The death of [22 Shaman] Prea (Troll)

in Entrance to the Abandoned Mansion

from the perspective of [25 Cleric] Goli (Grey Elf)

<worn as a badge>    a dark shadowy circle (magic)
<worn on head>       a jeweled ivory coif from Newhaven
<worn in ear>        a magical bronze earring
<worn in ear>        a strangly glowing ivy leaf (magic) (glowing)
<worn on face>       a mask of beastkind (magic)
<worn around neck>   a dented bronze torque
<worn around neck>   a superior ivory charm from Rift Valley Jungle
<worn on body>       an elaborate chainmail suit emblazoned with a hammer (magic)
<worn about body>    an ashen bronze mantle from Pine Hollow
<worn as quiver>     a pitted hide quiver from The Savannah of Broken Trusts
<worn about waist>   a segmented iron belt covered with symbols
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a big big bag for a little person (illuminating)
<worn on arms>       armplates of blue crystal
<held as shield>     a sinister stone tower shield
<worn around wrist>  a bracelet of the earth (magic)
<worn on hands>      some well-crafted marble claws from The Savannah of Broken Trusts
<worn on finger>     a drow-made gold band
<worn on finger>     a ring of the hierophant (magic)
<primary weapon>     the scepter of snakes
<worn on legs>       some stylish iron leggings
<worn on feet>       some boots of the forest (magic)

Lurt leaves east.
Obe leaves east.
Dunga leaves east.
Darius leaves east.
Kroth leaves east.
You follow Lazz.

The Grand Skyway
   Here the skyway approaches a dense cluster of small and medium sized
branches, careening off in every direction.  It appears that the skyway once
continued on to the north, into the heart of the foliage, but now curves to
the west instead.  Whether some old force of nature, or perhaps an unnatural
force caused this change in route, has long since faded from the memories of
the old.
Obvious exits: -South -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands, floating here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the west.
Zn enters from the west.

< 328h/328H 120v/129V Pos: standing >
You are surrounded by a yellow glow.

< 328h/328H 121v/129V Pos: standing >
Azar leaves south.
Nibb leaves south.
Lazz leaves south.
Lurt leaves south.
Obe leaves south.
Dunga leaves south.
Darius leaves south.
Kroth leaves south.
You follow Lazz.

North Intersection of The Grand Skyway and Merchants Way
   The giant branch which proves the support for the middle section of the
large skyway has suffered a devastating crack here some few centuries ago.
While back to the southeast the branch appears vigorous, and actually supports
The Grand Skyway, here its days of supporting skyways are over.   The crack and
sagging of the giant branch has given way to many medium sized branches, over
which The Grand Skyway continues in a northerly direction.  Merchants Way
also intersects here, and leads off to the Merchants District west of here.
Obvious exits: -North -West -Southeast
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands, floating here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the north.
Zn enters from the north.

< 328h/328H 147v/155V Pos: standing >
Azar leaves north.
Nibb leaves north.
Lazz leaves north.
Lurt leaves north.
Obe leaves north.
Dunga leaves north.
Darius leaves north.
Kroth leaves north.
You follow Lazz.

The Grand Skyway
   Here the skyway approaches a dense cluster of small and medium sized
branches, careening off in every direction.  It appears that the skyway once
continued on to the north, into the heart of the foliage, but now curves to
the west instead.  Whether some old force of nature, or perhaps an unnatural
force caused this change in route, has long since faded from the memories of
the old.
Obvious exits: -South -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands, floating here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the south.
Zn enters from the south.

< 328h/328H 149v/155V Pos: standing >
Azar leaves west.
Nibb leaves west.
Lazz leaves west.
Lurt leaves west.
Obe leaves west.
Dunga leaves west.
Darius leaves west.
Kroth leaves west.
You follow Lazz.

The Grand Skyway
   Here the skyway effects its detour around the dense foliage which causes
the immense tangle of branches to the northeast.   A gentle but long curve,
the result is nearly a right angle, with the skyway continuing on its way in
both the north and easterly directions.  To the north the skyway appears to
follow a straightforward northerly route, and several intersections can be
made out in the distance in that direction.
Obvious exits: -North -East
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands, floating here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A sun recruiter tries to win followers for Solos.
Kale enters from the east.
Zn enters from the east.

< 328h/328H 149v/155V Pos: standing >
Azar leaves north.
Nibb leaves north.
Lazz leaves north.
Lurt leaves north.
Obe leaves north.
Dunga leaves north.
Darius leaves north.
Kroth leaves north.
You follow Lazz.

The Grand Skyway
   This part of The Grand Skyway marks the beginning of a long straight
gentle rise toward the Nobles District and the Prime Tree of Aravne.  Small
spots of rot are beginning to dot the branches here,  but otherwise all
seems to be normal.   Just ahead to the north another skyway intersects with
The Grand Way, but beyond that not much can be seen.
Obvious exits: -North -South
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands, floating here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the south.
Zn enters from the south.

< 328h/328H 148v/155V Pos: standing >
Azar leaves north.
Nibb leaves north.
Lazz leaves north.
Lurt leaves north.
Obe leaves north.
Dunga leaves north.
Darius leaves north.
Kroth leaves north.
You follow Lazz.

Intersection of The Grand Skyway and Home Avenue
   Here the skyway is joined by Home Avenue, which leads off to the east.
Small spots of rot are evident on some of the branches here, and there is
just the hint of tension here, where in a residential setting there is usually
none.  Farther along The Grand Skyway to the north a glint of sunlight
fights its way down through a small gap in the foliage.
Obvious exits: -North -East -South
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands, floating here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A street performer dances acrobatically here.
Kale enters from the south.
Zn enters from the south.

< 328h/328H 147v/155V Pos: standing >

< 328h/328H 148v/155V Pos: standing >
Azar leaves east.
Nibb leaves east.
Lazz leaves east.
Lurt leaves east.
Obe leaves east.
Dunga leaves east.
Darius leaves east.
Kroth leaves east.
You follow Lazz.

Home Avenue
   This skyway is perhaps the most confusing path on Aravne, as it winds
its way through makeshift houses nestled here within the tangle of giant
branches.  Sometimes the walkway has turns within turns, rising and falling as
it weaves its way over, under, around, and through the tangle of foliage.  Its
construction was not planned like many of the other skyways, but instead just
evolved as more and more residents moved into the area.  The only possible way
to determine direction and location on this path is through total memorization.
Obvious exits: -North -East -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the west.
Zn enters from the west.

< 328h/328H 147v/155V Pos: standing >
Azar leaves east.
Nibb leaves east.
Lazz leaves east.
Lurt leaves east.
Obe leaves east.
Dunga leaves east.
Darius leaves east.
Kroth leaves east.
You follow Lazz.

Home Avenue
   This skyway is perhaps the most confusing path on Aravne, as it winds
its way through makeshift houses nestled here within the tangle of giant
branches.  Sometimes the walkway has turns within turns, rising and falling as
it weaves its way over, under, around, and through the tangle of foliage.  Its
construction was not planned like many of the other skyways, but instead just
evolved as more and more residents moved into the area.  The only possible way
to determine direction and location on this path is through total memorization.
Obvious exits: -North -East -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the west.
Zn enters from the west.

< 328h/328H 146v/155V Pos: standing >
Azar leaves east.
Nibb leaves east.
Lazz leaves east.
Lurt leaves east.
Obe leaves east.
Dunga leaves east.
Darius leaves east.
Kroth leaves east.
You follow Lazz.

Home Avenue
   This skyway is perhaps the most confusing path on Aravne, as it winds
its way through makeshift houses nestled here within the tangle of giant
branches.  Sometimes the walkway has turns within turns, rising and falling as
it weaves its way over, under, around, and through the tangle of foliage.  Its
construction was not planned like many of the other skyways, but instead just
evolved as more and more residents moved into the area.  The only possible way
to determine direction and location on this path is through total memorization.
Obvious exits: -East -South -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the west.
Zn enters from the west.

< 328h/328H 146v/155V Pos: standing >
Azar leaves east.
Nibb leaves east.
Lazz leaves east.
Lurt leaves east.
Obe leaves east.
Dunga leaves east.
Darius leaves east.
Kroth leaves east.
You follow Lazz.

Home Avenue
   This skyway is perhaps the most confusing path on Aravne, as it winds
its way through makeshift houses nestled here within the tangle of giant
branches.  Sometimes the walkway has turns within turns, rising and falling as
it weaves its way over, under, around, and through the tangle of foliage.  Its
construction was not planned like many of the other skyways, but instead just
evolved as more and more residents moved into the area.  The only possible way
to determine direction and location on this path is through total memorization.
Obvious exits: -North -South -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Balbus the barbarian has been hired to protect the people.
Kale enters from the west.
Zn enters from the west.

< 328h/328H 145v/155V Pos: standing >
Balbus leaves north.
Azar leaves south.
Nibb leaves south.
Lazz leaves south.
Lurt leaves south.
Obe leaves south.
Dunga leaves south.
Darius leaves south.
Kroth leaves south.
You follow Lazz.

Home Avenue
   This skyway is perhaps the most confusing path on Aravne, as it winds
its way through makeshift houses nestled here within the tangle of giant
branches.  Sometimes the walkway has turns within turns, rising and falling as
it weaves its way over, under, around, and through the tangle of foliage.  Its
construction was not planned like many of the other skyways, but instead just
evolved as more and more residents moved into the area.  The only possible way
to determine direction and location on this path is through total memorization.
Obvious exits: -North -East -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Kale enters from the north.
Zn enters from the north.

< 328h/328H 145v/155V Pos: standing >
Azar leaves east.
Nibb leaves east.
Lazz leaves east.
Lurt leaves east.
Obe leaves east.
Dunga leaves east.
Darius leaves east.
Kroth leaves east.
You follow Lazz.

Home Avenue
   This skyway is perhaps the most confusing path on Aravne, as it winds
its way through makeshift houses nestled here within the tangle of giant
branches.  Sometimes the walkway has turns within turns, rising and falling as
it weaves its way over, under, around, and through the tangle of foliage.  Its
construction was not planned like many of the other skyways, but instead just
evolved as more and more residents moved into the area.  The only possible way
to determine direction and location on this path is through total memorization.
Obvious exits: -North -South -West
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A Drow Elf (medium) stands here.
Kale enters from the west.
Zn enters from the west.

< 328h/328H 145v/155V Pos: standing >
A Drow Elf's face turns pale as Darius slams his head into his face.
A dark shroud encases a Drow Elf as he charges into battle.

< 328h/328H 145v/155V Pos: standing >
A Drow Elf misses Darius.
A Drow Elf misses Darius.

< 328h/328H 146v/155V Pos: standing >
You start chanting...

< 328h/328H 146v/155V Pos: standing >
Nibb suddenly attacks a Drow Elf!
Nibb's punch strikes a Drow Elf.

< 328h/328H 146v/155V Pos: standing >
Kale starts casting an offensive spell.

< 328h/328H 147v/155V Pos: standing >
Dunga assists Nibb heroically.
Dunga misses a Drow Elf.

< 328h/328H 147v/155V Pos: standing >
You complete your spell...
You heal Lazz.

< 328h/328H 148v/155V Pos: standing >
A Drow Elf is knocked to the ground by Obe's mighty bash!

< 328h/328H 149v/155V Pos: standing >
Darius's impressive slash strikes a Drow Elf very hard.
Darius's fine pierce strikes a Drow Elf very hard.
Darius's fine slash seriously wounds a Drow Elf.

< 328h/328H 149v/155V Pos: standing >
Balbus enters from the south.
Kroth starts casting an offensive spell.
Lurt starts casting an offensive spell.
Dunga bashes a Drow Elf's skull in with a swift, stern butt to the head.
A Drow Elf's brutal brass amulet was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.09 frags!
The unmistakable scent of fresh blood can be smelled as a Drow Elf dies in agony.
A Drow Elf stops following a Troll.
Lurt stops invoking abruptly!
Kroth stops invoking abruptly!
Kale stops chanting abruptly!

< 328h/328H 150v/155V Pos: standing >
Azar gets a large leather backpack from the corpse of Ubs.
Azar gets a mask of the minotaur from the corpse of Ubs.
Azar gets a black warvisor from the corpse of Ubs.
Azar gets a gleaming blacksmith hammer from the corpse of Ubs.
Azar gets a pair of studded leather boots from the corpse of Ubs.
Azar gets some stuff from the corpse of Ubs.

< 328h/328H 150v/155V Pos: standing >
Darius puts a small pile of coins into a rugged adventurers satchel.

< 328h/328H 152v/155V Pos: standing >
Home Avenue
Obvious exits: -North -South -West
Fresh blood covers everything in the area.
The corpse of a Drow Elf is lying here.
Balbus patrols the area for trouble.
Zn (Firbolg)(huge) stands, floating here.
Kale (Grey Elf)(medium) stands here.
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Obe (Dwarf)(medium) stands here.
Lurt (Grey Elf)(medium) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.

< 328h/328H 153v/155V Pos: standing >

< 328h/328H 154v/155V Pos: standing >
Lurt gets a pair of spiked leather leggings from the corpse of Ubs.
Lurt gets a suit of ancient dwarven plate from the corpse of Ubs.
Lurt gets an enchanted feathered shawl from the corpse of Ubs.
Lurt gets a glowing ruby ring from the corpse of Ubs.
Lurt gets a decent brass wristguard from the corpse of Ubs.
Lurt gets a human-made granite girth from the corpse of Ubs.
Lurt gets an unearthly ivory cloak from the corpse of Ubs.
Lurt gets some icy steel vambraces from Caves of Mt. Skelenak from the corpse of Ubs.
Lurt gets a bunch of stuff from the corpse of Ubs.

< 328h/328H 154v/155V Pos: standing >
Azar puts a small pile of coins into a bottomless bag of the shield dwarves.

< 328h/328H 155v/155V Pos: standing >
Azar shouts out loudly.. MOVING!!!!

< 328h/328H 155v/155V Pos: standing >
You are already standing.
Azar leaves north.
Nibb leaves north.
Lazz leaves north.
Dunga leaves north.
Darius leaves north.
Kroth leaves north.
You follow Lazz.

Entrance to the Abandoned Mansion
   This northerly detour off of Home Avenue must have once been incredibly
beautiful.  Made by a skilled architect, the walkway is constructed of dark
polished wood which has stood the test of abandonment rather well.  The tiers
of cascading flower beds have not had the same luck, and probably began to
descend into wildness and disrepair soon after their maintanace began to wane.
The large treehouse mansion to the north also shows signs of abandonment and
unkemptness.  A feeling of danger fills the air, coming from the north.
Obvious exits: -North# -South
Kroth (Grey Elf)(medium) stands, floating here.
Darius (Barbarian)(large) stands here.
Dunga (Halfling)(small) stands, floating here.
Lazz (Barbarian)(large) stands, floating here.
Nibb (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A Drow Elf (medium) sits resting.
A Drow Elf (medium) sits resting.
A mindless zombie stands here, fighting a Troll.
You sense a lifeform nearby.
A Troll (large) stands, floating here.
A Troll (large) stands, floating here, fighting a mindless zombie.
Kale enters from the south.
Zn enters from the south.

< 328h/328H 154v/155V Pos: standing >
A mindless zombie misses a Troll.
A mindless zombie misses a Troll.
A Troll withstands a bash from a mindless zombie, who bounces back and falls.
Nibb suddenly attacks a Drow Elf!
A Drow Elf is disrupted from meditation.
Nibb's punch strikes a Drow Elf.

< 328h/328H 154v/155V Pos: standing >
Zn suddenly looks a bit dumb, and madly slams at a Troll!
A Troll is stunned!

< 328h/328H 154v/155V Pos: standing >
Kale suddenly attacks a Drow Elf!
Kale misses a Drow Elf.

< 328h/328H 154v/155V Pos: standing >
Obe enters from the south.

< 328h/328H 154v/155V Pos: standing >
A Troll attempts to flee.
A Troll leaves south.
A Goblin leaves south.
A Drow Elf's face turns pale as Dunga slams his head into his face.

< 328h/328H 154v/155V Pos: standing >
A Drow Elf clambers to her feet.
A Drow Elf, looking very frustrated, packs up her book.

< 328h/328H 154v/155V Pos: standing >
You start chanting...

< 328h/328H 154v/155V Pos: standing >
Dunga misses a Drow Elf.
Dunga's decent pierce wounds a Drow Elf.
Dunga's decent slash wounds a Drow Elf.
Dunga misses a Drow Elf.
A Drow Elf leaves south.

< 328h/328H 154v/155V Pos: standing >
Kroth starts casting an offensive spell.

< 328h/328H 154v/155V Pos: standing >
Autosaving...
Lurt enters from the south.

< 328h/328H 154v/155V Pos: standing >
You complete your spell...
You heal Lazz.
Nibb's punch strikes a Drow Elf.
Nibb's fine punch strikes a Drow Elf.
Nibb's punch strikes a Drow Elf.

< 328h/328H 154v/155V Pos: standing >
Zn's impressive slash strikes a Troll.
Zn's fine crush wounds a Troll.
Zn's impressive slash strikes a Troll.
Azar starts casting an offensive spell.

< 328h/328H 154v/155V Pos: standing >
A Drow Elf misses Nibb.

< 328h/328H 154v/155V Pos: standing >
Kale misses a Drow Elf.
Lurt leaves south.

< 328h/328H 155v/155V Pos: standing >
Kroth completes his spell...
Kroth utters the words 'gqafqpuio hajqp'
A Drow Elf gasps in pain as Kroth touches him with his outstretched hand.
Azar completes his spell...
Azar utters the words 'zabrahpunso wkadar'
Azar causes the EARTH to rise up in the shape of a fist!
A Drow Elf is incapacitated and will slowly die, if not aided.
Kale starts casting an offensive spell.

< 328h/328H 155v/155V Pos: standing >
Kroth starts casting an offensive spell.
Your group consists of (11/30):
( Head)   733/733   hit,  157/179  move Lazz
(Front)   947/947   hit,  205/236  move Zn
(Front)   175/175   hit,  145/146  move Nibb
(Front)   399/399   hit,  154/154  move Obe
(Front)   370/370   hit,  145/146  move Kale
(Front)   328/328   hit,  155/155  move Goli
(Front)   193/193   hit,  146/146  move Kroth
(Front)   604/604   hit,  179/179  move Darius
(Front)   232/232   hit,  127/127  move Dunga
(Front)                                Lurt
(Front)   257/257   hit,  147/147  move Azar
Lurt enters from the south.

< 328h/328H 155v/155V Pos: standing >
Kale completes his spell...
Kale utters the words 'qkadagz qfuhuqar'
Kale's spell flows around a Drow Elf, leaving him unharmed!
Lurt starts casting a spell.

< 328h/328H 155v/155V Pos: standing >
Nibb punches a Drow Elf in the throat, he chokes, gasps and dies.
A Drow Elf's cracked copper heater shield was completely destroyed by the massive blow!
A Drow Elf's diamond necklace [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.09 frags!
A look of horror and a silent scream are a Drow Elf's last actions in this world.
A Drow Elf stops following a Troll.
Lurt stops invoking abruptly!
Kroth stops invoking abruptly!

< 328h/328H 155v/155V Pos: standing >
Darius gets something from the corpse of Nil.

< 328h/328H 155v/155V Pos: standing >
Zn parries a Troll's lunge at him.
Azar puts a pile of coins into a bottomless bag of the shield dwarves.

< 328h/328H 155v/155V Pos: standing >
Zn's slash strikes a Troll.
Zn's impressive crush strikes a Troll.
Zn's impressive slash strikes a Troll.

< 328h/328H 155v/155V Pos: standing >
Azar starts casting an offensive spell.

< 328h/328H 155v/155V Pos: standing >
A mindless zombie rises to his feet.
Nibb suddenly attacks a Troll!
Nibb's fine punch wounds a Troll.

< 328h/328H 155v/155V Pos: standing >
A Troll avoids being bashed by Obe, who loses his balance and falls.

< 328h/328H 155v/155V Pos: standing >
Azar completes his spell...
Azar utters the words 'zabrahpunso wkadar'
Azar causes the EARTH to rise up in the shape of a fist!

< 328h/328H 155v/155V Pos: standing >
Kroth starts casting an offensive spell.

< 328h/328H 155v/155V Pos: standing >
Kale suddenly attacks a Troll!
Kale's crude bludgeon grazes a Troll.

< 328h/328H 155v/155V Pos: standing >
Darius puts a small pile of coins into a rugged adventurers satchel.
Dunga gets a black and silver badge of the Sarmiz'Duul Peacekeepers from the corpse of Nil.
Dunga gets the earring of the gods from the corpse of Nil.
Dunga gets the black heart of a Tentabeast from the corpse of Nil.
Dunga gets a thri-kreen carapace belt from the corpse of Nil.
Dunga gets a pair of purple silk sleeves [superior] from the corpse of Nil.
Dunga gets a glittering copper earring from the corpse of Nil.
Dunga gets a spiked bronze mask from the corpse of Nil.
Dunga gets a crude brass bodycloak from the corpse of Nil.
Dunga gets a bunch of stuff from the corpse of Nil.

< 328h/328H 155v/155V Pos: standing >
You start chanting...
Lurt starts casting an offensive spell.

< 328h/328H 155v/155V Pos: standing >

< 328h/328H 155v/155V Pos: standing >
Casting: cause critical 

< 328h/328H 155v/155V Pos: standing >
Kroth completes his spell...
Kroth utters the words 'gqafqpuio hajqp'
The intense flames cause a Troll's skin to smolder and burn!
A Troll gasps in pain as Kroth touches her with his outstretched hand.
You complete your spell...
[Damage: 22 ] Your touch sends wracking pains through a Troll's body.
A Troll misses Zn.

< 328h/328H 155v/155V Pos: standing >
Nibb's decent punch strikes a Troll.
Nibb's fine punch strikes a Troll.
Nibb's punch strikes a Troll.

< 328h/328H 155v/155V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'gqareuio bragh'
Lurt points at a Troll.
A Troll screams out in sudden pain as a scalding column of acid sent by Lurt is absorbed by her chest.

< 328h/328H 155v/155V Pos: standing >
Zn's impressive slash strikes a Troll hard.
Zn's impressive crush seriously wounds a Troll.

< 328h/328H 155v/155V Pos: standing >
Kroth starts casting an offensive spell.

< 328h/328H 155v/155V Pos: standing >
Nibb's fist shoots with sound barrier-breaking force towards a Troll, stopping only when it strikes her flesh.

< 328h/328H 155v/155V Pos: standing >
Kale misses a Troll.

< 328h/328H 155v/155V Pos: standing >
You start chanting...
Dunga puts a small pile of coins into a rugged adventurers satchel.

< 328h/328H 155v/155V Pos: standing >
Lurt puts a bunch of stuff into a rugged adventurers satchel.
Kale starts casting an offensive spell.

< 328h/328H 155v/155V Pos: standing >
Dunga puts a bunch of stuff into a rugged adventurers satchel.

< 328h/328H 155v/155V Pos: standing >
Kroth completes his spell...
Kroth utters the words 'gqafqpuio hajqp'
The intense flames cause a Troll's skin to smolder and burn!
A Troll gasps in pain as Kroth touches her with his outstretched hand.
A Troll is incapacitated and will slowly die, if not aided.
Lurt starts casting an offensive spell.

< 328h/328H 155v/155V Pos: standing >
You complete your spell...
[Damage: 20 ] You kill a Troll with a critical touch.
A Troll's pair of traveling boots [superior] was completely destroyed by the massive blow!
A Troll's eyepatch set with a bloodstone was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!