The death of [33 Swordsman] Choro (Thri-Kreen)

in Inside The Colloseum Prison

from the perspective of [33 Swordsman] Choro (Thri-Kreen)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop
<worn on head>       a prismatic halo of light (glowing) (humming)
<worn on eyes>       a sparkling dragonscale eyepatch
<worn on face>       a sandstorm mask
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   a shiny mithril torque
<worn about body>    a colorful cloak (glowing)
<worn as quiver>     a glowing bard sack [poor] (glowing) [60%]             
<worn about waist>   a gnomish harm prevention belt (glowing) [84%]             
<worn on arms>       a thick seashell armplates [superior]
<held as shield>     a knight's obsidian heater shield from Shairak and Smokeveil Forest
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  a thick adamantium bracelet (illuminating)
<worn on lower wrist>a thick adamantium bracelet (illuminating)
<worn on lower wrist>a bowman's adamantium wristband [superior] [46%]             
<worn on hands>      the gauntlets of the war giant Torg (humming)
<worn on lower hands>a pair of silverish githyanki gauntlets [superior]
<primary weapon>     a katana called 'Retribution' made by Dahamma
<secondary weapon>   a diabolical emerald hand axe
<third weapon>       Silence, the dagger of anguish [superior] with a strange black stone [50%]             
<worn on legs>       some poisonous leggings

There were: 2 platinum coins, 13 gold coins. 

< 236h/281H 220v/220V Pos: standing >
Ok.
You put 2 platinum, 13 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 236h/281H 220v/220V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the angry starved goblin is made of flesh and appears to be of slightly below average quality.
The corpse of the angry starved goblin has an item value of 1.
It appears to be the corpse of the angry starved goblin.
a pitted ruby battle axe

< 249h/281H 220v/220V Pos: standing >
You get a pitted ruby battle axe from the corpse of the angry starved goblin.

< 256h/281H 220v/220V Pos: standing >

A pitted ruby battle axe is made of ruby and appears to be of slightly below average quality.
A pitted ruby battle axe has an item value of 25.
A pitted ruby battle axe is a axe.

< 258h/281H 220v/220V Pos: standing >
The Cell
Obvious exits: -West#
Fresh blood splatters cover the area.
The corpse of the angry starved goblin is lying here.
The corpse of the starved goblin is lying here.
The corpse of the angry starved goblin is lying here.
A bent copper scrap has been left here.
A wild-eyed goblin is here dying of hunger.

< 258h/281H 220v/220V Pos: standing >
You are using:
<worn as a badge>    a craftsman's pin of Dweefniggle's workshop
<worn on head>       a prismatic halo of light (glowing) (humming)
<worn on eyes>       a sparkling dragonscale eyepatch
<worn on face>       a sandstorm mask
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   a shiny mithril torque
<worn about body>    a colorful cloak (glowing)
<worn as quiver>     a glowing bard sack [poor] (glowing) [60%]             
<worn about waist>   a gnomish harm prevention belt (glowing) [84%]             
<worn on arms>       a thick seashell armplates [superior]
<worn on lower arms> some scintillating sleeves [superior] (invis) [63%]             
<held as shield>     a knight's obsidian heater shield from Shairak and Smokeveil Forest
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  a thick adamantium bracelet (illuminating)
<worn on lower wrist>a thick adamantium bracelet (illuminating)
<worn on lower wrist>a bowman's adamantium wristband [superior] [46%]             
<worn on hands>      the gauntlets of the war giant Torg (humming)
<worn on lower hands>a pair of silverish githyanki gauntlets [superior]
<primary weapon>     a katana called 'Retribution' made by Dahamma
<secondary weapon>   a diabolical emerald hand axe
<third weapon>       Silence, the dagger of anguish [superior] with a strange black stone [50%]             
<worn on legs>       some poisonous leggings

< 262h/281H 220v/220V Pos: standing >
You stop using a diabolical emerald hand axe.

< 265h/281H 220v/220V Pos: standing >
Autosaving...

< 274h/281H 220v/220V Pos: standing >
You need two free hands to wield that.

< 276h/281H 220v/220V Pos: standing >
The Cell
Obvious exits: -West#
Fresh blood splatters cover the area.
The corpse of the angry starved goblin is lying here.
The corpse of the starved goblin is lying here.
The corpse of the angry starved goblin is lying here.
A bent copper scrap has been left here.
A wild-eyed goblin is here dying of hunger.

< 276h/281H 220v/220V Pos: standing >
You drop a diabolical emerald hand axe.

< 281h/281H 220v/220V Pos: standing >
You get a diabolical emerald hand axe.

< 281h/281H 220v/220V Pos: standing >
You wield a diabolical emerald hand axe.

< 281h/281H 220v/220V Pos: standing >
You drop a pitted ruby battle axe.

< 281h/281H 220v/220V Pos: standing >
The Cell
Obvious exits: -West#
A pitted ruby battle axe lies here on the ground.
Fresh blood splatters cover the area.
The corpse of the angry starved goblin is lying here.
The corpse of the starved goblin is lying here.
The corpse of the angry starved goblin is lying here.
A bent copper scrap has been left here.
A wild-eyed goblin is here dying of hunger.

< 281h/281H 220v/220V Pos: standing >
[Damage: 23 ] Your powerful slash strikes the starved goblin.

< 281h/281H 220v/220V Pos: standing >
< T: Choro TP: sta TC:excellent E: starved sta EP: few scratches >
 You parry the starved goblin's lunge at you.
You parry the starved goblin's lunge at you.
The starved goblin's kick hits you directly in the face.

< 272h/281H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP: few scratches >
 [Damage: 24 ] Your powerful slash strikes the starved goblin.
[Damage: 23 ] Your powerful slash strikes the starved goblin.
[Damage: 22 ] Your powerful slash strikes the starved goblin.
[Damage: 24 ] Your powerful pierce strikes the starved goblin.
[Damage: 23 ] Your powerful slash strikes the starved goblin.
[Damage: 27 ] Your powerful pierce strikes the starved goblin hard.

< 272h/281H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  few wounds >
 You parry the starved goblin's lunge at you.
You parry the starved goblin's lunge at you.

< 272h/281H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  few wounds >
 [Damage: 23 ] Your slash strikes the starved goblin.
[Damage: 23 ] Your powerful slash strikes the starved goblin hard.
[Damage: 23 ] Your powerful slash strikes the starved goblin hard.
[Damage: 26 ] Your powerful pierce strikes the starved goblin very hard.
The starved goblin dodges your futile attack.
You miss the starved goblin.

< 272h/281H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  nasty wounds >
 You parry the starved goblin's lunge at you.
You feel your skill in shield block improving.
The starved goblin misses you.
You withstand a bash from the starved goblin, who bounces back and falls.

< 272h/281H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved kne EP:  nasty wounds >
 [Damage: 28 ] Your mighty slash strikes the starved goblin very hard.
[Damage: 32 ] Your mighty slash seriously wounds the starved goblin.
[Damage: 32 ] Your mighty slash seriously wounds the starved goblin.
[Damage: 31 ] Your slash enshrouds the starved goblin in a mist of blood.
[Damage: 30 ] Your pierce enshrouds the starved goblin in a mist of blood.
[Damage: 34 ] Your mighty pierce grievously wounds the starved goblin.
Your Silence, dagger of anguish [superior] with a strange black stone murmurs some strange incantations...
[Damage: 198 ] Your blast shatters the starved goblin into a million pieces!
The starved goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the starved goblin dies in agony.

< 272h/281H 220v/220V Pos: standing >
You get a few coins from the corpse of the starved goblin.
There were: 2 platinum coins, 13 gold coins. 

< 272h/281H 220v/220V Pos: standing >
Ok.
You put 2 platinum, 13 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 272h/281H 220v/220V Pos: standing >
You feel like a potion could do you good once again.

< 281h/281H 220v/220V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 281h/281H 220v/220V Pos: standing >
The Cell
Obvious exits: -West#
Fresh blood splatters cover the area.
A pitted ruby battle axe lies here on the ground.
The corpse of the starved goblin is lying here.
The corpse of the angry starved goblin is lying here.
The corpse of the starved goblin is lying here.
The corpse of the angry starved goblin is lying here.
A bent copper scrap has been left here.

< 281h/281H 220v/220V Pos: standing >
You are three quarters the way to your next level.

< 281h/281H 220v/220V Pos: standing >
You do not have the proper key for that.

< 281h/281H 220v/220V Pos: standing >
It seems to be locked.

< 281h/281H 220v/220V Pos: standing >
The cell seems to be closed.

< 281h/281H 220v/220V Pos: standing >
You get a cell key from a bottomless bag of the illithids.

< 281h/281H 220v/220V Pos: standing >
*click*

< 281h/281H 220v/220V Pos: standing >
Ok.

< 281h/281H 220v/220V Pos: standing >
Inside The Colloseum Prison
  Here the prison extends down the hall.  The halls and cells themselves house
a depraved, starving, and hurting crew.  All around blood clings to the wall
like plaster.  It is apparent that the torture that the combatants endure is
severe to the point that they only will wish to vent that pain upon entering
the Colloseum.
Obvious exits: -North -East -South

< 281h/281H 219v/220V Pos: standing >
Ok.

< 281h/281H 219v/220V Pos: standing >
You quickly scan the area.
The drunk hobgoblin guard who is close by to your north.

< 281h/281H 219v/220V Pos: standing >
Pardon?

< 281h/281H 219v/220V Pos: standing >
*Click*

< 281h/281H 219v/220V Pos: standing >
Inside The Colloseum Prison
  The screams of the tortured beings who dwell in these prisons seem to
fill the hall with an eerie noisiness.  To the north and south cells can be
seen filled with different creatures whose fate will be sealed in the very
near future.  An occasional corpse is left where it fell from a prisoner who
struggled too much against his assailants.
Obvious exits: -East -South
Barely standing, this drunken hobgoblin guard is still on duty.

< 281h/281H 218v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 281h/281H 218v/220V Pos: standing >
Inside The Colloseum Prison
  Here the prison extends down the hall.  The halls and cells themselves house
a depraved, starving, and hurting crew.  All around blood clings to the wall
like plaster.  It is apparent that the torture that the combatants endure is
severe to the point that they only will wish to vent that pain upon entering
the Colloseum.
Obvious exits: -North -East# -South

< 281h/281H 218v/220V Pos: standing >
Inside The Colloseum Prison
  Here the Colloseum prison extends as the paths are filled with guards
hustling from spot to spot.  Many of the crazed looks that seem to materialize
through the bars of the cells themselves, would scare the heartiest of souls.
Even as sanity slips away from them, the deceptive gleam of intelligence that
many still possess is now tinged with madness..
Obvious exits: -North -South -West#

< 281h/281H 217v/220V Pos: standing >
*click*

< 281h/281H 219v/220V Pos: standing >
Ok.

< 281h/281H 220v/220V Pos: standing >
The Cell
  This plain cell was designed with only one thing in mind.  It had to
allow the guards to torture the inhabitant in ever way, without giving the
prisoner freedom to fight back.  The slick walls and bars far enough apart to
allow many sharp objects through, certainly accomplish this task well.
Obvious exits: -East
Some horny reptile scales lay here in a heap.
This kobold drools at the thought of eating one of the dwarves.
Losing his mind from hunger, this kobold rattles the bars.
This kobold drools at the thought of eating one of the dwarves.
Losing his mind from hunger, this kobold rattles the bars.

< 281h/281H 219v/220V Pos: standing >
Ok.

< 281h/281H 219v/220V Pos: standing >
You get a slab of beef from a bottomless bag of the illithids.

< 281h/281H 219v/220V Pos: standing >
You eat the slab of beef.

< 281h/281H 219v/220V Pos: standing >
You don't have the beef.

< 290h/290H 219v/220V Pos: standing >
It's already closed!

< 290h/290H 220v/220V Pos: standing >
*Click*

< 290h/290H 220v/220V Pos: standing >
The Cell
Obvious exits: -East#
Some horny reptile scales lay here in a heap.
This kobold drools at the thought of eating one of the dwarves.
Losing his mind from hunger, this kobold rattles the bars.
This kobold drools at the thought of eating one of the dwarves.
Losing his mind from hunger, this kobold rattles the bars.

< 290h/290H 220v/220V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 47 ] Your mighty slash strikes the angry starved kobold.

< 290h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:excellent E: starved sta EP: few scratches >
 You parry the angry starved kobold's lunge at you.
You parry the angry starved kobold's lunge at you.
The angry starved kobold's kick crashes into your chest.

< 280h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP: few scratches >
 The angry starved kobold dodges your futile attack.
[Damage: 24 ] Your powerful pierce strikes the angry starved kobold.
[Damage: 24 ] Your powerful slash strikes the angry starved kobold.
[Damage: 26 ] Your pierce strikes the angry starved kobold.

< 280h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  small wounds >
 You parry the angry starved kobold's lunge at you.
You feel your skill in parry improving.
You dodge the angry starved kobold's vicious attack.

< 280h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  small wounds >
 The angry starved kobold dodges your futile attack.
[Damage: 26 ] Your powerful slash strikes the angry starved kobold.
You score a CRITICAL HIT!!!!!
[Damage: 47 ] Your mighty slash strikes the angry starved kobold hard.
[Damage: 24 ] Your powerful slash strikes the angry starved kobold.
[Damage: 27 ] Your powerful pierce strikes the angry starved kobold.
[Damage: 24 ] Your powerful slash strikes the angry starved kobold.
[Damage: 26 ] Your powerful pierce strikes the angry starved kobold.

< 280h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  few wounds >
 You are already standing.

< 280h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  few wounds >
 You feel your skill in parry improving.
You block the angry starved kobold's lunge at you.
The angry starved kobold's fine punch strikes you.

< 262h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sta EP:  few wounds >
 [Damage:  4 ] Your bash knocks the angry starved kobold to the ground!

< 262h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sit EP:  few wounds >
 [Damage: 25 ] Your powerful slash strikes the angry starved kobold.
[Damage: 27 ] Your powerful slash strikes the angry starved kobold hard.
[Damage: 29 ] Your slash strikes the angry starved kobold hard.
[Damage: 27 ] Your powerful slash strikes the angry starved kobold hard.
[Damage: 31 ] Your mighty pierce strikes the angry starved kobold very hard.
[Damage: 30 ] Your mighty slash strikes the angry starved kobold very hard.
[Damage: 29 ] Your mighty pierce strikes the angry starved kobold very hard.

< 262h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sit EP: pretty hurt >
 You parry the angry starved kobold's lunge at you.

< 262h/290H 220v/220V Pos: standing >
< T: Choro TP: sta TC:few scratches E: starved sit EP: pretty hurt >
 [Damage: 30 ] Your mighty slash seriously wounds the angry starved kobold.
You score a CRITICAL HIT!!!!!
[Damage: 63 ] Your awesome pierce causes the angry starved kobold to grimace in pain.
[Damage: 30 ] Your pierce causes the angry starved kobold to grimace in pain.
[Damage: 26 ] Your powerful slash critically injures the angry starved kobold.
The angry starved kobold is stunned!
[Damage: 31 ] You successfully stab the angry starved kobold in the heart, killing it instantly.
The angry starved kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed Addicted to Blood!
Enjoy an exp bonus and 5 platinum coins!
You raise a level!
A look of horror and a silent scream are the angry starved kobold's last actions in this world.

< 269h/297H 220v/220V Pos: standing >
You get a few coins from the corpse of the angry starved kobold.
There were: 3 platinum coins, 13 gold coins. 

< 277h/297H 220v/220V Pos: standing >
Ok.
You put 8 platinum, 13 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 278h/297H 220v/220V Pos: standing >
The Cell
Obvious exits: -East#
A few drops of fresh blood are scattered around the area.
The corpse of the angry starved kobold is lying here.
Some horny reptile scales lay here in a heap.
Losing his mind from hunger, this kobold rattles the bars.
This kobold drools at the thought of eating one of the dwarves.
Losing his mind from hunger, this kobold rattles the bars.

< 279h/297H 220v/220V Pos: standing >
You have just begun the trek to your next level!

< 279h/297H 220v/220V Pos: standing >
The Cell
Obvious exits: -East#
A few drops of fresh blood are scattered around the area.
The corpse of the angry starved kobold is lying here.
Some horny reptile scales lay here in a heap.
Losing his mind from hunger, this kobold rattles the bars.
This kobold drools at the thought of eating one of the dwarves.
Losing his mind from hunger, this kobold rattles the bars.

< 280h/297H 220v/220V Pos: standing >
Your skin loses its barklike texture.
The psionic armor around you fades.

< 286h/297H 220v/220V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.

< 286h/297H 220v/220V Pos: standing >

< 288h/297H 220v/220V Pos: standing >
You have just begun the trek to your next level!

< 290h/297H 220v/220V Pos: standing >
The Cell
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
The corpse of the angry starved kobold is lying here.
Some horny reptile scales lay here in a heap.
Losing his mind from hunger, this kobold rattles the bars.
This kobold drools at the thought of eating one of the dwarves.
Losing his mind from hunger, this kobold rattles the bars.

< 291h/297H 220v/220V Pos: standing >
A Human enters from the east.

< 293h/297H 220v/220V Pos: standing >
A Human closes the cell.

< 295h/297H 220v/220V Pos: standing >
Out of nowhere, a Human stabs you in the back.
OUCH!  That really did HURT!
You attempt to flee...
PANIC!  You couldn't escape!

< 243h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC: small wounds E: A Human sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 243h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC: small wounds E: A Human sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 243h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC: small wounds E: A Human sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 243h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC: small wounds E: A Human sta EP: excellent >
 A Human tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 243h/297H 220v/220V Pos: sitting >
< T: Choro TP: sit TC: small wounds E: A Human sta EP: excellent >
 A Human's crush strikes you.
A Human suddenly appears a bit confused!
You watch in glee as a Human looks dazzled.
A Human's impressive pierce strikes you.
A Human's impressive crush strikes you.
A Human's impressive crush strikes you.

< 192h/297H 220v/220V Pos: sitting >
< T: Choro TP: sit TC: few wounds E: A Human sta EP: excellent >
 You miss a Human.
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Your slash grazes a Human.
[Damage: 11 ] Your impressive slash wounds a Human.

< 192h/297H 220v/220V Pos: sitting >
< T: Choro TP: sit TC: few wounds E: A Human sta EP: excellent >
 A faint hum can be heard from the legendary platemail of defense carried by a Human.

< 192h/297H 220v/220V Pos: sitting >
< T: Choro TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Human's impressive crush strikes you.
A Human's pierce strikes you.
A Human's impressive crush strikes you.
A Human's crush strikes you very hard.

< 133h/297H 220v/220V Pos: sitting >
< T: Choro TP: sit TC: nasty wounds E: A Human sta EP: excellent >
 A Human says 'stone'
A Human's legendary platemail of defense hums briefly.
A Human's skin seems to turn to stone.
You scramble madly to your feet!

< 133h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 [Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Your slash grazes a Human.
You score a CRITICAL HIT!!!!!
[Damage:  8 ] Your impressive slash wounds a Human.
[Damage:  1 ] Your weak pierce grazes a Human.
[Damage:  1 ] Your weak pierce grazes a Human.
[Damage:  1 ] Your slash grazes a Human.
[Damage:  1 ] Your weak pierce grazes a Human.
Everything is blurry after a Human's head came crashing into your skull.
YIKES!  Another hit like that, and you've had it!!

< 64h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 You deflect a Human's blow and strike back at him!
You miss a Human.
You parry a Human's lunge at you.
A Human's impressive crush strikes you very hard.
You dodge a Human's vicious attack.

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 That's tough to do in battle, but still you try...

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 Ok.

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 It's already open!

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 It's already open!

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 That's tough to do in battle, but still you try...

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 [Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Your weak slash grazes a Human.
You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your impressive pierce wounds a Human.
[Damage: 12 ] Your impressive pierce wounds a Human.
[Damage: 12 ] Your impressive pierce wounds a Human.
[Damage: 12 ] Your slash wounds a Human.
[Damage: 12 ] Your impressive pierce wounds a Human.
That's tough to do in battle, but still you try...

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 54h/297H 220v/220V Pos: standing >
< T: Choro TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
 You attempt to flee...
Inside The Colloseum Prison
  Here the Colloseum prison extends as the paths are filled with guards
hustling from spot to spot.  Many of the crazed looks that seem to materialize
through the bars of the cells themselves, would scare the heartiest of souls.
Even as sanity slips away from them, the deceptive gleam of intelligence that
many still possess is now tinged with madness..
Obvious exits: -North -South -West
You flee eastward!

< 54h/297H 189v/220V Pos: standing >
Inside The Colloseum Prison
  Here the prison extends down the hall.  The halls and cells themselves house
a depraved, starving, and hurting crew.  All around blood clings to the wall
like plaster.  It is apparent that the torture that the combatants endure is
severe to the point that they only will wish to vent that pain upon entering
the Colloseum.
Obvious exits: -North -East# -South

< 56h/297H 189v/220V Pos: standing >
Inside The Colloseum Prison
  The screams of the tortured beings who dwell in these prisons seem to
fill the hall with an eerie noisiness.  To the north and south cells can be
seen filled with different creatures whose fate will be sealed in the very
near future.  An occasional corpse is left where it fell from a prisoner who
struggled too much against his assailants.
Obvious exits: -East -South

< 57h/297H 189v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 58h/297H 189v/220V Pos: standing >
Inside The Colloseum Prison
  Here the Colloseum prison extends as the paths are filled with guards
hustling from spot to spot.  Many of the crazed looks that seem to materialize
through the bars of the cells themselves, would scare the heartiest of souls.
Even as sanity slips away from them, the deceptive gleam of intelligence that
many still possess is now tinged with madness..
Obvious exits: -North# -East -West
Puddles of fresh blood cover the ground.
Barely standing, this drunken hobgoblin guard is still on duty.

< 58h/297H 188v/220V Pos: standing >
Inside The Colloseum Prison
  Here the prison extends down the hall.  The halls and cells themselves house
a depraved, starving, and hurting crew.  All around blood clings to the wall
like plaster.  It is apparent that the torture that the combatants endure is
severe to the point that they only will wish to vent that pain upon entering
the Colloseum.
Obvious exits: -East -South# -West

< 59h/297H 188v/220V Pos: standing >
Inside The Colloseum Prison
  The screams of the tortured beings who dwell in these prisons seem to
fill the hall with an eerie noisiness.  To the north and south cells can be
seen filled with different creatures whose fate will be sealed in the very
near future.  An occasional corpse is left where it fell from a prisoner who
struggled too much against his assailants.
Obvious exits: -South -West

< 60h/297H 187v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 60h/297H 188v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 61h/297H 188v/220V Pos: standing >
Saving Choro.

< 62h/297H 189v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 62h/297H 189v/220V Pos: standing >
Inside The Colloseum Prison
  Here the Colloseum prison extends as the paths are filled with guards
hustling from spot to spot.  Many of the crazed looks that seem to materialize
through the bars of the cells themselves, would scare the heartiest of souls.
Even as sanity slips away from them, the deceptive gleam of intelligence that
many still possess is now tinged with madness..
Obvious exits: -North -South
Lying here is a key to a prison cell.

< 63h/297H 188v/220V Pos: standing >
Inside The Colloseum Prison
  Here the prison extends down the hall.  The halls and cells themselves house
a depraved, starving, and hurting crew.  All around blood clings to the wall
like plaster.  It is apparent that the torture that the combatants endure is
severe to the point that they only will wish to vent that pain upon entering
the Colloseum.
Obvious exits: -North -South

< 64h/297H 188v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 66h/297H 189v/220V Pos: standing >
Inside The Colloseum Prison
  The screams of the tortured beings who dwell in these prisons seem to
fill the hall with an eerie noisiness.  To the north and south cells can be
seen filled with different creatures whose fate will be sealed in the very
near future.  An occasional corpse is left where it fell from a prisoner who
struggled too much against his assailants.
Obvious exits: -North -East -South

< 68h/297H 189v/220V Pos: standing >
Entering The Colloseum Kennels
  Inside these areas, the beasts who are sent into combat are housed and
harshly handled to be ready for combat.  Each animal is chained in a room where
it can be accessed, and then yanked into the Colloseum.  The training that goes
on here would not be described as training by anybody other than those with the
sick idea that the Colloseum is entertaining.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
Barely standing, this drunken hobgoblin guard is still on duty.

< 69h/297H 189v/220V Pos: standing >
You quickly scan the area.
A mean ogre prison guard who is in the distance to your east.
A mean ogre prison guard who is in the distance to your east.

< 70h/297H 190v/220V Pos: standing >
Inside The Colloseum Prison
  The screams of the tortured beings who dwell in these prisons seem to
fill the hall with an eerie noisiness.  To the north and south cells can be
seen filled with different creatures whose fate will be sealed in the very
near future.  An occasional corpse is left where it fell from a prisoner who
struggled too much against his assailants.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.

< 80h/297H 195v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 81h/297H 195v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 82h/297H 196v/220V Pos: standing >
Inside The Colloseum Prison
  Here the prison extends down the hall.  The halls and cells themselves house
a depraved, starving, and hurting crew.  All around blood clings to the wall
like plaster.  It is apparent that the torture that the combatants endure is
severe to the point that they only will wish to vent that pain upon entering
the Colloseum.
Obvious exits: -North -South

< 82h/297H 195v/220V Pos: standing >
Inside The Colloseum Prison
  Here the Colloseum prison extends as the paths are filled with guards
hustling from spot to spot.  Many of the crazed looks that seem to materialize
through the bars of the cells themselves, would scare the heartiest of souls.
Even as sanity slips away from them, the deceptive gleam of intelligence that
many still possess is now tinged with madness..
Obvious exits: -North -South

< 83h/297H 194v/220V Pos: standing >
Inside The Colloseum Prison
  The screams of the tortured beings who dwell in these prisons seem to
fill the hall with an eerie noisiness.  To the north and south cells can be
seen filled with different creatures whose fate will be sealed in the very
near future.  An occasional corpse is left where it fell from a prisoner who
struggled too much against his assailants.
Obvious exits: -North -West
Puddles of fresh blood cover the ground.
The corpse of a hobgoblin prison guard is lying here.
A Human (medium) AnGEr Of The Honoured stands in mid-air here.

< 84h/297H 194v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 84h/297H 194v/220V Pos: standing >
A Human tackles you square in the chest knocking the wind out of you!

< 85h/297H 195v/220V Pos: sitting >
A Human's impressive crush strikes you very hard.
A Human suddenly appears a bit confused!
You watch in glee as a Human looks dazzled.
A Human's impressive pierce seriously wounds you.
A Human's impressive crush strikes you very hard.
A Human's crush seriously wounds you.

< 38h/297H 196v/220V Pos: sitting >
< T: Choro TP: sit TC: awful E: A Human sta EP: few scratches >
 You block a Human's lunge at you.
You block a Human's lunge at you.
You block a Human's lunge at you.
A Human's impressive crush enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!

< 26h/297H 196v/220V Pos: sitting >
< T: Choro TP: sit TC: awful E: A Human sta EP: few scratches >
 [Damage: 12 ] Your slash wounds a Human.
You miss a Human.
[Damage: 11 ] Your impressive slash wounds a Human.
You miss a Human.

< 26h/297H 196v/220V Pos: sitting >
< T: Choro TP: sit TC: awful E: A Human sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 26h/297H 196v/220V Pos: sitting >
< T: Choro TP: sit TC: awful E: A Human sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 26h/297H 196v/220V Pos: sitting >
< T: Choro TP: sit TC: awful E: A Human sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 26h/297H 196v/220V Pos: sitting >
< T: Choro TP: sit TC: awful E: A Human sta EP: few scratches >
 A Human's powerful crush grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Human stabs you directly in the heart, killing you instantly.
Your scintillating sleeves [superior] was completely destroyed by the massive blow!