The death of [39 Guardian] Rugg Allah (Drider)

in Through the Granite Valley

from the perspective of [33 Assassin] Cerif Durian Addicts (Dwarf)

<worn as a badge>    a symbol of Malch'hor Ganl of intelligence
<worn on head>       a light bark hood from Vella's Bordello
<worn on eyes>       a flaming visor (illuminating)
<worn in ear>        a sparkling leather stud from Vella's Bordello
<worn in ear>        a pale magenta earring made by Azar (glowing)
<worn on face>       a mask of lost souls (magic)
<worn around neck>   a necklace of dancing shadows (magic)
<worn around neck>   a legendary crystal gorget from The Surface Realm of Duris
<worn on body>       a twisted hide breastplate from Vella's Bordello
<worn about body>    a fur skin cloak of the tundra (magic)
<worn as quiver>     an exquisite bone quiver
<worn about waist>   a thick belt of trollhide of health (magic)
<worn on belt buckle>a braided rawhide drum (humming)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  the bracer of archery
<worn around wrist>  a lightbringer bracelet of Pelor (magic)
<worn on hands>      some rusty glass gauntlets from Vella's Bordello
<worn on finger>     a tiny bone ring of good detection [superior] made by Azar
<worn on finger>     a tiny bone ring of the Troll [superior] made by Azar
<primary weapon>     a golden claw (magic) [88%]             
<secondary weapon>   a golden claw (magic)
<worn on legs>       some twisted glass greaves from Vella's Bordello
<worn on feet>       some sinister bark shoes from Vella's Bordello [83%]             

 *^^....**.^^MM^  
 *^....****^^MMM  
  ....******^MM   
   ^....*****^    
You quickly scan the area.
A mature leucrotta who is not far off to your south.
Thoemaa, the orc magician who is rather far off to your south.

< 415h/415H 10v/120V Pos: standing >
   .***^MMMM^.    
  ...**^MMMMMM.   
 .....*^^^^MMM..  
 *....***^^^MMM^  
 *.....*@..^MMMM  
 **^^....**^^^MM  
 **^....****^^MM  
  *....******^M   
   .^....*****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 11v/120V Pos: standing >
   .***^MMMM^.    
  ...**^MMMMMM.   
 .....*^^^^MMM..  
 *....***^^^MMM^  
 *.....*@..^MMMM  
 **^^....**^^^MM  
 **^....****^^MM  
  *....******^M   
   .^....*****    
 .***^  
 ..@..  
 .....  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 415h/415H 12v/120V Pos: standing >
 .***^  
 ..@..  
 .....  
   ...***^MMMM    
  .....**^MMMMM   
 **.....*^^^^MMM  
 ***....***^^^MM  
 ***....@*...^MM  
 ****^.....**^^^  
 ****^....****^^  
  ***....******   
   *..^....***    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 12v/120V Pos: standing >
   ...***^MMMM    
  .....**^MMMMM   
 **.....*^^^^MMM  
 ***....***^^^MM  
 ***....@*...^MM  
 ****^.....**^^^  
 ****^....****^^  
  ***....******   
   *..^....***    
   ....***^MMM    
  ......**^MMMM   
 .**.....*^^^^MM  
 ****....***^^^M  
 ****...@.*...^M  
 *****^.....**^^  
 *****^....****^  
  ****....*****   
   **..^....**    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 13v/120V Pos: standing >
   ....***^MMM    
  ......**^MMMM   
 .**.....*^^^^MM  
 ****....***^^^M  
 ****...@.*...^M  
 *****^.....**^^  
 *****^....****^  
  ****....*****   
   **..^....**    

< 415h/415H 13v/120V Pos: standing >
   .....**^MMM    
  **.....*^^^^M   
 ****....***^^^M  
 ****.....*...^M  
 *****^.@...**^^  
 *****^....****^  
 *****....******  
  ***..^....***   
   *.^M^......    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 15v/120V Pos: standing >
   .....**^MMM    
  **.....*^^^^M   
 ****....***^^^M  
 ****.....*...^M  
 *****^.@...**^^  
 *****^....****^  
 *****....******  
  ***..^....***   
   *.^M^......    

< 415h/415H 15v/120V Pos: standing >
   ....***^MMM    
  ......**^MMMM   
 .**.....*^^^^MM  
 ****....***^^^M  
 ****...@.*...^M  
 *****^.....**^^  
 *****^....****^  
  ****....*****   
   **..^....**    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 16v/120V Pos: standing >
   ....***^MMM    
  ......**^MMMM   
 .**.....*^^^^MM  
 ****....***^^^M  
 ****...@.*...^M  
 *****^.....**^^  
 *****^....****^  
  ****....*****   
   **..^...M**    
   .....***^MM    
  .......**^MMM   
 ..**.....*^^^^M  
 ^****....***^^^  
 *****..@..*...^  
 ******^.....**^  
 ******^....****  
  *****....****   
   ***..^...M*    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 16v/120V Pos: standing >
   .....***^MM    
  .......**^MMM   
 ..**.....*^^^^M  
 ^****....***^^^  
 *****..@..*...^  
 ******^.....**^  
 ******^....****  
  *****....****   
   ***..^...M*    
   ....***^MMM    
  ......**^MMMM   
 .**.....*^^^^MM  
 ****....***^^^M  
 ****...@.*...^M  
 *****^.....**^^  
 *****^....****^  
  ****....*****   
   **..^...M**    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 17v/120V Pos: standing >
   ....***^MMM    
  ......**^MMMM   
 .**.....*^^^^MM  
 ****....***^^^M  
 ****...@.*...^M  
 *****^.....**^^  
 *****^....****^  
  ****....*****   
   **..^...M**    
   ...***^MMMM    
  .....**^MMMMM   
 **.....*^^^^MMM  
 ***....***^^^MM  
 ***....@*...^MM  
 ****^.....**^^^  
 ****^....****^^  
  ***....******   
   *..^...M***    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 17v/120V Pos: standing >
   ...***^MMMM    
  .....**^MMMMM   
 **.....*^^^^MMM  
 ***....***^^^MM  
 ***....@*...^MM  
 ****^.....**^^^  
 ****^....****^^  
  ***....******   
   *..^...M***    
 .***^  
 ..@..  
 .....  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W

< 415h/415H 18v/120V Pos: standing >
 .***^  
 ..@..  
 .....  
   .***^MMMM^.    
  ...**^MMMMMM.   
 .....*^^^^MMM..  
 *....***^^^MMM^  
 *.....*@..^MMMM  
 **^^....**^^^MM  
 **^....****^^MM  
  *....******^M   
   .^...M*****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 19v/120V Pos: standing >
   .***^MMMM^.    
  ...**^MMMMMM.   
 .....*^^^^MMM..  
 *....***^^^MMM^  
 *.....*@..^MMMM  
 **^^....**^^^MM  
 **^....****^^MM  
  *....******^M   
   .^...M*****    
   ***^MMMM^.*    
  ..**^MMMMMM.*   
 ....*^^^^MMM...  
 ....***^^^MMM^.  
 .....*.@.^MMMM^  
 *^^....**.^^MM^  
 *^....****^^MMM  
  ....******^MM   
   ^...M*****^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 415h/415H 19v/120V Pos: standing >
   ***^MMMM^.*    
  ..**^MMMMMM.*   
 ....*^^^^MMM...  
 ....***^^^MMM^.  
 .....*.@.^MMMM^  
 *^^....**.^^MM^  
 *^....****^^MMM  
  ....******^MM   
   ^...M*****^    
   **^MMMM^.**    
  .**^MMMMMM.**   
 ...*^^^^MMM...*  
 ...***^^^MMM^.*  
 ....*..@^MMMM^.  
 ^^....**..^MM^.  
 ^....****.^MMMM  
  ...******^MMM   
   ...M*****^M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 415h/415H 20v/120V Pos: standing >
   **^MMMM^.**    
  .**^MMMMMM.**   
 ...*^^^^MMM...*  
 ...***^^^MMM^.*  
 ....*..@^MMMM^.  
 ^^....**..^MM^.  
 ^....****.^MMMM  
  ...******^MMM   
   ...M*****^M    

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -W

< 415h/415H 20v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 415h/415H 21v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 415h/415H 21v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 415h/415H 22v/120V Pos: standing >
You attempt your skills at tracking.

< 415h/415H 22v/120V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -S

< 415h/415H 26v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 415h/415H 32v/120V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -W

< 415h/415H 35v/120V Pos: standing >
You dismount a jet black bear.

< 415h/415H 38v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 415h/415H 39v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 415h/415H 40v/120V Pos: standing >
You attempt your skills at tracking.

< 415h/415H 41v/120V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -W

< 415h/415H 40v/120V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -E -W

< 415h/415H 40v/120V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -S
You find traces of tracks leading north.

<map>
Zone: Arachdrathos Wilderness.
Room: A Fork in the Twisted Trail
</map>
A Fork in the Twisted Trail
Obvious exits: -N -E -S

< 415h/415H 42v/120V Pos: standing >

< 415h/415H 45v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 415h/415H 46v/120V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>
Trail Through a Lush Valley
Obvious exits: -N -S
You find traces of tracks leading north.

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>
Trail Through a Lush Valley
Obvious exits: -N -S

< 415h/415H 46v/120V Pos: standing >

< 415h/415H 47v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 415h/415H 50v/120V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>
Trail Through a Lush Valley
Obvious exits: -N -S

< 415h/415H 51v/120V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>
Trail Through a Lush Valley
Obvious exits: -S -W
You quickly scan the area.
A jet black bear who is close by to your west.

< 415h/415H 52v/120V Pos: standing >
You find traces of tracks leading west.

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>
Trail Through a Lush Valley
Obvious exits: -E -W
A jet black bear forages for some food.

< 415h/415H 52v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>
Trail Through a Lush Valley
Obvious exits: -N -E

< 415h/415H 51v/120V Pos: standing >
You quickly scan the area.
A Drider who is not far off to your north.
A jet black bear who is close by to your east.

< 415h/415H 52v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>
Through the Granite Valley
Obvious exits: -N -S

< 415h/415H 51v/120V Pos: standing >
A Drider skitters in from the north.

< 415h/415H 52v/120V Pos: standing >
You snap into visibility.
[Damage: 49 ] A Drider makes a strange sound as you place a golden claw in his back.
[Damage: 48 ] A Drider makes a strange sound as you place a golden claw in his back.

< 415h/415H 53v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Something comes up, and you abandon the hunt.

< 415h/415H 53v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider attempts to flee.
A Drider leaves north.

< 415h/415H 53v/120V Pos: standing >
Something breaks your concentration, and you abandon the hunt.

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>
Through the Granite Valley
Obvious exits: -E -S
A Drider (large) Allah Allah Allah stands, floating here.

< 415h/415H 51v/120V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 12 ] A Drider makes a strange sound as you place a golden claw in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 12 ] A Drider makes a strange sound as you place a golden claw in his back.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider misses you.
You parry a Drider's lunge at you.
You snap into visibility.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 
< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider misses you.
A Drider misses you.
You snap into visibility.
You miss a Drider.
You miss a Drider.
You miss a Drider.
You miss a Drider.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider misses you.
A Drider misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 13 ] -=[Your pierce strikes a Drider hard.]=-
You miss a Drider.
[Damage:  5 ] -=[Your decent pierce strikes a Drider.]=-
You miss a Drider.

< 415h/415H 51v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider attempts to flee.
A Drider leaves south.

< 415h/415H 51v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>
Through the Granite Valley
Obvious exits: -N -S
A Drider (large) Allah Allah Allah stands, floating here.

< 415h/415H 49v/120V Pos: standing >
You snap into visibility.
[Damage: 48 ] A Drider makes a strange sound as you place a golden claw in his back.
[Damage: 49 ] A Drider makes a strange sound as you place a golden claw in his back.

< 415h/415H 49v/120V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Drider sta EP:  awful >
 A Drider attempts to flee.
A Drider leaves north.

< 415h/415H 49v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Trail Through a Lush Valley
</map>
Trail Through a Lush Valley
Obvious exits: -N -E

< 415h/415H 47v/120V Pos: standing >
Backstab who?

< 415h/415H 47v/120V Pos: standing >
Backstab who?

< 415h/415H 47v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>
Through the Granite Valley
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 415h/415H 46v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>
Through the Granite Valley
Obvious exits: -E -S
Fresh blood covers everything in the area.
There are some tracks heading east.
There are some tracks heading south.
There are some tracks heading south.

< 415h/415H 44v/120V Pos: standing >
Backstab who?

< 415h/415H 45v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>
Through the Granite Valley
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.

< 415h/415H 44v/120V Pos: standing >
Backstab who?

< 415h/415H 45v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 415h/415H 46v/120V Pos: standing >
Backstab who?

< 415h/415H 46v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 415h/415H 47v/120V Pos: standing >
Backstab who?

< 415h/415H 47v/120V Pos: standing >

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Through the Granite Valley
</map>
Through the Granite Valley
Obvious exits: -E -S
Fresh blood splatters cover the area.
A Drider (large) Allah Allah Allah stands, floating here.

< 415h/415H 46v/120V Pos: standing >
You snap into visibility.
[Damage: 48 ] A Drider makes a strange sound but is suddenly very silent as you place a golden claw in his back.
A Drider's sinister stone mask was completely destroyed by the massive blow!
A Drider is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!