The death of [21 Death Magus] Thekesk (Lich)

in The Doctor's Office

from the perspective of [21 Death Magus] Thekesk (Lich)

<worn on head>       the turban of power
<worn on eyes>       a wormskin eyepatch
<worn about body>    a magical limestone mantle
<worn around wrist>  a braided wormskin bracelet
<worn around wrist>  a braided wormskin bracelet
<worn on hands>      some sparkling limestone mitts
<worn on finger>     a ring of power [poor]
<held>               a pair of polished wormskin gloves
<worn on legs>       a pair of plated wormskin leggings
<worn on feet>       a pair of rough wormskin boots


An unnatural silence fills this area.
Obvious exits: -North#
A rucksack of plane-walking has been left here. (glowing)
An ornate chest bearing items that are unsorted.

The escort says 'You have 7 items, this cost you 2 silver, and 2 copper'

< 195h/162H 130v/130V Pos: standing >
You are carrying: (1/10)
a backpack of wormskin

< 195h/162H 130v/130V Pos: standing >
Saving Thekesk.

< 195h/162H 130v/130V Pos: standing >
[1704] a bright blue scroll with yellow writing
a mysterious hooded white robe emitting black smoke [poor]
a well worn traveling cloak [superior]
a belt encrusted with black sapphires [superior] (invis)
the wooden amulet of the ancient tree spirit
Celriya's wand of restoration (illuminating)
a glowing faerie ring
a swirling translucent orb [poor] (glowing)
a mask of hades (glowing)
some mantis sleeves
boots of brain golem skin [superior]
a jagged titanium boomerang
[2] an ethereal soul shard (humming) (illuminating)
a cuirass emblazoned with the mantis sigil [poor] (humming)
the helmet of agony [superior] (humming)
a staff of golem creation (humming)
an all-seeing demonic eye
[7] an antiquated silver dragon egg
a long gnarled moorwood staff headed with dwarven skulls [poor] (glowing)
a masterly-crafted dragonscale badge
a light emerald bracelet
a masterly-crafted stone bracelet
the staff of Hellspawn (glowing)
the staff of the dead
a black pearl earring [56%]             
[2] a tiny orb of obsidian
[3] a fire elemental figurine (glowing)
an orb of mental toughness [poor] (humming) [80%]             
a ring of power [poor]
a delicate spider-shaped eyepatch
gloves of arcane power [poor]
[2] a polished mithril gorget of Hammerhelm (illuminating)
a band of eldrich fire (glowing)
the turban of power
the signet of Hammerhelm [superior]
an orb of mental toughness [poor] with a strange dark bloodstone (humming)
a diorite ring set with an opal of endurance (glowing)
a bracelet of influence [superior]

< 195h/162H 130v/130V Pos: standing >
You are using:
<worn on eyes>       a wormskin eyepatch
<worn in ear>        a decorative wormskin ear clasp
<worn in ear>        a decorative wormskin ear clasp
<worn around neck>   a braided wormskin choker
<worn about body>    a magical limestone mantle
<held as shield>     a magical brass buckler
<worn around wrist>  a braided wormskin bracelet
<worn around wrist>  a braided wormskin bracelet
<worn on hands>      some sparkling limestone mitts
<held>               a pair of polished wormskin gloves
<worn on legs>       a pair of plated wormskin leggings
<worn on feet>       a pair of rough wormskin boots

< 195h/162H 130v/130V Pos: standing >
You are not using it.

< 195h/162H 130v/130V Pos: standing >
You are not using it.

< 195h/162H 130v/130V Pos: standing >
You are carrying: (1/10)
a backpack of wormskin

< 194h/162H 130v/130V Pos: standing >
You stop using a decorative wormskin ear clasp.

< 194h/162H 130v/130V Pos: standing >
You stop using a decorative wormskin ear clasp.

< 194h/162H 130v/130V Pos: standing >
You drop a decorative wormskin ear clasp.

< 194h/162H 130v/130V Pos: standing >
You drop a decorative wormskin ear clasp.

< 194h/162H 130v/130V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 194h/162H 130v/130V Pos: standing >
You get a swirling translucent orb [poor] from a rucksack of plane-walking.

< 194h/162H 130v/130V Pos: standing >
You get a tiny orb of obsidian from a rucksack of plane-walking.

< 194h/162H 130v/130V Pos: standing >
You get a tiny orb of obsidian from a rucksack of plane-walking.

< 194h/162H 130v/130V Pos: standing >
You wear a tiny orb of obsidian on your left ear.

< 194h/162H 130v/130V Pos: standing >

		Character attributes for Thekesk

Level: 20   Race: Lich   Class: Necromancer Sorcerer 
Age: 558 yrs / 8 mths  Height: 61 inches Weight: 180 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  63 ( 90)    Pow: 141 ( 94)
Dex:  85 ( 85)    Int: 145 (100)   
Agi: 100 ( 87)    Wis:  80 ( 80)
Con:  62 ( 89)    Cha:  72 ( 80)   Luk:  85 ( 85)
Equipped Items:  11     Carried weight:   33

Armor Points: -71  Reduces melee damage taken by 7.1% 
Melee Critical Percentage(int): 17%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 156% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 30% 
Hitroll: average	Damroll: average
Alignment: extremely evil

Saving Throws: PAR[slightly below average]  FEA[slightly below average]
               BRE[slightly below average]  SPE[above average]

Load carried: Light

< 214h/182H 130v/130V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 213h/182H 130v/130V Pos: standing >
Nothing.

< 213h/182H 130v/130V Pos: standing >
Autosaving...
The taste of blood slowly fades from your body.

< 213h/182H 130v/130V Pos: standing >
[1704] a bright blue scroll with yellow writing
a mysterious hooded white robe emitting black smoke [poor] (magic)
a well worn traveling cloak [superior]
a belt encrusted with black sapphires [superior] (invis) (magic)
the wooden amulet of the ancient tree spirit
Celriya's wand of restoration (illuminating)
a glowing faerie ring
a mask of hades (magic) (glowing)
some mantis sleeves
boots of brain golem skin [superior] (magic)
a jagged titanium boomerang
[2] an ethereal soul shard (humming) (illuminating)
a cuirass emblazoned with the mantis sigil [poor] (humming)
the helmet of agony [superior] (magic) (humming)
a staff of golem creation (magic) (humming)
an all-seeing demonic eye (magic)
[7] an antiquated silver dragon egg (magic)
a long gnarled moorwood staff headed with dwarven skulls [poor] (magic) (glowing)
a masterly-crafted dragonscale badge
a light emerald bracelet
a masterly-crafted stone bracelet
the staff of Hellspawn (magic) (glowing)
the staff of the dead (magic)
a black pearl earring [56%]             
[3] a fire elemental figurine (glowing)
an orb of mental toughness [poor] (magic) (humming) [80%]             
a ring of power [poor]
a delicate spider-shaped eyepatch (magic)
gloves of arcane power [poor]
[2] a polished mithril gorget of Hammerhelm (magic) (illuminating)
a band of eldrich fire (magic) (glowing)
the turban of power (magic)
the signet of Hammerhelm [superior] (magic)
an orb of mental toughness [poor] with a strange dark bloodstone (magic) (humming)
a diorite ring set with an opal of endurance (magic) (glowing)
a bracelet of influence [superior] (magic)

< 213h/182H 130v/130V Pos: standing >
the lich of an orc shipwright is no longer in your group.
Alnath stops following you.
Your group has been disbanded.

< 213h/182H 130v/130V Pos: standing >
Ok.

< 213h/182H 130v/130V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
The Winterhaven Depository
   This fancy building is the location of the bank. The walls are really
thick and made out of thousand pound blocks of gray marble. A set of pillars
frame the entryway in a very regal fashion. The floor is also of the same
marble. The ceiling has been turned into a canvas with a massive mural
covering it in its entirety. The picture is a view of the heavens. A large
counter with dozens of tellers stands towards the back of the room. The
loud sound of coins exchanging hands fills the room.
Obvious exits: -South
A large wooden counter is here, with a sign posted on it.
The spectre of a village commoner stands here. (minion) 
Svivel the Banker waits anxiously for your deposit.

< 212h/182H 129v/130V Pos: standing >

< 212h/182H 129v/130V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Thekesk
This area seems to be devoid of magic!
An unnatural silence fills this area.
Obvious exits: -North#
A rucksack of plane-walking has been left here. (magic) (glowing)
An ornate chest bearing items that are unsorted.

The escort says 'You have 9 items, this cost you 2 silver, and 8 copper'

< 212h/182H 129v/130V Pos: standing >
Your globe shimmers and fades into thin air.

< 211h/182H 129v/130V Pos: standing >
You get gloves of arcane power [poor] from a rucksack of plane-walking.

< 209h/182H 130v/130V Pos: standing >
You get a ring of power [poor] from a rucksack of plane-walking.

< 209h/182H 130v/130V Pos: standing >
You are carrying: (5/10)
a ring of power [poor]
gloves of arcane power [poor]
a tiny orb of obsidian (magic)
a swirling translucent orb [poor] (magic) (glowing)
a backpack of wormskin

< 209h/182H 130v/130V Pos: standing >
You are using:
<worn on eyes>       a wormskin eyepatch
<worn in ear>        a tiny orb of obsidian (magic)
<worn around neck>   a braided wormskin choker
<worn about body>    a magical limestone mantle
<held as shield>     a magical brass buckler
<worn around wrist>  a braided wormskin bracelet
<worn around wrist>  a braided wormskin bracelet
<worn on hands>      some sparkling limestone mitts
<held>               a pair of polished wormskin gloves
<worn on legs>       a pair of plated wormskin leggings
<worn on feet>       a pair of rough wormskin boots

< 209h/182H 130v/130V Pos: standing >
You place a ring of power [poor] on your left ring finger.

< 209h/182H 130v/130V Pos: standing >

< 209h/182H 130v/130V Pos: standing >
You feel your skin soften and return to normal.

< 209h/182H 130v/130V Pos: standing >
a rucksack of plane-walking does not contain the power.

< 208h/182H 130v/130V Pos: standing >
You get the turban of power from a rucksack of plane-walking.

< 208h/182H 130v/130V Pos: standing >
You are carrying: (5/10)
the turban of power (magic)
gloves of arcane power [poor]
a tiny orb of obsidian (magic)
a swirling translucent orb [poor] (magic) (glowing)
a backpack of wormskin

< 208h/182H 130v/130V Pos: standing >
You are carrying: (5/10)
the turban of power (magic)
gloves of arcane power [poor]
a tiny orb of obsidian (magic)
a swirling translucent orb [poor] (magic) (glowing)
a backpack of wormskin

< 208h/182H 130v/130V Pos: standing >
You are using:
<worn on eyes>       a wormskin eyepatch
<worn in ear>        a tiny orb of obsidian (magic)
<worn around neck>   a braided wormskin choker
<worn about body>    a magical limestone mantle
<held as shield>     a magical brass buckler
<worn around wrist>  a braided wormskin bracelet
<worn around wrist>  a braided wormskin bracelet
<worn on hands>      some sparkling limestone mitts
<worn on finger>     a ring of power [poor]
<held>               a pair of polished wormskin gloves
<worn on legs>       a pair of plated wormskin leggings
<worn on feet>       a pair of rough wormskin boots

< 208h/182H 130v/130V Pos: standing >
You don the turban of power on your head.

< 208h/182H 130v/130V Pos: standing >
You are carrying: (4/10)
gloves of arcane power [poor]
a tiny orb of obsidian (magic)
a swirling translucent orb [poor] (magic) (glowing)
a backpack of wormskin

< 208h/182H 130v/130V Pos: standing >
You drop gloves of arcane power [poor].
You drop a tiny orb of obsidian.
You drop a swirling translucent orb [poor].
You drop a backpack of wormskin.

< 208h/182H 130v/130V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 208h/182H 130v/130V Pos: standing >
You are using:
<worn on head>       the turban of power (magic)
<worn on eyes>       a wormskin eyepatch
<worn in ear>        a tiny orb of obsidian (magic)
<worn around neck>   a braided wormskin choker
<worn about body>    a magical limestone mantle
<held as shield>     a magical brass buckler
<worn around wrist>  a braided wormskin bracelet
<worn around wrist>  a braided wormskin bracelet
<worn on hands>      some sparkling limestone mitts
<worn on finger>     a ring of power [poor]
<held>               a pair of polished wormskin gloves
<worn on legs>       a pair of plated wormskin leggings
<worn on feet>       a pair of rough wormskin boots

< 208h/182H 130v/130V Pos: standing >

		Score information for Thekesk

Level: 20   Race: Lich   Class: Necromancer Sorcerer Sex: Male
Hit points: 207(182)  Moves: 130(130)
Coins carried:    6 platinum     1 gold     3 silver     0 copper
Coins in bank: 87468 platinum   211 gold     0 silver     0 copper
Playing time: 0 days / 12 hours/ 0 minutes
Received data: 0.4854 MB this session.
Send data:     0.0255 MB this session.
Compression ratio: 82%
82%
Followers:
   the spectre of a village commoner
Status:  Standing.
Epic points(total): 754(58)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   8
Detecting:       Invisible Magic
Protected from:  Cold
Enchantments:    Ultravision Fly
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.55 
Leaderboard Points:  198 

Active Spells:
--------------
strength (11 minutes)
vitalize undead (less than a minute remaining)
detect invisibility (27 minutes)
fly (74 minutes)
rested bonus (9 minutes)


< 207h/182H 130v/130V Pos: standing >
Your enhanced strength drains away.

< 113h/88H 130v/130V Pos: standing >

< 112h/88H 130v/130V Pos: standing >
Saving Thekesk.

< 112h/88H 130v/130V Pos: standing >
Autosaving...

< 111h/88H 130v/130V Pos: standing >
Ok.

< 110h/88H 130v/130V Pos: standing >
You are carrying: (0/10)
Nothing.

< 110h/88H 130v/130V Pos: standing >
You are using:
<worn on head>       the turban of power (magic)
<worn on eyes>       a wormskin eyepatch
<worn in ear>        a tiny orb of obsidian (magic)
<worn around neck>   a braided wormskin choker
<worn about body>    a magical limestone mantle
<held as shield>     a magical brass buckler
<worn around wrist>  a braided wormskin bracelet
<worn around wrist>  a braided wormskin bracelet
<worn on hands>      some sparkling limestone mitts
<worn on finger>     a ring of power [poor]
<held>               a pair of polished wormskin gloves
<worn on legs>       a pair of plated wormskin leggings
<worn on feet>       a pair of rough wormskin boots

< 110h/88H 130v/130V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
The Winterhaven Depository
   This fancy building is the location of the bank. The walls are really
thick and made out of thousand pound blocks of gray marble. A set of pillars
frame the entryway in a very regal fashion. The floor is also of the same
marble. The ceiling has been turned into a canvas with a massive mural
covering it in its entirety. The picture is a view of the heavens. A large
counter with dozens of tellers stands towards the back of the room. The
loud sound of coins exchanging hands fills the room.
Obvious exits: -South
A large wooden counter is here, with a sign posted on it.
A poor commoner walks the streets with empty pockets.
The spectre of a village commoner stands here. (minion) 
Svivel the Banker waits anxiously for your deposit.

< 110h/88H 129v/130V Pos: standing >
You quickly scan the area.
A member of the city patrol who is a brief walk away to your south.
A city mason who is a brief walk away to your south.
Speek who is rather far off to your south.

< 110h/88H 129v/130V Pos: standing >
You make a magical gesture, sending the spectre of a village commoner back to the nether plane.
The spectre of a village commoner stops following you.

< 110h/88H 129v/130V Pos: standing >
A poor commoner gets a small pile of coins.

< 110h/88H 129v/130V Pos: standing >

< 110h/88H 129v/130V Pos: standing >
You quickly scan the area.
Speek who is rather far off to your south.

< 110h/88H 129v/130V Pos: standing >

		Score information for Thekesk

Level: 20   Race: Lich   Class: Necromancer Sorcerer Sex: Male
Hit points: 110(88)  Moves: 129(130)
Coins carried:    6 platinum     1 gold     3 silver     0 copper
Coins in bank: 87468 platinum   211 gold     0 silver     0 copper
Playing time: 0 days / 12 hours/ 2 minutes
Received data: 0.4870 MB this session.
Send data:     0.0255 MB this session.
Compression ratio: 82%
82%
Status:  Standing.
Epic points(total): 754(58)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   8
Detecting:       Invisible Magic
Protected from:  Cold
Enchantments:    Ultravision Fly
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.55 
Leaderboard Points:  198 

Active Spells:
--------------
strength (9 minutes)
detect invisibility (25 minutes)
fly (72 minutes)
rested bonus (7 minutes)


< 110h/88H 129v/130V Pos: standing >

< 110h/88H 129v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Depository.
Obvious exits: -North -East -South -West

< 110h/88H 128v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Community Spa.
Obvious exits: -North -East -South -West
A street sweeper stands here, cleaning the road.
(Q)An Ambassador from the Forest City of Aravne walks the streets here.

< 110h/88H 127v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Doctor's Office.
Obvious exits: -North -East -South -West
A street sweeper stands here, picking up some garbage.
A black crow flaps its wings and caws at you.

< 110h/88H 128v/130V Pos: standing >
The Doctor's Office
   Just like any city, a high quality of life is also accompanied by a high
quality doctor. In this case, Winterhaven is reknown for having the best.
This office services those individuals who have bank accounts able to
afford quality healthcare. The room is furnished with lavish oak tables
and chairs, and there is even a group of sofa's surrounding an open
fireplace.
Obvious exits: -South
[2] The corpse of a Lich is lying here.
A large medicine cabinet stands against the back wall. (magic)
A street sweeper stands here, picking up some garbage.
Mendsen the Healer is ready to cure you of your ailments.

< 110h/88H 127v/130V Pos: standing >
Mendsen cuts up some cloth and makes a few bandages.


< 109h/88H 130v/130V Pos: standing >
It appears to be the corpse of Alnath.
Nothing.

< 109h/88H 130v/130V Pos: standing >
It appears to be the corpse of Thekesk.
Nothing.

< 109h/88H 130v/130V Pos: standing >

< 109h/88H 130v/130V Pos: standing >
A street sweeper leaves south.

< 109h/88H 130v/130V Pos: standing >

< 109h/88H 130v/130V Pos: standing >
The Doctor's Office
Obvious exits: -South
[2] The corpse of a Lich is lying here.
A large medicine cabinet stands against the back wall. (magic)
Mendsen the Healer is ready to cure you of your ailments.

< 109h/88H 130v/130V Pos: standing >

		Score information for Thekesk

Level: 20   Race: Lich   Class: Necromancer Sorcerer Sex: Male
Hit points: 109(88)  Moves: 130(130)
Coins carried:    6 platinum     1 gold     3 silver     0 copper
Coins in bank: 87468 platinum   211 gold     0 silver     0 copper
Playing time: 0 days / 12 hours/ 3 minutes
Received data: 0.4892 MB this session.
Send data:     0.0256 MB this session.
Compression ratio: 82%
82%
Status:  Standing.
Epic points(total): 754(58)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   8
Detecting:       Invisible Magic
Protected from:  Cold
Enchantments:    Ultravision Fly
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  0.55 
Leaderboard Points:  198 

Active Spells:
--------------
strength (9 minutes)
detect invisibility (25 minutes)
fly (72 minutes)
rested bonus (7 minutes)


< 109h/88H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 109h/88H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 109h/88H 130v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Doctor's Office.
Obvious exits: -North -East -South -West
A street sweeper stands here, picking up some garbage.
A street sweeper stands here, picking up some garbage.
A black crow flaps its wings and caws at you.

< 109h/88H 129v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Community Spa.
Obvious exits: -North -East -South -West
A street sweeper stands here, cleaning the road.

< 109h/88H 128v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Depository.
Obvious exits: -North -East -South -West

< 109h/88H 127v/130V Pos: standing >
The Winterhaven Depository
   This fancy building is the location of the bank. The walls are really
thick and made out of thousand pound blocks of gray marble. A set of pillars
frame the entryway in a very regal fashion. The floor is also of the same
marble. The ceiling has been turned into a canvas with a massive mural
covering it in its entirety. The picture is a view of the heavens. A large
counter with dozens of tellers stands towards the back of the room. The
loud sound of coins exchanging hands fills the room.
Obvious exits: -South
A large wooden counter is here, with a sign posted on it.
A poor commoner walks the streets with empty pockets.
Svivel the Banker waits anxiously for your deposit.

< 109h/88H 126v/130V Pos: standing >

< 109h/88H 128v/130V Pos: standing >
Your account contains:
    87443 platinum, 211 gold, 0 silver, 0 copper coins.

< 109h/88H 130v/130V Pos: standing >

< 109h/88H 130v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Depository.
Obvious exits: -North -East -South -West

< 109h/88H 129v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Community Spa.
Obvious exits: -North -East -South -West
A member of the city militia patrols the area here.
A black crow flaps its wings and caws at you.
A street sweeper stands here, cleaning the road.

< 109h/88H 128v/130V Pos: standing >
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Doctor's Office.
Obvious exits: -North -East -South -West
A street sweeper stands here, picking up some garbage.
A street sweeper stands here, picking up some garbage.
A black crow flaps its wings and caws at you.

< 109h/88H 127v/130V Pos: standing >
The Doctor's Office
   Just like any city, a high quality of life is also accompanied by a high
quality doctor. In this case, Winterhaven is reknown for having the best.
This office services those individuals who have bank accounts able to
afford quality healthcare. The room is furnished with lavish oak tables
and chairs, and there is even a group of sofa's surrounding an open
fireplace.
Obvious exits: -South
[2] The corpse of a Lich is lying here.
A large medicine cabinet stands against the back wall. (magic)
Mendsen the Healer is ready to cure you of your ailments.

< 109h/88H 127v/130V Pos: standing >
Mendsen tells you, 'Here is a listing of the prices for my services.'
Cure critical wounds     1 platinum, 2 gold, and 5 silver
Full heal                2 platinum, and 5 gold
Benevolent armor         5 gold
Blessing of the Gods     5 gold
Antidote                 3 platinum
Disease removal          3 platinum, 2 gold, and 5 silver
Curse removal            3 platinum, and 5 gold
Cure of blindness        2 platinum, and 5 gold
Accelerated healing      12 platinum, and 5 gold
Resurrection             25 platinum

< 109h/88H 129v/130V Pos: standing >
A street sweeper enters from the south.

< 109h/88H 130v/130V Pos: standing >
Mendsen says 'Sorry, I don't know of that spell.'

< 108h/88H 130v/130V Pos: standing >
Mendsen cuts up some cloth and makes a few bandages.


< 108h/88H 130v/130V Pos: standing >
Mendsen says in common 'Sorry, I don't know of that spell.'

< 108h/88H 130v/130V Pos: standing >

< 108h/88H 130v/130V Pos: standing >
You give Mendsen 25 platinum.

Mendsen starts casting a spell.
Mendsen completes his spell...
Mendsen utters the word 'candusgjfcandusqh'
You howl in pain as your soul leaves your body to return to your corpse.
You are extremely tired after being resurrected!
You raise a level!

< 63h/63H 0v/120V Pos: standing >

< 63h/63H 0v/120V Pos: standing >
A street sweeper gets a few coins.

< 63h/63H 1v/120V Pos: standing >
A street sweeper picks up some trash.

< 63h/63H 2v/120V Pos: standing >
You get a wormskin eyepatch.
You get a pair of polished wormskin gloves.
You get a braided wormskin bracelet.
You get a braided wormskin bracelet.
You get a magical limestone mantle.
You get a magical brass buckler.
You get some sparkling limestone mitts.
You get a pair of rough wormskin boots.
You get a pair of plated wormskin leggings.
You get the turban of power.
You can't carry anything more.
You got 10 items.

< 63h/63H 4v/120V Pos: standing >
Alnath enters from the south.
Alnath drops some platinum coins.

< 63h/63H 7v/120V Pos: standing >
Alnath gets a few coins.

< 63h/63H 7v/120V Pos: standing >
You slide your legs into a pair of plated wormskin leggings.
You pull some sparkling limestone mitts onto your hands.
You place a pair of rough wormskin boots on your feet.
You don the turban of power on your head.
You strap a magical brass buckler to your arm.
You place a braided wormskin bracelet around your left wrist.
You place a braided wormskin bracelet around your right wrist.
You slide a wormskin eyepatch over your eyes.
You wear a magical limestone mantle about your body.
You already wear some sparkling limestone mitts on your hands.
You hold a pair of polished wormskin gloves.

< 63h/63H 8v/120V Pos: standing >
You get a braided wormskin choker.
You get a ring of power [poor].
The corpse of Alnath is too heavy to lift.
A medicine cabinet isn't takeable.
You got 2 items.

< 70h/70H 18v/130V Pos: standing >
Alnath gives Mendsen some money.
Mendsen starts casting a spell.
Mendsen completes his spell...
Mendsen utters the word 'candusgjfcandusqh'
Alnath howls in pain as his body crumbles to dust.
An aura of intensely bright light surrounds Alnath for a moment.
Alnath comes to life again! Taking a deep breath, Alnath opens his eyes!
You get a small pile of coins.
There were: 70 platinum coins. 
A medicine cabinet isn't takeable.

< 70h/70H 22v/130V Pos: standing >
Alnath leaves south.

< 70h/70H 26v/130V Pos: standing >
You place a ring of power [poor] on your left ring finger.
You duck your head and place a braided wormskin choker around your neck.

< 70h/70H 26v/130V Pos: standing >
A street sweeper twirls his broom and whistles a tune.


< 70h/70H 30v/130V Pos: standing >
A medicine cabinet isn't takeable.

< 70h/70H 31v/130V Pos: standing >
You are using:
<worn on head>       the turban of power
<worn on eyes>       a wormskin eyepatch
<worn around neck>   a braided wormskin choker
<worn about body>    a magical limestone mantle
<held as shield>     a magical brass buckler
<worn around wrist>  a braided wormskin bracelet
<worn around wrist>  a braided wormskin bracelet
<worn on hands>      some sparkling limestone mitts
<worn on finger>     a ring of power [poor]
<held>               a pair of polished wormskin gloves
<worn on legs>       a pair of plated wormskin leggings
<worn on feet>       a pair of rough wormskin boots

< 70h/70H 32v/130V Pos: standing >

< 70h/70H 33v/130V Pos: standing >
   This young man is just one of the many street sweepers who proudly
keep the many roads of this city clear from dirt and garbage. He
holds his broom fiercely in his hands and continues his daily work
while whistling a little tune.
A street sweeper appears to be Human and is in excellent condition.
He's medium in size.


< 70h/70H 39v/130V Pos: standing >
Now where did that chicken go?

< 70h/70H 43v/130V Pos: standing >
A Minotaur charges into you, knocking you to the ground! You hear a crunching noise as bones break!
Your stagger as a Minotaur charges into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!

< -1h/70H 44v/130V Pos: on your ass >
< T: Thekesk TP: ass TC: bleeding, close to death E: A Minotaur sta EP: excellent >
 A Minotaur parries your futile lunge at him.
A half-elf merchant snaps into visibility.
A half-elf merchant passes well above his target and lands on his head.

< -1h/70H 44v/130V Pos: on your ass >
< T: Thekesk TP: ass TC: bleeding, close to death E: A Minotaur sta EP: excellent >
 Your upper body is disconnected from your legs as a Minotaur slashes you.
Your magical brass buckler was completely destroyed by the massive blow!
Your braided wormskin choker was completely destroyed by the massive blow!