The death of [56 Water Magus] Soldon AnGEr Of The Honoured (Grey Elf)

in A Small Pier

from the perspective of [56 Elementalist] Lurt La Resistance (Drow Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the spiked crown of mental resistance
<worn on eyes>       eyes of the zombie lord
<worn in ear>        the earring of a MaDMaN (magic) [86%]             
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       a mask of hades (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver made by Rethax
<worn around neck>   a spectral holy symbol of Berronar Truesilver of acid defense [poor] made by Rethax [88%]             
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    the mantle of the Dark (magic)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a spiked silver quiver [85%]             
<worn about waist>   a shiny black belt (magic)
<worn on belt buckle>the black heart of Morklar [superior] (magic)
<attached to belt>   a weathered cast net
<worn on arms>       some platinum linked sleeves of life (magic)[129h 0m 51s]
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     the ring of the legendary hunter (magic) (glowing) (humming)
<worn on finger>     a ring called 'Soulcatcher' (invis)
<primary weapon>     a dagger called 'Stealth' [poor] (magic)
<held>               a carved femur of a stupid barb [poor] (magic) (glowing) (illuminating) [84%]             
<worn on legs>       a winged warskirt
<worn on feet>       the cubes of protection (humming)

The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
You sit down.

< 941h/941H 295v/295V Pos: sitting >
You wiggle to find the most comfortable position.

< 941h/941H 295v/295V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - elemental fury
(11th circle)  1 - nivards wicked firebrand
               3 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - reveal true form
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - spirit sight
               6 - greater mending
( 5th circle)  1 - shrewtameness
               1 - sense spirit
               1 - malison
               5 - molten spray
( 4th circle)  1 - pantherspeed
               2 - mousestrength
               1 - summon beast
               4 - mending
( 3rd circle)  2 - snailspeed
               3 - molevision
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle) 11 - lesser mending
( 1st circle)  7 - ice missile
               5 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 4th) hawkvision

You can memorize no more spells.
You continue your study.

< 941h/941H 295v/295V Pos: sitting >
You start meditating...

< 941h/941H 295v/295V Pos: sitting >
You have finished memorizing hawkvision.
You snap out of your meditative trance, memorization complete.

< 941h/941H 295v/295V Pos: sitting >
You clamber to your feet.

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

		Score information for Lurt

Level: 56   Race: Drow Elf   Class: Shaman / Elementalist Sex: Male
Hit points: 941(941)  Moves: 295(295)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  185 platinum  1326 gold     0 silver     0 copper
Playing time: 37 days / 6 hours/ 30 minutes
Received data: 2.7305 MB this session.
Send data:     0.0160 MB this session.
Compression ratio: none
Title: La Resistance
Followers:
   Nazz
Status:  Standing.
Epic points(total): 1317(32007) Current task: find runestone of Alatorin - the Forge City
Epic Bonus: Epic Points Bonus (1.90%)
Frags:   +15.16   Deaths:   44
Detecting:       Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Tower of Iron Will
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 2788 

Active Spells:
--------------
hawkvision (28 minutes)
war cry (4 minutes)
elemental affinity (21 minutes)
improved invisibility (7 minutes)
spirit sight (34 minutes)
vitality (7 minutes)
guardian spirits (6 minutes)
sense spirit (36 minutes)
pantherspeed (31 minutes)
spirit armor (27 minutes)
detect invisibility (14 minutes)


< 941h/941H 295v/295V Pos: standing >
Saving Lurt.

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
Nazz loses control, veins bulging with anger.


< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
Saving Lurt.

< 941h/941H 295v/295V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the illithids (magic)

< 941h/941H 295v/295V Pos: standing >
You are using:
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the spiked crown of mental resistance
<worn on eyes>       eyes of the zombie lord
<worn in ear>        the earring of a MaDMaN (magic) [86%]             
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       a mask of hades (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver made by Rethax
<worn around neck>   a spectral holy symbol of Berronar Truesilver of acid defense [poor] made by Rethax [88%]             
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    the mantle of the Dark (magic)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a spiked silver quiver [85%]             
<worn about waist>   a shiny black belt (magic)
<worn on belt buckle>the black heart of Morklar [superior] (magic)
<attached to belt>   a weathered cast net
<worn on arms>       some platinum linked sleeves of life (magic)[129h 4m 52s]
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     the ring of the legendary hunter (magic) (glowing) (humming)
<worn on finger>     a ring called 'Soulcatcher' (invis)
<primary weapon>     a dagger called 'Stealth' [poor] (magic)
<held>               a carved femur of a stupid barb [poor] (magic) (glowing) (illuminating) [84%]             
<worn on legs>       a winged warskirt
<worn on feet>       the cubes of protection (humming)

< 941h/941H 295v/295V Pos: standing >
Aboard the Galleon The Lady Lothlorien
Obvious exits: -N -S -W
A blazing imp hovers in mid-air here. (minion) 
A swarm of insects flies through the air.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
You quickly scan the area.
You see nothing.

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
You have memorized the following spells:
(12th circle)  1 - elemental fury
(11th circle)  1 - nivards wicked firebrand
               3 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - reveal true form
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - spirit sight
               6 - greater mending
( 5th circle)  1 - shrewtameness
               1 - sense spirit
               1 - malison
               5 - molten spray
( 4th circle)  1 - pantherspeed
               2 - mousestrength
               1 - summon beast
               1 - hawkvision
               4 - mending
( 3rd circle)  2 - snailspeed
               3 - molevision
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle) 11 - lesser mending
( 1st circle)  7 - ice missile
               5 - spirit armor

You can memorize no more spells.

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
Aboard the Galleon The Lady Lothlorien
Obvious exits: -N -S -W
A blazing imp hovers in mid-air here. (minion) 
A swarm of insects flies through the air.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
Saving Lurt.

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
Aboard the Galleon The Lady Lothlorien
Obvious exits: -N -S -W
A blazing imp hovers in mid-air here. (minion) 
A swarm of insects flies through the air.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
Saving Lurt.

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (pure good)
   The Swamp Laboratory of Khul'Lor              (slightly good)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (very evil)
   The High Moor Forest                          (good)
   The Stone Tomb of Kelek                       (slightly good)
   Orrak                                         (slightly evil)
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (pure good)
   Pharr Valley Swamp                            (slightly good)
   Village of Werrun                             (extremely good)
   Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (good)
  *Tower of High Sorcery                         (pure good)
   Bloodstone Keep                               (slightly evil)
   The Temple of the Sun                         (very good)
   The Elemental Groves                          (very good)
   Temple of Flames                              (slightly evil)
   Drustl's Yerdonia Enslaved                    (slightly good)
   The Obsidian Citadel                          (good)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (good)
   Nakral's Crypt                                (slightly good)
   The Outcasts Tower                            (good)
   Fort Boyard                                   (good)
   Crystalspyre Mountains                        (good)
   The Prisons of Carthapia                      (slightly evil)
   Faerie Realm                                  (slightly good)
   The Ruins of Tharnadia's Old Quarter          (very good)
   The Fields Between                            (extremely good)
   The Githyanki Fortress                        (pure good)
   Labyrinth of No Return                        (slightly evil)
   The Desert City of Venan'Trut                 (good)
   Rogue Plains                                  (slightly evil)
   City of Torrhan                               (very good)
   The Lair of the Swamp Troll King              (slightly good)
   Zalkapfaan, City of the Headless Horde        (extremely good)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (slightly good)
   Desolate Under Fire                           (slightly evil)
   The Citadel                                   (slightly evil)
   The Twin Keeps of Devastated Tharnadia        (slightly evil)
   IceCrag Castle                                (good)
   Prison of Fort Boyard                         (slightly good)
   The Ancient Halls of Ironstar                 (slightly good)
  *The Jade Empire                               (pure good)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (slightly evil)
   Quintaragon Castle                            (very good)
   The Sky City of Ultarium                      (slightly good)
   Lair of the Gibberling King                   (evil)
   Plane of Air                                  (pure good)
   The Kingdom of Torg                           (extremely good)
   Tribal Oasis                                  (slightly good)
   The Para-Elemental Plane of Smoke             (good)
   Plane of Water                                (very good)
   Shadamehr Keep                                (good)
   The Temple to Skrentherlog                    (good)
   Alatorin - the Forge City                     (evil)
  *The Trakkia Mountains                         (extremely good)
   The Ethereal Plane                            (very good)
   The Caverns of Armageddon                     (slightly evil)
   The Forest City of Aravne                     (very good)
   Plane of Fire                                 (extremely good)
  *Ruined Temple of Tezcatlipoca                 (slightly good)
   The Astral Plane                              (good)
   Jotunheim                                     (very good)
   The Transparent Tower                         (good)
   Krethik Keep                                  (slightly good)
   Temple of the Earth                           (slightly evil)
   Sea Kingdom                                   (evil)
   Plane of Earth                                (good)
   Sevenoaks                                     (slightly good)
   The Keep of Evil                              (slightly evil)
   The Forgotten Mansion                         (slightly good)
   Domain of Lost Souls                          (slightly good)
  *The Hall of Knighthood                        (extremely good)
   The Depths of Duris                           (slightly good)
   Arachdrathos Guilds                           (slightly good)
   Valley of the Snow Ogres                      (slightly evil)
   The Great Shaboath                            (good)
   The Tempest Court                             (slightly evil)
   Pit of Dragons                                (extremely evil)
   Ny'Neth                                       (very good)
   Lost Temple of Tikitzopl                      (pure good)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (very good)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly good)
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (slightly good)
   Tiamat                                        (slightly good)
   The Fortress of Dreams                        (slightly good)
  *Bahamut's Palace                              (good)
   Dragonnia                                     (good)
   The Charcoal Palace                           (good)
   Vecna's Tomb                                  (good)
   Ny'Neth's Stronghold                          (slightly evil)
   Apocalypse Castle                             (slightly good)
   The Realm of Barovia Continued                (slightly good)
   The Hall of the Ancients                      (good)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (slightly good)
   Celestial Plane                               (slightly good)
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              (slightly good)

* = already completed this boot.

< 941h/941H 295v/295V Pos: standing >
A swarm of insects stops following Nazz.

< 941h/941H 295v/295V Pos: standing >
A swarm of insects ----Casting Group Hide: ONLY use look/scan/glance/farsee/acc/who/epic/arti/help !------

< 941h/941H 295v/295V Pos: standing >
A swarm of insects starts casting a spell.

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'iaiznughunsoqz'
A blazing imp shimmers in and out of view as a swarm of insects's illusion starts to cover it.
A swarm of insects shimmers in and out of view as a swarm of insects's illusion starts to cover him.
Nazz shimmers in and out of view as a swarm of insects's illusion starts to cover him.
You shimmer in and out of existence as a swarm of insects's illusion starts to cover you.
A blazing imp slowly fades out of existence.
A swarm of insects slowly fades out of existence.

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
Autosaving...

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

		Score information for Lurt

Level: 56   Race: Drow Elf   Class: Shaman / Elementalist Sex: Male
Hit points: 941(941)  Moves: 295(295)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  185 platinum  1326 gold     0 silver     0 copper
Playing time: 37 days / 6 hours/ 35 minutes
Received data: 2.7706 MB this session.
Send data:     0.0163 MB this session.
Compression ratio: none
Title: La Resistance
Status:  Standing.
Epic points(total): 1317(32007) Current task: find runestone of Alatorin - the Forge City
Epic Bonus: Epic Points Bonus (1.90%)
Frags:   +15.16   Deaths:   44
Detecting:       Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Tower of Iron Will
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 2788 

Active Spells:
--------------
hawkvision (24 minutes)
war cry (less than a minute remaining)
elemental affinity (17 minutes)
improved invisibility (26 minutes)
spirit sight (30 minutes)
vitality (3 minutes)
guardian spirits (2 minutes)
sense spirit (32 minutes)
pantherspeed (27 minutes)
spirit armor (23 minutes)
detect invisibility (10 minutes)


< 941h/941H 295v/295V Pos: standing >
Saving Lurt.

< 941h/941H 295v/295V Pos: standing >
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.

< 891h/891H 295v/295V Pos: standing >
Nazz loses control, veins bulging with anger.


< 891h/891H 295v/295V Pos: standing >

< 891h/891H 295v/295V Pos: standing >
Nazz lets loose with a powerful SCREAM!!
You feel like you could fight forever.
Nazz becomes alert and ready to fight.

< 891h/891H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
A swarm of insects says in god 'grey'

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
Nazz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
Nazz disembarks this ship.

< 941h/941H 295v/295V Pos: standing >
You disembark this ship.
A Small Pier
Obvious exits: -E -S -W
The Galleon Ghost of Blackbeard floats here.
The Galleon its ubak floats here.
The Sloop LaB floats here.
The Sloop Cuisinart floats here.
The Galleon Evol Intent floats here.
The Sloop iron maiden floats here.
The Clipper The Lady Poltergeist floats here.
The Galleon The Lady Lothlorien floats here.
The Galleon Scoundrel floats here.
The Sloop BirdOne floats here.
The Sloop Sleeper Cell floats here.
The Ketch MajorA$$$$hole floats here.
The Clipper Crossing The Ocean floats here.
Nazz La Resistance (Duergar)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
A Grey Elf (medium) AnGEr Of The Honoured crouches in mid-air here, fighting Nazz.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
A man selling ships surveys his latest wares

< 941h/941H 295v/295V Pos: standing >
You start chanting...
You snap into visibility.

< 941h/941H 295v/295V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Grey Elf.
[Damage: 128 ] With a gasp, a Grey Elf realizes his soul will disturb him no more.
A Grey Elf's pair of tight blue sandals shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Grey Elf(s) for boon # 1478.