< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Been to the website yet?  Point your browser to http://www.durismud.com.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Most commands have help files.  Type 'help (command)' to learn how to use game commands.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Your Terminal mode is now: MSP .
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Aboard the Sloop _////(vOoOv)\\\\_
Obvious exits: -North
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
You disembark this ship.
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
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 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -North -East -South -West
The Sloop hull floats here.
The Sloop bLoOdBaTh floats here.
The Frigate Avernus Rises floats here.
The Sloop ship floats here.
The Sloop _////(vOoOv)\\\\_ floats here.
The Sloop Kadum floats here.
The Sloop HalfPint floats here.
The Sloop OGRE floats here.
< 42h/42H 122v/122V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle.  Try them out!  Some are quite handy.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
 ^^*^MMMM       
 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -North -East -South -West
The Sloop hull floats here.
The Sloop bLoOdBaTh floats here.
The Frigate Avernus Rises floats here.
The Sloop ship floats here.
The Sloop _////(vOoOv)\\\\_ floats here.
The Sloop Kadum floats here.
The Sloop HalfPint floats here.
The Sloop OGRE floats here.
< 42h/42H 122v/122V Pos: standing >
It's cold!
< 42h/42H 122v/122V Pos: standing >
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
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 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
                
  MM        M   
 ^^MMM       M  
 *^MMMM         
 ***MMM@        
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 ^^^**MMMM      
  ..***MMMMM    
   .^****MMM    
< 42h/42H 122v/122V Pos: standing >
The night has begun.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
  M           
 ^MMM         
 ^MMMM        
 **MMM@       
 ^*^MMMM      
 ^^**MMMM     
  .***MMMMM   
< 42h/42H 122v/122V Pos: standing >
  M           
 ^MMM         
 ^MMMM        
 **MMM@       
 ^*^MMMM      
 ^^**MMMM     
  .***MMMMM   
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
  M           
 ^MMM         
 ^MMMM        
 **MMM@       
 ^*^MMMM      
 ^^**MMMM     
  .***MMMMM   
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
The snow has let up a little.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Autosaving...
  M       
 MMM      
 MMM@     
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  *MMMM   
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.
< 42h/42H 122v/122V Pos: standing >
The snow has let up a little.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
  M       
 MMM      
 MMM@     
 ^MMMM    
  *MMMM   
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
It's cold!
< 42h/42H 122v/122V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 42h/42H 122v/122V Pos: standing >
  M           
 ^MMM         
 ^MMMM        
 **MMM@       
 ^*^MMMM      
 M^**MMMM     
  .***MMMMM   
< 42h/42H 122v/122V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
< 42h/42H 122v/122V Pos: standing >
  M           
 ^MMM         
 ^MMMM        
 **MMM@       
 ^*^MMMM      
 ^^**MMMM     
  .***MMMMM   
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 42h/42H 122v/122V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  M..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +M.***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^M^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 
< 42h/42H 122v/122V Pos: standing >
It is lightly snowing.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +M.***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +M.***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  M..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +M.***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +M.***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   M.^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   .M^****MMMM    
< 42h/42H 122v/122V Pos: standing >
The sun rises over the northern horizon.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..M****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   .M^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   .M^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +.M***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +.M***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
The day has begun.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..M****MMMM    
< 42h/42H 122v/122V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..M****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..M****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 42h/42H 122v/122V Pos: standing >
   M         M    
  MMM        MM   
 ^^^MMM       MM  
 ^*^MMMM          
 ****MMM@         
 ^^^*^MMMM        
 ^^^^**MMMM       
  +..***MMMMM     
   ..^****MMMM    
< 42h/42H 122v/122V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.
< 42h/42H 122v/122V Pos: standing >
A githzerai slave snaps into visibility.
A githzerai slave disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 42h/42H 122v/122V Pos: standing >
< T: Znart TP: sta TC:excellent E: a githzerai slave sta EP: excellent >
 Someone parries your futile lunge at him.
A githzerai slave snaps into visibility.
< 42h/42H 122v/122V Pos: standing >
< T: Znart TP: sta TC:excellent E: a githzerai slave sta EP: excellent >
 A githzerai slave snaps into visibility.
A githzerai slave dances an amazing maneuver in battle, tripping you.
< 42h/42H 122v/122V Pos: on your ass >
< T: Znart TP: ass TC:excellent E: a githzerai slave sta EP: excellent >
 A githzerai slave snaps into visibility.
You scream in pain as a githzerai slave's pierce tears into your flesh.
YIKES!  Another hit like that, and you've had it!!
A githzerai slave slips beneath your guard, dealing you a vicious attack!
A githzerai slave's stab causes massive blood-loss and you fall to the ground, lifeless.