The death of [ 8 Warrior] Xaxx (Thri-Kreen)

in A Plowed Field

from the perspective of [51 Holyman] Am AnGEr Of The Honoured (Grey Elf)

<worn as a badge>    a masterly crafted obsidian badge of health (illuminating)
<worn on head>       the shadowy crown of damnation of wisdom (magic)
<worn on eyes>       some destruction holo-gogs (magic) (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn in ear>        the earring of a MaDMaN (magic) [84%]             
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of health [88%]             
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       a mysterious hooded white robe emitting black smoke of endurance (magic) [40%]             
<worn about body>    a despair cloak of Vadatorn [superior]
<worn on back>       a large leather backpack [75%]             
<worn as quiver>     a quiver smeared with blood [89%]             
<worn about waist>   the woven entrails of an unfortunate soul [poor] [80%]             
<worn on belt buckle>an emerald nose ring [poor] (magic)
<worn on arms>       some vambraces of holy might [superior] (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of living water [superior] (invis) (magic)
<worn around wrist>  a delicate chrome bracelet of gas defense [poor] made by Daweava (magic) [60%]             
<worn on hands>      some humming platinum mitts [82%]             
<worn on finger>     a dark platinum band from Plane of Air [82%]             
<worn on finger>     a ring of twisted gray mist
<held>               a gem of reflection [superior] (magic)
<worn on legs>       a pair of aboleth leggings of wisdom (magic)
<worn on feet>       boots of ether (magic)


< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 792h/792H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 792h/792H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 213v/216V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom you are carrying.
An Intersection of Roads
Obvious exits: -N -E -W

< 792h/792H 212v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 212v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
An agitated commoner walks the road.

< 792h/792H 212v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 212v/216V Pos: standing >
A Turning
Obvious exits: -N -E -W
An commoner walks the road, intent on his destination.

< 792h/792H 212v/216V Pos: standing >

< 792h/792H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W

< 792h/792H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.

< 792h/792H 213v/216V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 792h/792H 212v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.

< 792h/792H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W

< 792h/792H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 214v/216V Pos: standing >
A Turning
Obvious exits: -N -E -W
An commoner walks the road, intent on his destination.

< 792h/792H 214v/216V Pos: standing >
An Unholy Church
Obvious exits: -E -W

< 792h/792H 214v/216V Pos: standing >
An Unholy Church
Obvious exits: -N -E -S -W
A devout religious patron drinks heavily from his bottle.
A devout religious patron drinks heavily from his bottle.

< 792h/792H 215v/216V Pos: standing >
A Confession Booth
Obvious exits: -E -U

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
An Unholy Church
Obvious exits: -N -E -S -W
A devout religious patron drinks heavily from his bottle.
A devout religious patron drinks heavily from his bottle.

< 792h/792H 215v/216V Pos: standing >
An Unholy Church
Obvious exits: -E -W

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >

< 792h/792H 215v/216V Pos: standing >
A Turning
Obvious exits: -N -E -W
An commoner walks the road, intent on his destination.

< 792h/792H 215v/216V Pos: standing >
Ok.

< 792h/792H 215v/216V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 792h/792H 214v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 792h/792H 213v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 792h/792H 212v/216V Pos: standing >

< 792h/792H 216v/216V Pos: standing >

< 792h/792H 216v/216V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 792h/792H 215v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W

< 792h/792H 214v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 792h/792H 213v/216V Pos: standing >
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.

< 792h/792H 212v/216V Pos: standing >

< 792h/792H 214v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 792h/792H 215v/216V Pos: standing >
A Meat Shop
Obvious exits: -E
An agitated commoner walks the road.
Brukish, the meat grinder, chops some meat.

< 792h/792H 214v/216V Pos: standing >

< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 792h/792H 215v/216V Pos: standing >
The door seems to be closed.

< 792h/792H 215v/216V Pos: standing >
You are already standing.

< 792h/792H 215v/216V Pos: standing >
You are already standing.

< 792h/792H 216v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 792h/792H 214v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 792h/792H 213v/216V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 792h/792H 215v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
An agitated commoner walks the road.

< 792h/792H 214v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 792h/792H 213v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
An agitated commoner walks the road.

< 792h/792H 212v/216V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 792h/792H 212v/216V Pos: standing >
The gate seems to be closed.

< 792h/792H 213v/216V Pos: standing >
The gate seems to be closed.

< 792h/792H 214v/216V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
An commoner who is a brief walk away to your south.
An agitated minotaur who is close by to your west.
An agitated minotaur who is a brief walk away to your west.

< 792h/792H 216v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 792h/792H 215v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 792h/792H 214v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.

< 792h/792H 213v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 792h/792H 215v/216V Pos: standing >
Private Dwelling
Obvious exits: -E
A rugged minotaur drinks obsessively.

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >

< 792h/792H 215v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 792h/792H 215v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.

< 792h/792H 214v/216V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 792h/792H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 215v/216V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 792h/792H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 213v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 792h/792H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 792h/792H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 792h/792H 214v/216V Pos: standing >
A Path of Dirt
Obvious exits: -E -W

< 792h/792H 214v/216V Pos: standing >
A Muddy Trail
Obvious exits: -E -W

< 792h/792H 214v/216V Pos: standing >
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 792h/792H 215v/216V Pos: standing >
Muddy Trail in a Swamp
Obvious exits: -N -S

< 792h/792H 214v/216V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D

< 792h/792H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
You feel less protected.
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A baby crocodile snaps its jaws.

< 792h/792H 215v/216V Pos: standing >
You quickly scan the area.
You see nothing.

< 792h/792H 215v/216V Pos: standing >
A Steep Grassy Mound
Obvious exits: -S -W

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Shallow Pool of Muck
Obvious exits: -E -S
A baby crocodile snaps its jaws.

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
On the Muddy Banks of a Mossy Pool
Obvious exits: -N -S

< 792h/792H 215v/216V Pos: standing >
You quickly scan the area.
A baby crocodile who is close by to your north.

< 792h/792H 215v/216V Pos: standing >
Shallow Pool of Muck
Obvious exits: -E -S
A baby crocodile snaps its jaws.

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
A Steep Grassy Mound
Obvious exits: -S -W

< 792h/792H 213v/216V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A baby crocodile snaps its jaws.

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom you are carrying.

< 792h/792H 215v/216V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A baby crocodile snaps its jaws.

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D

< 792h/792H 215v/216V Pos: standing >
Muddy Trail in a Swamp
Obvious exits: -N -S

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 792h/792H 215v/216V Pos: standing >
An Old Trail
Obvious exits: -E -W
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
You sense a lifeform nearby.
*a vampire necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 792h/792H 214v/216V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
A small snake swims in the swamp.

< 792h/792H 213v/216V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 792h/792H 212v/216V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 792h/792H 212v/216V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 792h/792H 212v/216V Pos: standing >
Nearing a River
Obvious exits: -E -W

< 792h/792H 215v/216V Pos: standing >

< 792h/792H 215v/216V Pos: standing >
A githzerai warrior sneaks in from the west.

< 792h/792H 215v/216V Pos: standing >
A vampire necromancer sneaks east.
A vampire antipaladin sneaks east.

< 792h/792H 215v/216V Pos: standing >
Pardon?

< 792h/792H 215v/216V Pos: standing >
A githzerai warrior sneaks in from the east.

< 792h/792H 215v/216V Pos: standing >
A githzerai warrior sneaks west.
A vampire antipaladin sneaks west.

< 792h/792H 215v/216V Pos: standing >
Pardon?

< 792h/792H 215v/216V Pos: standing >
A vampire necromancer sneaks in from the west.

< 792h/792H 215v/216V Pos: standing >
Pardon?

< 792h/792H 215v/216V Pos: standing >
A vampire necromancer says in dwarven 'w w norht'

< 792h/792H 215v/216V Pos: standing >
Pardon?

< 792h/792H 215v/216V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 792h/792H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 214v/216V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 792h/792H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 215v/216V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 792h/792H 214v/216V Pos: standing >
A Bend in a Trail
Obvious exits: -N -S

< 792h/792H 213v/216V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S

< 792h/792H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 792h/792H 214v/216V Pos: standing >
Before a Forest
Obvious exits: -E -S -W
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
You sense a lifeform nearby.
*a vampire necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a vampire necromancer's head.
A commoner walks toward his destination.

< 792h/792H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 792h/792H 216v/216V Pos: standing >
A Small Wooden Cottage
Obvious exits: -E -W

< 792h/792H 215v/216V Pos: standing >
A Plowed Field
Obvious exits: -N -E -S -W
A Thri-Kreen (medium) stands here.(Red Aura)

< 792h/792H 214v/216V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom you are carrying.

< 792h/792H 214v/216V Pos: standing >
A Plowed Field
Obvious exits: -N -E -S -W
A Thri-Kreen (medium) stands here.(Red Aura)

< 792h/792H 216v/216V Pos: standing >
You failed.

< 792h/792H 216v/216V Pos: standing >
You start chanting...
You snap into visibility.

< 792h/792H 216v/216V Pos: standing >
You complete your spell...
[Damage: 29 ] [Damage: 26 ] You call down a roaring flamestrike which hits a Thri-Kreen dead on!

< 792h/792H 216v/216V Pos: standing >
You start chanting...
You snap into visibility.

< 792h/792H 216v/216V Pos: standing >
You complete your spell...
[Damage: 21 ] [Damage: 19 ] A Thri-Kreen turns into a pile of ash as your flamestrike hits!
A Thri-Kreen's crystalline chatkcha melted from the intense heat!
A Thri-Kreen's crystalline chatkcha melted from the intense heat!
A Thri-Kreen's thick leather gloves melted from the intense heat!
A Thri-Kreen's thick leather gloves melted from the intense heat!
A Thri-Kreen's pair of studded leather sleeves melted from the intense heat!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.