The death of [56 Swordsman] Omm AnGEr Of The Honoured (Thri-Kreen)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Swordsman] Omm AnGEr Of The Honoured (Thri-Kreen)


A Cozy Sleeping Chamber
Obvious exits: -E
A frozen dragonscale pendant lies here on the ground.
a gleaming dragonscale tail protector from The Mountain Valley of Dawndale lies here on the ground.
Some flaming stone leg plates from The Mountain Valley of Dawndale lie here on the ground.
A misshaped dragonscale shield lies here on the ground.
a well-crafted dragonscale heater shield from The Mountain Valley of Dawndale lies here on the ground.
A glittering dragonscale leister lies here on the ground.
A bulletin board stands here.

< 1h/669H 222v/222V Pos: standing >
Saving Omm.

< 1h/669H 222v/222V Pos: standing >

		Score information for Omm

Level: 56   Race: Thri-Kreen   Class: Warrior / Swordsman Sex: Male
Hit points: 1(669)  Moves: 222(222)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 2712 platinum    56 gold     0 silver     0 copper
Playing time: 38 days / 22 hours/ 32 minutes
Received data: 0.0022 MB this session.
Send data:     0.0000 MB this session.
Compression ratio: 56%
Title: AnGEr Of The Honoured
Status:  Standing.
Epic points(total): 88(126383) Current task: find runestone of The Dark Stone Tower of the Northern Realms
Epic Bonus: Epic Points Bonus (29.40%)
Frags:   +15.01   Deaths:   79
Enchantments:    Ultravision
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points: 2767 


< 1h/669H 222v/222V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W -U
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 1h/669H 221v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/669H 221v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/669H 221v/222V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!

< 1h/669H 220v/222V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
Fresh blood splatters cover the area.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1h/669H 219v/222V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S

< 1h/669H 220v/222V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 1h/669H 219v/222V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 1h/669H 217v/222V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 1h/669H 217v/222V Pos: standing >
 
  MMM^***..   
   M^**^*.^^  
    *******.  
     *@M**^*  
      ^MM+++  
     *M+*^*.  
    M^*****   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 1h/669H 216v/222V Pos: standing >
 
 ^*M^*  
 **@**  
  *MM*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 2h/669H 217v/222V Pos: standing >
 
 M^***  
 ^*@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A claw of a dragon rests here dripping in blood.
A translucent eyepatch lies here.
A glimmering golden shortsword lies upon the ground. (illuminating)
A curled piece of beated copper rests here. [80%]             
A mithril bracer of Tarkorsh has been left here.
A shield made from dragon scales lies here. (glowing)
A pair of black gauntlets made from a bizarre rock lie here.
Some ugly boots sit here.
Someone has left some spiked leggings here.
A tempered mithril helmet has been left here.
A metal gorget lies glinting on the ground here
a satchel used to hold various items lies here. (illuminating)
[2] A rather large leather backpack lies here.
A fur backpack has been left here.
A pair of spiked black boots lie here.
An iron shield of Alatorin has been left here.
A greyish stone wall is here to the east.
A greyish stone wall is here to the north.
A small, yet dangerous firecracker has been left here.
The corpse of a Grey Elf is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Human is lying here.
The corpse of a barbarian mercenary is lying here.
The corpse of a Human is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of A disgusting looking demon assassin is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Grey Elf is lying here.
[2] The corpse of a Human is lying here.
The lich of Croth stands here. (minion) 

< 2h/669H 218v/222V Pos: standing >
You madly swing your weapon around, trying to hit all of your opponents...
The lich of Aryn snaps into visibility.
[Damage:  3 ] Your fine punch grazes the lich of Aryn.
You score a CRITICAL HIT!!!!!
You follow up your punch with a surprise attack!
[Damage:  4 ] Your punch grazes the lich of Croth.
[Damage:  7 ] Your powerful punch grazes the lich of Croth.
You miss someone.
A Troll snaps into visibility.
A Duergar snaps into visibility.
[Damage:  2 ] Your fine punch grazes a Duergar.
As you strike a Duergar, you are scratched by his thorny skin!
You wish that your wounds would stop BLEEDING so much!

< 1h/669H 220v/222V Pos: standing >
< T: Omm TP: sta TC: awful E: undead sta EP: few scratches >
 The lich of Aryn's decent punch causes you to grimace in pain.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.

< -4h/669H 221v/222V Pos: standing >