The death of [54 Diabolis] Tolm Waiting For Pwipe (Drow Elf)

in A Bedrock Passage

from the perspective of [54 Swordsman] Juborg The Empire (Firbolg)

<floating about head>a LARGE blue ioun stone[239h 54m 9s]
<worn as a badge>    the mark of the saboteur made by Daweava (illuminating) [46%]             
<worn on head>       the dwarf-bone crown of the troglodytes of precision (magic)
<worn on eyes>       devil eyes of the ghargatula (magic) [70%]             
<worn in ear>        the living essence of Dranum [poor] (magic)
<worn in ear>        a brightly flaming earring [87%]             
<worn on face>       mask of the flayed mind of damage (invis) (magic)
<worn around neck>   a necklace of strength (magic)
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn on body>       a fine suit of remorhaz scale armor of greater strength
<worn about body>    an ethereal symbiote of the inner planes (invis) (magic) (humming) [79%]             
<worn on back>       a silvery-blue backpack [46%]             
<worn as quiver>     the quiver of the ages of intelligence
<worn about waist>   the masters belt [superior] (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 54m 9s]
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[239h 54m 9s]
<held as shield>     a large, frozen slab of dust (magic)
<worn around wrist>  the bracer of the whirlwinds (glowing)
<worn around wrist>  the bracer of Uz's alliance
<worn on hands>      the gloves of warding of cold protection [superior] made by Dahamma (magic) [55%]             
<worn on finger>     a death ring of Tezcatlipoca (magic)[179h 56m 30s]
<worn on finger>     a ring of regeneration of damage (magic)
<primary weapon>     Avernus the life stealer (magic) (glowing)[239h 54m 9s]
<worn on legs>       a pair of skin leggings with bleached skull kneepads[179h 56m 30s]
<worn on feet>       a pair of clawed demon-hide moccasins

Bash who?

< 1029h/1788H 122v/191V Pos: standing >
You quickly scan the area.
An undead commoner who is not far off to your north.
An undead child who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A Drow Elf sneaks in from the south.

< 1031h/1788H 123v/191V Pos: standing >
 
  MMMMM^^..   
 MMMMMMM^^^M  
 .^MMM^MMM^^  
 .^MM.@ MMM^  
 ^  ...^  MM  
 MMMMM.P^ MM  
  MM....^..   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1032h/1788H 122v/191V Pos: standing >
Bash who?

< 1035h/1788H 124v/191V Pos: standing >
Elsaif sneaks in from the north.

< 1040h/1788H 126v/191V Pos: standing >
 
  MMMMMM^^^   
 .^MMM^MMM^^  
 .^MM.P MMM^  
 ^  ..@^  MM  
 MMMMM.^^ MM  
 MMM....^..M  
  ..M.MMM..   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1043h/1788H 126v/191V Pos: standing >
 
  ^MMM^MMM^   
 .^MM.P MMM^  
 ^  ...^  MM  
 MMMMM@^^ MM  
 MMM....^..M  
 M..M.MMM...  
  .^^.MMMM.   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1044h/1788H 125v/191V Pos: standing >

< 1047h/1788H 127v/191V Pos: standing >
Bash who?

< 1049h/1788H 128v/191V Pos: standing >
Your Terminal mode is now: MSP .

< 1053h/1788H 130v/191V Pos: standing >
You quickly scan the area.
Elsaif who is a brief walk away to your north.
Boop who is a brief walk away to your north.
A drunk flind who is in the distance to your north.
Nompsi who is in the distance to your north.
A Drow Elf who is in the distance to your north.
An undead child who is in the distance to your north.
An undead commoner who is almost out of sight to your north.
An undead child who is almost out of sight to your north.
A wandering soldier who is almost out of sight to your north.
A drunk flind who is almost out of sight to your north.
A sinister vampire who is almost out of sight to your north.
A behemoth who is rather far off to your south.

< 1055h/1788H 131v/191V Pos: standing >
  ^MMM^MMM^   
 .^MM.. MMM^  
 ^  ...^  MM  
 MMMMM@^^ MM  
 MMM....^..M  
 M..M.MMM...  
  .^^.MMMM.   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1056h/1788H 132v/191V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.

< 1058h/1788H 133v/191V Pos: standing >
  ^MM.. MMM   
 ^  ...^  MM  
 MMMMM.^^ MM  
 MMM..@.^..M  
 M..M.MMM...  
 ..^^.MMMM..  
  .^ .M.MMM   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1067h/1788H 136v/191V Pos: standing >
  ^MMM^MMM^   
 .^MM.. MMM^  
 ^  ...^  MM  
 MMMMM@^^ MM  
 MMM....^..M  
 M..M.MMM...  
  .^^.MMMM.   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1068h/1788H 135v/191V Pos: standing >
  MMMMMM^^^   
 .^MMM^MMM^^  
 .^MM.. MMM^  
 ^  ..@^  MM  
 MMMMM.^^ MM  
 MMM....^..M  
  ..M.MMM..   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1070h/1788H 134v/191V Pos: standing >
  MMMMM^^..   
 MMMMMMM^^^M  
 .^MMM^MMM^^  
 .^MM.@ MMM^  
 ^  ...^  MM  
 MMMMM.^^ MM  
  MM....^..   
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 1071h/1788H 133v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -N -S

< 1073h/1788H 131v/191V Pos: standing >
Pardon?

< 1074h/1788H 132v/191V Pos: standing >
Pardon?

< 1077h/1788H 134v/191V Pos: standing >
Pardon?

< 1079h/1788H 135v/191V Pos: standing >
Pardon?

< 1080h/1788H 136v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W

< 1082h/1788H 135v/191V Pos: standing >

< 1083h/1788H 135v/191V Pos: standing >
Bash who?

< 1085h/1788H 136v/191V Pos: standing >
Bash who?

< 1086h/1788H 137v/191V Pos: standing >
Bash who?

< 1089h/1788H 139v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
An undead child stands here searching for his parents.
The drunk flind stands here with a bottle in hand.
Nompsi (Grey Elf)(medium) stands in mid-air here.
An undead child stands here searching for his parents.
A lava para-elemental stands here, fighting Nompsi.

< 1091h/1788H 138v/191V Pos: standing >
Nompsi dodges a lava para-elemental's attack.

< 1092h/1788H 139v/191V Pos: standing >
Bash who?

< 1094h/1788H 139v/191V Pos: standing >
You quickly scan the area.
Boop who is close by to your north.
A sinister vampire who is close by to your north.
An undead commoner who is close by to your north.
A wandering soldier who is close by to your north.
A drunk flind who is close by to your north.
A dark skeleton who is not far off to your north.
Thrazd who is not far off to your north.
A Drow Elf who is not far off to your north.
An undead child who is in the distance to your north.
An undead commoner who is close by to your east.
A black crow who is close by to your east.

< 1095h/1788H 140v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
*Boop (Grey Elf)(medium) stands in mid-air here.
A sinister bloodthirsty vampire stands here.
An undead commoner is here wandering around.
A wandering soldier stands here scanning the area.
The drunk flind stands here with a bottle in hand.

< 1103h/1788H 143v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A wandering soldier stands here scanning the area.
A dark skeleton stands in mid-air here, fighting Thrazd.
Thrazd (Firbolg)(huge) stands in mid-air here, fighting a Drow Elf.
An impenetrable globe of darkness floats near Thrazd's head.
Elsaif (Gnome)(small) stands in mid-air here, fighting a Drow Elf.
A Drow Elf (large) (HardCore) Member of Waiting For Pwipe stands in mid-air here, fighting Elsaif.
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1104h/1788H 142v/191V Pos: standing >

< 1106h/1788H 142v/191V Pos: standing >
Elsaif's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf dodges Elsaif's attack.
A Drow Elf dodges Elsaif's attack.
A Drow Elf snaps into visibility.
You snap into visibility.
As a Drow Elf avoids your bash, you topple over and fall to the ground.

< 1109h/1788H 144v/191V Pos: kneeling >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting a spell.

< 1110h/1788H 145v/191V Pos: kneeling >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!

< 1110h/1788H 145v/191V Pos: kneeling >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 Boop snaps into visibility.

< 1110h/1788H 145v/191V Pos: kneeling >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.

< 1110h/1788H 145v/191V Pos: kneeling >
< T: Elsaif TP: sta TC: few wounds E: A Drow Elf sta EP:  small wounds >
 A wandering soldier enters from the south.
A Drow Elf completes his spell...
A Drow Elf utters the word 'hzrzsafh'
A Drow Elf slowly fades out of existence.
Thrazd dodges a dark skeleton's attack.
Thrazd parries a dark skeleton's lunge at him.
Thrazd parries a dark skeleton's lunge at him.
A dark skeleton throws back its head and cackles with insane glee!
A dark skeleton misses Thrazd with a clumsy kick.
Elsaif attempts to flee.
Elsaif leaves north.

< 1110h/1788H 145v/191V Pos: kneeling >
Thrazd performs a slight gesture around his forearm and suddenly gains in speed and accuracy!

< 1110h/1788H 145v/191V Pos: kneeling >
A faint hum can be heard from Doombringer, the sword of chaos carried by Thrazd.

< 1110h/1788H 145v/191V Pos: kneeling >
The burning flames around your body die down and fade.

< 1110h/1788H 145v/191V Pos: kneeling >
A sinister vampire enters from the south.

< 1117h/1788H 149v/191V Pos: kneeling >
A wandering soldier is waving a platinum coin around wanting to make a bet on the outcome.
Thrazd's powerful slash seriously wounds a dark skeleton.
A dark skeleton dodges Thrazd's attack.
Thrazd's powerful slash enshrouds a dark skeleton in a mist of blood.
Thrazd's powerful slash causes a dark skeleton to grimace in pain.
Thrazd's powerful slash hits a dark skeleton.
A dark skeleton is incapacitated and will slowly die, if not aided.
A dark skeleton is slashed into two by a master stroke performed by Thrazd.
A dark skeleton is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a dark skeleton.
A dark skeleton falls to the ground, leaving a pile of inanimate bones.

< 1120h/1788H 151v/191V Pos: kneeling >
You rise to your feet.

< 1132h/1788H 159v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
An undead child stands here searching for his parents.
An undead commoner is here wandering around.
The drunk flind stands here with a bottle in hand.

< 1134h/1788H 158v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
An undead child stands here searching for his parents.
The drunk flind stands here with a bottle in hand.
Nompsi (Grey Elf)(medium) stands in mid-air here.

< 1135h/1788H 157v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W

< 1137h/1788H 156v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -N -S

< 1138h/1788H 155v/191V Pos: standing >
Bash who?

< 1140h/1788H 156v/191V Pos: standing >
Bash who?

< 1141h/1788H 157v/191V Pos: standing >
Bash who?

< 1143h/1788H 158v/191V Pos: standing >

< 1150h/1788H 162v/191V Pos: standing >
You stop using the holy flamberge of the efreeti.

< 1152h/1788H 163v/191V Pos: standing >
You are carrying: (7/10)
the holy flamberge of the efreeti (magic) (glowing)
[3] a Magical Green Mushroom from the Sylvan Woods (glowing)
a slab of beef
a glittering dragonscale helmet from Lost City of Tikitzopl
a rugged adventurers satchel (magic) (illuminating)

< 1155h/1788H 164v/191V Pos: standing >
You get a large, frozen slab of dust from a rugged adventurers satchel.

< 1162h/1788H 169v/191V Pos: standing >
You strap a large, frozen slab of dust to your arm.

< 1167h/1788H 171v/191V Pos: standing >
You quickly scan the area.
An undead child who is not far off to your north.
A drunk flind who is not far off to your north.
Nompsi who is not far off to your north.
An undead commoner who is a brief walk away to your north.
A drunk flind who is a brief walk away to your north.
A sinister vampire who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A wandering soldier who is rather far off to your north.
Thrazd who is rather far off to your north.
Elsaif who is in the distance to your north.

< 1170h/1788H 173v/191V Pos: standing >
Saving Juborg.

< 1173h/1788H 175v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W

< 1176h/1788H 175v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
The drunk flind stands here with a bottle in hand.
Nompsi (Grey Elf)(medium) stands in mid-air here.

< 1177h/1788H 173v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
An undead child stands here searching for his parents.
An undead commoner is here wandering around.
The drunk flind stands here with a bottle in hand.

< 1179h/1788H 172v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A sinister bloodthirsty vampire stands here.
A wandering soldier stands here scanning the area.
A wandering soldier stands here scanning the area.

< 1180h/1788H 171v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Elsaif (Gnome)(small) stands in mid-air here. (casting) 

< 1182h/1788H 170v/191V Pos: standing >
Elsaif completes his spell...
Elsaif utters the words 'ghafiaog gspzfzg'
Spheres begin rotating around Elsaif.
You quickly scan the area.
An undead child who is not far off to your north.
Durka, the undead innkeeper who is a brief walk away to your north.
A wandering soldier who is in the distance to your north.
Fonlak, the honest banker who is in the distance to your north.
A sinister vampire who is close by to your south.
A wandering soldier who is close by to your south.
An undead child who is not far off to your south.
A drunk flind who is not far off to your south.
A drunk flind who is a brief walk away to your south.
Nompsi who is a brief walk away to your south.

< 1183h/1788H 171v/191V Pos: standing >

< 1198h/1788H 179v/191V Pos: standing >
Who do you want to scare?

< 1216h/1788H 190v/191V Pos: standing >
You quickly scan the area.
An undead child who is not far off to your north.
Durka, the undead innkeeper who is a brief walk away to your north.
An undead high noble who is rather far off to your north.
A wandering soldier who is in the distance to your north.
Fonlak, the honest banker who is in the distance to your north.
Thrazd who is close by to your south.
A Drow Elf who is close by to your south.
Elsaif who is close by to your south.
A wandering soldier who is close by to your south.
A fire lizard who is not far off to your south.
An undead child who is not far off to your south.
An undead commoner who is not far off to your south.
Nompsi who is a brief walk away to your south.

< 1222h/1788H 191v/191V Pos: standing >
You quickly scan the area.
An undead child who is not far off to your north.
Durka, the undead innkeeper who is a brief walk away to your north.
An undead high noble who is rather far off to your north.
A wandering soldier who is in the distance to your north.
Fonlak, the honest banker who is in the distance to your north.
Boop who is close by to your south.
Thrazd who is close by to your south.
A Drow Elf who is close by to your south.
Elsaif who is close by to your south.
A wandering soldier who is close by to your south.
A fire lizard who is not far off to your south.
An undead commoner who is not far off to your south.
A drunk flind who is a brief walk away to your south.
Nompsi who is a brief walk away to your south.

< 1224h/1788H 191v/191V Pos: standing >
Bash who?

< 1227h/1788H 191v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A small repulsive fire lizard lies here ready to attack.
A wandering soldier stands here scanning the area.
Boop (Grey Elf)(medium) stands in mid-air here.
Thrazd (Firbolg)(huge) stands in mid-air here, fighting a Drow Elf.
An impenetrable globe of darkness floats near Thrazd's head.
A Drow Elf (large) (HardCore) Member of Waiting For Pwipe stands in mid-air here, fighting Elsaif.
An impenetrable globe of darkness floats near a Drow Elf's head.
Elsaif (Gnome)(small) stands in mid-air here, fighting a Drow Elf. (casting) 
A wandering soldier stands here scanning the area.
A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 1240h/1788H 189v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Rakshasa's Dwelling
</map>

<map>
Zone: Lava Springs.
Room: A Rakshasa's Dwelling
</map>
A Rakshasa's Dwelling
Obvious exits: -E
A sinister bloodthirsty vampire stands here.
A large deadly bat is flying here.
A menacing rakshasa stands here grinning.

< 1242h/1788H 187v/191V Pos: standing >
Bash who?

< 1243h/1788H 187v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A small repulsive fire lizard lies here ready to attack.
A wandering soldier stands here scanning the area.
*Boop (Grey Elf)(medium) stands in mid-air here.
Thrazd (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Thrazd's head.
Elsaif (Gnome)(small) stands in mid-air here.
A wandering soldier stands here scanning the area.

< 1246h/1788H 186v/191V Pos: standing >
Bash who?

< 1248h/1788H 187v/191V Pos: standing >
Thrazd leaves north.

< 1249h/1788H 188v/191V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Elsaif (Gnome)(small) stands in mid-air here.
Thrazd (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Thrazd's head.
*A Drow Elf (large) (HardCore) Member of Waiting For Pwipe stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
Thrazd suddenly attacks a Drow Elf!
A Drow Elf snaps into visibility.
Thrazd's fine slash wounds a Drow Elf.
Elsaif starts casting an offensive spell.

< 1251h/1788H 187v/191V Pos: standing >
Elsaif's spell flows around a Drow Elf, leaving him unharmed!
You snap into visibility.
[Damage:  1 ] Your bash knocks a Drow Elf to the ground!

< 1252h/1788H 188v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Boop snaps into visibility.

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Drow Elf.

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Elsaif misses a Drow Elf.
Elsaif misses a Drow Elf.
A Drow Elf snaps into visibility.
Elsaif starts casting an offensive spell.

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 Electrical arcs continue to blacken and pincushion a Drow Elf.
A Drow Elf's blue dragonscale shoulder guards is filled with electrical energy!
Boop snaps into visibility.

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP:  nasty wounds >
 A Drow Elf snaps into visibility.
Electrical arcs continue to blacken and pincushion a Drow Elf.
Elsaif completes his spell...
Elsaif utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Elsaif.

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 Boop snaps into visibility.
Elsaif starts casting an offensive spell.

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 Elsaif's spell flows around a Drow Elf, leaving him unharmed!

< 1254h/1788H 189v/191V Pos: standing >
< T: Thrazd TP: sta TC: small wounds E: A Drow Elf sit EP: pretty hurt >
 You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 13 ] Your fine slash strikes a Drow Elf.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 30 ] Your impressive slash strikes a Drow Elf very hard.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 28 ] Your impressive slash strikes a Drow Elf very hard.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!!!
[Damage: 54 ] Your slash enshrouds a Drow Elf in a mist of blood.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
Thrazd parries a Drow Elf's lunge at him.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
Thrazd's slash seriously wounds a Drow Elf.
Thrazd's powerful slash grievously wounds a Drow Elf.
A Drow Elf is slashed into two by a master stroke performed by Thrazd.
A Drow Elf's mystical boots of Volo Traveller was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.