The death of [53 Warrior] Gukke (Firbolg)

in The Ogre's Foot Inn

from the perspective of [53 Warrior] Gukke (Firbolg)


The receptionist starts to chant in a deep voice.

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Epic Players

 Goods

   Rhak
   Teis
   Jacut
   Obepsi
   Varz
   Omm
   Om
   Solra
   Corae
   Nauraki


 Evils

   Nib
   Laz
   Znar
   Kesk
   Noz
   Tolm
   Aq
   Xanpwn
   Javok
   Ubsdrow

< 1550h/1550H 164v/164V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 1550h/1550H 164v/164V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1550h/1550H 164v/164V Pos: standing >

		Character attributes for Gukke

Level: 53   Race: Firbolg   Class: Warrior 
Age: 17 yrs / 0 mths  Height: 78 inches Weight: 232 lbs  Size: huge

  Actual (Base)     Actual (Base)
Str: 202 ( 96)    Pow:  52 ( 80)
Dex:  70 ( 93)    Int:  60 ( 80)   
Agi:  60 ( 80)    Wis:  64 ( 80)
Con: 175 ( 92)    Cha:  64 ( 80)   Luk:  72 ( 80)
Equipped Items:   0     Carried weight:    0

Armor Points: -4  Reduces melee damage taken by 0.4% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 6   Damroll: 9
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[27]  FEA[27]
               BRE[35]  SPE[35]

Load carried: What load?

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< 1550h/1550H 164v/164V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.

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Autosaving...

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The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

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The town crier shouts in common 'Bars are open all night boys!'

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< 1550h/1550H 164v/164V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 1550h/1550H 164v/164V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 1550h/1550H 164v/164V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

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The receptionist starts to chant in a deep voice.

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Hint: Some magic works at a distance - try "cast 'spellname' <person> <direction>" to hit someone in the next room!

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The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw yufz'

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Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type "trophy" to look at which areas you have spent time in, and how much you can still stand to learn from them.

< 1550h/1550H 164v/164V Pos: standing >

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The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'

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< 1550h/1550H 164v/164V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

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Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

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The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

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Autosaving...

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Someone sent you a tell, and your AFK is toggled on!

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Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

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The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

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Hint: Type "score" to get some information about your character.

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A tharnadian illusionist starts casting a spell.

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A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

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The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

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< 1550h/1550H 164v/164V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

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The receptionist starts to chant in a deep voice.

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< 1550h/1550H 164v/164V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'

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Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

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The receptionist starts to chant in a deep voice.

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Autosaving...

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Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.

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The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

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< 1550h/1550H 164v/164V Pos: standing >

< 1550h/1550H 164v/164V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

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Hint: Is a dragon about?  Kneel before they enter the room to keep from fleeing from their ROAR!

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A tharnadian illusionist starts casting a spell.

< 1550h/1550H 164v/164V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'

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The receptionist starts to chant in a deep voice.

< 1550h/1550H 164v/164V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

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A tharnadian illusionist starts casting a spell.

< 1550h/1550H 164v/164V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

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Militia forces muster to bolster the town's defenses against the invaders!!!

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Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.

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Autosaving...

< 1550h/1550H 164v/164V Pos: standing >

< 1550h/1550H 164v/164V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 1550h/1550H 164v/164V Pos: standing >
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.

< 1470h/1550H 164v/164V Pos: standing >
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.

< 1420h/1550H 164v/164V Pos: standing >
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.

< 1350h/1550H 164v/164V Pos: standing >
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.

< 1320h/1550H 164v/164V Pos: standing >

< 1321h/1550H 164v/164V Pos: standing >
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.

< 1276h/1550H 164v/164V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 1276h/1550H 164v/164V Pos: standing >
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.

< 1231h/1550H 164v/164V Pos: standing >
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.

< 1211h/1550H 164v/164V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"

< 1212h/1550H 164v/164V Pos: standing >
A Kobold enters from below.
A Kobold enters from below.
A Kobold enters from below.
A Kobold enters from below.

< 1212h/1550H 164v/164V Pos: standing >
An elite guard suddenly attacks a Kobold!
An elite guard's fine punch strikes a Kobold hard.
A tharnadian illusionist suddenly attacks a Kobold!
A tharnadian illusionist's punch strikes a Kobold hard.

< 1212h/1550H 164v/164V Pos: standing >
The receptionist suddenly attacks a Kobold!
The receptionist's impressive punch strikes a Kobold hard.

< 1212h/1550H 164v/164V Pos: standing >
A Kobold avoids being bashed by an elite guard, who loses his balance and falls.
A Kobold misses an elite guard.

< 1212h/1550H 164v/164V Pos: standing >
A militia guard starts casting an offensive spell.

< 1213h/1550H 164v/164V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!

< 1128h/1550H 164v/164V Pos: standing >
A tharnadian illusionist dodges a Kobold's attack.
A Kobold misses an elite guard.

< 1128h/1550H 164v/164V Pos: standing >
A militia guard starts casting an offensive spell.

< 1128h/1550H 164v/164V Pos: standing >
A Kobold misses an elite guard.

< 1128h/1550H 164v/164V Pos: standing >
A tharnadian illusionist's fine punch strikes a Kobold hard.
A tharnadian illusionist's fine punch strikes a Kobold hard.
A tharnadian illusionist's powerful punch seriously wounds a Kobold.
A tharnadian illusionist starts casting an offensive spell.
An elite guard's punch strikes a Kobold very hard.
An elite guard's fine punch strikes a Kobold very hard.
An elite guard whacks a Kobold in the side with a sound kick.

< 1128h/1550H 164v/164V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!
The receptionist's impressive punch seriously wounds a Kobold.
The receptionist's punch seriously wounds a Kobold.
The receptionist's punch enshrouds a Kobold in a mist of blood.
The receptionist's punch causes a Kobold to grimace in pain.
The receptionist's fine punch grievously wounds a Kobold.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a militia guard.

< 988h/1550H 164v/164V Pos: standing >
A militia guard starts casting an offensive spell.

< 988h/1550H 164v/164V Pos: standing >
The receptionist suddenly attacks a Kobold!
The receptionist's punch strikes a Kobold hard.

< 988h/1550H 164v/164V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'ghjiilla zuguaig'
A tharnadian illusionist's stunning visions seem to completely entrance a Kobold!
A Kobold is stunned!
A tharnadian illusionist dodges a Kobold's attack.

< 988h/1550H 164v/164V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!

< 902h/1550H 164v/164V Pos: standing >
A Kobold misses an elite guard.

< 902h/1550H 164v/164V Pos: standing >
A militia guard starts casting an offensive spell.

< 902h/1550H 164v/164V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's crude sting grazes you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's crude sting grazes you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's crude sting grazes you.

< 890h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: few wounds E: insects sta EP: excellent >
 An elite guard rises to his feet.
An elite guard hits a Kobold with a mighty kick to his chest.

< 890h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: few wounds E: insects sta EP: excellent >
 Sparkling magic surrounds a militia guard as he begins his chant.
A militia guard starts casting an offensive spell.

< 890h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: few wounds E: insects sta EP: excellent >
 A Kobold misses a tharnadian illusionist.

< 890h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: few wounds E: insects sta EP: excellent >
 A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!

< 801h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: few wounds E: insects sta EP: excellent >
 The receptionist's impressive punch strikes a Kobold very hard.
The receptionist's impressive punch strikes a Kobold hard.
The receptionist's fine punch strikes a Kobold very hard.
The receptionist's impressive punch strikes a Kobold very hard.
The receptionist's impressive punch seriously wounds a Kobold.
The receptionist's fine punch seriously wounds a Kobold.
The receptionist's impressive punch enshrouds a Kobold in a mist of blood.
The receptionist's impressive punch grievously wounds a Kobold.
The receptionist starts to chant in a deep voice.
A Kobold dies as the receptionist touches him.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a militia guard.
An elite guard dodges a Kobold's attack.

< 801h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: few wounds E: insects sta EP: excellent >
 A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's sting grazes you.
A militia guard sits down in a comfortable spot.

< 767h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A militia guard opens a tome of wizardry and begins studying it intently.

< 767h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A tharnadian illusionist's punch seriously wounds a Kobold.
A tharnadian illusionist's impressive punch enshrouds a Kobold in a mist of blood.
A tharnadian illusionist's fine punch enshrouds a Kobold in a mist of blood.
A tharnadian illusionist starts casting an offensive spell.

< 767h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A tharnadian illusionist dodges a Kobold's attack.

< 767h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A swarm of insects dodges your futile attack.
You miss a swarm of insects.
An elite guard's fine punch strikes a Kobold very hard.
A Kobold dodges an elite guard's attack.

< 767h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 An elite guard suddenly attacks a Kobold!
An elite guard's impressive punch enshrouds a Kobold in a mist of blood.

< 767h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 An elite guard dodges a Kobold's attack.

< 767h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A swarm of insects's sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.

< 730h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
A tharnadian illusionist's hammer strikes a Kobold smashing him into the ground!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a militia guard.

< 730h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A swarm of insects bites you!

< 730h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A swarm of insects's sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.
A Kobold misses an elite guard.

< 697h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 An elite guard's fine punch strikes a Kobold very hard.
An elite guard's fine punch seriously wounds a Kobold.
An elite guard almost sweeps a Kobold off of his feet with a well placed leg sweep.
An elite guard's fine punch enshrouds a Kobold in a mist of blood.
An elite guard's fine punch causes a Kobold to grimace in pain.
An elite guard hits a Kobold with a mighty kick to his chest.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a militia guard.

< 697h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A militia guard closes his book and grins malevolently.
A swarm of insects dodges your futile attack.
You miss a swarm of insects.

< 697h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A militia guard clambers to his feet.

< 697h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A militia guard starts casting an offensive spell.

< 697h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A swarm of insects's sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects misses you.
A swarm of insects's weak sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's sting grazes you.

< 666h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!

< 529h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A militia guard starts casting an offensive spell.

< 529h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A swarm of insects's sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's weak sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's crude sting grazes you.
A swarm of insects's crude sting grazes you.
You dodge a swarm of insects's vicious attack.
A swarm of insects's crude sting grazes you.
You dodge a swarm of insects's vicious attack.

< 502h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: nasty wounds E: insects sta EP: excellent >
 A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!

< 367h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC:pretty hurt E: insects sta EP: excellent >
 A swarm of insects bites you!

< 367h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC:pretty hurt E: insects sta EP: excellent >
 Your impressive punch strikes a swarm of insects.
A militia guard starts casting an offensive spell.

< 367h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC:pretty hurt E: insects sta EP: few scratches >
 An elite guard frowns in boredom at the obviously one-sided struggle.

< 367h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC:pretty hurt E: insects sta EP: few scratches >
 A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!

< 231h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 A swarm of insects's sting wounds you.
A swarm of insects's weak sting wounds you.
A swarm of insects's crude sting wounds you.
A swarm of insects's crude sting wounds you.
A swarm of insects's weak sting wounds you.
A swarm of insects's crude sting wounds you.
A swarm of insects's weak sting wounds you.
A swarm of insects's sting wounds you.
A swarm of insects's sting wounds you.

< 197h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 An elite guard watches the area, making sure the battle does not get out of hand.

< 197h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 A militia guard starts casting an offensive spell.

< 197h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
A swarm of insects looks vitalized.

< 197h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!
You wish that your wounds would stop BLEEDING so much!

< 108h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 A swarm of insects's crude sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's crude sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's crude sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's crude sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's crude sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's weak sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's crude sting strikes you.
You wish that your wounds would stop BLEEDING so much!
A swarm of insects's crude sting strikes you.
You wish that your wounds would stop BLEEDING so much!

< 73h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 A militia guard starts casting an offensive spell.

< 73h/1550H 164v/164V Pos: standing >
< T: Gukke TP: sta TC: awful E: insects sta EP: few scratches >
 A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard's massive hammer is the last thing you ever see.