The death of [27 Monk] Jala (Githzerai)

in A Hallway Within the Barracks

from the perspective of [27 Monk] Jala (Githzerai)

<worn on head>       a whisper-thin helm
<worn around neck>   a jeweled ivory collar
<worn on body>       a static cured leather platemail from Turolopolis Zoo
<worn about body>    a rusty marble cloak
<worn about waist>   a tigerskin belt
<worn on arms>       a set of loose fitting sleeves
<worn around wrist>  a well-used leather wristguard from Turolopolis Zoo
<worn on finger>     a red hawk signet ring
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some thin leather sandals [83%]             

...then swing your elbow around, smashing a sleepy high elf's face...
[Damage: 30 ] ...then smash a sleepy high elf's head between your fists...
[Damage: 42 ] ...then grab a sleepy high elf by the arm, twist him around, and kick him in the back...
A sleepy high elf is incapacitated and will slowly die, if not aided.

< 33h/173H 106v/122V Pos: standing >
<[Damage: 15 ] Your fearsome punch hits a sleepy high elf, smashing him to death.
A sleepy high elf is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Grey Elf(s) for boon # 1543.
The smell of fresh blood enters your body, infusing you with power!
A sleepy high elf's death cry reverberates in your head as he falls to the ground.

< 33h/173H 106v/122V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 35h/173H 106v/122V Pos: standing >
You get a few coins from the corpse of a sleepy high elf.
There were: 2 platinum coins, 9 gold coins. 

< 35h/173H 106v/122V Pos: standing >
It appears to be the corpse of a sleepy high elf.
Nothing.

< 35h/173H 106v/122V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -West

< 35h/173H 105v/122V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -South -West#
Fresh blood splatters cover the area.
The corpse of a sleepy high elf is lying here.

< 37h/173H 105v/122V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -West
A few drops of fresh blood are scattered around the area.
You drag the corpse of a sleepy high elf along behind you.

< 40h/173H 103v/122V Pos: standing >
Ok.

< 44h/173H 107v/122V Pos: standing >

		Character attributes for Jala

Level: 27   Race: Githzerai   Class: Monk 
Age: 25 yrs / 1 mths  Height: 70 inches Weight: 216 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  90 ( 90)    Pow:  98 ( 82)
Dex:  99 ( 99)    Int:  92 ( 80)   
Agi:  88 ( 88)    Wis:  88 ( 80)
Con:  91 ( 91)    Cha:  72 ( 80)   Luk:  80 ( 80)
Equipped Items:  12     Carried weight:   11

Armor Points: -299  Reduces melee damage taken by 29.9% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 100% 
Hitroll: 12   Damroll: 9   Barehand Damage: 5d5
Alignment: 975  (-1000 to 1000)

Saving Throws: PAR[53]  FEA[53]
               BRE[42]  SPE[27]

Load carried: No Sweat

< 45h/173H 107v/122V Pos: standing >
You sit down and relax.

< 45h/173H 108v/122V Pos: sitting >
Maybe you should get on your feet first?

< 50h/173H 122v/122V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?

< 74h/173H 122v/122V Pos: sitting >

		Score information for Jala

Level: 27   Race: Githzerai   Class: Monk Sex: Male
Hit points: 88(173)  Moves: 122(122)
Coins carried:    8 platinum    52 gold     0 silver     0 copper
Coins in bank:   51 platinum   480 gold  1183 silver  1612 copper
Playing time: 0 days / 12 hours/ 12 minutes
Received data: 0.3703 MB this session.
Send data:     0.0287 MB this session.
Compression ratio: 78%
78%
Status:  Sitting around, resting.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Magic
Enchantments:    Ultravision Fly Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.90 
Leaderboard Points:  271 

Active Spells:
--------------
heroism (4 minutes)
regeneration (8 minutes)
enhance armor (12 minutes)
bless (17 minutes)
fly (109 minutes)
spirit armor (48 minutes)


< 88h/173H 122v/122V Pos: sitting >
You are close to the half-way point in the journey towards your next level.

< 92h/173H 122v/122V Pos: sitting >
Saving Jala.

< 92h/173H 122v/122V Pos: sitting >

< 97h/173H 122v/122V Pos: sitting >

< 98h/173H 122v/122V Pos: sitting >

< 102h/173H 122v/122V Pos: sitting >
You clamber to your feet.

< 107h/173H 122v/122V Pos: standing >
The door seems to be closed.

< 110h/173H 122v/122V Pos: standing >
Ok.

< 110h/173H 122v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 110h/173H 122v/122V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -South -West#
A few drops of fresh blood are scattered around the area.

< 111h/173H 121v/122V Pos: standing >
Ok.

< 113h/173H 121v/122V Pos: standing >
It's already closed!

< 115h/173H 121v/122V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East# -South -West#

< 115h/173H 120v/122V Pos: standing >
The door seems to be closed.

< 116h/173H 120v/122V Pos: standing >
Ok.

< 116h/173H 120v/122V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -West
A tired high elf relaxes here, awaiting his next shift.

< 117h/173H 120v/122V Pos: standing >

		Score information for Jala

Level: 27   Race: Githzerai   Class: Monk Sex: Male
Hit points: 118(173)  Moves: 121(122)
Coins carried:    8 platinum    52 gold     0 silver     0 copper
Coins in bank:   51 platinum   480 gold  1183 silver  1612 copper
Playing time: 0 days / 12 hours/ 12 minutes
Received data: 0.3723 MB this session.
Send data:     0.0288 MB this session.
Compression ratio: 78%
78%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Magic
Enchantments:    Ultravision Fly Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.90 
Leaderboard Points:  271 

Active Spells:
--------------
heroism (3 minutes)
regeneration (7 minutes)
enhance armor (11 minutes)
bless (16 minutes)
fly (108 minutes)
spirit armor (47 minutes)


< 118h/173H 121v/122V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 119h/173H 122v/122V Pos: standing >
Saving Jala.

< 119h/173H 122v/122V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 83% complete.
You have 10:48 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 4:48 left.

< 122h/173H 122v/122V Pos: standing >
[Damage: 15 ] -=[Your punch strikes a tired high elf.]=-

< 124h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: few wounds E: high sta EP: few scratches >
 -=[A tired high elf's impressive punch seriously wounds you.]=-
OUCH!  That really did HURT!
-=[A tired high elf's punch strikes you hard.]=-
A tired high elf's kick crashes into your chest.
[Damage: 12 ] -=[Your fine punch strikes a tired high elf.]=-
You miss a tired high elf.
You score a CRITICAL HIT!!!!!
[Damage: 31 ] -=[Your punch strikes a tired high elf hard.]=-

< 82h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  small wounds >
 You begin moving into position for a combination...

< 82h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  small wounds >
 You start to chant in a deep voice.
[Damage: 115 ] A tired high elf is wracked by pain after you briefly touch your vibrating palm to him!

< 82h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 A tired high elf misses you.
A tired high elf misses you.
[Damage: 12 ] -=[Your punch strikes a tired high elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[Your impressive punch strikes a tired high elf very hard.]=-
[Damage: 15 ] -=[Your impressive punch strikes a tired high elf very hard.]=-

< 82h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 [Damage: 49 ] WHAP!  For a moment, you feel just like a dragon must as you punch a tired high elf.

< 82h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
 A tired high elf misses you.
You arch around a tired high elf's blow, and deal a brutal counterattack!
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your powerful punch causes a tired high elf to grimace in pain.]=-
A tired high elf misses you.
[Damage: 13 ] -=[Your impressive punch enshrouds a tired high elf in a mist of blood.]=-
[Damage: 12 ] -=[Your punch causes a tired high elf to grimace in pain.]=-
A tired high elf is stunned!

< 82h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  awful >
 Your limbs begin to blur...
[Damage:  9 ] You pull a tired high elf's head down and bring your knee up, smashing it...
A tired high elf is mortally wounded, and will die soon, if not aided.
[Damage: 25 ] ...then you feign low and in a blur of speed leap into the air landing a swift roundkick to his head.
a tired high elf topples to the ground, his neck broken.
A tired high elf is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Grey Elf(s) for boon # 1543.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a tired high elf's last actions in this world.

< 82h/173H 122v/122V Pos: standing >
You get a few coins from the corpse of a tired high elf.
There were: 1 platinum coin, 11 gold coins. 

< 89h/173H 122v/122V Pos: standing >
It appears to be the corpse of a tired high elf.
Nothing.

< 90h/173H 122v/122V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 90h/173H 122v/122V Pos: standing >
Saving Jala.

< 90h/173H 122v/122V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East -South -West#

< 91h/173H 121v/122V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East# -South -West#

< 91h/173H 120v/122V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -South

< 93h/173H 120v/122V Pos: standing >
Top of a Barracks Staircase
   These stairs connect the top level of the barracks to the
bottom level.  It is in these depths of Shaledrieth that the
high elves train and rest their guards who are responsible
for the protection of the sun well and the safety of the
travellers who utilize the mystical portal.
Obvious exits: -West -Down

< 93h/173H 119v/122V Pos: standing >
Bottom of a Barracks Staircase
   These stairs connect the top level of the barracks to the
bottom level.  It is in these depths of Shaledrieth that the
high elves train and rest their guards who are responsible
for the protection of the sun well and the safety of the
travellers who utilize the mystical portal.
Obvious exits: -South# -Up

< 94h/173H 119v/122V Pos: standing >
The door seems to be closed.

< 96h/173H 121v/122V Pos: standing >
Ok.

< 96h/173H 121v/122V Pos: standing >
A Hallway Within the Barracks
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -North -South# -West

< 96h/173H 121v/122V Pos: standing >
A Preparation Lounge
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -East -South -West
A merchant travels through the mountain outpost, smiling happily.
A high elf guard in training meditates here quietly.
A high elf guard in training meditates here quietly.

< 98h/173H 120v/122V Pos: standing >
Below a Platform
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -East -South -Up

< 100h/173H 121v/122V Pos: standing >
The Sparring Platform
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -Down
A high elf guard maneuvers across the platform, sparring with the others.
A high elf guard maneuvers across the platform, sparring with the others.
A high elf guard maneuvers across the platform, sparring with the others.

< 103h/173H 120v/122V Pos: standing >
   This is one of the numerous high elf guards of the great
mountain outpost of Shaledrieth.  This high elf has wirey
muscles showing across his lean body.  He has an excellent
build for an elf, which is not uncommon among the high elves.
He has silver hair and piercing blue eyes.
A sparring high elf guard appears to be Grey Elf and is in excellent condition.
He's medium in size.


< 105h/173H 121v/122V Pos: standing >
You ARE mad!

< 105h/173H 122v/122V Pos: standing >

		Score information for Jala

Level: 27   Race: Githzerai   Class: Monk Sex: Male
Hit points: 107(173)  Moves: 122(122)
Coins carried:    9 platinum    63 gold     0 silver     0 copper
Coins in bank:   51 platinum   480 gold  1183 silver  1612 copper
Playing time: 0 days / 12 hours/ 13 minutes
Received data: 0.3755 MB this session.
Send data:     0.0289 MB this session.
Compression ratio: 78%
78%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Magic
Enchantments:    Ultravision Fly Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.90 
Leaderboard Points:  271 

Active Spells:
--------------
heroism (3 minutes)
regeneration (7 minutes)
enhance armor (11 minutes)
bless (16 minutes)
fly (108 minutes)
spirit armor (47 minutes)


< 107h/173H 122v/122V Pos: standing >
Below a Platform
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -East -South -Up

< 107h/173H 121v/122V Pos: standing >
A Preparation Lounge
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -East -South -West
A merchant travels through the mountain outpost, smiling happily.
A high elf guard in training meditates here quietly.
A high elf guard in training meditates here quietly.

< 108h/173H 120v/122V Pos: standing >
   This is one of the numerous high elf guards of the great
mountain outpost of Shaledrieth.  This high elf has wirey
muscles showing across his lean body.  He has an excellent
build for an elf, which is not uncommon among the high elves.
He has silver hair and piercing blue eyes.
A guard in training appears to be Grey Elf and is in excellent condition.
He's medium in size.


< 109h/173H 121v/122V Pos: standing >
Are you mad!?

< 109h/173H 121v/122V Pos: standing >
You quickly scan the area.
A guard in training who is close by to your south.
A guard in training who is close by to your south.

< 111h/173H 122v/122V Pos: standing >
Below a Platform
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -East -South -Up

< 111h/173H 121v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 111h/173H 121v/122V Pos: standing >
A Preparation Lounge
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -North -East -South
A high elf guard in training meditates here quietly.
A high elf guard in training meditates here quietly.

< 112h/173H 120v/122V Pos: standing >
   This is one of the numerous high elf guards of the great
mountain outpost of Shaledrieth.  This high elf has wirey
muscles showing across his lean body.  He has an excellent
build for an elf, which is not uncommon among the high elves.
He has silver hair and piercing blue eyes.
A guard in training appears to be Grey Elf and is in excellent condition.
He's medium in size.


< 115h/173H 122v/122V Pos: standing >
Are you mad!?

< 115h/173H 122v/122V Pos: standing >

		Score information for Jala

Level: 27   Race: Githzerai   Class: Monk Sex: Male
Hit points: 117(173)  Moves: 122(122)
Coins carried:    9 platinum    63 gold     0 silver     0 copper
Coins in bank:   51 platinum   480 gold  1183 silver  1612 copper
Playing time: 0 days / 12 hours/ 13 minutes
Received data: 0.3762 MB this session.
Send data:     0.0289 MB this session.
Compression ratio: 78%
78%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Magic
Enchantments:    Ultravision Fly Armor Levitation
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.90 
Leaderboard Points:  271 

Active Spells:
--------------
heroism (3 minutes)
regeneration (7 minutes)
enhance armor (11 minutes)
bless (16 minutes)
fly (108 minutes)
spirit armor (47 minutes)


< 117h/173H 122v/122V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 118h/173H 122v/122V Pos: standing >
Saving Jala.

< 118h/173H 122v/122V Pos: standing >
[Damage: 13 ] -=[Your impressive punch strikes a guard in training.]=-

< 119h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: few wounds E: high sta EP: few scratches >
 -=[A guard in training's impressive punch seriously wounds you.]=-
OUCH!  That really did HURT!
-=[A guard in training's punch strikes you hard.]=-
[Damage: 15 ] -=[Your impressive punch strikes a guard in training.]=-
[Damage: 13 ] -=[Your punch strikes a guard in training.]=-
You score a CRITICAL HIT!!!!!
[Damage: 25 ] -=[Your powerful punch strikes a guard in training hard.]=-
You miss a guard in training.

< 87h/173H 122v/122V Pos: standing >
< T: Jala TP: sta TC: few wounds E: high sta EP:  small wounds >
 You attempt to flee...
A Preparation Lounge
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -North -West
A high elf guard in training meditates here quietly.
A high elf guard in training meditates here quietly.
You flee eastward!

< 87h/173H 97v/122V Pos: standing >
A Preparation Lounge
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -East -South -West
A merchant travels through the mountain outpost, smiling happily.
A high elf guard in training meditates here quietly.
A high elf guard in training meditates here quietly.

< 88h/173H 97v/122V Pos: standing >
A Hallway Within the Barracks
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -North -South# -West

< 90h/173H 98v/122V Pos: standing >
A guard in training enters from the west.

< 92h/173H 100v/122V Pos: standing >
A guard in training suddenly attacks YOU!
-=[A guard in training's punch strikes you hard.]=-

< 82h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  small wounds >
 You begin moving into position for a combination...

< 82h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  small wounds >
 You start to chant in a deep voice.
You forgot the words for the chant.

< 82h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  small wounds >
 [Damage: 15 ] -=[Your impressive punch strikes a guard in training.]=-
[Damage: 13 ] -=[Your punch strikes a guard in training.]=-
[Damage: 16 ] -=[Your impressive punch strikes a guard in training hard.]=-
A guard in training misses you.
A guard in training misses you.

< 82h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  few wounds >
 [Damage: 12 ] -=[Your fine punch strikes a guard in training.]=-
[Damage: 15 ] -=[Your impressive punch strikes a guard in training hard.]=-
[Damage: 17 ] -=[Your impressive punch strikes a guard in training hard.]=-
-=[A guard in training's decent punch strikes you very hard.]=-

< 71h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 Your limbs begin to blur...
[Damage: 14 ] You spin around on your foot and swing at a guard in training with your leg...

< 71h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 You miss a guard in training.
[Damage: 15 ] -=[Your punch strikes a guard in training very hard.]=-
You miss a guard in training.
-=[A guard in training's decent punch strikes you very hard.]=-
A guard in training misses you.
You dodge a bash from a guard in training, who loses his balance and falls.

< 60h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high kne EP:  nasty wounds >
 [Damage: 17 ] -=[Your impressive punch strikes a guard in training very hard.]=-
[Damage: 18 ] -=[Your impressive punch seriously wounds a guard in training.]=-
You score a CRITICAL HIT!!!!!
[Damage: 37 ] -=[Your powerful punch causes a guard in training to grimace in pain.]=-

< 60h/173H 101v/122V Pos: standing >
< T: Jala TP: sta TC: nasty wounds E: high kne EP:  awful >
 [Damage: 69 ] You punch forcefully at a guard in training, causing his face to collapse under the blow, blood everywhere.  Hmm, doesn't look like a guard in training will recover. Ever.
A guard in training is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Grey Elf(s) for boon # 1543.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a guard in training dies in agony.

< 60h/173H 101v/122V Pos: standing >
You get a few coins from the corpse of a guard in training.
There were: 1 platinum coin, 11 gold coins. 

< 64h/173H 105v/122V Pos: standing >
It appears to be the corpse of a guard in training.
Nothing.

< 64h/173H 105v/122V Pos: standing >

		Score information for Jala

Level: 27   Race: Githzerai   Class: Monk Sex: Male
Hit points: 64(173)  Moves: 105(122)
Coins carried:   10 platinum    74 gold     0 silver     0 copper
Coins in bank:   51 platinum   480 gold  1183 silver  1612 copper
Playing time: 0 days / 12 hours/ 14 minutes
Received data: 0.3779 MB this session.
Send data:     0.0290 MB this session.
Compression ratio: 78%
78%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Magic
Enchantments:    Ultravision Fly Armor Aware Levitation
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.90 
Leaderboard Points:  271 

Active Spells:
--------------
heroism (2 minutes)
regeneration (6 minutes)
enhance armor (10 minutes)
bless (15 minutes)
fly (107 minutes)
spirit armor (46 minutes)


< 64h/173H 105v/122V Pos: standing >
You are at the half-way point towards this next level!

< 65h/173H 106v/122V Pos: standing >
Saving Jala.

< 65h/173H 106v/122V Pos: standing >
a rugged adventurers satchel does not contain the bandage.

< 70h/173H 112v/122V Pos: standing >
You have no bandage.

< 71h/173H 112v/122V Pos: standing >
You quickly scan the area.
A guard in training who is close by to your west.
A guard in training who is close by to your west.
A travelling merchant who is not far off to your west.

< 72h/173H 114v/122V Pos: standing >
Skill
awareness                     61
bandage                       40
blindfighting                 40
buddha palm                   62
calm                          40
chant                        100
chi purge                     88
climb                         40
combination attack            42
diamond soul                  46
dragon punch                  40
feign death                   40
fishing                       40
heroism                       53
kick                          40
martial arts                 100
mount                         40
quivering palm                42
regenerate                    63
retreat                       40
roundkick                     40
safe fall                     40
salvage                       40
springleap                    40
swim                          40
switch opponents              40
unarmed damage               100

< 74h/173H 116v/122V Pos: standing >
You start to chant in a deep voice.
You forgot the words for the chant.

< 79h/173H 121v/122V Pos: standing >
You start to chant in a deep voice.
You chant for peace and happiness for all.

< 87h/173H 122v/122V Pos: standing >
You start to chant in a deep voice.

< 92h/173H 122v/122V Pos: standing >
A Drow Elf snaps into visibility.

< 98h/173H 122v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your fragile emerald gorget shattered in bits as the tortured body spasms and quivers!
Your tiny diamond ring [poor] shattered in bits as the tortured body spasms and quivers!