The death of [28 Ranger] Zoma (Human)

in On Bliss Boulevard

from the perspective of [51 Shadowmage] Jubei [MuTiNouS SwiNeS] (Kobold)

<worn as a badge>    a daemonic serpent insignia [superior]
<worn on head>       the masters helm (glowing)
<worn on eyes>       the severed eyes of a demon (magic)
<worn in ear>        a pearl earring
<worn in ear>        a frost-rimed dragonscale earring
<worn on face>       a sparkling dragonscale veil
<worn around neck>   a necklace of Deus power [superior]
<worn around neck>   a beautiful gold collar
<worn on body>       an imperceptable shroud of stars [superior] (magic) (glowing) (humming)
<worn about body>    the masters cloak (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a majestic bluejay feather
<worn about waist>   a mystical blue sash (glowing)
<worn on belt buckle>a silver dragon egg (magic)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       sleeves of woven leaves [poor] (magic)
<held as shield>     a drow-made dragonscale heater shield from Abandoned Elven Homestead.
<worn around wrist>  the bracer of unsubstance [superior] (glowing)
<worn around wrist>  a bracelet of twisted roots [superior] (glowing)
<worn on hands>      some unique flesh gauntlets
<worn on finger>     a ring of power (magic)
<worn on finger>     a ring of power (magic)
<primary weapon>     a poisoned fang [poor]
<worn on legs>       some pantaloons covered in runes [superior] (magic)
<worn on feet>       some superior marble shoes

Master set granting:
*Stronger armor


< 478h/478H 151v/151V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 478h/478H 151v/151V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 478h/478H 151v/151V Pos: sitting >
You clamber to your feet.

< 478h/478H 151v/151V Pos: standing >
You start chanting...

< 478h/478H 151v/151V Pos: standing >
You complete your spell...

< 478h/478H 151v/151V Pos: standing >
You start chanting...

< 478h/478H 151v/151V Pos: standing >
You complete your spell...
You failed.

< 478h/478H 151v/151V Pos: standing >
You quickly scan the area.
The grey elf swashbuckler Llwystyn who is close by to your west.
A black warhorse who is close by to your west.

< 478h/478H 151v/151V Pos: standing >
    ^.***^*....     
   ^..***...****    
  M^..***.*******   
 M^^.****.********  
 M^..****.*******.  
 M^..****@*******.  
 M^.*****.******..  
 M^.*****.******.^  
  ^.*****.*****..   
   .*****.*****.    
    *****.****.     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
An elven swashbuckler dances with swords in hand here.(Gold Aura)
A supreme black, Myrabolan war horse rests here.

< 478h/478H 149v/151V Pos: standing >
You sit down and relax.

< 478h/478H 149v/151V Pos: sitting >
    ^.***^*....     
   ^..***...****    
  M^..***.*******   
 M^^.****.********  
 M^..****.*******.  
 M^..****@*******.  
 M^.*****.******..  
 M^.*****.******.^  
  ^.*****.*****..   
   .*****.*****.    
    *****.****.     

< 478h/478H 150v/151V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - electrical execution
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               2 - bigbys clenched fist
               2 - power word blind
               1 - improved invisibility
( 6th circle)  3 - teleport
               1 - fireshield
               3 - blink
( 5th circle)  1 - cone of cold
               1 - minor globe of invulnerability
               4 - dimension door
               1 - coldshield
( 4th circle)  1 - lightning bolt
               1 - farsee
               6 - dispel magic
               1 - infravision
( 3rd circle)  9 - concealment
               1 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  (11th) reduce
   10 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 478h/478H 151v/151V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 478h/478H 151v/151V Pos: standing >
    ..***...***     
   ^..***.******    
  ^^.****.*******   
 M^..****.*******.  
 M^..****M*******.  
 M^.*****@******..  
 M^.*****.******.^  
 M^.*****.*****...  
  ..*****.*****..   
   ******.****..    
    *****.****.     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 478h/478H 149v/151V Pos: standing >
    ..***.*****     
   ^.****.******    
  ^..****.*******   
 M^..****M*******.  
 M^.*****.******..  
 M^.*****@******.^  
 M^.*****.*****...  
 M..*****.*****..^  
  .******.****...   
   ******.****..    
    *****.***.^     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 478h/478H 147v/151V Pos: standing >
    .****.*****     
   ..****.******    
  ^..****M*******   
 M^.*****.******..  
 M^.*****.******.^  
 M^.*****@*****...  
 M..*****.*****..^  
 ..******.****....  
  *******.****..^   
   ******.***.^.    
    *****.***..     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 478h/478H 145v/151V Pos: standing >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 478h/478H 143v/151V Pos: standing >

< 478h/478H 143v/151V Pos: standing >
You sit down and relax.

< 478h/478H 145v/151V Pos: sitting >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     
You have memorized the following spells:
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - electrical execution
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               2 - bigbys clenched fist
               2 - power word blind
               1 - improved invisibility
( 6th circle)  3 - teleport
               1 - fireshield
               3 - blink
( 5th circle)  1 - cone of cold
               1 - minor globe of invulnerability
               4 - dimension door
               1 - coldshield
( 4th circle)  1 - lightning bolt
               1 - farsee
               6 - dispel magic
               1 - infravision
( 3rd circle)  9 - concealment
               1 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  (11th) reduce
   10 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 478h/478H 146v/151V Pos: sitting >

< 478h/478H 147v/151V Pos: sitting >

< 478h/478H 151v/151V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - electrical execution
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               2 - bigbys clenched fist
               2 - power word blind
               1 - improved invisibility
( 6th circle)  3 - teleport
               1 - fireshield
               3 - blink
( 5th circle)  1 - cone of cold
               1 - minor globe of invulnerability
               4 - dimension door
               1 - coldshield
( 4th circle)  1 - lightning bolt
               1 - farsee
               6 - dispel magic
               1 - infravision
( 3rd circle)  9 - concealment
               1 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  (11th) reduce
    7 seconds:  ( 5th) dimension door

You can memorize no more spells.

< 478h/478H 151v/151V Pos: sitting >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     

< 478h/478H 151v/151V Pos: sitting >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - electrical execution
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               2 - bigbys clenched fist
               2 - power word blind
               1 - improved invisibility
( 6th circle)  3 - teleport
               1 - fireshield
               3 - blink
( 5th circle)  1 - cone of cold
               1 - minor globe of invulnerability
               4 - dimension door
               1 - coldshield
( 4th circle)  1 - lightning bolt
               1 - farsee
               6 - dispel magic
               1 - infravision
( 3rd circle)  9 - concealment
               1 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  (11th) reduce
    5 seconds:  ( 5th) dimension door

You can memorize no more spells.

< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights westward.
 ***.*  
 ***@*  
 ***.*  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
 *.***  
 *@***  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
You have finished memorizing reduce.

< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
 *.***  
 *@***  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
 *.***  
 *@***  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
Looks like an exit.
You extend your sights eastward.
 *.***  
 *@***  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     

< 478h/478H 151v/151V Pos: sitting >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     
Looks like an exit.
You extend your sights eastward.
 *.***  
 *@***  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 151v/151V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 478h/478H 151v/151V Pos: standing >

< 478h/478H 151v/151V Pos: standing >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     

< 478h/478H 151v/151V Pos: standing >
You sit down and relax.

< 478h/478H 151v/151V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - electrical execution
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               2 - bigbys clenched fist
               2 - power word blind
               1 - improved invisibility
( 6th circle)  3 - teleport
               1 - fireshield
               3 - blink
( 5th circle)  1 - cone of cold
               1 - minor globe of invulnerability
               4 - dimension door
               1 - coldshield
( 4th circle)  1 - lightning bolt
               1 - farsee
               6 - dispel magic
               1 - infravision
( 3rd circle)  9 - concealment
               1 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 478h/478H 151v/151V Pos: sitting >

< 478h/478H 151v/151V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 478h/478H 151v/151V Pos: sitting >
    .****.*****     
   ..****M******    
  ^.*****.******.   
 M^.*****.******.^  
 M^.*****.*****...  
 M..*****@*****..^  
 ..******.****....  
 .*******.****..^.  
  *******.***.^.^   
   ******.***...    
    *****.**..^     
You clamber to your feet.

< 478h/478H 151v/151V Pos: standing >
You start chanting...

< 478h/478H 151v/151V Pos: standing >
You complete your spell...
You failed.

< 478h/478H 151v/151V Pos: standing >
 ***.*  
 **@.*  
 ***.*  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 149v/151V Pos: standing >
 ****.  
 **@*.  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 147v/151V Pos: standing >
 *****  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 145v/151V Pos: standing >
 .****  
 .*@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 143v/151V Pos: standing >
 ^.***  
 ..@**  
 .****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 141v/151V Pos: standing >
    ..^M^..****     
   *..^M^..****M    
  ***.^M^.*****.*   
 .**..^M^.*****.**  
 .**..MM^.*****.**  
 .**.^^M.@*****.**  
 ..*.^...******.**  
 *.*.^..*******.**  
  .*....*******.*   
   *..*********.    
    .**********     
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 478h/478H 140v/151V Pos: standing >
    *..^M^..***     
   **..^M^..****    
  .***.^M^.*****.   
 *.**..^M^.*****.*  
 *.**..MM^.*****.*  
 *.**.^^M@.*****.*  
 *..*.^...******.*  
 **.*.^..*******.*  
  *.*....*******.   
   .*..*********    
    *.*********     
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 478h/478H 138v/151V Pos: standing >
    *..^M^..***     
   ***.^M^.*****    
  .**..^M^.*****.   
 *.**..MM^.*****.*  
 *.**.^^M..*****.*  
 *..*.^..@******.*  
 **.*.^..*******.*  
 **.*....*******.*  
  *.*..*********.   
   .*.**********    
    ***********     
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 478h/478H 137v/151V Pos: standing >
 ...**  
 ..@**  
 ..***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 478h/478H 135v/151V Pos: standing >
You start chanting...

< 478h/478H 135v/151V Pos: standing >
You complete your spell...
You failed.

< 478h/478H 137v/151V Pos: standing >
You start chanting...

< 478h/478H 140v/151V Pos: standing >
Casting: relocate *

< 478h/478H 142v/151V Pos: standing >
Casting: relocate 

< 478h/478H 143v/151V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!

<map>
Zone: Newhaven.
Room: A Well Traveled Path
</map>
A Well Traveled Path
Obvious exits: -S
[2] A gleaming steel battle axe lies discarded here.
A small round shield has been dropped here.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
You materialize elsewhere!

< 478h/478H 145v/151V Pos: standing >

< 478h/478H 151v/151V Pos: standing >

<map>
Zone: Newhaven.
Room: Between a Row of Wicked Trees on Newhaven Way
</map>
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S

< 478h/478H 151v/151V Pos: standing >
You quickly scan the area.
The skeletal man who is close by to your north.
A skeletal warder who is close by to your north.
A solemn brother who is not far off to your north.
A half-elf merchant who is close by to your south.
A dwarven trapper who is a brief walk away to your south.
A reddish colored squirrel who is in the distance to your south.

< 478h/478H 151v/151V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 478h/478H 151v/151V Pos: standing >
I see no person by that name here!

< 478h/478H 151v/151V Pos: standing >
A half-elf merchant slowly fades into existence.
You now follow a half-elf merchant.

< 478h/478H 151v/151V Pos: standing >

< 478h/478H 151v/151V Pos: standing >
You follow a half-elf merchant.


<map>
Zone: Newhaven.
Room: Along Newhaven Way Before an Eerie City
</map>

<map>
Zone: Newhaven.
Room: Along Newhaven Way Before an Eerie City
</map>
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
A skeletal citizen of Newhaven is walking here.
The skeleton of a warder roams the streets here.

< 478h/478H 150v/151V Pos: standing >
You stop following a half-elf merchant.
You now follow a half-elf merchant.

< 478h/478H 150v/151V Pos: standing >
A half-elf merchant sneaks north.
You follow a half-elf merchant.


<map>
Zone: Newhaven.
Room: Newhaven Way and Bliss Boulevard
</map>

<map>
Zone: Newhaven.
Room: Newhaven Way and Bliss Boulevard
</map>
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
A zombie of a brother of the faith is walking here.

< 478h/478H 149v/151V Pos: standing >

< 478h/478H 149v/151V Pos: standing >
A half-elf merchant sneaks east.
You follow a half-elf merchant.


<map>
Zone: Newhaven.
Room: Along Bliss Boulevard
</map>

<map>
Zone: Newhaven.
Room: Along Bliss Boulevard
</map>
Along Bliss Boulevard
Obvious exits: -N -E -W
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)

< 478h/478H 149v/151V Pos: standing >

< 478h/478H 150v/151V Pos: standing >
You follow a half-elf merchant.


<map>
Zone: Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N -E -W
*a half-elf merchant is standing here, busy with his own matters.(Red Aura)
A Human (medium) sits, floating here, fighting the zombie of a woman.(Gold Aura)
A Grey Elf (medium) sits atop a magnificent heavy warhorse, fighting the zombie of a woman.(Gold Aura)
The skeleton of a girl stands here, fighting a Human.
The zombie of a woman stands here, fighting a Human.

< 478h/478H 149v/151V Pos: standing >

< 478h/478H 149v/151V Pos: standing >
The zombie of a woman is incapacitated and will slowly die, if not aided.
A Grey Elf attacks the zombie of a woman. [1 hits]
The skeleton of a girl attacks a Human. [0 hits]
You start chanting...
You snap into visibility.

< 478h/478H 150v/151V Pos: standing >
You complete your spell...
Your victim has saved against your spell!

< 478h/478H 151v/151V Pos: standing >
You start chanting...

< 478h/478H 151v/151V Pos: standing >
A Human stabs viciously at the zombie of a woman, whose lifeless body falls to the ground.
The zombie of a woman is dead! R.I.P.
The zombie of a woman's death cry reverberates in your head as it falls to the ground.
The zombie of a woman shambles for a moment, and falls to pieces.
The skeleton of a girl stops following the zombie of a woman.

< 478h/478H 151v/151V Pos: standing >
You complete your spell...
A halo of white light descends upon a Grey Elf burning your soul.
[Damage: 65 ] A huge shower of arcing electricity engulfs a Grey Elf.

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You start chanting...

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Human clambers to his feet.

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A half-elf merchant snaps into visibility.
A half-elf merchant moves in the shadows, suddenly reappearing behind a Human!

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 The skeleton of a girl starts moaning.
A Human's critical hit dislodged one of the skeleton of a girl's bones, sending it tearing into a Human's flesh.
The skeleton of a girl attacks a Human. [0 hits]
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 [Damage: 35 ] Electrical arcs continue to blacken and pincushion a Grey Elf.
You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Grey Elf.
[Damage:  2 ] You attack a Grey Elf. [1 hits]

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You start chanting...

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 A Grey Elf attacks you. [0 hits]

< 478h/478H 151v/151V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 [Damage: 10 ] Electrical arcs continue to blacken and pincushion a Grey Elf.
[Damage: 35 ] A Grey Elf's body smokes and him lifeless body turns black.
A Grey Elf's elfskin belt exploded spreading charges of electrical energy!
A Grey Elf is stunned!
A Grey Elf falls off his mount!
A magnificent heavy warhorse stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Grey Elf.
You abort your spell before it's done!

< 478h/478H 151v/151V Pos: standing >
You start chanting...

< 478h/478H 151v/151V Pos: standing >
A half-elf merchant dances an amazing maneuver in battle, and trips up a Human!

< 478h/478H 151v/151V Pos: standing >
You complete your spell...
[Damage: 64 ] A huge shower of arcing electricity engulfs a Human.
A Human attacks a half-elf merchant. [0 hits]

< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP:  few wounds >
 A half-elf merchant attacks a Human. [4 hits]
The skeleton of a girl groans loudly.
The skeleton of a girl attacks a Human. [0 hits]

< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 You start chanting...

< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 [Damage: 34 ] Electrical arcs continue to blacken and pincushion a Human.

< 478h/478H 151v/151V Pos: standing >
< T: a half-elf merchant TP: sta TC:excellent E: A Human ass EP:  awful >
 You complete your spell...
[Damage: 159 ] Your fist crushes a Human, leaving nothing but a smear of blood on the ground.
A Human's chipped jade ring [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.