The death of [52 Diabolis] Sgen The Empire (Githzerai)

in Edge of a Sphere of Fire

from the perspective of [56 Wildmage] Mara La Resistance (Drider)

<worn on back>       a large leather backpack
<held>               a quill
<held>               a thick tome of legendary lores

The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West

< 625h/732H 192v/249V Pos: standing >
 
       ***  
       *M*  
 *   @   *  
            
   ***      
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West

< 625h/732H 191v/249V Pos: standing >
 
 *      **  
 *      *M  
 **  @      
 *          
    ***     
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West

< 626h/732H 189v/249V Pos: standing >
 
 ***  ****  
 *      **  
 *   @  *M  
 **         
 *          
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West

< 627h/732H 187v/249V Pos: standing >
 
 *********  
 ***  ****  
 *   @  **  
 *      *M  
 **         
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West

< 627h/732H 185v/249V Pos: standing >
 
 *********  
 ****  ***  
 **  @   *  
 .*      *  
 ***        
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West

< 628h/732H 183v/249V Pos: standing >
 
 **.*****.  
 *********  
 ****@ ***  
 **      *  
 .*      *  
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West

< 629h/732H 182v/249V Pos: standing >
 
 *****....  
 **.*****.  
 ****@****  
 ****  ***  
 **      *  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 630h/732H 180v/249V Pos: standing >
 
 ******...  
 ***.*****  
 ****@****  
 *****  **  
 .**        
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 631h/732H 178v/249V Pos: standing >
 
 *******..  
 ****.****  
 ****@****  
 .*****  *  
 ..**       
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 631h/732H 176v/249V Pos: standing >
 
 ********.  
 *****.***  
 ****@****  
 ..*****    
 D..**      
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 632h/732H 174v/249V Pos: standing >
 
 *********  
 ******.**  
 ^***@****  
 ^..*****   
 .D..**     
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 633h/732H 173v/249V Pos: standing >
 
 *********  
 *******.*  
 M^**@****  
 .^..*****  
 ..D..**    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 633h/732H 171v/249V Pos: standing >
You start chanting...

< 636h/732H 172v/249V Pos: standing >
Casting: dimension door 

< 639h/732H 172v/249V Pos: standing >
You complete your spell...
You failed.

< 640h/732H 172v/249V Pos: standing >

< 652h/732H 176v/249V Pos: standing >

< 652h/732H 176v/249V Pos: standing >
 
 *********  
 *M******.  
 M^^*@****  
 *M^..****  
 *..D..**   
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 659h/732H 176v/249V Pos: standing >
 
 *********  
 **M******  
 *M^^@****  
 **M^..***  
 **..D..**  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 660h/732H 174v/249V Pos: standing >
You sit down and relax.

< 665h/732H 175v/249V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - solbeeps missile barrage
(10th circle)  3 - chain lightning
               2 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - chaos volley
               1 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               3 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  3 - teleport
               2 - fireball
( 5th circle)  7 - dimension door
( 4th circle)  1 - farsee
               4 - ray of enfeeblement
               4 - dispel magic
( 3rd circle)  3 - agility
( 2nd circle)  4 - sleep
               4 - strength
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    5 seconds:  (11th) reduce
   10 seconds:  (11th) solbeeps missile barrage
   15 seconds:  (12th) chaotic ripple
   19 seconds:  ( 6th) teleport
   22 seconds:  ( 6th) teleport
   26 seconds:  ( 5th) dimension door

You can memorize 3 2nd and 7 3rd circle spell(s).
You continue your study.

< 666h/732H 176v/249V Pos: sitting >
The powers of the dark ignore you...

< 667h/732H 177v/249V Pos: sitting >
You start meditating...

< 668h/732H 177v/249V Pos: sitting >
You have finished memorizing reduce.

< 673h/732H 181v/249V Pos: sitting >
You have finished memorizing solbeeps missile barrage.

< 678h/732H 185v/249V Pos: sitting >
You have finished memorizing chaotic ripple.

< 684h/732H 190v/249V Pos: sitting >
You have finished memorizing teleport.

< 688h/732H 193v/249V Pos: sitting >

< 690h/732H 194v/249V Pos: sitting >
You have finished memorizing teleport.

< 692h/732H 196v/249V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 696h/732H 199v/249V Pos: sitting >
You clamber to your feet.

< 697h/732H 200v/249V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 698h/732H 200v/249V Pos: standing >
You complete your spell...
You failed.

< 700h/732H 201v/249V Pos: standing >

< 702h/732H 201v/249V Pos: standing >

< 709h/732H 203v/249V Pos: standing >
 
 *********  
 **M******  
 **M^@****  
 **.M..***  
 **..D..**  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 720h/732H 206v/249V Pos: standing >

< 720h/732H 206v/249V Pos: standing >
 
 **..^..*^  
 *********  
 **M*@****  
 **M^*****  
 **.M..***  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 722h/732H 205v/249V Pos: standing >
 
 ***.M^.^^  
 **..^..*^  
 ****@****  
 **M******  
 **M^*****  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 723h/732H 203v/249V Pos: standing >
 
 .***.M^.^  
 .**..^..*  
 ****@****  
 ***M*****  
 ***M^****  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 724h/732H 201v/249V Pos: standing >
 
 ^.***.M^.  
 ^.**..^..  
 ^***@****  
 ****M****  
 ****M^***  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 725h/732H 200v/249V Pos: standing >
 
 ^^.***.M^  
 .^.**..^.  
 ^^**@****  
 ^****M***  
 *****M^**  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 725h/732H 198v/249V Pos: standing >
 
 ^^^.***.M  
 ^.^.**..^  
 ^^^*@****  
 .^****M**  
 ^*****M^*  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 726h/732H 196v/249V Pos: standing >
 
 M^^^.***.  
 ^^.^.**..  
 ^^^^@****  
 ..^****M*  
 .^*****M^  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 726h/732H 194v/249V Pos: standing >
 
 MM^^^.***  
 M^^.^.**.  
 ^^^^@****  
 ^..^****M  
 ..^*****M  
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West

< 727h/732H 192v/249V Pos: standing >

< 727h/732H 192v/249V Pos: standing >
 
 M^^.^.**.  
 ^^^^^****  
 ^..^@***M  
 ..^*****M  
 .^.*****.  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 728h/732H 190v/249V Pos: standing >
 
 ^^^^^****  
 ^..^****M  
 ..^*@***M  
 .^.*****.  
 ^^.*****.  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 728h/732H 189v/249V Pos: standing >
 
 ^^^^^****  
 ^..^***M*  
 ..^*@***M  
 .^.*****.  
 ^^.*****.  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 732h/732H 190v/249V Pos: standing >

< 732h/732H 190v/249V Pos: standing >
 
 ^^^^^****  
 ^..^***M*  
 ..^*@***M  
 .^.*****.  
 ^^.*****.  
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West

< 732h/732H 192v/249V Pos: standing >
A pitch black gate rises out of the ground!


< 732h/732H 192v/249V Pos: standing >
You quickly scan the area.
A large crocodile who is rather far off to your east.
A will o' wisp who is almost out of sight to your south.

< 732h/732H 192v/249V Pos: standing >
It hasn't solidified yet...

< 732h/732H 193v/249V Pos: standing >
It hasn't solidified yet...

< 732h/732H 194v/249V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
A pitch-black gate stands like a pillar here.
Golim La Resistance (Orc)(medium) stands in mid-air here.
Lordoss La Resistance (Minotaur)(large) stands in mid-air here.
Ariz La Resistance (Kobold)(small) stands in mid-air here.
Laz La Resistance (Orc)(medium) stands in mid-air here.

< 732h/732H 195v/249V Pos: standing >
You say in drow 'oh you guys still on ap'

< 732h/732H 198v/249V Pos: standing >
Your group consists of ( 5/30):
( Head)   925/925   hit,  172/174  move Laz
(Front)  1173/1175  hit,  164/173  move Lordoss
(Front)   595/555   hit,  114/114  move Ariz
(Front)   732/732   hit,  198/249  move Mara
(Front)   870/870   hit,  163/163  move Golim

< 732h/732H 198v/249V Pos: standing >

		Score information for Mara

Level: 56   Race: Drider   Class: Sorcerer / Wildmage Sex: Male
Hit points: 732(732)  Moves: 199(249)
Coins carried:    0 platinum     0 gold     8 silver     4 copper
Coins in bank: 6400 platinum  5797 gold     0 silver     0 copper
Playing time: 9 days / 8 hours/ 10 minutes
Received data: 0.1070 MB this session.
Send data:     0.0040 MB this session.
Compression ratio: 82%
Title: La Resistance
Group Leader: Laz
Status:  Standing.
Epic points(total): 5854(25244) Current task: find runestone of The Forgotten Mansion
Epic Bonus: Epic Points Bonus (8.96%)
Frags:   +6.52   Deaths:   39
Consenting: Laz
Detecting:       Invisible
Enchantments:    Ultravision Fly Armor Haste Enlarged Size
Stat Pool timeout: 27:11:27
Bartender Quests Remaining: 2
Combat Pulse:   19 Spell Pulse:  0.95 
Leaderboard Points: 1378 

Active Spells:
--------------
haste (9 minutes)
stone skin (2 minutes)
roar of heroes (1 minute)
vitality (5 minutes)
enlarge (38 minutes)
detect invisibility (36 minutes)
spirit armor (60 minutes)
accelerated healing (19 minutes)
barkskin (24 minutes)
dexterity (32 minutes)
agility (32 minutes)
strength (32 minutes)
bless (29 minutes)
armor (19 minutes)
rested bonus (51 minutes)
fly (121 minutes)


< 732h/732H 199v/249V Pos: standing >
Laz leaves down.
Ariz leaves down.
Lordoss leaves down.
Golim leaves down.
You follow Laz.

The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Golim La Resistance (Orc)(medium) stands in mid-air here.
Lordoss La Resistance (Minotaur)(large) stands in mid-air here.
Ariz La Resistance (Kobold)(small) stands in mid-air here.
Laz La Resistance (Orc)(medium) stands in mid-air here.

< 732h/732H 198v/249V Pos: standing >

< 732h/732H 198v/249V Pos: standing >

< 732h/732H 199v/249V Pos: standing >

< 732h/732H 200v/249V Pos: standing >

< 732h/732H 201v/249V Pos: standing >
Laz leaves west.
Ariz leaves west.
Lordoss leaves west.
Golim leaves west.
You follow Laz.

The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Golim La Resistance (Orc)(medium) stands in mid-air here.
Lordoss La Resistance (Minotaur)(large) stands in mid-air here.
Ariz La Resistance (Kobold)(small) stands in mid-air here.
Laz La Resistance (Orc)(medium) stands in mid-air here.

< 732h/732H 199v/249V Pos: standing >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  1 - reduce
               3 - solbeeps missile barrage
(10th circle)  3 - chain lightning
               2 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - chaos volley
               1 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               3 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  5 - teleport
               2 - fireball
( 5th circle)  7 - dimension door
( 4th circle)  1 - farsee
               4 - ray of enfeeblement
               4 - dispel magic
( 3rd circle)  3 - agility
( 2nd circle)  4 - sleep
               4 - strength
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) dimension door

You can memorize 3 2nd and 7 3rd circle spell(s).
Laz leaves west.
Ariz leaves west.
Lordoss leaves west.
Golim leaves west.
You follow Laz.

The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Golim La Resistance (Orc)(medium) stands in mid-air here.
Lordoss La Resistance (Minotaur)(large) stands in mid-air here.
Ariz La Resistance (Kobold)(small) stands in mid-air here.
Laz La Resistance (Orc)(medium) stands in mid-air here.

< 732h/732H 200v/249V Pos: standing >
Laz leaves up.
Ariz leaves up.
Lordoss leaves up.
Golim leaves up.
You follow Laz.

Edge of a Sphere of Fire
   The elemental plane of air here is much warmer than
the surrounding areas.  There is a large sphere of fire,
resembling a huge sphere of molten lava floating in space here.
The fire does not seem to be coming from anything in particular,
but more resemble a small chunk of the Elemental Plane of  Fire itself,
that somehow found its way here.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West -Up -Down
Golim La Resistance (Orc)(medium) stands in mid-air here.
Lordoss La Resistance (Minotaur)(large) stands in mid-air here.
Ariz La Resistance (Kobold)(small) stands in mid-air here.
Laz La Resistance (Orc)(medium) stands in mid-air here.
A Githzerai (medium) Legionary of The Empire stands in mid-air here.

< 732h/732H 199v/249V Pos: standing >
Edge of a Sphere of Fire
Obvious exits: -North -East -South -West -Up -Down
Golim La Resistance (Orc)(medium) stands in mid-air here.
Lordoss La Resistance (Minotaur)(large) stands in mid-air here.
Ariz La Resistance (Kobold)(small) stands in mid-air here.
Laz La Resistance (Orc)(medium) stands in mid-air here.
A Githzerai (medium) Legionary of The Empire stands in mid-air here.

< 732h/732H 200v/249V Pos: standing >

< 732h/732H 200v/249V Pos: standing >
You quickly scan the area.
Mara who is in the distance to your north.
Golim who is in the distance to your north.
Lordoss who is in the distance to your north.
Ariz who is in the distance to your north.
A Githzerai who is in the distance to your north.
A Grey Elf who is not far off to your east.
A Dwarf who is not far off to your east.
A Human who is not far off to your east.
A powerful triton who is not far off to your east.
A powerful triton who is not far off to your east.
A LARGE water elemental who is not far off to your east.
A Human who is not far off to your east.
A Grey Elf who is not far off to your east.
Mara who is in the distance to your east.
Golim who is in the distance to your east.
Lordoss who is in the distance to your east.
Ariz who is in the distance to your east.
A Githzerai who is in the distance to your east.
Mara who is in the distance to your south.
Lordoss who is in the distance to your south.
Ariz who is in the distance to your south.
Laz who is in the distance to your south.
A Githzerai who is in the distance to your south.
A Grey Elf who is a brief walk away to your west.
A Dwarf who is a brief walk away to your west.
A powerful triton who is a brief walk away to your west.
A powerful triton who is a brief walk away to your west.
A LARGE water elemental who is a brief walk away to your west.
A Human who is a brief walk away to your west.
Lordoss who is in the distance to your west.
Ariz who is in the distance to your west.
Laz who is in the distance to your west.
A Githzerai who is in the distance to your west.
Ariz who is in the distance above you.
A Githzerai who is in the distance above you.
Mara who is in the distance below you.
Golim who is in the distance below you.
Ariz who is in the distance below you.
Laz who is in the distance below you.

< 732h/732H 200v/249V Pos: standing >
You start chanting...

< 732h/732H 201v/249V Pos: standing >
Laz starts casting a spell.

< 732h/732H 201v/249V Pos: standing >
Casting: solbeeps missile barrage 

< 732h/732H 202v/249V Pos: standing >
A Grey Elf enters from the east.
A LARGE water elemental enters from the east.
A powerful triton enters from the east.
A powerful triton enters from the east.
A Dwarf enters from the east.
A Grey Elf enters from the east.

< 732h/732H 202v/249V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality, alas the forces are too strong and the magic scatters beyond control!
[Damage: 52 ] You get a good hold of the shocked a Githzerai.
[Damage: 41 ] You chill a Githzerai.
The chilling cold causes a Githzerai to stammer, apparently weakened.
Your pure arcane focus causes your spell to burst through a LARGE water elemental's magical resistance!
[Damage: 52 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a LARGE water elemental.
[Damage: 122 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a LARGE water elemental.
Your pure arcane focus causes your spell to burst through a LARGE water elemental's magical resistance!
[Damage: 29 ] Your missile of force hits a LARGE water elemental soundly.
Your pure arcane focus causes your spell to burst through a LARGE water elemental's magical resistance!
[Damage: 61 ] Your missile of force hits a LARGE water elemental soundly.
Your pure arcane focus causes your spell to burst through a Githzerai's magical resistance!
[Damage: 19 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Githzerai.
[Damage: 44 ] Your missile of force hits a Githzerai soundly.
[Damage: 46 ] Your missile of force hits a Githzerai soundly.
Your pure arcane focus causes your spell to burst through a Githzerai's magical resistance!
[Damage: 24 ] Your missile of force hits a Githzerai soundly.

< 732h/732H 202v/249V Pos: standing >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Githzerai seems to be blinded!
A Githzerai begins to dry and wilt.
A Githzerai misses Laz.
A Githzerai misses Laz.
A LARGE water elemental's feeble crush grazes you.
A LARGE water elemental's feeble crush grazes you.
A LARGE water elemental's fine crush wounds you.
A LARGE water elemental's crush grazes you.

< 719h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP:  small wounds >
 Laz misses a Githzerai.
Laz misses a Githzerai.
Lordoss heroically rescues Laz.

< 720h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP:  small wounds >
 Sparkling magic surrounds a Grey Elf as he begins his chant.
A Grey Elf starts casting a spell.

< 721h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP:  small wounds >
 You start chanting...
A Grey Elf starts casting an offensive spell.

< 722h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP:  small wounds >
 Laz starts casting an offensive spell.

< 722h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP:  small wounds >
 Ariz starts casting an offensive spell called 'summon ghasts'.
A powerful triton suddenly attacks Ariz!
A powerful triton's crude crush grazes Ariz.
A powerful triton suddenly attacks Ariz!
A powerful triton's crush grazes Ariz.
A Human enters from the east.

< 723h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP:  small wounds >
 A Dwarf suddenly attacks YOU!
A Dwarf misses you.

< 724h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP:  small wounds >
 A Grey Elf sings a song so well you feel your pain and suffering ebbing away.
Casting: solbeeps missile barrage 

< 725h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'sfugwahuq judibz'
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's fist beats the life out of Golim, blood pours from his body!

< 725h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP: few scratches >
 You complete your spell...
[Damage: 40 ] Your missile of force hits a Githzerai soundly.
[Damage: 53 ] Your missile of force hits a Githzerai soundly.
[Damage: 67 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Githzerai.
[Damage: 40 ] Your missile of force hits a Githzerai soundly.

< 726h/732H 202v/249V Pos: standing >
< T: Mara TP: sta TC:few scratches E: large sta EP: few scratches >
 Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Githzerai dries up completely and crumbles.
A Githzerai's spellbook melted corroded by the acid.
A Githzerai is dead! R.I.P.
You receive your share of experience.