The death of [52 BeRSeRKeR] Steve (Dwarf)

in The Magnificent Woodlands of Evermeet

from the perspective of [52 BeRSeRKeR] Steve (Dwarf)


The Mother Lode
   Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East -South -Up
[2] The corpse of a Mountain Dwarf is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A dwarven commoner is here, shopping around the square.
A huge rat scurries along here, whiskers wiggling.
Nibst (Dwarf)(medium) stands here.
A brutish bartender serves drinks to his patrons here.

< 22h/22H 106v/106V Pos: standing >
Saving Steve.

< 22h/22H 106v/106V Pos: standing >
 Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
[  Overlord   ] Lohrr "tell Lohrr [51|52]" for level [51|52] :)

There are 1 visible god(s) on.

 Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[ 1 BeRSeRKeR       ] Steve (Dwarf)[Serf]
[52 Psycheporter    ] Gnopsi (Human)[Knight]
[ 1 Monk            ] Benar (Human)[Serf]
[51 Warrior         ] Grotm (Minotaur)[Knight]
[52 Ethermancer     ] Brolh (Githzerai) (HardCore)[Knight]
[52 Swordsman       ] Slammo (Firbolg)[Knight]
[50 Paladin         ] Nibst (Dwarf) (AFK)[Knight]
[52 Huntsman        ] Znare (Grey Elf) (HardCore)[Knight]

There are 8 mortal(s) on.

Total visible players: 9.
Total in-game connections: 23.

Record number of connections this boot: 30.

< 22h/22H 106v/106V Pos: standing >
Hint: Type toggle group to let others know that you're interested in grouping.

< 22h/22H 106v/106V Pos: standing >
You have now turned Paging mode off.

< 22h/22H 106v/106V Pos: standing >

< 22h/22H 106v/106V Pos: standing >

< 22h/22H 106v/106V Pos: standing >
Lohrr makes some strange gestures.
A strange feeling comes upon you.   Like a giant hand, light comes down
from above, grabbing your body, which begins to pulse with colored lights
from inside.  Your head seems to be filled with demons from another plane
as your body dissolves to the elements of time and space itself.
Suddenly a silent explosion of light snaps you back to reality.  You feel
improved!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You have been fully restored by Lohrr!

< 445h/445H 106v/106V Pos: standing >
The Mother Lode
Obvious exits: -East -South -Up
[2] The corpse of a Mountain Dwarf is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A dwarven commoner is here, shopping around the square.
A huge rat scurries along here, whiskers wiggling.
Nibst (Dwarf)(medium) stands here.
A brutish bartender serves drinks to his patrons here.

< 445h/445H 106v/106V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West

< 445h/445H 105v/106V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A gully dwarf wanders around, collecting garbage.

< 445h/445H 104v/106V Pos: standing >
Southeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West

< 445h/445H 103v/106V Pos: standing >
Goldsmiths Guild
   Small hammers and many other tools lie atop a huge table top to the
south, used for creating wonderful items of gold, or making things
gold-plated. The building is made out of stone and as sturdy as a small
mountain. A set of stairs leads up to the second floor of the building.
Obvious exits: -North -Up
A huge rat scurries along here, whiskers wiggling.

< 445h/445H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 102v/106V Pos: standing >
Southeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West

< 445h/445H 102v/106V Pos: standing >
Tanners Guild
   Huge vats of noxious smelling liquid fill this room. Hides are piled
everywhere, ready to be made for wearing and tailoring. Various tools
are on small tables. Hooks, large tongs, and a large stick used to stir
the vats are abundant. A rack to the east is used to let the finished
hides dry.
Obvious exits: -West -Up
A small sign is here, posted on the wall.
A gully dwarf wanders around, collecting garbage.
(Q)A dirty dwarf is here, working with some animal skins.

< 445h/445H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 102v/106V Pos: standing >
Southeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West

< 445h/445H 102v/106V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A gully dwarf wanders around, collecting garbage.

< 445h/445H 101v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 445h/445H 100v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite dwarven guard of Kimordril is here.

< 445h/445H 100v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 445h/445H 99v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West -Down

< 445h/445H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 99v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up

< 445h/445H 98v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 445h/445H 97v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite dwarven guard of Kimordril is here.

< 445h/445H 96v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East# -West

< 445h/445H 96v/106V Pos: standing >
The gate seems to be closed.

< 445h/445H 96v/106V Pos: standing >
The gate seems to be closed.

< 445h/445H 96v/106V Pos: standing >
The gate seems to be closed.

< 445h/445H 96v/106V Pos: standing >
Ok.

< 445h/445H 98v/106V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 445h/445H 98v/106V Pos: standing >
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West

< 445h/445H 97v/106V Pos: standing >
 
   M^MM^^^^^..    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@^^^MMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 445h/445H 96v/106V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 445h/445H 93v/106V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 445h/445H 91v/106V Pos: standing >
 
   M^^^^^.....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 445h/445H 89v/106V Pos: standing >
Congratulations! You have completed the The Journey Begins achievement!
This achievement rewards an item! Check your inventory by typing i!
Congratulations! You have completed the The Sailor's Tattoo achievement!
This achievement rewards a small Sailor's Tattoo on your forearm.
Check the docks for your reward: A free sloop!
(Type 'list hull' at any docks where you can buy a ship.)
Saving Steve.

< 445h/445H 92v/106V Pos: standing >
 
   M^^^^^.....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 445h/445H 94v/106V Pos: standing >

< 445h/445H 95v/106V Pos: standing >

< 445h/445H 102v/106V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 445h/445H 106v/106V Pos: standing >

< 445h/445H 106v/106V Pos: standing >
 
   M^^^^^.....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 445h/445H 106v/106V Pos: standing >

< 445h/445H 106v/106V Pos: standing >

< 445h/445H 106v/106V Pos: standing >

< 445h/445H 106v/106V Pos: standing >
 
   ^^.......**    
  MM^^^^^.....*   
 MMM^M^^.^^^^.**  
 MMMMMMM^M^M^..*  
 MMMMMMM@MMMM^..  
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
  MM^DMM^MMMMMM   
   MMMMM^^MMMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -North -East -South -West

< 445h/445H 103v/106V Pos: standing >
 
   ....*******    
  ^^^.......***   
 ^MM^^^^^.....**  
 MMM^M^^.^^^^.**  
 MMMMMMM@M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^^MMMMMM^  
  MMMMMM^MMMMMM   
   M^DMM^MMMMM    
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -North -East -South -West

< 445h/445H 100v/106V Pos: standing >
 
   ***********    
  .....********   
 ^^^^.......****  
 ^MM^^^^^.....**  
 MMM^M^^@^^^^.**  
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
  MM^^^^^MMMMMM   
   MMMMM^MMMMM    
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West

< 445h/445H 98v/106V Pos: standing >
 
   *..********    
  *************   
 ......*********  
 ^^^^.......****  
 ^MM^^^^@.....**  
 MMM^M^^.^^^^.**  
 MMMMMMM^M^M^..*  
  MMMMMM^MMMM^.   
   M^^^^^MMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 445h/445H 96v/106V Pos: standing >
 
   ......*****    
  **..*********   
 ***************  
 ......*********  
 ^^^^...@...****  
 ^MM^^^^^.....**  
 MMM^M^^.^^^^.**  
  MMMMMM^M^M^..   
   MMMMM^MMMM^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East -South -West

< 445h/445H 94v/106V Pos: standing >
 
 *****  
 .*@**  
 .....  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West

< 445h/445H 92v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 445h/445H 99v/106V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
OUCH!  That really did HURT!

< 320h/445H 103v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 320h/445H 104v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 320h/445H 105v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 320h/445H 106v/106V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
YIKES!  Another hit like that, and you've had it!!
Your instincts force you into a BloodLust!

< 91h/445H 106v/106V Pos: standing >
 
 *****  
 .*@**  
 .....  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
A Drow Elf snaps into visibility.

< 487h/840H 106v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 487h/840H 106v/106V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
OUCH!  That really did HURT!

< 341h/840H 106v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 341h/840H 106v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 341h/840H 106v/106V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
OUCH!  That really did HURT!

< 203h/840H 106v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 203h/840H 106v/106V Pos: standing >
A Drow Elf snaps into visibility.

< 203h/840H 106v/106V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's giant fist of force is the last thing you ever see.