The death of [24 Monk] Razz (Grey Elf)

in A Gloomy Graveyard

from the perspective of [24 Monk] Razz (Grey Elf)

<worn on head>       a legendary bronze helmet
<worn on eyes>       a patch of zombie flesh [66%]             
<worn around neck>   a blood-stained dragonscale pendant
<worn around neck>   a cracked crystal charm
<worn on body>       a mysterious robe
<worn about body>    the shroud of hatred [poor] (glowing) (humming)
<worn on back>       a large leather backpack (illuminating)
<worn about waist>   a beautiful dragonscale girth from The Forest City of Aravne
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn around wrist>  a bracer bearing the Longhollow symbol
<worn around wrist>  a spiked nightstone bracelet (glowing)
<worn on hands>      tendrils of shadowy mist (glowing)[151h 43m 45s]
<worn on feet>       some mysterious boots


< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP: few scratches >
 You arch around an irate slave's blow, and deal a brutal counterattack!
[Damage: 12 ] -=[Your fine punch wounds an irate slave.]=-
An irate slave misses you.
You easily lean out of range of an irate slave's vicious attack.
An irate slave misses you with its clumsy kick at your chest.

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP: few scratches >
 You begin moving into position for a combination...

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP: few scratches >
 [Damage: 52 ] WHAP!  For a moment, you feel just like a dragon must as you punch an irate slave.

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  small wounds >
 [Damage: 12 ] -=[Your fine punch strikes an irate slave.]=-
[Damage: 13 ] -=[Your impressive punch strikes an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  few wounds >
 An irate slave misses you.
An irate slave misses you.

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  few wounds >
 [Damage: 11 ] -=[Your punch strikes an irate slave.]=-
[Damage: 11 ] -=[Your punch strikes an irate slave.]=-
[Damage: 12 ] -=[Your fine punch strikes an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  few wounds >
 [Damage: 11 ] -=[Your fine punch strikes an irate slave.]=-
[Damage: 11 ] -=[Your fine punch strikes an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  few wounds >
 You whirl around, just avoiding an irate slave's vicious attack.
An irate slave misses you.

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  few wounds >
 Your limbs begin to blur...
[Damage:  1 ] You spin around on your foot and swing at an irate slave with your leg...
[Damage: 28 ] ...then spin around and roundkick an irate slave in the solar plexus...
[Damage: 26 ] ...then pound an irate slave's face with a series of swift jabs...

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  few wounds >
 [Damage: 11 ] -=[Your punch strikes an irate slave.]=-
An irate slave dodges your futile attack.
[Damage: 11 ] -=[Your fine punch strikes an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  nasty wounds >
 An irate slave misses you.
An irate slave's kick hits you in your side.

< 226h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  nasty wounds >
 An irate slave dodges your futile attack.
An irate slave dodges your futile attack.
[Damage: 12 ] -=[Your fine punch strikes an irate slave.]=-
[Damage: 12 ] -=[Your fine punch strikes an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  nasty wounds >
 You whirl around, just avoiding an irate slave's vicious attack.
-=[An irate slave's fine punch strikes you.]=-

< 220h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  nasty wounds >
 [Damage: 11 ] -=[Your fine punch strikes an irate slave.]=-
[Damage: 13 ] -=[Your impressive punch strikes an irate slave.]=-
[Damage: 13 ] -=[Your impressive punch strikes an irate slave.]=-
[Damage: 11 ] -=[Your fine punch strikes an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP:  nasty wounds >
 [Damage: 12 ] -=[Your fine punch strikes an irate slave.]=-
[Damage: 11 ] -=[Your fine punch strikes an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP: pretty hurt >
 You whirl around, just avoiding an irate slave's vicious attack.
You whirl around, just avoiding an irate slave's vicious attack.

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP: pretty hurt >
 [Damage: 12 ] -=[Your punch strikes an irate slave hard.]=-
[Damage: 13 ] -=[Your punch strikes an irate slave hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[Your impressive punch seriously wounds an irate slave.]=-

< 236h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: slave sta EP: pretty hurt >
 -=[An irate slave's impressive punch strikes you hard.]=-
OUCH!  That really did HURT!
An irate slave misses you.
An irate slave's kick crashes into your chest.

< 203h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: slave sta EP: pretty hurt >
 [Damage: 11 ] -=[Your fine punch strikes an irate slave very hard.]=-
[Damage: 11 ] -=[Your fine punch strikes an irate slave very hard.]=-

< 213h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: slave sta EP:  awful >
 An irate slave misses you.
-=[An irate slave's punch strikes you.]=-

< 198h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: slave sta EP:  awful >
 [Damage: 12 ] -=[Your fine punch seriously wounds an irate slave.]=-
[Damage: 11 ] -=[Your fine punch seriously wounds an irate slave.]=-

< 209h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: slave sta EP:  awful >
 [Damage: 11 ] -=[Your fine punch seriously wounds an irate slave.]=-
An irate slave dodges your futile attack.

< 214h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: slave sta EP:  awful >
 An irate slave misses you.
You easily lean out of range of an irate slave's vicious attack.

< 214h/215H 111v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: slave sta EP:  awful >
 [Damage: 11 ] -=[Your fine punch enshrouds an irate slave in a mist of blood.]=-
[Damage: 11 ] -=[Your fine punch causes an irate slave to grimace in pain.]=-
[Damage: 11 ] -=[Your fine punch hits an irate slave.]=-
An irate slave is mortally wounded, and will die soon, if not aided.

< 229h/215H 111v/141V Pos: standing >
<[Damage: 15 ] You hit an irate slave in the throat, it chokes, gasps and dies.
An irate slave is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An irate slave's death cry reverberates in your head as it falls to the ground.
You have killed 1 of 1 Undead(s) for boon # 1518.
An irate slave crumbles to dust.

< 229h/215H 111v/141V Pos: standing >
You do not see that item here.

< 229h/215H 111v/141V Pos: standing >
A Tower of Undead Minions
Obvious exits: -North -East -South -West
someone has dropped an enhance material here!
A small diseased rat is crawling on the ground here.

< 229h/215H 111v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -East -South

< 229h/215H 110v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 229h/215H 110v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West

< 229h/215H 109v/141V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 229h/215H 110v/141V Pos: standing >
A Room of Release
   This is an extension of the towers main floor, and it's unlike the rest of
the kingdom in that it has a calm feeling about it.  The room is well lit by
large torches mounted on the walls.  The ceiling has an opening that lets an
observer watch the sky at night.  To the south leads back to a kingdom full
of hate.
A soothing aura fills the area.
Obvious exits: -South

< 229h/215H 110v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 229h/215H 111v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West

< 229h/215H 110v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is the General Store.
Obvious exits: -North# -East -South -West
The undead royal maid is here cleaning everything in sight.
A small diseased rat is crawling on the ground here.

< 229h/215H 110v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -South -West

< 229h/215H 109v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is the General Store.
Obvious exits: -North# -East -South -West
The undead royal maid is here cleaning everything in sight.
A small diseased rat is crawling on the ground here.

< 229h/215H 109v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West

< 229h/215H 109v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  There is a ladder here that leads up to the
second level of the tower.
Obvious exits: -North -East -South -West -Up
A bottle of hard ale has been forgotten here.

< 229h/215H 108v/141V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  Travel south to visit the graveyard.
Obvious exits: -North -East -South -West
The undead royal maid is here cleaning everything in sight.

< 229h/215H 107v/141V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -North -South

< 229h/215H 106v/141V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 73% complete.
You have 16:28 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 5:28 left.

< 229h/215H 107v/141V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -North -East

< 229h/215H 106v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 229h/215H 106v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 229h/215H 106v/141V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -South -West
A dark sinister looking werewolf stands here.

< 229h/215H 105v/141V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -North -South
A cruel looking wight stands here staring you down with his burning eyes.
A large hellhound roams here.

< 229h/215H 103v/141V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -South -West
A dark sinister looking werewolf stands here.

< 229h/215H 103v/141V Pos: standing >
[Damage: 11 ] -=[Your fine punch strikes a werewolf.]=-

< 234h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP: few scratches >
 [Damage: 11 ] -=[Your fine punch strikes a werewolf.]=-
[Damage: 12 ] -=[Your punch strikes a werewolf.]=-

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  small wounds >
 -=[A werewolf's fine claw strikes you.]=-
A werewolf misses you.
You dodge a werewolf's feeble leg sweep.

< 217h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  small wounds >
 You begin moving into position for a combination...

< 217h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  small wounds >
 [Damage: 59 ] WHAP!  For a moment, you feel just like a dragon must as you punch a werewolf.

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 A werewolf dodges your futile attack.
[Damage: 11 ] -=[Your fine punch strikes a werewolf.]=-
[Damage: 13 ] -=[Your punch strikes a werewolf.]=-

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 A werewolf misses you.
A werewolf misses you.

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 [Damage: 11 ] -=[Your fine punch strikes a werewolf.]=-
You feel your skill in unarmed damage improving.
[Damage: 12 ] -=[Your punch strikes a werewolf.]=-

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 You easily lean out of range of a werewolf's vicious attack.
You whirl around, just avoiding a werewolf's vicious attack.

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 [Damage: 12 ] -=[Your fine punch strikes a werewolf.]=-
[Damage: 13 ] -=[Your impressive punch strikes a werewolf.]=-
A werewolf dodges your futile attack.

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  nasty wounds >
 Your limbs begin to blur...
[Damage: 13 ] You spin around on your foot and swing at a werewolf with your leg...
[Damage: 30 ] ...then swing your elbow around, smashing a werewolf's face...
[Damage: 27 ] ...then pound a werewolf's face with a series of swift jabs...

< 236h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP: pretty hurt >
 A werewolf misses you.
You feel your skill in martial arts improving.
-=[A werewolf's claw strikes you hard.]=-
OUCH!  That really did HURT!

< 214h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: wolf sta EP: pretty hurt >
 [Damage: 11 ] -=[Your fine punch strikes a werewolf very hard.]=-
[Damage: 13 ] -=[Your punch seriously wounds a werewolf.]=-

< 225h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP: pretty hurt >
 [Damage: 11 ] -=[Your fine punch seriously wounds a werewolf.]=-
[Damage: 11 ] -=[Your punch seriously wounds a werewolf.]=-

< 235h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  awful >
 You completely sidestep a werewolf's lunge, only to slam your elbow into his face!
A werewolf misses you.
You easily lean out of range of a werewolf's vicious attack.

< 235h/215H 104v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  awful >
 [Damage: 11 ] -=[Your fine punch enshrouds a werewolf in a mist of blood.]=-
[Damage: 11 ] -=[Your punch enshrouds a werewolf in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 24 ] You hit a werewolf in the throat, it chokes, gasps and dies.
A werewolf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a werewolf dies in agony.

< 236h/215H 104v/141V Pos: standing >
A Dirt Path
Obvious exits: -South -West
Fresh blood covers everything in the area.
The corpse of a werewolf is lying here.

< 236h/215H 104v/141V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 236h/215H 104v/141V Pos: standing >
It appears to be the corpse of a werewolf.
a handful of coins

< 236h/215H 104v/141V Pos: standing >
You get a handful of coins from the corpse of a werewolf.
There were: 1 platinum coin, 8 gold coins. 

< 236h/215H 105v/141V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -North -South
A cruel looking wight stands here staring you down with his burning eyes.
A large hellhound roams here.

< 236h/215H 104v/141V Pos: standing >
You stop using a large leather backpack.

< 236h/215H 105v/141V Pos: standing >
Ok.
You put 1 platinum, 8 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 236h/215H 105v/141V Pos: standing >
You strap a large leather backpack on your back.
It glows brightly.

< 236h/215H 106v/141V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -North -South

< 236h/215H 104v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 236h/215H 104v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 236h/215H 105v/141V Pos: standing >
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.
Obvious exits: -North -East -South -West

< 236h/215H 103v/141V Pos: standing >
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.
Obvious exits: -South -West
A grim looking tombstone lies here.
A large hellhound roams here.
A cruel looking wight stands here staring you down with his burning eyes.

< 236h/215H 101v/141V Pos: standing >
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.
Obvious exits: -North -South -West
A large hellhound roams here.

< 236h/215H 103v/141V Pos: standing >
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.
Obvious exits: -North -West
A grim looking tombstone lies here.

< 236h/215H 102v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 236h/215H 103v/141V Pos: standing >
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.
Obvious exits: -North -East -South# -West

< 236h/215H 101v/141V Pos: standing >
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.
Obvious exits: -North -East -South -West
A large hellhound roams here.

< 236h/215H 100v/141V Pos: standing >
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.  There is water access to the west.
Obvious exits: -North -East -South -West
A cruel looking wight stands here staring you down with his burning eyes.

< 236h/215H 99v/141V Pos: standing >
Someone completes its spell...
Someone utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A cruel wight begins to shimmer.
A Gloomy Graveyard
   This is a scary looking graveyard.  There is a thick fog across the whole
graveyard.  The tombstones are corroded from the weather and are covered in
thick spider webs.  Some of the graves have been dug up by thieves looking for
valuables.  There is heavy brush around the tombs.  In some places of the
graveyard the tombs are so close together, that the people in the graves
must have been stacked on each other.  Also the graveyard is rumored to have
many ghosts wondering in it.
Obvious exits: -North -East
A grim looking tombstone lies here.
A dark sinister looking werewolf stands here.
A dark sinister looking werewolf stands here.

< 236h/215H 97v/141V Pos: standing >
[Damage: 11 ] -=[Your fine punch strikes a werewolf.]=-

< 236h/215H 99v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP: few scratches >
 You score a CRITICAL HIT!!!!!
[Damage: 24 ] -=[Your impressive punch strikes a werewolf.]=-
[Damage: 11 ] -=[Your punch strikes a werewolf.]=-

< 236h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  small wounds >
 You easily lean out of range of a werewolf's vicious attack.
A werewolf misses you.
You arch around a werewolf's blow, and deal a brutal counterattack!
[Damage: 12 ] -=[Your fine punch strikes a werewolf.]=-
A werewolf misses you.
A werewolf's kick hits you in your side.

< 229h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  small wounds >
 You begin moving into position for a combination...

< 229h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  small wounds >
 [Damage: 50 ] WHAP!  For a moment, you feel just like a dragon must as you punch a werewolf.

< 236h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 A werewolf dodges your futile attack.
[Damage: 12 ] -=[Your punch strikes a werewolf.]=-
[Damage: 12 ] -=[Your fine punch strikes a werewolf.]=-

< 236h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 You easily lean out of range of a werewolf's vicious attack.
You whirl around, just avoiding a werewolf's vicious attack.
-=[A werewolf's claw strikes you.]=-

< 217h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 A werewolf leaves east.

< 217h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  few wounds >
 [Damage: 12 ] -=[Your fine punch strikes a werewolf.]=-
[Damage: 12 ] -=[Your punch strikes a werewolf.]=-
You miss a werewolf.
[Damage: 11 ] -=[Your punch strikes a werewolf.]=-

< 234h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP:  nasty wounds >
 You whirl around, just avoiding a werewolf's vicious attack.
You completely sidestep a werewolf's lunge, only to slam your elbow into his face!
-=[A werewolf's fine claw strikes you.]=-
-=[A werewolf's fine claw strikes you hard.]=-

< 195h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: wolf sta EP:  nasty wounds >
 
< 195h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: wolf sta EP:  nasty wounds >
 A werewolf dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 24 ] -=[Your impressive punch strikes a werewolf very hard.]=-
[Damage: 12 ] -=[Your fine punch strikes a werewolf hard.]=-

< 213h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: wolf sta EP:  nasty wounds >
 Your limbs begin to blur...
[Damage:  5 ] You pull a werewolf's head down and bring your knee up, smashing it...
[Damage: 28 ] ...then swing your elbow around, smashing a werewolf's face...
[Damage: 23 ] ...then smash a werewolf's head between your fists...

< 236h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:excellent E: wolf sta EP: pretty hurt >
 You completely sidestep a werewolf's lunge, only to slam your elbow into his face!
-=[A werewolf's fine claw strikes you.]=-
You whirl around, just avoiding a werewolf's vicious attack.
-=[A werewolf's claw strikes you hard.]=-
A werewolf's kick hits you in your side.

< 188h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC: small wounds E: wolf sta EP: pretty hurt >
 A werewolf dodges your futile attack.
[Damage: 13 ] -=[Your punch seriously wounds a werewolf.]=-
[Damage: 11 ] -=[Your fine punch seriously wounds a werewolf.]=-

< 199h/215H 100v/141V Pos: standing >
< T: Razz TP: sta TC:few scratches E: wolf sta EP:  awful >
 [Damage: 12 ] -=[Your fine punch enshrouds a werewolf in a mist of blood.]=-
[Damage: 11 ] -=[Your fine punch causes a werewolf to grimace in pain.]=-
[Damage: 12 ] -=[Your punch critically injures a werewolf.]=-
A werewolf is mortally wounded, and will die soon, if not aided.

< 216h/215H 100v/141V Pos: standing >
<[Damage: 18 ] Your fearsome punch hits a werewolf, smashing it to death.
A werewolf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A werewolf's death cry reverberates in your head as it falls to the ground.

< 217h/215H 100v/141V Pos: standing >
It appears to be the corpse of a werewolf.
a few coins

< 217h/215H 100v/141V Pos: standing >
A Drow Elf enters from the east.

< 217h/215H 141v/141V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 217h/215H 141v/141V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
You resist the effects of a Drow Elf's spell!

< 217h/215H 141v/141V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 217h/215H 141v/141V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!

< 103h/215H 141v/141V Pos: standing >
<A Drow Elf starts casting an offensive spell.

< 103h/215H 141v/141V Pos: standing >
<A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
You feel your pulse begin to slow and you realize you are mortally wounded...

< -9h/215H 141v/141V Pos: on your ass >