The death of [43 Controller] Elanis (Grey Elf)

in A Path Leading Away From the Savannah

from the perspective of [43 Controller] Elanis (Grey Elf)

<worn on head>       Yingin's crown of Deepearth [superior]
<worn around neck>   a fine necklace of seashells (glowing)
<worn around neck>   a dangling spider necklace (humming)
<worn on body>       a linen shirt [poor]
<worn about body>    opalescent robes of the archmagi [superior] (glowing)
<worn on back>       a large leather backpack
<worn about waist>   the skin of a giant snake
<worn on belt buckle>an eagle feather quill
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<held as shield>     a patched dragonscale buckler
<worn around wrist>  a black and white zebra-hide wristband
<worn around wrist>  an emerald bracelet studded with amethysts
<worn on finger>     a sun ring [poor] (glowing)
<worn on finger>     a thick bone ring (glowing)
<primary weapon>     a long steel sword (illuminating)
<worn on legs>       the centaurian legplates of honor
<worn on feet>       boots of endurance [superior]


< 461h/461H 3v/157V Pos: standing >
Ok.
Gregory starts casting a spell.

< 461h/461H 10v/157V Pos: standing >
Gregory completes his spell...
Gregory utters the word 'uizuoafahz'
Fresh energy pours through your body. You are invigorated!

< 461h/461H 154v/157V Pos: standing >

		Score information for Elanis

Level: 43   Race: Grey Elf   Class: Summoner / Controller Sex: Male
Hit points: 461(461)  Moves: 157(157)
Coins carried:    0 platinum     0 gold    24 silver    18 copper
Coins in bank:  245 platinum  1843 gold     0 silver     0 copper
Playing time: 2 days / 12 hours/ 58 minutes
Received data: 0.0195 MB this session.
Send data:     0.0007 MB this session.
Compression ratio: 80%
80%
Followers:
   Gregory
Status:  Standing.
Epic points(total): 21(21)
Epic Bonus: Experience Bonus (0.00%)
Frags:   +0.00   Deaths:   9
Detecting:       Invisible Heat
Enchantments:    Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  430 

Active Spells:
--------------
accelerated healing (41 minutes)
vitality (9 minutes)
levitate (38 minutes)
detect invisibility (33 minutes)
well-rested bonus (116 minutes)


< 461h/461H 157v/157V Pos: standing >
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number		          Mob Name		
   400003                a lesser conjured being       
----------------------------------------------------------------------------
   40400                 a stern paladin                   
----------------------------------------------------------------------------
   14826                 an experienced bandit warrior    
----------------------------------------------------------------------------
   80000                 a halfling scout                    
----------------------------------------------------------------------------
   35210                 a knight commander                  
----------------------------------------------------------------------------
   82527                 a shock troop                       
----------------------------------------------------------------------------
   95300                 a su-monster                
----------------------------------------------------------------------------
   95302                 Graly, the traveling bard      
----------------------------------------------------------------------------
   95304                 Grellinar, the high ranger     
----------------------------------------------------------------------------
   80168                 a wild-elf guard                    
----------------------------------------------------------------------------
   80209                 an elderly woman                    
----------------------------------------------------------------------------
   80001                 the halfling bard                   
----------------------------------------------------------------------------
   6208                  a mature Cimmerian                  
----------------------------------------------------------------------------
   82566                 a wandering half-elf          
----------------------------------------------------------------------------
   95301                 the su-elder                
----------------------------------------------------------------------------
   53668                 an elderly gardener                 
----------------------------------------------------------------------------
   80003                 a young paladin                     
----------------------------------------------------------------------------
   82813                 the bailey hangman               
----------------------------------------------------------------------------
   82884                 the flabby Duchess               
----------------------------------------------------------------------------
   82829                 a charismatic ironmonger         
----------------------------------------------------------------------------
   80137                 a lizardman priestess               
----------------------------------------------------------------------------
   80149                 the tribal shaman                   
----------------------------------------------------------------------------
   80154                 the chieftain's aid                 
----------------------------------------------------------------------------
   80171                 a wild-elf guard                    
----------------------------------------------------------------------------
   80178                 an elven teacher                    
----------------------------------------------------------------------------
   70810                 a martial arts student              
----------------------------------------------------------------------------
   70814                 an enclave guard                    
----------------------------------------------------------------------------
   70812                 an acolyte of the fist              
----------------------------------------------------------------------------
   22222                 the camp warden               
----------------------------------------------------------------------------
   22202                 a thri-kreen traveller   
----------------------------------------------------------------------------
   22200                 a traveller from bloodstone      
----------------------------------------------------------------------------
   22236                 an empyrean dawn mercenary
----------------------------------------------------------------------------
   22227                 a minotaur                    
----------------------------------------------------------------------------
   89149                 a patrolling guard
----------------------------------------------------------------------------
   89165                 a troll janitor                     
----------------------------------------------------------------------------
   87829                 the patron's scrawny wife           
----------------------------------------------------------------------------
   35217                 Artos Chistori, Avenger of Newhaven
----------------------------------------------------------------------------
   21593                 a stargazer disciple
----------------------------------------------------------------------------
   21647                 a sun lightseeker                
----------------------------------------------------------------------------
   70807                 a druidic acolyte                   
----------------------------------------------------------------------------
   70804                 a student                           
----------------------------------------------------------------------------
   80170                 Moonstone                           
----------------------------------------------------------------------------
   22031                 Valquin                             
----------------------------------------------------------------------------
   82834                 a master bladesmith              
----------------------------------------------------------------------------
   41361                 Xalinor the horse merchant   
----------------------------------------------------------------------------
   41306                 Sir Ector                           
----------------------------------------------------------------------------
   35801                 Kalaban the aging hermit         
----------------------------------------------------------------------------
   22054                 Gregory                             
----------------------------------------------------------------------------
   89004                 a snarling ogre                     
----------------------------------------------------------------------------
   70805                 Lahoneth                            
----------------------------------------------------------------------------
   21594                 a stargazer Acolyte
----------------------------------------------------------------------------
   87869                 a large paladin                
----------------------------------------------------------------------------
   87871                 a fierce mercenary                  
----------------------------------------------------------------------------
   87874                 a tongue-less bard             
----------------------------------------------------------------------------
   87873                 a panic-stricken wizard        
----------------------------------------------------------------------------
   87862                 the head church interrogater
----------------------------------------------------------------------------
   87827                 a skinny church member      
----------------------------------------------------------------------------

< 461h/461H 157v/157V Pos: standing >
The sun hangs low on the southern sky.

< 461h/461H 157v/157V Pos: standing >
You utter a quick incantation, calling forth a red shape who softly says 'Your wish is my command, master!'
A snarling ogre starts following you.

< 461h/461H 157v/157V Pos: standing >
A snarling ogre is now a member of your group.

< 461h/461H 157v/157V Pos: standing >
Higher Atop the Mountain
Obvious exits: -S -U
An ogre stands at the gate, snarling at all that pass. (minion) 
Gregory, aid to the High Magistrate, watches the skies here. (minion) 
A small goat wanders the hills.
A mountain billy goat grazes on the hills.
A cactus grows in the soil here.

< 461h/461H 157v/157V Pos: standing >
   Dressed in chainmail that bears the emblem of a crossed bone and sword with
a raven head above and a single dark eye below, this ogre stands by the gates,
snarling at all who pass.  He does not hesitate to swing at the slightest hint
of aggression, and just looks for an excuse to attack people.  He would not be
here except for the fact that he betrayed his people by showing the minions of
the master of the dark keep the weak points of his tribe's defenses.
A snarling ogre appears to be Ogre and is in excellent condition.
He's huge in size.
He is in the front rank.
He seems to be moving much faster than normal..
His hands glow blood red!
Through your advanced training, you glean they are a level 46 Anti-Paladin.


< 461h/461H 157v/157V Pos: standing >
You start chanting...

< 461h/461H 157v/157V Pos: standing >
You complete your spell...
You cannot fathom the power needed to create that.

< 461h/461H 157v/157V Pos: standing >
A small goat leaves south.

< 461h/461H 157v/157V Pos: standing >
You start chanting...

< 461h/461H 157v/157V Pos: standing >
You complete your spell...
You cannot fathom the power needed to create that.

< 461h/461H 157v/157V Pos: standing >
An odd looking shadow silently arrives and slowly forms into an Orc.

< 461h/461H 157v/157V Pos: standing >
An Orc plays a song to lift her spirit off the ground.
a snarling ogre flies through the air, free as a bird!
You fly through the air, free as a bird!
a billy goat flies through the air, free as a bird!
a cactus flies through the air, free as a bird!
You sit down and relax.

< 461h/461H 157v/157V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - fly
               2 - prismatic ray
( 8th circle)  1 - detect invisibility
               1 - globe of invulnerability
               2 - improved invisibility
( 7th circle)  3 - fireball
               1 - haste
               1 - dimension door
( 6th circle)  1 - teleport
               4 - stone skin
               1 - feeblemind
( 5th circle)  1 - identify
               1 - slowness
               1 - sense follower
               4 - contain being
( 4th circle)  5 - lightning bolt
               1 - levitate
               2 - wall of force
( 3rd circle)  1 - concealment
               2 - shocking grasp
               1 - strength
               2 - dispel magic
               1 - mage flame
               1 - acidimmolate
               1 - agility
( 2nd circle)  9 - burning hands
               1 - mirror image
( 1st circle)  9 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 1st) minor creation
    5 seconds:  ( 1st) minor creation

You can memorize no more spells.
You continue your study.

< 461h/461H 157v/157V Pos: sitting >
You start meditating...

< 461h/461H 157v/157V Pos: sitting >
You have finished memorizing minor creation.

< 461h/461H 157v/157V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 461h/461H 157v/157V Pos: sitting >
You clamber to your feet.

< 461h/461H 157v/157V Pos: standing >
You are already about as tense as you can get.

< 461h/461H 157v/157V Pos: standing >
An Orc plays a song to lift her spirit off the ground.
You are already standing.

< 461h/461H 157v/157V Pos: standing >
An Orc snaps into visibility.
Out of nowhere, an Orc stabs you in the back.
OUCH!  That really did HURT!

< 389h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: small wounds E: An Orc sta EP: excellent >
 You miss an Orc.
You miss an Orc.
An Orc snaps into visibility.

< 389h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell called 'bigbys clenched fist'.
An Orc snaps into visibility.

< 389h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc snaps into visibility.
Ok.
A snarling ogre suddenly attacks an Orc!
A dark shroud encases a snarling ogre as he charges into battle.
A snarling ogre's fine maul wounds an Orc.
Gregory suddenly attacks an Orc!
Gregory misses an Orc.

< 389h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: small wounds E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.

< 389h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: small wounds E: An Orc sta EP: few scratches >
 An Orc plays a song to lift her spirit off the ground.
An Orc parries your futile lunge at her.
You miss an Orc.
An Orc snaps into visibility.

< 389h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: small wounds E: An Orc sta EP: few scratches >
 An Orc completes her spell...
An Orc utters the words 'bigbys clenched fist'
An Orc's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 230h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
-=[An Orc's powerful pierce strikes you hard.]=-
-=[An Orc's impressive pierce strikes you.]=-

< 193h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc starts casting an offensive spell.
An Orc snaps into visibility.

< 193h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
Gregory misses an Orc.

< 193h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
A snarling ogre's fine maul wounds an Orc.
A snarling ogre's maul wounds an Orc.

< 193h/461H 157v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 You attempt to flee...
Higher Atop the Mountain
Obvious exits: -N -W
A mountain billy goat grazes on the hills.
You flee southward!

< 193h/461H 131v/157V Pos: standing >
A small goat enters from the west.
You attempt to flee...
Higher Atop the Mountain
Obvious exits: -S -U
*An Orc (large) La Resistance stands in mid-air here.
A snarling ogre stands in mid-air here, fighting an Orc. (minion) 
Gregory stands in mid-air here, fighting an Orc. (minion) 
A mountain billy goat grazes on the hills.
A cactus grows in the soil here.
You flee northward!

< 193h/461H 104v/157V Pos: standing >
Autosaving...

< 194h/461H 108v/157V Pos: standing >
An Orc plays a song to lift her spirit off the ground.

< 197h/461H 120v/157V Pos: standing >
An Orc snaps into visibility.
An Orc misses you.

< 197h/461H 122v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 198h/461H 123v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 Gregory misses an Orc.
An Orc snaps into visibility.

< 198h/461H 123v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc parries your futile lunge at her.
An Orc parries your futile lunge at her.
An Orc snaps into visibility.

< 198h/461H 123v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc misses you.
An Orc snaps into visibility.
-=[An Orc's impressive pierce strikes you.]=-
An Orc misses you.
A snarling ogre misses an Orc.
A snarling ogre's fine maul wounds an Orc.
An Orc parries a snarling ogre's lunge at her.
An Orc starts casting an offensive spell.

< 187h/461H 123v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 You attempt to flee...
Atop a Mountain Peak
Obvious exits: -E -S -D
The legendary mercenary, Valquin, offers warnings to travellers.
You flee upward!

< 187h/461H 96v/157V Pos: standing >
A Giant Roc Nest
Obvious exits: -N
A huge nest for young rocs sits atop the mountain here.
A young roc stays close to the nest.
A young roc stays close to the nest.
A young roc stays close to the nest.
A young roc stays close to the nest.
An enormous roc sits by her nest here.

< 189h/461H 107v/157V Pos: standing >
Atop a Mountain Peak
Obvious exits: -E -S -D
The legendary mercenary, Valquin, offers warnings to travellers.

< 193h/461H 109v/157V Pos: standing >
Higher Atop the Mountain
Obvious exits: -S -U
*An Orc (large) La Resistance stands in mid-air here.
An ogre stands at the gate, snarling at all that pass. (minion)  (casting) 
Gregory, aid to the High Magistrate, watches the skies here. (minion) 
A cactus grows in the soil here.

< 196h/461H 109v/157V Pos: standing >
Higher Atop the Mountain
Obvious exits: -N -W
A mountain billy goat grazes on the hills.
A small goat wanders the hills.
Gregory enters from the north.

< 198h/461H 107v/157V Pos: standing >
A Herd of Goats Atop the Foothills
Obvious exits: -E -D
A mountain billy goat grazes on the hills.
A small goat wanders the hills.
An ugly goat stands on the hill here, chewing at the grass.
A cactus grows in the soil here.
Gregory enters from the east.

< 200h/461H 105v/157V Pos: standing >
Climbing the Foothills
Obvious exits: -W -U
A mountain billy goat grazes on the hills.
A mountain billy goat grazes on the hills.
A small goat wanders the hills.
Gregory enters from above.

< 203h/461H 105v/157V Pos: standing >
Climbing the Foothills
Obvious exits: -E -S
A small goat wanders the hills.
A mountain billy goat grazes on the hills.
Gregory enters from the east.

< 205h/461H 105v/157V Pos: standing >
A billy goat enters from the east.
Alas, you cannot go that way. . . .

< 206h/461H 105v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 206h/461H 106v/157V Pos: standing >
Climbing the Foothills
Obvious exits: -N -W
Gregory enters from the north.

< 208h/461H 105v/157V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -E -S -W
A tall giraffe stands here, chewing on palm leaves.
Gregory enters from the east.

< 208h/461H 103v/157V Pos: standing >
Among a Pit
Obvious exits: -N -E
A treacherous hole in the earth leads down into the pits.
A nomadic merchant wanders and peddles his goods here.
Gregory enters from the east.

< 209h/461H 101v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 209h/461H 102v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 209h/461H 102v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 210h/461H 102v/157V Pos: standing >
A Herd of Camels
Obvious exits: -E -S
A lush, tropical palm tree, grows here.
An elusive whitetiger runs through the Savannah here.
A large camel grazes here.
An ugly camel chews on the plants here.
A large camel grazes here.
Gregory enters from the south.

< 210h/461H 101v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 211h/461H 101v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/461H 101v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/461H 102v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 214h/461H 103v/157V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -S -W
An ugly camel chews on the plants here.
A young zebra runs through the Savannah here.
A tall giraffe stands here, chewing on palm leaves.
A small rabbit is here, hopping through the grass.
A cactus grows in the soil here.
A lush, tropical palm tree, grows here.
Gregory enters from the west.

< 215h/461H 102v/157V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -S
A female zebra grazes here.
A cactus grows in the soil here.
Gregory enters from the south.

< 216h/461H 101v/157V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S
A lush, tropical palm tree, grows here.
A procession of ants marches across the desert here.
A lush, tropical palm tree, grows here.
Gregory enters from the south.

< 217h/461H 99v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 219h/461H 100v/157V Pos: standing >
Among a Pit
Obvious exits: -E -S
A treacherous hole in the earth leads down into the pits.
A sign, scribbled in poor common, has been planted here.
A young zebra runs through the Savannah here.
Gregory enters from the south.

< 219h/461H 99v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 220h/461H 99v/157V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -E -S -W
A mature giraffe grazes on the palm leaves.
A cactus grows in the soil here.
Gregory enters from the west.

< 221h/461H 98v/157V Pos: standing >
A Path Around the Foothills
Obvious exits: -E -W
A lush, tropical palm tree, grows here.
A tall giraffe stands here, chewing on palm leaves.
An ugly camel chews on the plants here.
A mature giraffe grazes on the palm leaves.
Gregory enters from the west.

< 222h/461H 96v/157V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A large zebra stands with the rest of the herd here.
A tall giraffe stands here, chewing on palm leaves.
A lush, tropical palm tree, grows here.
(Q)A Soldier of Fortune stands here, acting as a sentry for the campers.
Gregory enters from the west.

< 222h/461H 94v/157V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -S -W
A large camel grazes here.
A large camel grazes here.
Gregory enters from the west.

< 222h/461H 93v/157V Pos: standing >
Alas, you cannot go that way. . . .

< 224h/461H 94v/157V Pos: standing >
At a Large Campsite
Obvious exits: -S -W
A lush, tropical palm tree, grows here.
A small campfire crackles here. (illuminating)
A resting soldier sits and talks with his friends here.
A resting soldier sits and talks with his friends here.
A mercenary rests here next to the fire.
Gregory enters from the south.

< 226h/461H 93v/157V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -S -W
*An Orc (large) La Resistance stands in mid-air here.
A large camel grazes here.
A large camel grazes here.
Gregory enters from the north.

< 232h/461H 94v/157V Pos: standing >
The snow is coming down faster now.
At an Enormous Anthill
Obvious exits: -N -S -W
A huge anthill grows up from the ground here. (humming)
*An Orc (large) La Resistance stands in mid-air here.
A procession of ants marches across the desert here.
Gregory enters from the north.

< 233h/461H 92v/157V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
*An Orc (large) La Resistance stands in mid-air here.
A procession of ants marches across the desert here.
A tall giraffe stands here, chewing on palm leaves.
An ugly camel chews on the plants here.
A cactus grows in the soil here.
A lush, tropical palm tree, grows here.
Gregory enters from the north.

< 233h/461H 90v/157V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -E -S -W
A lush, tropical palm tree, grows here.
An elusive whitetiger runs through the Savannah here.
A mature giraffe grazes on the palm leaves.
A female zebra grazes here.
A lush, tropical palm tree, grows here.
Gregory enters from the west.

< 235h/461H 89v/157V Pos: standing >
A Path Leading Away From the Savannah
Obvious exits: -E -W
*An Orc (large) La Resistance stands in mid-air here.
Gregory enters from the west.

< 235h/461H 88v/157V Pos: standing >
An Orc snaps into visibility.
Out of nowhere, an Orc stabs you in the back.
Sorry, you aren't allowed to do that in combat.

< 193h/461H 88v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 193h/461H 88v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc plays a song to lift her spirit off the ground.
Sorry, you aren't allowed to do that in combat.

< 193h/461H 88v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 193h/461H 88v/157V Pos: standing >
< T: Elanis TP: sta TC: nasty wounds E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
-=[An Orc's powerful pierce strikes you very hard.]=-
-=[An Orc's pierce strikes you.]=-
-=[An Orc's impressive pierce strikes you.]=-
You attempt to flee...
Within the Savannah of Sorrow
Obvious exits: -E -S -W
A lush, tropical palm tree, grows here.
An elusive whitetiger runs through the Savannah here.
A mature giraffe grazes on the palm leaves.
A female zebra grazes here.
A lush, tropical palm tree, grows here.
Gregory enters from the east.
You flee westward!

< 143h/461H 59v/157V Pos: standing >
A Path Leading Away From the Savannah
Obvious exits: -E -W
Gregory enters from the west.

< 145h/461H 66v/157V Pos: standing >
An Orc snaps into visibility.
Out of nowhere, an Orc stabs you in the back.
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 76h/461H 74v/157V Pos: standing >
< T: Elanis TP: sta TC:pretty hurt E: An Orc sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 77h/461H 76v/157V Pos: standing >
< T: Elanis TP: sta TC:pretty hurt E: An Orc sta EP: few scratches >
 An Orc points Lyrical Instrument of Time at you!
You resist the effects of an Orc's spell!
An Orc snaps into visibility.
You feel enlightened by the lightning bolt an Orc sends, and then all is dark - RIP.
Your knight's gold gauntlets exploded spreading charges of electrical energy!
Your mask of festive feathers exploded spreading charges of electrical energy!
Your diabolical dragonscale stud from the Forest City of Aravne exploded spreading charges of electrical energy!
Your symbol of a sword thrust through a cresent moon [superior] exploded spreading charges of electrical energy!