The death of [25 Rogue] Zhannotchka (Dwarf)

in Pathway in the Artist Colony of Harrow

from the perspective of [54 Dark Dreamer] Saif La Resistance (Kobold)

<worn as a badge>    a badge of promise (glowing) [84%]             
<worn on head>       a wildmage hat covered in stars (magic) (glowing)
<worn on eyes>       a foggy visor
<worn in ear>        a polished scale of Tiamat made by Daweava (invis) (magic) (glowing)
<worn in ear>        a polished scale of Tiamat of gas defense [superior] made by Daweava (invis) (magic) (glowing)
<worn on face>       veil of darkness [superior] (glowing) [85%]             
<worn around neck>   an amulet of the Neogi Lords [poor] (magic)
<worn around neck>   some kharma mind beads (magic)
<worn on body>       a suit of illithid-hide armor
<worn about body>    an ancient spidersilk cloak (magic)
<worn on tail>       a braid of war beads of endurance (magic)
<worn as quiver>     a soldiers quiver of sight [superior] made by Daweava
<worn about waist>   a transparent ectoplasmatic belt [poor] (invis)
<worn on belt buckle>a severed illithid tentacle of intelligence with a strange dark bloodstone [60%]             
<attached to belt>   a tome of wizardry
<attached to belt>   a tome of wizardry
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a well-polished mithril body shield (illuminating) [84%]             
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      a virulent case of herpes simplex of fire protection [poor] made by Om
<worn on finger>     the ring of a MaDMaN (magic) [81%]             
<worn on finger>     the glorious titanium ring of physical resistance of fire protection [poor] made by Rethax (magic) [81%]             
<primary weapon>     a soul sceptre [superior] (magic) (glowing) [85%]             
<worn on legs>       a winged warskirt
<worn on feet>       the cubes of protection (humming)


< 712h/712H 252v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 254v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 256v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 258v/259V Pos: standing >

		Score information for Saif

Level: 54   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 712(712)  Moves: 258(259)
Coins carried:   49 platinum     8 gold     0 silver     9 copper
Coins in bank: 4127 platinum  11055 gold   237 silver     0 copper
Playing time: 14 days / 17 hours/ 41 minutes
Received data: 0.1370 MB this session.
Send data:     0.0060 MB this session.
Compression ratio: 83%
Title: La Resistance
Status:  Standing.
         Soulshielded
Epic points(total): 6767(29997)
Epic Bonus: Epic Points Bonus (1.82%)
Frags:   +17.82   Deaths:   37
In the illusion of: an elven woman (fair)
Detecting:       Illusions Invisible Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Haste
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   11 Spell Pulse:  0.60 
Leaderboard Points: 2981 

Active Spells:
--------------
shadow shield (3 minutes)
roar of heroes (2 minutes)
protection from acid (25 minutes)
protection from lightning (25 minutes)
protection from cold (25 minutes)
phantom armor (9 minutes)
detect invisibility (49 minutes)
vitality (7 minutes)
rested bonus (101 minutes)
pantherspeed (1 minute)
detect illusion (22 minutes)
bless (4 minutes)
accelerated healing (18 minutes)


< 712h/712H 258v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
Azar puts a slab of beef into a bottomless bag of the illithids.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
An elite highwayman who is almost out of sight to your east.
An elite highwayman who is almost out of sight to your east.

< 712h/712H 259v/259V Pos: standing >
You start chanting...

< 712h/712H 259v/259V Pos: standing >
You complete your spell...
You failed.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
 
 *****  
 **@**  
 *....  
The Forest of Mistywood
Obvious exits: -N -E -S -W
Azar (Orc)(medium) stands in mid-air here.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You start chanting...

< 712h/712H 259v/259V Pos: standing >
Azar says 'go ne'

< 712h/712H 259v/259V Pos: standing >
You complete your spell...
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.
*Anne's spirit guard stands here, ready to protect her.
*(Q)Anne, the savior, stands here, only in spirit.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A village guard who is close by to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A rooster who is in the distance to your south.
A chicken who is in the distance to your south.
A village guard who is close by to your west.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A village guard who is close by to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A rooster who is in the distance to your south.
A chicken who is in the distance to your south.
A village guard who is close by to your west.

< 712h/712H 259v/259V Pos: standing >
You don't have that spell memorized.

< 712h/712H 259v/259V Pos: standing >

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A village guard who is close by to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A rooster who is in the distance to your south.
A chicken who is in the distance to your south.
A village guard who is close by to your west.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A village guard who is close by to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A rooster who is in the distance to your south.
A chicken who is in the distance to your south.
A village guard who is close by to your west.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is not far off to your north.
A large razor fish who is not far off to your north.
A village guard who is close by to your east.
A village guard who is a brief walk away to your south.
A village guard who is rather far off to your south.
A rooster who is in the distance to your south.
A chicken who is in the distance to your south.
A village guard who is close by to your west.

< 712h/712H 259v/259V Pos: standing >
You sit down and relax.

< 712h/712H 259v/259V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               1 - vanish
               2 - shadow merging
( 7th circle)  4 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  4 - illusionary wall
( 4th circle)  2 - sleep
               1 - farsee
               6 - insects
( 3rd circle)  6 - blindness
               4 - mirror image
( 2nd circle)  2 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    0 seconds:  ( 5th) shadow travel
    1 seconds:  ( 8th) shadow shield
    3 seconds:  (10th) clone form
    4 seconds:  ( 7th) hammer
    5 seconds:  ( 7th) hammer
    5 seconds:  ( 5th) shadow travel
    6 seconds:  ( 5th) shadow travel
    7 seconds:  ( 5th) shadow travel

You can memorize 1 2nd circle spell(s).
You continue your study.

< 712h/712H 259v/259V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow travel.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow shield.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing clone form.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing hammer.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing hammer.
Maybe you should get on your feet first?

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow travel.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow travel.
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 712h/712H 259v/259V Pos: standing >
You sit down and relax.

< 712h/712H 259v/259V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
               1 - flicker
(10th circle)  2 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  4 - illusionary wall
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               6 - insects
( 3rd circle)  6 - blindness
               4 - mirror image
( 2nd circle)  2 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    0 seconds:  ( 5th) shadow travel

You can memorize 1 2nd circle spell(s).
You continue your study.

< 712h/712H 259v/259V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 712h/712H 259v/259V Pos: sitting >

< 712h/712H 259v/259V Pos: sitting >
You clamber to your feet.

< 712h/712H 259v/259V Pos: standing >
Saving Saif.

< 712h/712H 259v/259V Pos: standing >
Anne, the savior starts casting a spell.
Anne, the savior completes her spell...
Anne, the savior utters the word 'fido'
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 712h/712H 259v/259V Pos: standing >
You complete your spell...
A Guest's Quarters
Obvious exits: -E
A guest of the cloud giants stands here.

< 712h/712H 259v/259V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -S -W

< 712h/712H 258v/259V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 712h/712H 258v/259V Pos: standing >
Obvious exits:
    North- A Rugged Back Hallway
    South- A Rugged Back Hallway
     West- A Guest's Quarters

< 712h/712H 258v/259V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -S -W

< 712h/712H 257v/259V Pos: standing >
Obvious exits:
    North- A Rugged Back Hallway
    South- A Rugged Back Hallway
     West- A Guest's Quarters

< 712h/712H 257v/259V Pos: standing >
A Rugged Back Hallway
Obvious exits: -S -W
A cloud giant guard patrols here.

< 712h/712H 257v/259V Pos: standing >
Obvious exits:
    South- A Rugged Back Hallway
     West- A Rugged Back Hallway

< 712h/712H 257v/259V Pos: standing >

< 712h/712H 259v/259V Pos: standing >
A Rugged Back Hallway
Obvious exits: -E -S -W

< 712h/712H 258v/259V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 712h/712H 258v/259V Pos: standing >
A Rugged Back Hallway
Obvious exits: -E -S -W

< 712h/712H 257v/259V Pos: standing >
Obvious exits:
     East- A Rugged Back Hallway
    South- The Cloud Giant Barracks
     West- A Rugged Back Hallway

< 712h/712H 257v/259V Pos: standing >
A Rugged Back Hallway
Obvious exits: -E -S -W
A cloud giant guard patrols here.

< 712h/712H 258v/259V Pos: standing >
You start chanting...

< 712h/712H 258v/259V Pos: standing >
Casting: clone form *

< 712h/712H 258v/259V Pos: standing >
You complete your spell...
You blur and take on the form of a cloud giant guard!

< 712h/712H 258v/259V Pos: standing >
The Cloud Giant Barracks
Obvious exits: -N -E# -S -W#

< 712h/712H 257v/259V Pos: standing >
Ok.

< 712h/712H 259v/259V Pos: standing >
The Cloud Giant Barracks
Obvious exits: -N -E# -S -W
A cloud giant warrior rests in the barracks.

< 712h/712H 258v/259V Pos: standing >
The Cloud Giant Barracks
Obvious exits: -N -E -S -W#

< 712h/712H 257v/259V Pos: standing >
Ok.

< 712h/712H 257v/259V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 712h/712H 257v/259V Pos: standing >

< 712h/712H 259v/259V Pos: standing >
You start chanting...

< 712h/712H 259v/259V Pos: standing >
You complete your spell...
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.
*Anne's spirit guard stands here, ready to protect her.
*(Q)Anne, the savior, stands here, only in spirit.

< 712h/712H 259v/259V Pos: standing >
You start chanting...

< 712h/712H 259v/259V Pos: standing >
You complete your spell...
 
 *****  
 **@**  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
Azar (Orc)(medium) stands in mid-air here.

< 712h/712H 259v/259V Pos: standing >
You stop following Azar.
You now follow Azar.

< 712h/712H 259v/259V Pos: standing >
Azar puts some stuff into a bottomless bag of the illithids.

< 712h/712H 259v/259V Pos: standing >
Azar sits down in a comfortable spot.

< 712h/712H 259v/259V Pos: standing >
Azar stops sitting around and lays down.

< 712h/712H 259v/259V Pos: standing >
You sit down and relax.

< 712h/712H 259v/259V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  4 - stunning visions
               3 - reflection
( 5th circle)  4 - illusionary wall
               1 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               6 - insects
( 3rd circle)  6 - blindness
               4 - mirror image
( 2nd circle)  2 - continual light
               7 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    0 seconds:  ( 5th) shadow travel
    2 seconds:  (10th) clone form
    2 seconds:  ( 5th) shadow travel
    3 seconds:  ( 5th) shadow travel

You can memorize 1 2nd circle spell(s).
You continue your study.

< 712h/712H 259v/259V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow travel.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing clone form.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow travel.

< 712h/712H 259v/259V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 712h/712H 259v/259V Pos: sitting >
You clamber to your feet.

< 712h/712H 259v/259V Pos: standing >
Saving Saif.

< 712h/712H 259v/259V Pos: standing >

		Score information for Saif

Level: 54   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 712(712)  Moves: 259(259)
Coins carried:   49 platinum     8 gold     0 silver     9 copper
Coins in bank: 4127 platinum  11055 gold   237 silver     0 copper
Playing time: 14 days / 17 hours/ 42 minutes
Received data: 0.1435 MB this session.
Send data:     0.0064 MB this session.
Compression ratio: 83%
Title: La Resistance
Status:  Standing.
         Soulshielded
Epic points(total): 6767(29997)
Epic Bonus: Epic Points Bonus (1.82%)
Frags:   +17.82   Deaths:   37
In the illusion of: a cloud giant guard (fair)
Detecting:       Illusions Invisible Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Haste
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   11 Spell Pulse:  0.60 
Leaderboard Points: 2981 

Active Spells:
--------------
shadow shield (3 minutes)
roar of heroes (2 minutes)
protection from acid (25 minutes)
protection from lightning (25 minutes)
protection from cold (25 minutes)
phantom armor (9 minutes)
detect invisibility (49 minutes)
vitality (7 minutes)
rested bonus (101 minutes)
pantherspeed (1 minute)
detect illusion (22 minutes)
bless (4 minutes)
accelerated healing (18 minutes)


< 712h/712H 259v/259V Pos: standing >
You get the magical severed leg of a deep crawler [superior] from a bottomless bag of the illithids.
Azar awakens.

< 712h/712H 259v/259V Pos: standing >
You stop using a well-polished mithril body shield.

< 712h/712H 259v/259V Pos: standing >
You hold the magical severed leg of a deep crawler [superior].
Azar clambers to his feet.

< 712h/712H 259v/259V Pos: standing >
You tap the magical severed leg of a deep crawler [superior] three times on the ground.
Your panther-like speed is renewed.
You point at Azar.
Azar begins to move much more quickly.

< 712h/712H 274v/274V Pos: standing >
Azar looks at you.

< 712h/712H 274v/274V Pos: standing >
You stop using the magical severed leg of a deep crawler [superior].

< 712h/712H 259v/259V Pos: standing >
You strap a well-polished mithril body shield to your arm.
It glows brightly.

< 712h/712H 259v/259V Pos: standing >

< 712h/712H 259v/259V Pos: standing >
Azar gets the opaque white potion of regeneration from his bottomless bag of the illithids.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
Azar quaffs the opaque white potion of regeneration.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You get the opaque white potion of regeneration from a bottomless bag of the illithids.

< 712h/712H 259v/259V Pos: standing >
As you quaff the opaque white potion of regeneration, the vial disappears in a bright flash of light!
Your accelerated healing magic is refreshed!

< 712h/712H 259v/259V Pos: standing >
Azar leaves east.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >

< 712h/712H 259v/259V Pos: standing >
You agree wholeheartedly.

< 712h/712H 259v/259V Pos: standing >
 
 *****  
 **@**  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A deer who is a brief walk away to your west.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A deer who is a brief walk away to your west.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 259v/259V Pos: standing >

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A deer who is a brief walk away to your west.

< 712h/712H 259v/259V Pos: standing >
 
 *****  
 **@**  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A deer who is a brief walk away to your west.

< 712h/712H 259v/259V Pos: standing >
You quickly scan the area.
A deer who is a brief walk away to your west.

< 712h/712H 259v/259V Pos: standing >

< 712h/712H 259v/259V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 712h/712H 259v/259V Pos: standing >
You complete your spell...
Approaching the Artist Colony of Harrow
Obvious exits: -N# -S -W
Azar (Orc)(medium) stands in mid-air here.

< 712h/712H 259v/259V Pos: standing >
Autosaving...

< 712h/712H 259v/259V Pos: standing >
You stop following Azar.
You now follow Azar.

< 712h/712H 259v/259V Pos: standing >
Azar opens the gate.

< 712h/712H 259v/259V Pos: standing >
Azar leaves north.
You follow Azar.

Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
[2] The corpse of an art student is lying here.
Azar (Orc)(medium) stands in mid-air here.
A Dwarf (medium) stands here (Newbie).

< 712h/712H 257v/259V Pos: standing >
Azar closes the gate.

< 712h/712H 257v/259V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/712H 257v/259V Pos: standing >
Azar places a green bladed dagger named 'Sepsis' in the back of a Dwarf, resulting in some strange noises and some blood.

< 712h/712H 257v/259V Pos: standing >
You quickly scan the area.
The mount who is a brief walk away to your north.

< 712h/712H 257v/259V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves north.

< 712h/712H 257v/259V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
The mount who is a brief walk away to your north.

< 712h/712H 257v/259V Pos: standing >

< 712h/712H 257v/259V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
Henna the flower seller who is close by to your north.
The mount who is a brief walk away to your north.
Fiona the ceramic mask seller who is a brief walk away to your north.

< 712h/712H 257v/259V Pos: standing >

< 712h/712H 257v/259V Pos: standing >
Azar leaves north.
You follow Azar.

The Fountain Square
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A merchandise stall is set up here.
Azar (Orc)(medium) stands in mid-air here.
A Dwarf (medium) stands here (Newbie).
Henna stands here selling flowers and handblown glass vases.

< 712h/712H 255v/259V Pos: standing >
A Dwarf leaves south.

< 712h/712H 255v/259V Pos: standing >
You don't see that here.

< 712h/712H 256v/259V Pos: standing >
Azar leaves south.
You follow Azar.

Pathway in the Artist Colony of Harrow
Obvious exits: -N -S#
Puddles of fresh blood cover the ground.
[2] The corpse of an art student is lying here.
Azar (Orc)(medium) stands in mid-air here.
A Dwarf (medium) stands here (Newbie).

< 712h/712H 256v/259V Pos: standing >
Azar suddenly attacks a Dwarf!

< 712h/712H 256v/259V Pos: standing >
You start chanting...

< 712h/712H 259v/259V Pos: standing >
You complete your spell...
[Damage: 92 ] Your illusional hammer smashes into a Dwarf's body, killing her instantly!
A Dwarf is dead! R.I.P.
You receive your share of experience.