The death of [27 Summoner] Amissa (Grey Elf)

in The Western Side of a Small Wooden Structure

from the perspective of [53 Guardian] Nozz La Resistance (Troll)

<worn as a badge>    the mark of the saboteur of good detection [superior] made by Daweava
<worn on head>       the helm of the Pit of strength (magic) (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the eyeball of a shadow dragon [superior] (magic)
<worn in ear>        a dangling whitestone earring (magic) [48%]             
<worn on face>       mask of the flayed mind [superior] (magic) [68%]             
<worn around neck>   the pendant of the aboleth [poor] (magic)
<worn around neck>   a black diamond necklace with glowing spheres (magic)
<worn on body>       a mysterious hooded white robe emitting black smoke of endurance (magic) [88%]             
<worn about body>    the cloak of shadow dragons [superior]
<worn as quiver>     the frost giant's axe of endurance (magic) [78%]             
<worn about waist>   the woven entrails of an unfortunate soul of regeneration [75%]             
<worn on belt buckle>a gleaming blacksmith hammer [superior] (magic)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       the pauldrons of the tide (glowing) [86%]             
<held as shield>     a large gold-rimmed church door (magic)[239h 57m 45s]
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone made by Rukkus (magic) [47%]             
<worn around wrist>  a blackened bluestone bracelet (magic)
<worn on hands>      the sacred stone claws of Aan of regeneration (magic) [85%]             
<worn on finger>     the ring of the mind flayer (magic) (glowing) [82%]             
<worn on finger>     a ring of regeneration [superior] (magic) (glowing)
<primary weapon>     the granite dagger 'BloodFeast' (magic)[239h 57m 45s]
<worn on legs>       some flexible leggings of hellfire (magic) (glowing)
<worn on feet>       the boots named "Death Incarnate"

 ^^MM^..  
 ^^^@^..  
 ^..^^^^  
  .....   
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W

< 1441h/1374H 180v/186V Pos: standing >
 
  M^.^^   
 ^MM^...  
 ^^^@...  
 ..^^^^.  
  .....   
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W

< 1441h/1374H 179v/186V Pos: standing >
 
  ^.^^.   
 MM^....  
 ^^^@...  
 .^^^^..  
  .....   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1441h/1374H 179v/186V Pos: standing >
 
  ^^^.*   
 M^.^^.*  
 MM^@...  
 ^^^....  
  ^^^^.   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1441h/1374H 179v/186V Pos: standing >
 
  .^..*   
 ^^^^.**  
 M^.@^.*  
 MM^....  
  ^^...   
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W

< 1441h/1374H 179v/186V Pos: standing >
 
  ^..**   
 ^^^.***  
 ^.^@.**  
 M^....*  
  ^....   
Along the Gentle Slopes of Mount Ugta
Obvious exits: -N -E -S -W

< 1441h/1374H 180v/186V Pos: standing >
 
  ..***   
 ^^.****  
 .^^@**^  
 ^....**  
  .....   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
There are residual brain waves in the area.

< 1441h/1374H 180v/186V Pos: standing >
 
   .******..    
  ^^.*M****..   
 ^.^..******..  
 ^^^^.*******.  
 M^.^^.@*^****  
 MM^....******  
 ^^^.....*****  
  ^^^^.......   
   .........    
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 1441h/1374H 180v/186V Pos: standing >
 
   ******..     
  ^.*M****..    
 .^..******...  
 ^^^.*******..  
 ^.^^.*@^****.  
 M^....*******  
 ^^.....******  
  ^^^.......*   
   .........    
A Light and Spacious Forest
Obvious exits: -N -S -W

< 1441h/1374H 180v/186V Pos: standing >
 
   ****...      
  .******..     
 ^^.*M****..    
 .^..******...  
 ^^^.**@****..  
 ^.^^.**^****.  
 M^....*******  
  ^.....*****   
   ^^.......    
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 1441h/1374H 179v/186V Pos: standing >
 
   ***...       
  ******..      
 ^.*M****..     
 ^..******...   
 ^^.***@***...  
 .^^.**^****..  
 ^....*******.  
  .....******   
   ^.......*    
A Light and Spacious Forest
Obvious exits: -N -E -W

< 1441h/1374H 179v/186V Pos: standing >
 
   **...        
  *****..       
 .*M****..      
 ..******...    
 ^.****@**...   
 ^^.**^****..M  
 ....*******..  
  ....******M   
   .......**    
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 1441h/1374H 179v/186V Pos: standing >
 
   ****..       
  *M****..      
 ..******...    
 ^.*******...   
 ^^.**^@***..M  
 ....*******..  
 .....******M.  
  ^.......***   
   ........*    
A Light and Spacious Forest
Obvious exits: -N -E -S

< 1441h/1374H 179v/186V Pos: standing >
 
   M****..      
  .******...    
 ^.*******...   
 ^^.**^****..M  
 ....**@****..  
 .....******M.  
 ^^.......****  
  .........**   
   .........    
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 1441h/1374H 179v/186V Pos: standing >
 
   *M****..     
  ..******...   
 ^^.*******...  
 .^^.**^****..  
 ^....*@*****.  
 ^.....******M  
 ^^^.......***  
  ..........*   
   .........    
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 1441h/1374H 178v/186V Pos: standing >
You quickly scan the area.
A mercenary guard who is a brief walk away to your north.
A mercenary guard who is a brief walk away to your north.

< 1441h/1374H 180v/186V Pos: standing >
Outside a Huge Camp
Obvious exits: -N -S

< 1441h/1374H 180v/186V Pos: standing >
A Path Near the Camp's Main Entrance
Obvious exits: -N -E -S -W

< 1441h/1374H 180v/186V Pos: standing >
The Main Entrance to the Bandit Camp
Obvious exits: -N -E -S -W
A drunk mercenary guard stands here looking sick from ale.(Red Aura)
A drunk mercenary guard stands here looking sick from ale.(Red Aura)
A man dressed in strange robes stands here silently scanning the horizon for enemies.(Red Aura)

< 1441h/1374H 180v/186V Pos: standing >
Inside the Entrance to a Bandit Camp
Obvious exits: -E -S -W

< 1441h/1374H 180v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1441h/1374H 182v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1441h/1374H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1441h/1374H 186v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 1441h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
The corpse of a vicious giant rat is lying here.

< 1441h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
The corpse of a vicious giant rat is lying here.

< 1441h/1374H 183v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 1441h/1374H 183v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 1441h/1374H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1441h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 184v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is in the distance to your north.

< 1440h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is a brief walk away to your north.
A human bandit who is in the distance to your north.

< 1440h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 184v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is not far off to your north.
A vicious giant rat who is a brief walk away to your north.
A human bandit who is rather far off to your north.
A vicious giant rat who is in the distance to your north.

< 1440h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -S -D#

< 1440h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is close by to your north.
A vicious giant rat who is not far off to your north.
A human bandit who is a brief walk away to your north.
A vicious giant rat who is rather far off to your north.
An auction guard who is a brief walk away to your east.
A human bandit who is rather far off to your east.
An auction guard who is rather far off to your east.
A human bandit who is in the distance to your east.
An auction guard who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.

< 1440h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 183v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 183v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1440h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is in the distance to your north.

< 1440h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 1440h/1374H 184v/186V Pos: standing >
You quickly scan the area.
You see nothing.

< 1440h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 1440h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A human bandit who is in the distance to your east.

< 1440h/1374H 185v/186V Pos: standing >

< 1440h/1374H 185v/186V Pos: standing >

< 1439h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
The corpse of a vicious giant rat is lying here.

< 1439h/1374H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1439h/1374H 184v/186V Pos: standing >
You quickly scan the area.
A human bandit who is in the distance to your east.

< 1439h/1374H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1439h/1374H 186v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
The corpse of a vicious giant rat is lying here.

< 1439h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A human bandit who is a brief walk away to your east.
A human bandit who is rather far off to your east.

< 1439h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 1439h/1374H 184v/186V Pos: standing >
You quickly scan the area.
A human bandit who is not far off to your east.
A human bandit who is a brief walk away to your east.

< 1439h/1374H 184v/186V Pos: standing >
Inside the Entrance to a Bandit Camp
Obvious exits: -E -S -W

< 1439h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A human bandit who is close by to your east.
A human bandit who is not far off to your east.
A mercenary guard who is close by to your south.
A mercenary guard who is close by to your south.

< 1439h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 1439h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
The corpse of a vicious giant rat is lying here.

< 1439h/1374H 183v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W
The corpse of a vicious giant rat is lying here.

< 1439h/1374H 183v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -E -W

< 1439h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 1439h/1374H 185v/186V Pos: standing >
On a Narrow Catwalk
Obvious exits: -E -D

< 1439h/1374H 184v/186V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your east.

< 1439h/1374H 184v/186V Pos: standing >
On a Wooden Platform
Obvious exits: -W
A metallic gong hangs here ready to be hit
A tough looking guard is here scanning the horizon.(Red Aura)

< 1439h/1374H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1439h/1374H 185v/186V Pos: standing >
You quickly scan the area.
You see nothing.

< 1439h/1374H 185v/186V Pos: standing >
On a Narrow Catwalk
Obvious exits: -E -D

< 1439h/1374H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1439h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -U

< 1439h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1439h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1439h/1374H 184v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1439h/1374H 184v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is a brief walk away to your north.
A vicious giant rat who is rather far off to your north.
A human bandit who is in the distance to your north.

< 1438h/1374H 186v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -S

< 1438h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is not far off to your north.
A vicious giant rat who is a brief walk away to your north.
A human bandit who is rather far off to your north.
A vicious giant rat who is in the distance to your north.
A vicious giant rat who is in the distance to your north.

< 1438h/1374H 185v/186V Pos: standing >
Along the Wall of a Bandit Camp
Obvious exits: -N -E -S -D#

< 1438h/1374H 184v/186V Pos: standing >
You quickly scan the area.
A vicious giant rat who is close by to your north.
A vicious giant rat who is not far off to your north.
A human bandit who is a brief walk away to your north.
A vicious giant rat who is rather far off to your north.
A human bandit who is a brief walk away to your east.
An auction guard who is a brief walk away to your east.
An auction guard who is a brief walk away to your east.
An auction guard who is rather far off to your east.
An auction guard who is rather far off to your east.
A rich merchant who is rather far off to your east.
An auction guard who is in the distance to your east.
An auction guard who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.
A rich merchant who is in the distance to your east.
An ogre slave who is in the distance to your east.

< 1438h/1374H 184v/186V Pos: standing >
A Path Leading to the Center of the Bandit Camp
Obvious exits: -N# -E -W

< 1438h/1374H 185v/186V Pos: standing >
You quickly scan the area.
A human bandit who is not far off to your east.
An auction guard who is not far off to your east.
An auction guard who is not far off to your east.
A human bandit who is a brief walk away to your east.
An auction guard who is a brief walk away to your east.
A rich merchant who is a brief walk away to your east.
An auction guard who is rather far off to your east.
An auction guard who is rather far off to your east.
The auctioneer who is rather far off to your east.
A rich merchant who is rather far off to your east.
A rich merchant who is rather far off to your east.
An ogre slave who is rather far off to your east.

< 1438h/1374H 185v/186V Pos: standing >
The Center of a Bandit Camp
Obvious exits: -N -E -S -W

< 1438h/1374H 184v/186V Pos: standing >
You quickly scan the area.
An auction guard who is close by to your east.
An auction guard who is close by to your east.
A human bandit who is not far off to your east.
An auction guard who is not far off to your east.
A rich merchant who is not far off to your east.
An auction guard who is a brief walk away to your east.
An auction guard who is a brief walk away to your east.
A rich merchant who is a brief walk away to your east.
A rich merchant who is a brief walk away to your east.
An ogre slave who is a brief walk away to your east.
A rich merchant who is rather far off to your east.
An inexperienced guard who is a brief walk away to your south.

< 1438h/1374H 184v/186V Pos: standing >
A Path Near the Center of a Bandit Camp
Obvious exits: -N -E -S -W#

< 1438h/1374H 185v/186V Pos: standing >
A Path Near the Center of the Bandit Camp
Obvious exits: -N -E -S -W#
A wooden sign is tacked to the southern door

< 1438h/1374H 184v/186V Pos: standing >
Inside a Wooden Structure
Obvious exits: -N -S -W
An inexperienced guard is here looking rather relaxed.(Red Aura)

< 1438h/1374H 183v/186V Pos: standing >
Inside a Wooden Structure
Obvious exits: -N -W
A leather hammock is affixed to the wall

< 1438h/1374H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1438h/1374H 185v/186V Pos: standing >
Inside a Wooden Structure
Obvious exits: -N -S -W
An inexperienced guard is here looking rather relaxed.(Red Aura)

< 1438h/1374H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1438h/1374H 185v/186V Pos: standing >
The Western Side of a Wooden Structure
Obvious exits: -E -S
A leather hammock is affixed to the wall

< 1438h/1374H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1438h/1374H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1438h/1374H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 1438h/1374H 185v/186V Pos: standing >
The Western Side of a Small Wooden Structure
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of an inexperienced guard is lying here.
A large metal chest is here set against the southern wall
A leather hammock is affixed to the wall
An inexperienced guard stands here, fighting a Grey Elf.(Red Aura)
An inexperienced guard stands here, fighting a Grey Elf.(Red Aura)
A Grey Elf (medium) stands in mid-air here (Newbie), fighting an inexperienced guard.(Gold Aura)
A small rabbit is here, hopping through the grass.

< 1438h/1374H 184v/186V Pos: standing >
Green slime eats away at an inexperienced guard's skin!
Alas, you cannot go that way. . . .

< 1438h/1374H 184v/186V Pos: standing >
Green slime eats away at an inexperienced guard's skin!

< 1438h/1374H 186v/186V Pos: standing >
An inexperienced guard misses a Grey Elf.
An inexperienced guard misses a Grey Elf.
An inexperienced guard almost sweeps a Grey Elf off of her feet with a well placed leg sweep.

< 1438h/1374H 186v/186V Pos: standing >
You mindlessly slam her with your mass!

[Damage:  3 ] 
< 1438h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Grey Elf ass EP: few scratches >
 A rabbit leaves north.
A Grey Elf misses an inexperienced guard.
An inexperienced guard's weak punch wounds a Grey Elf.

< 1438h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Grey Elf ass EP: few scratches >
 Green slime eats away at an inexperienced guard's skin!
Green slime eats away at an inexperienced guard's skin!

< 1438h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Grey Elf ass EP: few scratches >
 Green slime eats away at an inexperienced guard's skin!

< 1438h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC: awful E: A Grey Elf ass EP: few scratches >
 The mordant substance oozes off of an inexperienced guard.

< 1437h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC: awful E: A Grey Elf ass EP: few scratches >
 [Damage: 10 ] -=[Your pierce strikes a Grey Elf.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Grey Elf.]=-
[Damage: 27 ] -=[Your powerful pierce strikes a Grey Elf very hard.]=-
[Damage: 32 ] -=[Your pierce seriously wounds a Grey Elf.]=-

< 1437h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC: awful E: A Grey Elf ass EP:  few wounds >
 An inexperienced guard's fine punch strikes a Grey Elf hard.

< 1437h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC: awful E: A Grey Elf ass EP:  nasty wounds >
 Green slime eats away at an inexperienced guard's skin!
Green slime eats away at an inexperienced guard's skin!

< 1437h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC: awful E: A Grey Elf ass EP:  nasty wounds >
 The mordant substance oozes off of an inexperienced guard.
An inexperienced guard dodges a Grey Elf's attack.
An inexperienced guard misses a Grey Elf.

< 1437h/1374H 156v/186V Pos: standing >
< T: guard TP: sta TC: awful E: A Grey Elf ass EP:  nasty wounds >
 [Damage: 30 ] -=[Your powerful pierce enshrouds a Grey Elf in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 63 ] -=[Your mighty pierce hits a Grey Elf.]=-
A Grey Elf is incapacitated and will slowly die, if not aided.
[Damage: 30 ] You successfully stab a Grey Elf in the heart, killing her instantly.
A Grey Elf is dead! R.I.P.
You receive your share of experience.