh or new livestock
or meat.  They found that they no longer needed to keep the livestock in their
city, so they promptly moved everything here.  The period of prosperity after
the goblins figured out an effective way to raise their livestock lasted many
generations and continues today.  The cavern is also relatively easy to protect
from invading war parties of Orc or Flind, so the livestock are safe.  The cave
system also has quite flat surfaces, making the livestock less prone to injury
or death because of a broken appendage.  The cave continues to the east and
downward.
Obvious exits: -East -Down

< 414h/414H 218v/225V Pos: standing >

< 414h/414H 218v/225V Pos: standing >
Just Inside the Goblin Livestock Caves
   These caves appear just as they did a millenium ago.  The stone walls and
floor are cool to the touch, yet the air is hot and humid.  There are many
strange sounds coming from somewhere deeper in the caves, probably from the
livestock herds.  The goblins have used this cave complex for several
generations after it was found that they worked quite well in providing the
livestock a place to be tended to.  The animals just took up far too much room
in the goblin city of Malch'hor Ganl.  There are many types of animals in these
caves but, from the smell of it, they is just one, big, smelly creature giving
this place have a very repulsive odor.  One may travel north or west in the
goblin caves.
Obvious exits: -North -West

< 414h/414H 218v/225V Pos: standing >
The Entrance to the Gagga'Jobo Cave Complex
   The darkness of the Underdark continues in this tight cave entrance.  The
cave is called the Gagga'Jobo caves, named after the goblin leader who first
thought of the idea of using these caves for their current purpose.  The entire
cave complex is naturally formed and used by the goblins of Malch'hor Ganl to
raise the animals they use for food.  There is a bad smell wafting out of the
dark caves below.  The cave entrance appears to be quite unspectacular and
abandoned but it is safe to assume there are quite a few goblin warriors that
have been ordered to guard the livestock.  One may travel south into the cave
complex or west into the Underdark.
Obvious exits: -South -West

< 414h/414H 217v/225V Pos: standing >
 
      ,,MM        
     ,,MMMM       
     ,,MMMMM      
  M  ,,..MMM      
 MMM ,..@^MM      
 MM......MMM      
 M..Mo.o.MMM  ,M  
  .MoMoo.MMMM,,   
   Mooo..,,,,,    
An Immense Chasm, Deep Within the Underdark
Obvious exits: -North -East -South -West

< 414h/414H 217v/225V Pos: standing >

< 414h/414H 218v/225V Pos: standing >

< 414h/414H 220v/225V Pos: standing >
You start chanting...

< 414h/414H 220v/225V Pos: standing >
You complete your spell...
Within The Queens Chamber
   The Queens chamber is very dark and damp, the air here feels thick and hot.
The air is heavy with the scent of the Queens pharamones. This room is very
large and there is a special egg depository that the Queen lays her eggs in.
The drones, in turn, take them out of the depository and transport them to the
brooding caves where they are nursed into their next stage of life.  The small
room is used only by the Queen and the drones, and any other that dares to
enter this room can be killed on sight.  The exit is to the south.
Obvious exits: -South
A bugger is here cleaning up some rubble.
A bugger drone is standing here awaiting something to do.
A bugger servant is here helping the queen lay eggs.
A bugger servant is here helping the queen lay eggs.
A bugger servant is here helping the queen lay eggs.
(Q)The bugger Queen stands here amongst her many eggs.

< 414h/414H 222v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
 
       ^.oo.M     
     MMM.oooM     
     M.ooo.MM     
    MM.o.oMM      
   MM.oo@^M       
 MMM..MMMM        
 ,M,,             
  ,,M             
   MM             
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
Uzzac 7th Ambassador of Allah (Troll)(large) stands, floating here.
Xanan Duris.enjin.com - Allah (Duergar)(medium) stands here.

< 414h/414H 225v/225V Pos: standing >
You now follow Xanan.

< 414h/414H 225v/225V Pos: standing >
You attempt to give consent...

< 414h/414H 225v/225V Pos: standing >
You are now a member of Xanan's group.

< 414h/414H 225v/225V Pos: standing >
 
       ^.oo.M     
     MMM.oooM     
     M.ooo.MM     
    MM.o.oMM      
   MM.oo@^M       
 MMM..MMMM        
 ,M,,             
  ,,M             
   MM             
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
Uzzac 7th Ambassador of Allah (Troll)(large) stands, floating here.
Xanan Duris.enjin.com - Allah (Duergar)(medium) stands here.

< 414h/414H 225v/225V Pos: standing >
You place a wicked grin on your face.

< 414h/414H 225v/225V Pos: standing >
Your group consists of ( 3/30):
( Head)   783/783   hit,  111/111  move Xanan
(Front)   877/877   hit,  182/182  move Uzzac
(Front)   414/414   hit,  225/225  move Thal

< 414h/414H 225v/225V Pos: standing >

< 414h/414H 225v/225V Pos: standing >

< 414h/414H 225v/225V Pos: standing >
Your group consists of ( 3/30):
( Head)   783/783   hit,  111/111  move Xanan
(Front)   877/877   hit,  182/182  move Uzzac
(Front)   414/414   hit,  225/225  move Thal

< 414h/414H 225v/225V Pos: standing >

< 414h/414H 225v/225V Pos: standing >
You shrug helplessly.

< 414h/414H 225v/225V Pos: standing >
Xanan snaps his fingers.

< 414h/414H 225v/225V Pos: standing >
You say in drow 'too bad.'

< 414h/414H 225v/225V Pos: standing >
 
       ^.oo.M     
     MMM.oooM     
     M.ooo.MM     
    MM.o.oMM      
   MM.oo@^M       
 MMM..MMMM        
 ,M,,             
  ,,M             
   MM             
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
Uzzac 7th Ambassador of Allah (Troll)(large) stands, floating here.
Xanan Duris.enjin.com - Allah (Duergar)(medium) stands here.

< 414h/414H 225v/225V Pos: standing >
 
       ^.oo.M     
     MMM.oooM     
     M.ooo.MM     
    MM.o.oMM      
   MM.oo@^M       
 MMM..MMMM        
 ,M,,             
  ,,M             
   MM             
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
Uzzac 7th Ambassador of Allah (Troll)(large) stands, floating here.
Xanan Duris.enjin.com - Allah (Duergar)(medium) stands here.

< 414h/414H 225v/225V Pos: standing >

< 414h/414H 225v/225V Pos: standing >
You don't have that spell memorized.

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
You stop meditating.
You nod.

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
You nod.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 414h/414H 225v/225V Pos: sitting >

< 414h/414H 225v/225V Pos: sitting >
You clamber to your feet.

< 414h/414H 225v/225V Pos: standing >
You start chanting...

< 414h/414H 225v/225V Pos: standing >
Casting: dimension door 

< 414h/414H 225v/225V Pos: standing >
You complete your spell...
The Strangled Paladin Inn
    This inn seems to have gotten its name from the evil practice
of bringing back mortally wounded paladins from battle, and torturing
them on display at the inn.  This inn is particularily large for many
of the inn's in the realm, with both a bar, a lounge, and the reception
area.  The entrayway to the inn is very non-descript except for small
figurines depiciting small racewar battles.
Obvious exits: -East -West
The inn janitor washes the dried blood off the floor.

< 414h/414H 225v/225V Pos: standing >
You quickly scan the area.
A drunk orc who is close by to your east.
A drunk orc who is close by to your east.
A drunk orc who is close by to your east.
A drow guard who is close by to your west.
A town bum who is not far off to your west.
A town bum who is not far off to your west.
The executioner who is not far off to your west.

< 414h/414H 225v/225V Pos: standing >
You sit down and relax.

< 414h/414H 225v/225V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  5 - fireball
               1 - blink
( 5th circle)  2 - cone of cold
               1 - minor globe of invulnerability
               1 - slowness
               1 - coldshield
( 4th circle)  4 - lightning bolt
               1 - farsee
               1 - levitate
               1 - dispel magic
( 3rd circle)  1 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 414h/414H 225v/225V Pos: sitting >
You start meditating...

< 414h/414H 225v/225V Pos: sitting >
An orc guard snaps into visibility.
You abandon your studies.
Out of nowhere, an orc guard stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, an orc guard stabs you in the back.
OUCH!  That really did HURT!

< 312h/414H 225v/225V Pos: sitting >
< T: Thal TP: sit TC: small wounds E: an orc guard sta EP: excellent >
 An orc guard parries your futile lunge at him.
An orc guard snaps into visibility.

< 312h/414H 225v/225V Pos: sitting >
< T: Thal TP: sit TC: small wounds E: an orc guard sta EP: excellent >
 You clamber to your feet.

< 312h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: small wounds E: an orc guard sta EP: excellent >
 You are already standing.

< 312h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: small wounds E: an orc guard sta EP: excellent >
 An orc guard snaps into visibility.
An orc guard's pierce wounds you.
An orc guard's fine pierce wounds you.
You dodge an orc guard's vicious attack.
An orc guard's fine pierce wounds you.
You start chanting...
You feel your skill in quick chant improving.

< 292h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: few wounds E: an orc guard sta EP: excellent >
 An orc guard attempts to flee.
An orc guard leaves west.

< 292h/414H 225v/225V Pos: standing >
An orc guard enters from the west.

< 292h/414H 225v/225V Pos: standing >
An orc guard snaps into visibility.
Out of nowhere, an orc guard stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, an orc guard stabs you in the back.
OUCH!  That really did HURT!
With a swift tug an orc guard wrenches the weapon free, ramming it into you again.
Out of nowhere, an orc guard stabs you in the back.
OUCH!  That really did HURT!

< 145h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: nasty wounds E: an orc guard sta EP: excellent >
 You complete your spell...
An orc guard snaps into visibility.
[Damage: 72 ] Your giant fist of force causes an orc guard to stagger in agony!

< 145h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: nasty wounds E: an orc guard sta EP:  small wounds >
 An orc guard attempts to flee.
An orc guard leaves west.

< 145h/414H 225v/225V Pos: standing >
You failed.
An orc guard enters from the west.

< 145h/414H 225v/225V Pos: standing >
You start chanting...
An orc guard snaps into visibility.
An orc guard's pierce strikes you.
Out of nowhere, an orc guard stabs you in the back.

< 126h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: nasty wounds E: an orc guard sta EP:  small wounds >
 Casting: bigbys clenched fist 

< 126h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: nasty wounds E: an orc guard sta EP:  small wounds >
 An orc guard attempts to flee.
An orc guard tries to flee, but can't make it out of here!

< 126h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: nasty wounds E: an orc guard sta EP:  small wounds >
 You complete your spell...
An orc guard snaps into visibility.
[Damage: 74 ] Your giant fist of force causes an orc guard to stagger in agony!

< 126h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: nasty wounds E: an orc guard sta EP:  few wounds >
 An orc guard attempts to flee.
An orc guard leaves east.

< 126h/414H 225v/225V Pos: standing >
An orc guard enters from the east.

< 126h/414H 225v/225V Pos: standing >
An orc guard snaps into visibility.
Out of nowhere, an orc guard stabs you in the back.
Out of nowhere, an orc guard stabs you in the back.

< 102h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC:pretty hurt E: an orc guard sta EP:  few wounds >
 An orc guard parries your futile lunge at him.
An orc guard snaps into visibility.

< 102h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC:pretty hurt E: an orc guard sta EP:  few wounds >
 You don't have that spell memorized.

< 102h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC:pretty hurt E: an orc guard sta EP:  few wounds >
 You start chanting...

< 102h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC:pretty hurt E: an orc guard sta EP:  few wounds >
 OUCH! an orc guard suddenly appears behind you and makes a slashing motion at your throat!
You abort your spell before it's done!

< 102h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC:pretty hurt E: an orc guard sta EP:  few wounds >
 An orc guard attempts to flee.
An orc guard leaves west.

< 102h/414H 225v/225V Pos: standing >
An orc guard enters from the west.

< 102h/414H 225v/225V Pos: standing >
An orc guard snaps into visibility.
Out of nowhere, an orc guard stabs you in the back.
OUCH!  That really did HURT!
With a swift tug an orc guard wrenches the weapon free, ramming it into you again.
Out of nowhere, an orc guard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An orc guard's decent pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!

< 7h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: awful E: an orc guard sta EP:  small wounds >
 You start chanting...

< 7h/414H 225v/225V Pos: standing >
< T: Thal TP: sta TC: awful E: an orc guard sta EP:  small wounds >
 An orc guard snaps into visibility.
An orc guard's decent pierce enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An orc guard's decent pierce causes you to grimace in pain.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.

< -5h/414H 225v/225V Pos: standing >
You are too busy bleeding to death at the moment.
You abort your spell before it's done!

< -5h/414H 225v/225V Pos: on your ass >