The death of [ 1 Mercenary] Roperbait (Kobold)

in A Cobblestone Road

from the perspective of [31 Crusader] Obe Durian Addicts (Dwarf)

<worn as a badge>    a bat wing
<worn on head>       a dented limestone cap from Rift Valley Jungle
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a humming clay earring from Rift Valley Jungle
<worn in ear>        a patched limestone earring from Rift Valley Jungle
<worn on face>       a boreal hide veil from Rift Valley Jungle
<worn around neck>   a coil of darkness
<worn around neck>   an exquisite limestone charm from Rift Valley Jungle
<worn on body>       a golden weave vest (glowing)
<worn about body>    a well-crafted clay mantle from Rift Valley Jungle
<worn on back>       a large leather backpack
<worn as quiver>     the frost giant's axe
<worn about waist>   a knight's steel girth
<worn on belt buckle>a petrified fanged snake
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       some tempered mithril arm plates
<worn around wrist>  an exquisite gem bracer
<worn on hands>      some fragile copper mitts from Rift Valley Jungle
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     the ring of the overfiend
<wielding twohanded> a wicked red-shafted battle axe (glowing)
<worn on legs>       the centaurian legplates of honor
<worn on feet>       some bone-reinforced boots of diorite

A burly half-orc gate guard stands here.
Doo enters from the south.
Kann enters from the south.

< 432h/432H 128v/158V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
A Kobold (small) stands here.(Red Aura)
Doo enters from the south.
Kann enters from the south.

< 432h/432H 127v/158V Pos: standing >
A Kobold leaves south.
Bash who?

< 432h/432H 128v/158V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Rahin (Grey Elf)(medium) sits, floating here, fighting a displacer beast.(Gold Aura)
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.
A displacer beast stands, floating here, fighting Rahin.(Red Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Doo enters from the north.
Kann enters from the north.

< 432h/432H 129v/158V Pos: standing >
Bash who?

< 432h/432H 130v/158V Pos: standing >
The captain of the regular guard evaluates the struggle, watching your battle tactics.

< 432h/432H 133v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 432h/432H 134v/158V Pos: standing >
A burly half-orc gate guard watches the area, making sure the battle does not get out of hand.

< 432h/432H 135v/158V Pos: standing >
A displacer beast misses Rahin.
A displacer beast misses Rahin.

< 432h/432H 136v/158V Pos: standing >
A displacer beast dodges Rahin's attack.
Red Brick Road
Obvious exits: -N -S
Doo enters from the north.
Kann enters from the north.

< 432h/432H 136v/158V Pos: standing >
You quickly scan the area.
Rahin who is close by to your north.
An elite member of the captain's guard who is close by to your north.
An elite member of the captain's guard who is close by to your north.
The captain of the regular guard who is close by to your north.
A displacer beast who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A half-orc shaman who is in the distance to your south.

< 432h/432H 136v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Doo enters from the north.
Kann enters from the north.

< 432h/432H 137v/158V Pos: standing >
You quickly scan the area.
Rahin who is not far off to your north.
An elite member of the captain's guard who is not far off to your north.
An elite member of the captain's guard who is not far off to your north.
The captain of the regular guard who is not far off to your north.
A displacer beast who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A half-orc shaman who is rather far off to your south.

< 432h/432H 137v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Doo enters from the north.
Kann enters from the north.

< 432h/432H 137v/158V Pos: standing >
You quickly scan the area.
Rahin who is a brief walk away to your north.
An elite member of the captain's guard who is a brief walk away to your north.
An elite member of the captain's guard who is a brief walk away to your north.
The captain of the regular guard who is a brief walk away to your north.
A displacer beast who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A half-orc shaman who is a brief walk away to your south.

< 432h/432H 138v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Doo enters from the north.
Kann enters from the north.

< 432h/432H 138v/158V Pos: standing >
You quickly scan the area.
Rahin who is rather far off to your north.
An elite member of the captain's guard who is rather far off to your north.
An elite member of the captain's guard who is rather far off to your north.
The captain of the regular guard who is rather far off to your north.
A displacer beast who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A half-orc shaman who is not far off to your south.

< 432h/432H 139v/158V Pos: standing >

< 432h/432H 142v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Doo enters from the south.
Kann enters from the south.

< 432h/432H 141v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Doo enters from the south.
Kann enters from the south.

< 432h/432H 141v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Doo enters from the south.
Kann enters from the south.

< 432h/432H 140v/158V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Rahin (Grey Elf)(medium) stands, floating here, fighting a displacer beast. (casting) (Gold Aura)
A displacer beast stands, floating here, fighting Rahin.(Red Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Doo enters from the south.
Kann enters from the south.

< 432h/432H 140v/158V Pos: standing >
Rahin completes his spell...
Rahin utters the words 'gpaqtuio ofags'
A displacer beast looks shocked as Rahin grasps at it.

< 432h/432H 141v/158V Pos: standing >
A burly half-orc gate guard evaluates the struggle, watching your battle tactics.

< 432h/432H 142v/158V Pos: standing >
Rahin dodges a displacer beast's attack.
Rahin starts casting an offensive spell.

< 432h/432H 143v/158V Pos: standing >
Banzai! To the rescue...
Divine power encases you as you turn to battle evil.

< 432h/432H 144v/158V Pos: standing >
< T: Obe TP: sta TC:excellent E: displacer sta EP:  small wounds >
 Rahin completes his spell...
Rahin utters the words 'gpaqtuio ofags'
A displacer beast looks shocked as Rahin grasps at it.

< 502h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:excellent E: displacer sta EP:  few wounds >
 A burly half-orc gate guard watches the area, making sure the battle does not get out of hand.

< 502h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:excellent E: displacer sta EP:  few wounds >
 The captain of the regular guard enters from the east.
An elite member of the captain's guard enters from the east.
An elite member of the captain's guard enters from the east.

< 502h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:excellent E: displacer sta EP:  few wounds >
 Kann assists you heroically.
Kann's impressive bludgeon strikes a displacer beast.

< 502h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:excellent E: displacer sta EP:  few wounds >
 You parry a displacer beast's lunge at you.
A displacer beast misses you.
You suddenly see a displacer beast's foot in your chest.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  few wounds >
 [Damage:  5 ] Your slash wounds a displacer beast.
You miss a displacer beast.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  few wounds >
 A burly half-orc gate guard is waving a platinum coin around wanting to make a bet on the outcome.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  few wounds >
 Doo starts casting an offensive spell.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  few wounds >
 Doo completes his spell...
Doo utters the words 'zabrahpunso wkadar'
Doo causes the EARTH to rise up in the shape of a fist!

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  nasty wounds >
 An elite member of the captain's guard watches the area, making sure the battle does not get out of hand.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  nasty wounds >
 Kann's bludgeon strikes a displacer beast hard.
Kann's slash strikes a displacer beast hard.
Kann's slash strikes a displacer beast hard.
Kann's fine bludgeon strikes a displacer beast hard.
Kann's impressive slash strikes a displacer beast hard.
Kann's impressive slash strikes a displacer beast very hard.
Kann's slash strikes a displacer beast very hard.
You parry a displacer beast's lunge at you.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP: pretty hurt >
 [Damage:  6 ] Your fine slash strikes a displacer beast hard.
You score a CRITICAL HIT!!!!!
[Damage: 13 ] Your impressive slash seriously wounds a displacer beast.
Doo starts casting an offensive spell.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  awful >
 A burly half-orc gate guard is waving a platinum coin around wanting to make a bet on the outcome.

< 491h/502H 144v/158V Pos: standing >
< T: Obe TP: sta TC:few scratches E: displacer sta EP:  awful >
 A burly half-orc gate guard frowns in boredom at the obviously one-sided struggle.
Doo completes his spell...
Doo utters the words 'zabrahpunso wkadar'
Doo's earthen fist leaves only a battered corpse of a displacer beast behind!
A displacer beast is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a displacer beast's gurgling and choking signals its demise.

< 491h/502H 144v/158V Pos: standing >
The captain of the regular guard leaves north.
An elite member of the captain's guard leaves north.
An elite member of the captain's guard leaves north.
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a displacer beast is lying here.
Kann (Thri-Kreen)(medium) stands, floating here.(Gold Aura)
A globe of darkness floats near Kann's head.
Doo (Halfling)(small) stands in mid-air here.
A globe of darkness floats near Doo's head.
Rahin (Grey Elf)(medium) stands, floating here.(Gold Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 491h/502H 144v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 493h/500H 145v/158V Pos: standing >
Your group consists of ( 4/30):
( Head)   494/500   hit,  146/158  move Obe
(Front)   202/202   hit,  185/186  move Doo
(Front)   358/358   hit,  159/194  move Kann
(Front)   215/215   hit,  182/183  move Rahin

< 494h/500H 146v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 496h/500H 147v/158V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A half-orc shaman who is a brief walk away to your south.
An orcish adventurer who is a brief walk away to your south.

< 497h/500H 147v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 497h/498H 148v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 498h/498H 147v/158V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A red shape who is in the distance to your north.
A red shape who is in the distance to your north.
A red shape who is in the distance to your north.
A half-orc shaman who is close by to your south.
An orcish adventurer who is close by to your south.

< 498h/498H 148v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A half-orc shaman stands here, lost in contemplation.
An orcish adventurer stands here.(holy)(Red Aura)
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 496h/496H 149v/158V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is in the distance to your east.

< 496h/496H 149v/158V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 496h/496H 150v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 496h/496H 150v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 494h/494H 149v/158V Pos: standing >
You feel the hatred in your heart subside.
A Cobblestone Road
Obvious exits: -N -E -S -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 494h/494H 149v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 494h/494H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A male commoner stands here.
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 494h/494H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 494h/494H 147v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 148v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 494h/494H 148v/158V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is close by to your west.

< 494h/494H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Rahin enters from the south.
Doo enters from the south.
Kann enters from the south.

< 492h/492H 149v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 492h/492H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 492h/492H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Rahin enters from the south.
Doo enters from the south.
Kann enters from the south.

< 492h/492H 148v/158V Pos: standing >
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
Rahin enters from the south.
Doo enters from the south.
Kann enters from the south.

< 490h/490H 147v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 490h/490H 148v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 490h/490H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 490h/490H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 490h/490H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 490h/490H 147v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 488h/488H 146v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 488h/488H 147v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 488h/488H 147v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 488h/488H 148v/158V Pos: standing >
Alas, you cannot go that way. . . .
Doo gets a slab of beef from his large leather backpack.

< 488h/488H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 488h/488H 148v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A male commoner stands here.
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 488h/488H 147v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 488h/488H 146v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 486h/486H 146v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 486h/486H 147v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 486h/486H 147v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A half-orc shaman stands here, lost in contemplation.
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 484h/484H 146v/158V Pos: standing >
Doo puts a slab of beef into a large leather backpack.

< 484h/484H 147v/158V Pos: standing >
A half-orc shaman leaves east.

< 484h/484H 147v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 484h/484H 148v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 482h/482H 147v/158V Pos: standing >
A Commoners Dwelling
Obvious exits: -E
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 482h/482H 149v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 482h/482H 149v/158V Pos: standing >
Alas, you cannot go that way. . . .

< 482h/482H 149v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 480h/480H 150v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
Rahin enters from the west.
Doo enters from the west.
Kann enters from the west.

< 480h/480H 151v/158V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Rahin enters from the north.
Doo enters from the north.
Kann enters from the north.

< 480h/480H 150v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S -W
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 480h/480H 150v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
Rahin enters from the east.
Doo enters from the east.
Kann enters from the east.

< 478h/478H 149v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
A Kobold (small) stands here.(Red Aura)
Rahin enters from the south.
Doo enters from the south.
Kann enters from the south.

< 478h/478H 150v/158V Pos: standing >
You quickly scan the area.
A double-headed dragonfly who is not far off to your north.
A half-orc shaman who is rather far off to your north.
A half-orc mercenary who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.

< 478h/478H 151v/158V Pos: standing >
Rahin starts casting an offensive spell.

< 476h/476H 152v/158V Pos: standing >
Kann suddenly attacks a Kobold!
Kann's fine bludgeon enshrouds a Kobold in a mist of blood.

< 476h/476H 153v/158V Pos: standing >
[Damage:  1 ] Your bash knocks a Kobold to the ground!
Doo suddenly attacks a Kobold!
Doo's fine bludgeon seriously wounds a Kobold.

< 476h/476H 153v/158V Pos: standing >
< T: Kann TP: sta TC:excellent E: A Kobold sit EP:  nasty wounds >
 Rahin completes his spell...
Rahin utters the words 'diesilla barh'
A Kobold receives the full blast of a lightning bolt from Rahin ... and is no more.
A Kobold is dead! R.I.P.
You receive your share of experience.