The death of [51 Zealot] Isa (Halfling)

in Fertile Grasslands of the Hearth Valley

from the perspective of [54 Dark Dreamer] Saif La Resistance (Kobold)

<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head>       the spiked crown of mental resistance
<worn on eyes>       a foggy visor
<worn in ear>        the earring of a MaDMaN (magic) [87%]             
<worn in ear>        a polished scale of Tiamat of gas defense [superior] made by Daweava (invis) (magic) (glowing)
<worn on face>       the horrid mask of nightmares [superior]
<worn around neck>   a flashing dragon scale amulet (magic)
<worn around neck>   some kharma mind beads (magic)
<worn on body>       a spiked suit of fluted dragonscale (magic)
<worn about body>    a shroud of ethereal winds (magic)
<worn on tail>       a braid of war beads of endurance (magic)
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   a belt of skulls [superior] (magic) [87%]             
<worn on belt buckle>a severed illithid tentacle of intelligence with a strange dark bloodstone [60%]             
<attached to belt>   a tome of wizardry
<attached to belt>   a tome of wizardry [84%]             
<worn on arms>       some twisted stone arm plates from The Church of the Eternal Dusk
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  a silver charm bracelet [poor] (magic) (glowing)
<worn on hands>      a virulent case of herpes simplex of fire protection [poor] made by Om
<worn on finger>     the ring of a MaDMaN (magic) [69%]             
<worn on finger>     a ring of sorcerous power of regeneration (magic) (glowing)
<held>               a staff of beasts (magic) (glowing)
<held>               a swirling staff of air conjuration (magic) (glowing)[51h 32m 9s]
<worn on legs>       some pantaloons covered in runes [poor] (magic)
<worn on feet>       the cubes of protection (humming)

  M^..^..^.   
 M^^.P...+++  
 ^^^^....M.M  
 ^^^^.@..+M*  
 ^.^.....+.*  
 ^^.^..^.+**  
  ......*+*   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 258v/260V Pos: standing >
 
  ^..^..^..   
 ^^.P...++++  
 ^^^....M.M*  
 ^^^.^@.+M**  
 .^.....+.**  
 ^.^..^.+***  
  .....*+**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 256v/260V Pos: standing >
 
  ..^..^...   
 ^.P...+++++  
 ^^....M.M**  
 ^^.^.@+M***  
 ^.....+.***  
 .^..^.+****  
  ....*+***   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 254v/260V Pos: standing >
 
  .^..^...*   
 .P...+++++M  
 ^....M.M***  
 ^.^..@M****  
 .....+.****  
 ^..^.+*****  
  ...*+****   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 757h/757H 254v/260V Pos: standing >
 
  ^..^...**   
 P...+++++M+  
 ....M.M****  
 .^..+@*****  
 ....+.*****  
 ..^.+*****.  
  ..*+****.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.

< 757h/757H 254v/260V Pos: standing >
 
 M.M**  
 +M@**  
 +.***  
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 757h/757H 254v/260V Pos: standing >
 
 .M***  
 M*@**  
 .****  
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 757h/757H 253v/260V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
 
 M****  
 **@**  
 *****  
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 757h/757H 252v/260V Pos: standing >
You start chanting...

< 757h/757H 253v/260V Pos: standing >

< 757h/757H 255v/260V Pos: standing >
You complete your spell...

< 757h/757H 258v/260V Pos: standing >

< 757h/757H 260v/260V Pos: standing >

< 757h/757H 260v/260V Pos: standing >

< 757h/757H 260v/260V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...

< 757h/757H 260v/260V Pos: standing >
You step out of the shadows.
You start chanting...

< 757h/757H 260v/260V Pos: standing >
You complete your spell...
 
  M^^^^....   
 M^..^..^...  
 ^^.^...++++  
 ^^^..@.+MM*  
 ^^^.^..+M**  
 .^.....M.**  
  .^..^.+**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Jubei (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Azar (Orc)(medium) stands in mid-air here.(Red Aura)
Azar sneaks south.
Jubei sneaks south.

< 757h/757H 260v/260V Pos: standing >
 
  ^..^..^..   
 ^^.^...++++  
 ^^^....+MM*  
 ^^^.^@.+M**  
 .^.....+.**  
 ^.^..^.M***  
  .....*+**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 258v/260V Pos: standing >
 
  ^.^...+++   
 ^^^....+MM*  
 ^^^.^..+M**  
 .^...@.+.**  
 ^.^..^.M***  
 ......*+***  
  ..^..*+**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 256v/260V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
 
  ^^....+MM   
 ^^^.^..+M**  
 .^.....+.**  
 ^.^..@.M***  
 ......*+***  
 ...^..*+***  
  .....*+**   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 254v/260V Pos: standing >
 
  ^^.^..+M*   
 .^.....+.**  
 ^.^..^.M***  
 .....@*+***  
 ...^..*+***  
 ^.....*+***  
  ^.P.**+**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 256v/260V Pos: standing >
 
  ^^^.^..+M   
 ^.^.....+.*  
 ^^.^..^.+**  
 ^....@.*M**  
 ....^..*+**  
 ^^.....*+**  
  .P...**+*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 256v/260V Pos: standing >
 
  ^^^^.^..+   
 ^^.^.....+.  
 .^^.^..^.+*  
 ^^...@..*M*  
 ^....^..*+*  
 ^^^.....*+*  
  ^P^...**+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 255v/260V Pos: standing >
 
  ^^^^^.^..   
 ^^^.^.....+  
 ^.^^.^..^.+  
 ^^^..@...*M  
 ^^....^..*+  
 ^^^^.....*+  
  .P.^...**   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 254v/260V Pos: standing >
 
  ^^.^.....   
 ^.^^.^..^.+  
 ^^^......*M  
 ^^...@^..*+  
 ^^^^.....*+  
 ^.^.^...**+  
  P....^..*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 254v/260V Pos: standing >
 
  .^^.^..^.   
 ^^^......*M  
 ^^....^..*+  
 ^^^^.@...*+  
 ^.^.^...**+  
 ......^..*+  
  PM^.....*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 253v/260V Pos: standing >
 
  ^^......*   
 ^^....^..*+  
 ^^^^.....*+  
 ^.^.^@..**+  
 ......^..*+  
 ..M^.....*+  
  P.M^.....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 252v/260V Pos: standing >
 
  ^^^......   
 M^^....^..*  
 M^^^^.....*  
 M^.^.@...**  
 M......^..*  
 ^..M^.....*  
  *..M^....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 251v/260V Pos: standing >
 
  M^^^.....   
 MM^^....^..  
 MM^^^^.....  
 MM^.^@^...*  
 MM......^..  
 M^..M^.....  
  ^*..M^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 250v/260V Pos: standing >
 
  MM^^^....   
  MM^^....^.  
 MMM^^^^....  
 MMM^.@.^...  
 MMM......^.  
 MM^..M^....  
  M^*..M^..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 249v/260V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the south...

< 757h/757H 250v/260V Pos: standing >
 
   MM^^^...   
   MM^^....^  
  MMM^^^^...  
 MMMM^@^.^..  
 MMMM......^  
 MMM^..M^...  
  MM^*..M^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 249v/260V Pos: standing >
 
    MM^^^..   
    MM^^....  
   MMM^^^^..  
  MMMM@.^.^.  
 MMMMM......  
  MMM^..M^..  
  MMM^*..M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 248v/260V Pos: standing >
 
    MM^^...   
   MMM^^^^..  
  MMMM^.^.^.  
 MMMMM@.....  
  MMM^..M^..  
 MMMM^*..M^.  
  MM^**^.^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 247v/260V Pos: standing >
 
   MMM^^^^.   
  MMMM^.^.^.  
 MMMMM......  
  MMM^@.M^..  
 MMMM^*..M^.  
 MMM^**^.^MM  
  MM^***..^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 757h/757H 246v/260V Pos: standing >
 
 M^..M  
 M^@..  
 ^**^.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 757h/757H 245v/260V Pos: standing >
 
 M^*..  
 ^*@^.  
 ^***.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 757h/757H 245v/260V Pos: standing >
You start chanting...

< 757h/757H 252v/260V Pos: standing >
You complete your spell...
 
  M^*..M^..   
 M^**^.^MM..  
 M^***..^M^.  
 ^**^*@^^.M^  
 *******....  
  *M+**^**.^  
   ^MM+++++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Some sleeves of pleated seal-skin lie here.
A pair of cotton-weave greaves lies here abandoned.
Jubei (Kobold)(tiny) stands in mid-air here, fighting a Human.(Red Aura)
*Azar (Orc)(medium) stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) Spai Of AnGEr Of The Honoured sits in mid-air here, fighting Jubei.(Gold Aura)
A Halfling (small) stands here.(Gold Aura)

< 757h/757H 256v/260V Pos: standing >
Azar snaps into visibility.
Azar attacks a Human. [5 hits]

< 757h/757H 257v/260V Pos: standing >
Jubei attacks a Human. [1 hits]

< 757h/757H 259v/260V Pos: standing >
This Human has a few scratches.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is surrounded by a putrid aura!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 757h/757H 260v/260V Pos: standing >
You start chanting...

< 757h/757H 260v/260V Pos: standing >
Jubei snaps into visibility.
A Human attacks Jubei. [0 hits]
Jubei starts casting an offensive spell.

< 757h/757H 260v/260V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by a Human.
You complete your spell...
A Human's cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to a Halfling!
A Human creates a hammer out of thin air that smashes into a Halfling, bits of flesh and bone fly everywhere!

< 757h/757H 260v/260V Pos: standing >
Jubei snaps into visibility.

< 757h/757H 260v/260V Pos: standing >
Jubei snaps into visibility.
Jubei completes his spell...
Jubei utters the words 'zrzqhfuqar znzjudihuai'
A Human is engulfed by a shower of arcing electricity sent by Jubei.
A Halfling starts casting a spell.

< 757h/757H 260v/260V Pos: standing >
You start chanting...

< 757h/757H 260v/260V Pos: standing >
Jubei starts casting an offensive spell called 'bigbys crushing hand'.
Jubei snaps into visibility.

< 757h/757H 260v/260V Pos: standing >
Azar snaps into visibility.
Azar attacks a Human. [5 hits]

< 757h/757H 260v/260V Pos: standing >
You complete your spell...
[Damage: 83 ] Your massive hammer causes a Human to double over in pain!

< 757h/757H 260v/260V Pos: standing >
A Halfling completes her spell...
A Halfling utters the words 'yjrr pzar'
A torrent of divine energy flows from a Halfling into a Human's body, and his wounds begin to heal!

< 757h/757H 260v/260V Pos: standing >
Jubei snaps into visibility.
Electrical arcs continue to blacken and pincushion a Human.

< 757h/757H 260v/260V Pos: standing >
Jubei completes his spell...
Jubei utters the words 'buoblg qfjgpuio paie'
A Human is encircled by a huge fist sent by Jubei, which begins to crush his body.

< 757h/757H 260v/260V Pos: standing >
A Human's skin seems to turn to stone.
A Human clambers to his feet.
This Halfling has some small wounds and bruises.
She's small in size.
She is glowing with holiness!
She is surrounded by burning flames!
She has little gills in her neck!

Azar snaps into visibility.
Azar lunges at a Human, crushing his windpipe!

< 757h/757H 260v/260V Pos: standing >
You start chanting...

< 757h/757H 260v/260V Pos: standing >
A Human attempts to flee.
A Human leaves south.

< 757h/757H 260v/260V Pos: standing >
You complete your spell...
You send a wave of incredible visions toward a Halfling.
Your wave of visions seems to mesmerize a Halfling!
A Halfling is stunned!

< 757h/757H 260v/260V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves east.

< 757h/757H 260v/260V Pos: standing >
Jubei snaps into visibility.

< 757h/757H 260v/260V Pos: standing >
Jubei starts casting an offensive spell.
Jubei snaps into visibility.

< 757h/757H 260v/260V Pos: standing >
You failed.

< 757h/757H 260v/260V Pos: standing >
Jubei completes his spell...
Jubei utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from Jubei engulfs you.
Jubei snaps into visibility.
-=[You attack Jubei.]=- [0 hits]

< 707h/757H 260v/260V Pos: standing >
< T: Saif TP: sta TC:few scratches E: Jubei sta EP: excellent >
 Jubei snaps into visibility.

< 707h/757H 260v/260V Pos: standing >
< T: Saif TP: sta TC:few scratches E: Jubei sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
Jubei starts casting an offensive spell called 'electrical execution'.

< 707h/757H 260v/260V Pos: standing >
< T: Saif TP: sta TC:few scratches E: Jubei sta EP: excellent >
 You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
               1 - flicker
(10th circle)  2 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               1 - vanish
               1 - shadow merging
( 7th circle)  4 - hammer
( 6th circle)  2 - stunning visions
               4 - reflection
( 5th circle)  4 - illusionary wall
               2 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               6 - insects
( 3rd circle)  6 - blindness
               4 - mirror image
( 2nd circle)  2 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) shadow shield
    2 seconds:  ( 8th) shadow merging
    3 seconds:  ( 5th) shadow travel
    4 seconds:  ( 5th) shadow travel
    5 seconds:  ( 7th) hammer
    7 seconds:  ( 7th) hammer
    8 seconds:  ( 6th) stunning visions

You can memorize 1 2nd circle spell(s).

< 707h/757H 260v/260V Pos: standing >
< T: Saif TP: sta TC:few scratches E: Jubei sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 707h/757H 260v/260V Pos: standing >
< T: Saif TP: sta TC:few scratches E: Jubei sta EP: excellent >
 Jubei snaps into visibility.
The electrical arcs turn your exposed flesh black!

< 676h/757H 260v/260V Pos: standing >
< T: Saif TP: sta TC: small wounds E: Jubei sta EP: excellent >
 Jubei snaps into visibility.
You attempt to flee...
 
 ^*PP^  
 **@*.  
 M**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
You flee southward!

< 676h/757H 231v/260V Pos: standing >
Saving Saif.

< 676h/757H 231v/260V Pos: standing >
The electrical arcs turn your exposed flesh black!
 
 *PP^.  
 P*@..  
 **^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 667h/757H 235v/260V Pos: standing >
 
  ***..^M^.   
 **^*PP^.M^.  
 ******....M  
 *MM**@**.^.  
  ^M++++M+++  
 *M+*^*.****  
  ******...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 668h/757H 234v/260V Pos: standing >
 
 **...  
 *^@*.  
 +++M+  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 669h/757H 233v/260V Pos: standing >
 
  ***..^M^.   
 **^*PP^.M^.  
 ******....M  
 *M+**@**.^.  
  ^M++++M+++  
 *M+*^*.****  
  ******...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 674h/757H 236v/260V Pos: standing >
The electrical arcs turn your exposed flesh black!
 
 *PP^.  
 **@..  
 **^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 663h/757H 235v/260V Pos: standing >
 
  ^*..M^...   
 ^**^.^MM...  
 ^***..^M^..  
 **^*P@^.M^.  
 ******....M  
 *M+**^**.^.  
  ^MP++M+++   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 664h/757H 234v/260V Pos: standing >
You failed.

< 665h/757H 235v/260V Pos: standing >
 
  M^*..M^..   
 M^**^.^MM..  
 M^***..^M^.  
 ^**^*@^^.M^  
 *******....  
  *M+**^**.^  
   ^M+P+M++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Some sleeves of pleated seal-skin lie here.
A pair of cotton-weave greaves lies here abandoned.
*Azar (Orc)(medium) stands in mid-air here, fighting a Halfling.(Red Aura)
A Halfling (small) sits here.(Gold Aura)

< 667h/757H 236v/260V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 668h/757H 237v/260V Pos: standing >
The electrical arcs turn your exposed flesh black!
The illusion surrounding you fades away!
Your twisted stone arm plates from the Church of the Eternal Dusk is filled with electrical energy!
You complete your spell...
A Halfling seems to be preoccupied at the moment.


< 660h/757H 239v/260V Pos: standing >
Azar snaps into visibility.
Azar's astral forged kris [superior] with a strange black stone murmurs some strange incantations...
Azar's concussion blast rips into a Halfling, shattering her soul!
Azar attacks a Halfling. [7 hits]

< 664h/757H 243v/260V Pos: standing >
You start chanting...

< 666h/757H 245v/260V Pos: standing >
The electrical arcs turn your exposed flesh black!
Azar snaps into visibility.
A Halfling attacks Azar. [0 hits]
Jubei sneaks south.

< 659h/757H 247v/260V Pos: standing >
You complete your spell...
[Damage: 77 ] Your massive hammer causes a Halfling to double over in pain!

< 662h/757H 250v/260V Pos: standing >
You start chanting...

< 666h/757H 254v/260V Pos: standing >
The arcs of electricty surrounding you ground out!

< 666h/757H 255v/260V Pos: standing >
You complete your spell...
[Damage: 77 ] Your massive hammer causes a Halfling to double over in pain!

< 670h/757H 259v/260V Pos: standing >
Azar snaps into visibility.
A Halfling is stunned!
Azar stabs the heart of a Halfling who falls to the ground clutching at the wound.
A Halfling's mining pick was completely destroyed by the massive blow!
A Halfling's cloak of eternal fire was completely destroyed by the massive blow!
A Halfling's ring of dexterity [poor] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.