The death of [35 Blademaster] Zoma (Human)

in Tharnadian Bank

from the perspective of [35 Blademaster] Zoma (Human)

<worn as a badge>    a symbol of a sword thrust through a cresent moon
<worn on head>       a dented adamantium circlet
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a brutal diamond stud from Myrabolus
<worn on face>       a red warmask
<worn around neck>   a strange necklace of woven hemp (humming)
<worn around neck>   a gleaming marble gorget from Rift Valley Jungle
<worn on body>       a superior diamond platemail
<worn about body>    an elven cloak of fine silk
<worn on back>       a large leather backpack
<worn as quiver>     an ashen diamond quiver
<worn about waist>   a black leather belt fastened by golden buckles [superior]
<worn on belt buckle>a well-crafted electrum belt buckle from Darkfall Forest
<worn on arms>       some legendary copper arm plates from Rift Valley Jungle
<worn around wrist>  a frost-rimed emerald wristguard
<worn around wrist>  a bracer of the serpent guard of damage
<worn on hands>      some cracked gold gauntlets
<worn on finger>     a jeweled crystal band
<primary weapon>     one of the Twin Swords of Drozilanan [superior] (illuminating)
<secondary weapon>   a superior silver falchion
<worn on legs>       some frost-rimed steel leg plates from Rift Valley Jungle
<worn on feet>       some sparkling ruby moccasins


< 407h/407H 106v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 407h/407H 107v/113V Pos: standing >

< 407h/407H 108v/113V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W

< 407h/407H 108v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 407h/407H 109v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 407h/407H 109v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 407h/407H 109v/113V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 407h/407H 110v/113V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)

< 407h/407H 110v/113V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 407h/407H 111v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 407h/407H 112v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 407h/407H 112v/113V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 407h/407H 113v/113V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 407h/407H 113v/113V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E
An iron wood-burning stove stands here. (glowing)
A magnificent white pegasus trots about here.(Gold Aura)
A magnificent white pegasus trots about here.(Gold Aura)
A working commoner is stretched out, sound asleep.(Gold Aura)
A working commoner is stretched out, sound asleep.(Gold Aura)
A working commoner is stretched out, sound asleep.(Gold Aura)

< 407h/407H 113v/113V Pos: standing >
You dismount a magnificent pegasus.

< 407h/407H 113v/113V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 407h/407H 112v/113V Pos: standing >
Ok.

< 407h/407H 112v/113V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 407h/407H 111v/113V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 407h/407H 110v/113V Pos: standing >
Ok.

< 407h/407H 112v/113V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Zoma
Obvious exits: -N#
a satchel used to hold various items lies here. (illuminating)
A rather large leather backpack lies here. [86%]             
[2] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 64 items, this cost you 1 gold, 9 silver, and 3 copper'

< 407h/407H 113v/113V Pos: standing >

< 407h/407H 113v/113V Pos: standing >
You get a rugged adventurers satchel.

< 407h/407H 113v/113V Pos: standing >
Nothing.

< 407h/407H 113v/113V Pos: standing >
[2] an elven longsword
a piece of legendary everbloom bamboo (glowing)
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
a small reptile scale
a fragment of ivory
a bent bronze scrap
some ancient bark of the EarthMother (glowing)
some still-living bloody flesh
some rubber bits
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
an ancient, silver sword
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin
a small diamond
[4] a green potion with black chunks
a large iron fragment
a small piece of silver
a flaming broadsword (humming)
a golden lyre
a fur lined suit of spiked mail
some tempered iron
a large gemstone
a pair of whitened steel gauntlets [poor]
a black leather belt fastened by golden buckles [poor]
a hooded lantern
one of the Twin Swords of Drozilanan (illuminating)
a silver-bladed shortsword [superior] (glowing)
a spiked platemail of Teka
a full suit of chainmail bearing the Du'Maathe crest
some aged reptillian wyrm scales
a ghastly bone tiara from Myrabolus
an exquisite cured leather buckler from Darkfall Forest
a dark flesh bracer
some icy iron leg plates
some superior ivory leg plates
some ashen granite cuirass
a burnt brass coif
some well-used bone vambraces
some well-crafted marble cuirass
some rusty diamond arm plates
a sinister iron heater shield
an unique crystal saddle from Golden Hall of the Crown
a twisted granite quiver
a twined diamond quiver from Darkfall Forest
an embroidered illithid-hide backsheath
[2] a wad of tree sap
a small strip of leather
a crystalline chatkcha (glowing)
[2] an elven longsword
a piece of legendary everbloom bamboo (glowing)
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
a small reptile scale
a fragment of ivory
a bent bronze scrap
some ancient bark of the EarthMother (glowing)
some still-living bloody flesh
some rubber bits
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
an ancient, silver sword
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin

< 407h/407H 113v/113V Pos: standing >
You get a small reptile scale from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a fragment of ivory from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a bent bronze scrap from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get some ancient bark of the EarthMother from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get some still-living bloody flesh from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get some rubber bits from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
[2] an elven longsword
a piece of legendary everbloom bamboo (glowing)
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
an ancient, silver sword
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin
a small diamond
[4] a green potion with black chunks
a large iron fragment
a small piece of silver
a flaming broadsword (humming)
a golden lyre
a fur lined suit of spiked mail
some tempered iron
a large gemstone
a pair of whitened steel gauntlets [poor]
a black leather belt fastened by golden buckles [poor]
a hooded lantern
one of the Twin Swords of Drozilanan (illuminating)
a silver-bladed shortsword [superior] (glowing)
a spiked platemail of Teka
a full suit of chainmail bearing the Du'Maathe crest
some aged reptillian wyrm scales
a ghastly bone tiara from Myrabolus
an exquisite cured leather buckler from Darkfall Forest
a dark flesh bracer
some icy iron leg plates
some superior ivory leg plates
some ashen granite cuirass
a burnt brass coif
some well-used bone vambraces
some well-crafted marble cuirass
some rusty diamond arm plates
a sinister iron heater shield
an unique crystal saddle from Golden Hall of the Crown
a twisted granite quiver
a twined diamond quiver from Darkfall Forest
an embroidered illithid-hide backsheath
[2] a wad of tree sap
a small strip of leather
a crystalline chatkcha (glowing)
[2] an elven longsword
a piece of legendary everbloom bamboo (glowing)
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
an ancient, silver sword
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin
a small diamond
[4] a green potion with black chunks
a large iron fragment
a small piece of silver
a flaming broadsword (humming)
a golden lyre

< 407h/407H 113v/113V Pos: standing >
You get an ancient, silver sword from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You are carrying: (9/12)
an ancient, silver sword
some rubber bits
some still-living bloody flesh
some ancient bark of the EarthMother (glowing)
a bent bronze scrap
a fragment of ivory
a small reptile scale
a rugged adventurers satchel (illuminating)
a blood-stained marble longbow from The Great Realm of Duris

< 407h/407H 113v/113V Pos: standing >
You drop an ancient, silver sword.

< 407h/407H 113v/113V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 407h/407H 113v/113V Pos: standing >
You get a piece of legendary everbloom bamboo from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a small piece of silver from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
You don't have the ivory.

< 407h/407H 113v/113V Pos: standing >
You are carrying: (5/12)
a small piece of silver
a piece of legendary everbloom bamboo (glowing)
a small reptile scale
a rugged adventurers satchel (illuminating)
a blood-stained marble longbow from The Great Realm of Duris

< 407h/407H 113v/113V Pos: standing >

< 407h/407H 113v/113V Pos: standing >

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
an ancient, silver sword
[2] an elven longsword
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin
a small diamond
[4] a green potion with black chunks
a large iron fragment
a flaming broadsword (humming)
a golden lyre
a fur lined suit of spiked mail
some tempered iron
a large gemstone
a pair of whitened steel gauntlets [poor]
a black leather belt fastened by golden buckles [poor]
a hooded lantern
one of the Twin Swords of Drozilanan (illuminating)
a silver-bladed shortsword [superior] (glowing)
a spiked platemail of Teka
a full suit of chainmail bearing the Du'Maathe crest
some aged reptillian wyrm scales
a ghastly bone tiara from Myrabolus
an exquisite cured leather buckler from Darkfall Forest
a dark flesh bracer
some icy iron leg plates
some superior ivory leg plates
some ashen granite cuirass
a burnt brass coif
some well-used bone vambraces
some well-crafted marble cuirass
some rusty diamond arm plates
a sinister iron heater shield
an unique crystal saddle from Golden Hall of the Crown
a twisted granite quiver
a twined diamond quiver from Darkfall Forest
an embroidered illithid-hide backsheath
[2] a wad of tree sap
a small strip of leather
a crystalline chatkcha (glowing)
an ancient, silver sword
[2] an elven longsword
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin
a small diamond
[4] a green potion with black chunks
a large iron fragment
a flaming broadsword (humming)
a golden lyre
a fur lined suit of spiked mail
some tempered iron
a large gemstone
a pair of whitened steel gauntlets [poor]
a black leather belt fastened by golden buckles [poor]
a hooded lantern
one of the Twin Swords of Drozilanan (illuminating)
a silver-bladed shortsword [superior] (glowing)
a spiked platemail of Teka
a full suit of chainmail bearing the Du'Maathe crest
some aged reptillian wyrm scales
a ghastly bone tiara from Myrabolus
an exquisite cured leather buckler from Darkfall Forest
a dark flesh bracer
some icy iron leg plates
some superior ivory leg plates
some ashen granite cuirass
a burnt brass coif
some well-used bone vambraces
some well-crafted marble cuirass
some rusty diamond arm plates
a sinister iron heater shield
an unique crystal saddle from Golden Hall of the Crown
a twisted granite quiver
a twined diamond quiver from Darkfall Forest
an embroidered illithid-hide backsheath
[2] a wad of tree sap
a small strip of leather
a crystalline chatkcha (glowing)

< 407h/407H 113v/113V Pos: standing >
You get a large iron fragment from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get some tempered iron from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a black leather belt fastened by golden buckles [poor] from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a wad of tree sap from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a wad of tree sap from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get an exquisite cured leather buckler from Darkfall Forest from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a small strip of leather from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
a large wooden chest does not contain the leather.

< 407h/407H 113v/113V Pos: standing >

< 407h/407H 113v/113V Pos: standing >
You drop an exquisite cured leather buckler from Darkfall Forest.

< 407h/407H 113v/113V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 407h/407H 113v/113V Pos: standing >
You drop a black leather belt fastened by golden buckles [poor].

< 407h/407H 113v/113V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 407h/407H 113v/113V Pos: standing >
You are carrying: (7/12)
a small strip of leather
[2] a wad of tree sap
some tempered iron
a large iron fragment
a rugged adventurers satchel (illuminating)
a blood-stained marble longbow from The Great Realm of Duris

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
You are carrying: (2/12)
a rugged adventurers satchel (illuminating)
a blood-stained marble longbow from The Great Realm of Duris

< 407h/407H 113v/113V Pos: standing >
a black leather belt fastened by golden buckles [poor]
an exquisite cured leather buckler from Darkfall Forest
a ghastly bone tiara from Myrabolus
a dark flesh bracer
some icy iron leg plates
some superior ivory leg plates
some ashen granite cuirass
a burnt brass coif
some well-used bone vambraces
some well-crafted marble cuirass
some rusty diamond arm plates
a sinister iron heater shield
an unique crystal saddle from Golden Hall of the Crown
a twisted granite quiver
a twined diamond quiver from Darkfall Forest
an ancient, silver sword
[2] an elven longsword
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin
a small diamond
[4] a green potion with black chunks
a flaming broadsword (humming)
a golden lyre
a fur lined suit of spiked mail
a large gemstone
a pair of whitened steel gauntlets [poor]
a hooded lantern
one of the Twin Swords of Drozilanan (illuminating)
a silver-bladed shortsword [superior] (glowing)
a spiked platemail of Teka
a full suit of chainmail bearing the Du'Maathe crest
some aged reptillian wyrm scales
an embroidered illithid-hide backsheath
a crystalline chatkcha (glowing)
a black leather belt fastened by golden buckles [poor]
an exquisite cured leather buckler from Darkfall Forest
a ghastly bone tiara from Myrabolus
a dark flesh bracer
some icy iron leg plates
some superior ivory leg plates
some ashen granite cuirass
a burnt brass coif
some well-used bone vambraces
some well-crafted marble cuirass
some rusty diamond arm plates
a sinister iron heater shield
an unique crystal saddle from Golden Hall of the Crown
a twisted granite quiver
a twined diamond quiver from Darkfall Forest
an ancient, silver sword
[2] an elven longsword
a magical essence of Constitution
a strip of su-monster skin
a su-monster pelt
Autosaving...
a strange note
a hood dusted with sand
a pair of dark ostriche-hide boots [superior]
some light chainmail [poor]
a wicked looking collar
a purple-hued scimitar [superior]
a golden chain
an ebonwood javelin
a small diamond
[4] a green potion with black chunks
a flaming broadsword (humming)
a golden lyre
a fur lined suit of spiked mail
a large gemstone
a pair of whitened steel gauntlets [poor]
a hooded lantern
one of the Twin Swords of Drozilanan (illuminating)
a silver-bladed shortsword [superior] (glowing)
a spiked platemail of Teka
a full suit of chainmail bearing the Du'Maathe crest
some aged reptillian wyrm scales
an embroidered illithid-hide backsheath
a crystalline chatkcha (glowing)

< 407h/407H 113v/113V Pos: standing >
You get some rusty diamond arm plates from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
You get a large gemstone from a large wooden chest.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
You drop a rugged adventurers satchel.

< 407h/407H 113v/113V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 407h/407H 113v/113V Pos: standing >
Ok.

< 407h/407H 113v/113V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
Mekonis Legionary of The Empire (Human)(medium) stands in mid-air here.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 407h/407H 112v/113V Pos: standing >
Someone closes the door.

< 407h/407H 112v/113V Pos: standing >
Someone suddenly attacks Mekonis!
A Lich snaps into visibility.
A Lich misses Mekonis.
A Lich snaps into visibility.

< 407h/407H 112v/113V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'electrical execution'
A huge shower of arcing electricity from a Lich engulfs you.
OUCH!  That really did HURT!
[Damage:  1 ] -=[Your weak slash grazes a Lich.]=-
A Lich dodges your futile attack.
You miss a Lich.

< 341h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: small wounds E: A Lich sta EP: excellent >
 A Lich starts casting an offensive spell called 'electrical execution'.

< 341h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: small wounds E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 307h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: small wounds E: A Lich sta EP: excellent >
 A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Lich engulfs you.
OUCH!  That really did HURT!

< 247h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: few wounds E: A Lich sta EP: excellent >
 Mekonis parries a Lich's lunge at him.
Mekonis parries a Lich's lunge at him.

< 247h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: few wounds E: A Lich sta EP: excellent >
 A Lich dodges Mekonis's attack.
A Lich dodges Mekonis's attack.
Mekonis misses a Lich.
A Lich starts casting an offensive spell.

< 247h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: few wounds E: A Lich sta EP: excellent >
 A Lich starts casting an offensive spell.

< 247h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: few wounds E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 239h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: few wounds E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You miss a Lich.
[Damage:  1 ] -=[Your weak slash grazes a Lich.]=-
You miss a Lich.

< 202h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: nasty wounds E: A Lich sta EP: excellent >
 A Lich completes his spell...
A Lich utters the words 'electrical execution'
A huge shower of arcing electricity from a Lich engulfs you.
OUCH!  That really did HURT!

< 147h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: nasty wounds E: A Lich sta EP: excellent >
 A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
Mekonis is engulfed by a shower of arcing electricity sent by a Lich.

< 147h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: nasty wounds E: A Lich sta EP: excellent >
 You deflect a Lich's blow and strike back at him!
You miss a Lich.
Pardon?
A Lich starts casting an offensive spell.

< 147h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: nasty wounds E: A Lich sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 147h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: nasty wounds E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 130h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: nasty wounds E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
A Lich starts casting an offensive spell.

< 121h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC:pretty hurt E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 84h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC:pretty hurt E: A Lich sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 84h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC:pretty hurt E: A Lich sta EP: excellent >
 Electrical arcs continue to blacken and pincushion Mekonis.

< 84h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC:pretty hurt E: A Lich sta EP: excellent >
 A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
Mekonis is engulfed by a shower of arcing electricity sent by a Lich.
Mekonis misses a Lich.
A Lich dodges Mekonis's attack.
A Lich dodges Mekonis's attack.

< 84h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC:pretty hurt E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
A Lich completes his spell...
A Lich utters the words 'electrical execution'
Mekonis is engulfed by a shower of arcing electricity sent by a Lich.
You attempt to flee...
PANIC!  You couldn't escape!

< 73h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC:pretty hurt E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 57h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] -=[Your slash grazes a Lich.]=-
A Lich dodges your futile attack.
[Damage:  1 ] -=[Your weak slash grazes a Lich.]=-

< 42h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 A Lich starts casting an offensive spell.
A Lich starts casting an offensive spell called 'bigbys clenched fist'.

< 42h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 Electrical arcs continue to blacken and pincushion Mekonis.

< 42h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 Electrical arcs continue to blacken and pincushion Mekonis.

< 42h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
Your cracked gold gauntlets is filled with electrical energy!
Electrical arcs continue to blacken and pincushion Mekonis.
You attempt to flee...
PANIC!  You couldn't escape!

< 31h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!

< 20h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!

< 12h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 A Lich completes his spell...
A Lich utters the words 'electrical execution'
Mekonis is engulfed by a shower of arcing electricity sent by a Lich.

< 12h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 Electrical arcs continue to blacken and pincushion Mekonis.

< 12h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 A Lich completes his spell...
A Lich utters the words 'buoblg qrunsoqpze yugh'
A Lich's magic fist punches Mekonis into so much pulp!
Mekonis's hardened dragonscale greaves from Bandit Camp was completely destroyed by the massive blow!
Mekonis's tarnished ruby boots from Golden Hall of the Crown was completely destroyed by the massive blow!
Mekonis is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as Mekonis dies in agony.

< 12h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 12h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 The arcs of electricty surrounding you ground out!

< 12h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 0h/407H 112v/113V Pos: standing >
< T: Zoma TP: sta TC: awful E: A Lich sta EP: excellent >
 Your brain overloads causing immediate death!!!
Your bloodstone ring exploded spreading charges of electrical energy!
Your frozen gold eyepatch exploded spreading charges of electrical energy!