The death of [12 Warrior] Yzar (Illithid)

in A Phantasmagoric Cavern

from the perspective of [12 Warrior] Yzar (Illithid)


A Shifting Veil Of Color
   Appearing as if a thin oil slick, a shifting veil of colors
shifts and fades across the wall where once only rock existed. A
faint underlying pattern can be seen in the shapes and images the
colors briefly form as a few illithids walk into the veil and
simply disappear.  A subconscious urge, a longing to enter within
the veil takes over the limbs of any who come too close; for this
is the work of Ilsensine, and here in this domain he cannot be
resisted.  The only exit is to enter the veil, and to see where
the pattern of color dictates emergence.  Only a few chosen ones
of Ilsensine can resist the pull, and leave to the east.
Obvious exits: None!
A shimmering veil of colors.

< 1h/23H 120v/120V Pos: standing >
You are three quarters the way to your next level.

< 1h/23H 120v/120V Pos: standing >
You enter a shimmering veil of colors and reappear elsewhere...
The Bottom of the Hot Hole
   There is nothing here but the insects and various wildlife.  The heat is
intolerable but not deadly.  The insects present are the toughest of them all
and do not look very happy.  Upset, they claw at each other as well as
anything that may come across their path.
Obvious exits: -North -Up
A small snake slithers around.
A small snake slithers around.
A small snake slithers around.
A beetle slowly crawls around here.
A green slime pours itself across the room.
A green slime pours itself across the room.
A swarm of hot mosquitoes fly around looking to suck some blood.
A swarm of hot mosquitoes fly around looking to suck some blood.
Restored.

< 23h/23H 120v/120V Pos: standing >
You materialize in the astral plane!
The Astral Plane
   The space here is composed of a bright, well-lit grayness that
extends in all directions, resembling a thick silver atmosphere.
The astral material is very clear, and vision is unimpaired to its
physical limits.  There is no gravity here, and small bits of
debris float endlessly in some random direction without end.
Obvious exits: -North -East -South -West -Up -Down

< 23h/23H 120v/120V Pos: standing >
You materialize elsewhere!
A Phantasmagoric Cavern
   Thoughts of those that you help and get nothing from in return fills thine
mind.  Emotions of one who once lived flows within the body and seeps into the
soul.  Images of the past flicker into the future, fading out into nothing but
empty despair.  The walls here seem as if they could use some kind of repair.
Drops of liquid cascade down from out of the abysmal darkness that dwells in
the blackness that lurks above.  Sounds of creatures of the night echo off the
cold stones here.  Spores of insanity invade the mind and roll down along the
spine, causing an odd tingle to shiver from within.  This phantasmagoric cavern
comes to a dead end here, the only possible exit leads to the west.
Obvious exits: -West
A tiny ruby has been left here.
Some dark glass leg plates lie here on the ground.
A twined clay skullcap lies here on the ground.
A walking toadstool wanders this phantasmagoric cavern.
A gas spore floats here.
A phycomid resides here with capped fungi growing out of it.
A phycomid resides here with capped fungi growing out of it.
A phycomid resides here with capped fungi growing out of it.
A phycomid resides here with capped fungi growing out of it.
A phycomid resides here with capped fungi growing out of it.
A phycomid resides here with capped fungi growing out of it.

< 23h/23H 120v/120V Pos: standing >
A phycomid suddenly attacks YOU!
A phycomid misses you.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A crystal slime enters from the west.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A phycomid suddenly attacks YOU!
A phycomid misses you.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A phycomid suddenly attacks YOU!
A phycomid misses you.
A phycomid suddenly attacks YOU!
A phycomid misses you.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A phycomid suddenly attacks YOU!
A phycomid misses you.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A Phantasmagoric Cavern
Obvious exits: -West
A tiny ruby has been left here.
Some dark glass leg plates lie here on the ground.
A twined clay skullcap lies here on the ground.
A crystal slime moves along the cavern ground here.
A walking toadstool wanders this phantasmagoric cavern.
A gas spore floats here.
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid resides here with capped fungi growing out of it.
A phycomid stands here, fighting YOU!

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A phycomid suddenly attacks YOU!
A phycomid misses you.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A Phantasmagoric Cavern
Obvious exits: -West
A tiny ruby has been left here.
Some dark glass leg plates lie here on the ground.
A twined clay skullcap lies here on the ground.
A crystal slime moves along the cavern ground here.
A walking toadstool wanders this phantasmagoric cavern.
A gas spore floats here.
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 You dodge a phycomid's vicious attack.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP: excellent >
 A phycomid misses you.
Your punch strikes a phycomid.
Your crude punch strikes a phycomid.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 You dodge a phycomid's vicious attack.
You dodge a phycomid's vicious attack.
You can't carry any more.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 You dodge a phycomid's vicious attack.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 Get what?

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 A Phantasmagoric Cavern
Obvious exits: -West
A tiny ruby has been left here.
Some dark glass leg plates lie here on the ground.
A twined clay skullcap lies here on the ground.
A crystal slime moves along the cavern ground here.
A walking toadstool wanders this phantasmagoric cavern.
A gas spore floats here.
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!
A phycomid stands here, fighting YOU!

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 You are carrying: (10/10)
[5] a small bandage
a cloak of soft white fur
a belt of cured white leather
a cord of human sinew, decorated with skulls
a bag of delicate purple cloth
a humming piece of pink crystal

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 A crystal slime leaves west.
A phycomid misses you.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a cloak of soft white fur.
You drop a belt of cured white leather.
You drop a cord of human sinew, decorated with skulls.
You drop a bag of delicate purple cloth.
You drop a humming piece of pink crystal.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 A cloak of soft white fur crumbles to dust and blows away.
A belt of cured white leather crumbles to dust and blows away.
A cord of human sinew, decorated with skulls crumbles to dust and blows away.
A bag of delicate purple cloth crumbles to dust and blows away.
A humming piece of pink crystal crumbles to dust and blows away.

< 23h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: milk sta EP:  small wounds >
 A phycomid misses you.
A phycomid leaps towards you and bites you savagely!
OUCH!  That really did HURT!

< 18h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: milk sta EP:  small wounds >
 Pardon?

< 18h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: milk sta EP:  small wounds >
 A phycomid misses you.

< 18h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: milk sta EP:  small wounds >
 You dodge a phycomid's vicious attack.
A phycomid misses you.

< 18h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: milk sta EP:  small wounds >
 A phycomid dodges your futile attack.
A phycomid dodges your futile attack.

< 18h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: milk sta EP:  small wounds >
 You dodge a phycomid's vicious attack.
You get some dark glass leg plates.

< 18h/23H 120v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: milk sta EP:  small wounds >
 You attempt to flee...
A Phantasmagoric Cavern
   Drops of liquid cascade down from out of the darkness that dwells above.
Sounds of creatures echo out within this mystical magical place.  Thoughts of
memories long since forgot fill the mind and roll down along the spine.  An odd
tingle fills the body and distorts reality.  Potent vapors of spores fills the
arid air here, causing the lungs to feel a strange sensation.  A calming feel
of utter peace fills the soul with internal release.  The slick wall here is
very pleasing to the touch.  Images of what seem to be mushrooms flicker into
view then fade out of sight.  Something does not seem to be quite all right.
This phantasmagoric cavern continues on to the east, south, and to the west.
Obvious exits: -East -South -West
Muscaria stands here.  (Myconid)
A crystal slime moves along the cavern ground here.
You flee westward!

< 18h/23H 89v/120V Pos: standing >
You quickly scan the area.
A myconid who is close by to your east.
A gas spore who is close by to your east.
A phycomid who is close by to your east.
A phycomid who is close by to your east.
A phycomid who is close by to your east.
A phycomid who is close by to your east.
A phycomid who is close by to your east.
A phycomid who is close by to your east.
A crystal slime who is close by to your south.
A crystal slime who is close by to your south.
A crystal mold who is close by to your south.
A crystal ooze who is close by to your south.
A crystal ooze who is close by to your south.
A crystal mold who is close by to your west.
A crystal mold who is not far off to your west.
A crystal slime who is not far off to your west.
A gas spore who is not far off to your west.
A myconid who is a brief walk away to your west.
An ascomoid who is a brief walk away to your west.

< 18h/23H 89v/120V Pos: standing >
A crystal slime enters from the south.

< 18h/23H 91v/120V Pos: standing >
Intersection Within a Phantasmagoric Cavern
   Sounds of creatures seem to be coming from all around you.  Thoughts of the
past, fill the mind with images of memories long since lost.  Drops of liquid
fall from out of the raven blackness that lurks above this placid place.  The
spores start to invade your body, causing the spine to feel an eerie tingle.
Beings seem to drift into view, then fade as if they were never even there at
all.  A magical haze fills this place with a daze of disarray.  Mystical forces
crackle with untold energy and power within the enchanted air that dwells here.
The stones of this domain gives off a light that is not quite twilight.  This
phantasmagoric cavern continues on to the north, east, south, and to the west.
Obvious exits: -North -East -South -West

< 18h/23H 90v/120V Pos: standing >
You quickly scan the area.
A crystal mold who is close by to your north.
A myconid who is close by to your north.
A paranoid myconid who is close by to your north.
A myconid who is not far off to your north.
An ascomoid who is not far off to your north.
A myconid who is not far off to your north.
An ascomoid who is not far off to your north.
A gas spore who is a brief walk away to your north.
A gas spore who is a brief walk away to your north.
A crystal mold who is a brief walk away to your north.
A myconid who is rather far off to your north.
A myconid who is rather far off to your north.
A crystal mold who is rather far off to your north.
A gas spore who is rather far off to your north.
A crystal slime who is close by to your east.
Muscaria who is close by to your east.
A crystal slime who is close by to your east.
A myconid who is not far off to your east.
A gas spore who is not far off to your east.
A phycomid who is not far off to your east.
A phycomid who is not far off to your east.
A phycomid who is not far off to your east.
A phycomid who is not far off to your east.
A phycomid who is not far off to your east.
A phycomid who is not far off to your east.
A myconid who is close by to your south.
A gas spore who is close by to your south.
An ascomoid who is not far off to your south.
A crystal slime who is close by to your west.
A crystal mold who is close by to your west.
A crystal slime who is close by to your west.
A gas spore who is close by to your west.
A myconid who is not far off to your west.
An ascomoid who is not far off to your west.

< 18h/23H 91v/120V Pos: standing >
Muscaria enters from the east.

< 19h/23H 94v/120V Pos: standing >
A Phantasmagoric Cavern
   Drops of liquid cascade down from out of the darkness that dwells above.
Sounds of creatures echo out within this mystical magical place.  Thoughts of
memories long since forgot fill the mind and roll down along the spine.  An odd
tingle fills the body and distorts reality.  Potent vapors of spores fills the
arid air here, causing the lungs to feel a strange sensation.  A calming feel
of utter peace fills the soul with internal release.  The slick wall here is
very pleasing to the touch.  Images of what seem to be mushrooms flicker into
view then fade out of sight.  Something does not seem to be quite all right.
This phantasmagoric cavern continues on to the north, east, and to the south.
Obvious exits: -North -East -South
A crystal mold moves along the cavern ground here.
A tiny fungus man wanders this phantasmagoric cavern.
A paranoid fungus man wanders this phantasmagoric cavern.

< 19h/23H 94v/120V Pos: standing >
You quickly scan the area.
An ascomoid who is close by to your north.
A myconid who is close by to your north.
An ascomoid who is close by to your north.
A myconid who is close by to your north.
An ascomoid who is close by to your north.
A crystal mold who is not far off to your north.
A gas spore who is not far off to your north.
A gas spore who is not far off to your north.
A crystal mold who is not far off to your north.
A myconid who is a brief walk away to your north.
Muscaria who is close by to your south.
A myconid who is not far off to your south.
An ascomoid who is a brief walk away to your south.

< 19h/23H 95v/120V Pos: standing >
A paranoid myconid suddenly attacks YOU!
A paranoid myconid's bite strikes you.

< 18h/23H 96v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: paranoid sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 18h/23H 96v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: paranoid sta EP: excellent >
 A Phantasmagoric Cavern
Obvious exits: -North -East -South
A crystal mold moves along the cavern ground here.
A tiny fungus man wanders this phantasmagoric cavern.
A paranoid myconid stands here, fighting YOU!

< 18h/23H 96v/120V Pos: standing >
< T: Yzar TP: sta TC: small wounds E: paranoid sta EP: excellent >
 Your kick contacts with a paranoid myconid, dislodging little pieces of it.
A paranoid myconid is mortally wounded, and will die soon, if not aided.

< 23h/23H 96v/120V Pos: standing >
A myconid enters from the north.

< 23h/23H 96v/120V Pos: standing >
You grip your victim's head in your tentacles, sending one deep into its brain.  The feeding begins!

< 23h/23H 100v/120V Pos: standing >
You suck the last bit of free energy from your victim.
You complete your feeding, feeling refreshed.
A paranoid myconid is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a paranoid myconid's gurgling and choking signals its demise.

< 23h/23H 101v/120V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 76% complete.
You have 3:56 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 0%
You have 0:00 left.

< 23h/23H 102v/120V Pos: standing >
A myconid leaves north.

< 23h/23H 102v/120V Pos: standing >
You quickly scan the area.
A myconid who is close by to your north.
An ascomoid who is close by to your north.
A myconid who is close by to your north.
An ascomoid who is not far off to your north.
A gas spore who is not far off to your north.
A gas spore who is not far off to your north.
A crystal mold who is a brief walk away to your north.
A myconid who is a brief walk away to your north.
A myconid who is a brief walk away to your north.
A crystal slime who is close by to your south.
A gas spore who is close by to your south.
A crystal slime who is close by to your south.
Muscaria who is close by to your south.
A crystal mold who is not far off to your south.
A myconid who is not far off to your south.
A gas spore who is not far off to your south.
An ascomoid who is a brief walk away to your south.

< 23h/23H 103v/120V Pos: standing >
A Phantasmagoric Cavern
   This cavern seems to swift and sway in an odd array of mystical colors.
Images of creatures that do not exist in this realm of reality fade and flicker
in and out of the mind.  Thoughts of wonder fill the body with a strange feel
of confusion.  Sounds seem to be coming from all around you, why at the same
time everything seems quiet.  Drops of liquid fall down from above and forms in
small sticky puddles upon the floor.  The ground here seems to be made from
some sort of magical crystal.  The walls here are sleek and very smooth to the
touch.  The potent vapors of spores emanates from every corner of this place.
The phantasmagoric cavern continues on to the north and to the south.
Obvious exits: -North -South
A tiny fungus man wanders this phantasmagoric cavern.
An ascomoid rolls along the cavern floor here.
A walking toadstool wanders this phantasmagoric cavern.
An ascomoid rolls along the cavern floor here.

< 23h/23H 103v/120V Pos: standing >
You quickly scan the area.
An ascomoid who is close by to your north.
A gas spore who is close by to your north.
A gas spore who is close by to your north.
A crystal mold who is close by to your north.
A crystal mold who is not far off to your north.
A myconid who is not far off to your north.
A myconid who is not far off to your north.
A myconid who is close by to your south.
A crystal mold who is close by to your south.
A crystal slime who is not far off to your south.
A gas spore who is not far off to your south.
A crystal slime who is not far off to your south.
Muscaria who is not far off to your south.
A crystal mold who is a brief walk away to your south.
A myconid who is a brief walk away to your south.
A gas spore who is a brief walk away to your south.
An ascomoid who is rather far off to your south.
An ascomoid who is rather far off to your south.

< 23h/23H 104v/120V Pos: standing >
A Phantasmagoric Cavern
   Time and space are but one, pungent spores invade the mind and drift down
into the spine.  A tingle, as sign, that something is not quite all right.  Yet
things do not seem like there shall be a fight.  An odd feeling of peace is in
the air here, causing mortals to feel anything but despair.  Shadows of beings
that resemble mushrooms seem to flicker in and out of view.  Thoughts seem to
move and sway in this room, forming an odd array of mystical haze.  Drops of an
amber liquid falls down from out of the blackness that is not the sky.  Sounds
of the nightspawn echo out within this place.  This phantasmagoric cavern leads
on to the north, south, and to the west.
Obvious exits: -North -South -West
An ascomoid rolls along the cavern floor here.
A gas spore floats here.
A gas spore floats here.
A crystal mold moves along the cavern ground here.

< 23h/23H 105v/120V Pos: standing >
Kick who?

< 23h/23H 106v/120V Pos: standing >
A Phantasmagoric Cavern
   Images seem to flicker out of view and into faded memories.  Potent vapors
of spores invade the mind and drift down along the spine.  Feelings of thought
start to overwhelm the body and challenge the soul.  Moisture falls from out of
the darkness that dwells above.  Puddles of liquid form in small sticky pools
upon the gloomy ground.  The walls here are smooth and very pleasing to thine
touch.  Sounds of creatures who lurk in the night, echo within this chamber of
delight.  Eyes seem to stare, creating an odd eerie glare, yet nothing seems to
be there.  The southern wall has the word 'Arckanum' etched into it.  This
phantasmagoric cavern continues on to the north, east and to the west.
Obvious exits: -North -East -West
A violet fungus moves along the cavern floor here.
A walking toadstool wanders this phantasmagoric cavern.
An elder fungus man wanders this phantasmagoric cavern.
A shrieker moves along the cavern floor here.

< 23h/23H 106v/120V Pos: standing >
A shrieker suddenly attacks YOU!
A shrieker misses you.

< 23h/23H 107v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: shrieker sta EP: excellent >
 An elder myconid enters from the north.

< 23h/23H 107v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: shrieker sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 23h/23H 107v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: shrieker sta EP: excellent >
 A Phantasmagoric Cavern
Obvious exits: -North -East -West
An elder fungus man wanders this phantasmagoric cavern.
A violet fungus moves along the cavern floor here.
A walking toadstool wanders this phantasmagoric cavern.
An elder fungus man wanders this phantasmagoric cavern.
A shrieker stands here, fighting YOU!

< 23h/23H 107v/120V Pos: standing >
< T: Yzar TP: sta TC:excellent E: shrieker sta EP: excellent >
 Your kick contacts with a shrieker, dislodging little pieces of it.
A shrieker is mortally wounded, and will die soon, if not aided.
A shrieker cannot respond to your attack!
Your crude punch causes a shrieker to grimace in pain.
A shrieker is mortally wounded, and will die soon, if not aided.

< 23h/23H 107v/120V Pos: standing >
An elder myconid enters from the north.

< 23h/23H 107v/120V Pos: standing >
A Duergar enters from the east.
A Drow Elf enters from the east.

< 23h/23H 107v/120V Pos: standing >
A Duergar leaves north.
A Drow Elf leaves north.

< 23h/23H 107v/120V Pos: standing >
A Duergar enters from the north.
A Drow Elf enters from the north.

< 23h/23H 107v/120V Pos: standing >
An elder myconid leaves west.
A Duergar leaves east.
A Drow Elf leaves east.

< 23h/23H 107v/120V Pos: standing >
A Phantasmagoric Cavern
   Time and space are but one, pungent spores invade the mind and drift down
into the spine.  A tingle, as sign, that something is not quite all right.  Yet
things do not seem like there shall be a fight.  An odd feeling of peace is in
the air here, causing mortals to feel anything but despair.  Shadows of beings
that resemble mushrooms seem to flicker in and out of view.  Thoughts seem to
move and sway in this room, forming an odd array of mystical haze.  Drops of an
amber liquid falls down from out of the blackness that is not the sky.  Sounds
of the nightspawn echo out within this place.  This phantasmagoric cavern leads
on to the north, south, and to the west.
Obvious exits: -North -South -West
Ath (Drow Elf)(medium) stands here.
Rikctus (Duergar)(medium) stands here.
An ascomoid rolls along the cavern floor here.
A gas spore floats here.
A gas spore floats here.
A crystal mold moves along the cavern ground here.

< 23h/23H 106v/120V Pos: standing >
A Duergar leaves west.
A Drow Elf leaves west.

< 23h/23H 106v/120V Pos: standing >
A Phantasmagoric Cavern
   Images seem to flicker out of view and into faded memories.  Potent vapors
of spores invade the mind and drift down along the spine.  Feelings of thought
start to overwhelm the body and challenge the soul.  Moisture falls from out of
the darkness that dwells above.  Puddles of liquid form in small sticky pools
upon the gloomy ground.  The walls here are smooth and very pleasing to thine
touch.  Sounds of creatures who lurk in the night, echo within this chamber of
delight.  Eyes seem to stare, creating an odd eerie glare, yet nothing seems to
be there.  The southern wall has the word 'Arckanum' etched into it.  This
phantasmagoric cavern continues on to the north, east and to the west.
Obvious exits: -North -East -West
Ath (Drow Elf)(medium) stands here.
Rikctus (Duergar)(medium) stands here.
An elder fungus man wanders this phantasmagoric cavern.
A violet fungus moves along the cavern floor here.
A walking toadstool wanders this phantasmagoric cavern.
A shrieker is lying here, mortally wounded.
Out of nowhere, a Duergar stabs you in the back.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.

< -4h/23H 105v/120V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >

		Score information for Yzar

Level: 12   Race: Illithid   Class: Warrior Sex: Female
Hit points: -4(23)  Moves: 105(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   25 platinum    28 gold    29 silver    22 copper
Playing time: 0 days / 13 hours/ 50 minutes
Received data: 0.7081 MB this session.
Send data:     0.0161 MB this session.
Compression ratio: 83%
83%
Status:  Slowly bleeding to death.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   24
Enchantments:    Ultravision Aware
Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  0.03 
Leaderboard Points:  114 


< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/23H 105v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!