The death of [41 Controller] Kojo (Grey Elf)

in A Sparsely Furnished and Undecorated Bedroom

from the perspective of [41 Controller] Kojo (Grey Elf)

<worn on head>       a crown of despair
<worn on eyes>       goggles of the tinkerer (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a mask of beastkind (magic)
<worn around neck>   a dangling spider necklace (humming)
<worn around neck>   a shiny steel broach (magic)
<worn on body>       a hooded flowing black robe (magic) [73%]             
<worn about waist>   a soft leather belt
<worn on belt buckle>the epic harp of peace and calming (magic)
<attached to belt>   a glowing black tome with a bone splint spine (magic) (glowing)
<attached to belt>   a dark magical tome (magic) (glowing) (illuminating)
<worn on arms>       a pair of drow and illithid-skin armguards (magic) (glowing)
<worn around wrist>  a golden band of the ogre-magis (glowing)
<worn around wrist>  a bracer of might (magic)
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     the axe of the maelstrom
<held>               a delicate bard's flute (glowing) (illuminating)
<worn on legs>       a pleated red and yellow kilt [poor]
<worn on feet>       boots of endurance made by Izak

 ******^@.....^.  
 *.........M.^^.  
 M....M.^...^.^.  
  ..^^^^^.^^^..   
   M^.^^^^MMMM    
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West

< 284h/284H 122v/175V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on  both  sides  as  it  winds  its way  west, and back to the east.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -East -West
A HUGE sign has been nailed to a tree.

< 284h/284H 121v/175V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on  both  sides  as  it  winds  its  way e ast,  and  back to the north.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -North -East

< 284h/284H 120v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 121v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 123v/175V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on  both  sides  as it winds  its  way  south,   and back to the east.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -South -West

< 284h/284H 122v/175V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on   both  sides  as it winds  its way east, and  back  to  the west.
Though  the  forest  is  particularly  thick here, not far away, a very
ancient  Oak  tree can  be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -East -West
A member of the enclave is here keeping order within the Oak.

< 284h/284H 121v/175V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest  path is difficult to see amid the shubbery. Small
berry  bushes grow alongside  the path, providing plentiful nourishment
and shelter for small forest creatures.  Tall trees line the game trail
on both sides as it winds  its way east, and  back to the west. Though
the  forest  is  particularly  thick here, not far away, a very ancient
Oak  tree can  be seen, at least three times the height of any other tree
in the wood.
Obvious exits: -East -West

< 284h/284H 120v/175V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
   This small trail through the woods is barely visible to the untrained
eye. Winding back to the east and southwest, while coming right up to a
large arch set  in the trunk of a  gigantic, ancient oak tree. Towering
high above the other trees in the  forest, this Oak truly is a giant of
the wood, perhaps a favoured spot of the forest Gods themselves.
Obvious exits: -East -South -Southwest

< 284h/284H 120v/175V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -Southwest

< 284h/284H 121v/175V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -East -South -West -Southwest -Southeast
A member of the enclave is here keeping order within the Oak.
A gentle doe warily makes her way through the forest.

< 284h/284H 125v/175V Pos: standing >
The Inner Ring of an Ancient Oak Tree
   Small alcoves have been set in the walls, each one containing a small
plaster or ceramic statue of a revered Deity or ancestral hero of the
Opal Pheonix's members. The thick, plush carpet that covers these halls
is a deep, rich red, embroidered with gold, emerald and topaz leaves, as
a tribute to the beauty of Autumn. Multi-colored balls of softly glowing
crystal have been levitated to the ceiling all along the length of the
hallway to light the paths of any of the Enclave's members who would
otherwise find themselves wandering in the darkness.
Obvious exits: -North -South

< 284h/284H 125v/175V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up

< 284h/284H 129v/175V Pos: standing >
The Inner Ring of an Ancient Oak Tree
   Small alcoves have been set in the walls, each one containing a small
plaster or ceramic statue of a revered Deity or ancestral hero of the
Opal Pheonix's members. The thick, plush carpet that covers these halls
is a deep, rich red, embroidered with gold, emerald and topaz leaves, as
a tribute to the beauty of Autumn. Multi-colored balls of softly glowing
crystal have been levitated to the ceiling all along the length of the
hallway to light the paths of any of the Enclave's members who would
otherwise find themselves wandering in the darkness.
Obvious exits: -North -South

< 284h/284H 132v/175V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up

< 284h/284H 133v/175V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up -Down

< 284h/284H 135v/175V Pos: standing >
On a Platform of Living Branches in the Boughs of the Oak
   The boughs of the massive Oak tree have been magically coaxed and
manipulated to form a smooth and sturdy platform here that looks out
over the eastern portion of the forest. The platform of branches sways
gently in the wind. Small and efficient shelters of doe skin have been
erected to provide shelter for the soldier's lucky enough to have drawn
guard duty on the cold, rainy days and nights.
Obvious exits: -East -South -West

< 284h/284H 138v/175V Pos: standing >
On a Platform of Living Branches in the Boughs of the Oak
   The boughs of the ancient oak have been magically coaxed and twisted
to form a sturdy platform high in the upper branches of this giant of
the forest. The surrounding woods stretch out below to the east. A
bridge made of hardy silk rope of elven make and wooden planks connects
this platform to the others on the northern side of the tree, making
communication and maneuverability between posts safe and speedy for
those on watch.
Obvious exits: -South -West -Northwest
A member of the enclave calmly watches the forest for signs of danger.

< 284h/284H 138v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 142v/175V Pos: standing >
On a Platform of Living Branches in the Boughs of the Oak
   The boughs of the massive Oak tree have been magically coaxed and
manipulated to form a smooth and sturdy platform here that looks out
over the eastern portion of the forest. The platform of branches sways
gently in the wind. Small and efficient shelters of doe skin have been
erected to provide shelter for the soldier's lucky enough to have drawn
guard duty on the cold, rainy days and nights.
Obvious exits: -East -South -West

< 284h/284H 144v/175V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up -Down

< 284h/284H 144v/175V Pos: standing >
On a Platform of Living Branches in the Boughs of the Oakk
   The boughs of the massive Oak tree have been magically coaxed and
manipulated to form a smooth and sturdy platform here that looks out
over the southern portion of the forest. The platform of branches sways
gently in the wind. Small and efficient shelters of doe skin have been
erected to provide shelter for the soldier's lucky enough to have drawn
guard duty on the cold, rainy days and nights.
Obvious exits: -North -South -West

< 284h/284H 146v/175V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up -Down

< 284h/284H 148v/175V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -Down -Northwest -Southwest -Northeast -Southeast

< 284h/284H 149v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 150v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest

< 284h/284H 151v/175V Pos: standing >
A Comfortable and Well Lit Study Hall
   Like the rest of the Enclave, this room has been made from the
living branches of the great Oak. Magically coaxed and manipulated, the
tree has formed a comfortable, solid room  that is well protected from
the elements in the forest beyond its leafy walls. Elegantly carved
wooden desks have been placed along the southern wall, each with its
own oil lamp for students who find themselves studying late into the
night.  The eastern wall has been covered in bookshelves containing
tomes of knowledge on everything from forest lore, to spellbooks given
to the enclave by more knowledgable wizards. Large, soft cushions have
been strewn about along the northern wall of the study room, providing
comfort for those who deem hard wooden desks unacceptable to sit in for
long periods of time.
Obvious exits: -West
A handsomely carved, cherry wood desk has been pushed near the window.
An arcane student of the enclave is here, studying hard before the next lesson.
(Q)(Q)An arcane student of the enclave is here, studying hard before the next lesson.
An arcane student of the enclave is here, studying hard before the next lesson.

< 284h/284H 150v/175V Pos: standing >
You ask a student 'sdg'
A student nods.
A student says in elven 'Thanks for bringing me the message. Here is a little something for your trouble.'
A student gives you staff of woodland vigor 
You gain some experience.

< 284h/284H 169v/175V Pos: standing >
You are carrying: (2/11)
a staff of woodland vigor
a large leather backpack

< 284h/284H 175v/175V Pos: standing >
You put 1 items into a large leather backpack.

< 284h/284H 175v/175V Pos: standing >
A Comfortable and Well Lit Study Hall
Obvious exits: -West
A handsomely carved, cherry wood desk has been pushed near the window.
An arcane student of the enclave is here, studying hard before the next lesson.
(Q)An arcane student of the enclave is here, studying hard before the next lesson.
An arcane student of the enclave is here, studying hard before the next lesson.

< 284h/284H 175v/175V Pos: standing >
You don't find anything you didn't see before.

< 284h/284H 175v/175V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 284h/284H 175v/175V Pos: standing >
You don't find anything you didn't see before.

< 284h/284H 175v/175V Pos: standing >
It is 7am, on the Day of the Moon
The 14th Day of the Month of DeathIce, Year 1730.
Time elapsed since boot-up: 5:05:33
Current time is: Fri May 22 17:48:06 2015 (GMT)

< 284h/284H 175v/175V Pos: standing >
You get an eagle feather quill from a large leather backpack.

< 284h/284H 175v/175V Pos: standing >
Ok.
"Oh man, thank's alot. I was sure to fail this course if I
   didn't have a quill to write the exam with. Lahoneth is
   a real... Well, anyways thanks alot!

   Oh I forgot. I promised Alazia at the shop that I'd bring
   her some sand, but I don't have the time because I have
   to study. Would you mind dropping it off for me? Thanks
   alot, you've been a huge help!"

You gain some experience.
A student gives you something.
Footsteps can be heard as the student scurries away.


< 284h/284H 175v/175V Pos: standing >
You put 1 items into a large leather backpack.

< 284h/284H 175v/175V Pos: standing >
You find a large container of fine sand!

< 284h/284H 175v/175V Pos: standing >
You get a large container of fine sand from a large leather backpack.

< 284h/284H 175v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest
A member of the enclave is here keeping order within the Oak.

< 284h/284H 174v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -South

< 284h/284H 173v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest
A member of the enclave is here keeping order within the Oak.

< 284h/284H 172v/175V Pos: standing >
That's impossible, I'm afraid.

< 284h/284H 175v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East# -South# -West

< 284h/284H 174v/175V Pos: standing >
Experience till level: 2868301

< 284h/284H 174v/175V Pos: standing >
Ok.

< 284h/284H 174v/175V Pos: standing >
Alazia's Adventurer Supply Shop
  A large counter, grown from a particularly large branch of the Oak
tree, spans nearly the entire width of the room. Various items typical
of an adventurer's  repitoire, including spell  components and  sturdy
backpacks, line  numerous shelves  in the back of the room  behind the
counter.  Three arched  windows  line the  southern wall, providing a
wonderful view of  the forest below and  allowing light to stream in.
Magically lighted, multicolored glass spheres have been levitated in a
symetrical pattern near the ceiling, providing a calming ambiance to the
shopping experience here. The sweet smell of rose petals fills the air.
Obvious exits: -West
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
An earth elemental stands here, looking like a living rock.
(Q)Alazia stands here, tending to her wares.
*An air elemental is here looking like a small living tornado.
An earth elemental stands here, looking like a living rock.
A water elemental is here, flowing like a living current.

< 284h/284H 173v/175V Pos: standing >
Experience till level: 2868301

< 284h/284H 175v/175V Pos: standing >
Autosaving...

< 284h/284H 175v/175V Pos: standing >
Ok.
Ah thank you very much. Now I just need to separate this into
   the right amounts and it will be ready for sale. Do drop by
   anytime you like to browse my wares good friends. Here, maybe
   these will be of use to you or one of your companions.

You gain some experience.
Alazia gives you an eagle feather quill.
Alazia gives you a midnight blue tome with silver bindings.
Alazia pauses for a moment, and disappears into the shadows.

A fire elemental stops following Alazia.
A fire elemental stops following Alazia.
An earth elemental stops following Alazia.

< 284h/284H 175v/175V Pos: standing >
Experience till level: 2804301

< 284h/284H 175v/175V Pos: standing >
You are carrying: (3/11)
a midnight blue tome with silver bindings (glowing)
an eagle feather quill
a large leather backpack

< 284h/284H 175v/175V Pos: standing >
You put 2 items into a large leather backpack.

< 284h/284H 175v/175V Pos: standing >
Saving Kojo.

< 284h/284H 175v/175V Pos: standing >
Alazia's Adventurer Supply Shop
Obvious exits: -West
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
An earth elemental stands here, looking like a living rock.
*An air elemental is here looking like a small living tornado.
An earth elemental stands here, looking like a living rock.
A water elemental is here, flowing like a living current.

< 284h/284H 175v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South# -West

< 284h/284H 174v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Northwest

< 284h/284H 173v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -West

< 284h/284H 172v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South# -West -Northeast

< 284h/284H 173v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South#

< 284h/284H 173v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 174v/175V Pos: standing >
Experience till level: 2804301

< 284h/284H 175v/175V Pos: standing >

		Score information for Kojo

Level: 41   Race: Grey Elf   Class: Summoner / Controller Sex: Male
Hit points: 284(284)  Moves: 175(175)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 1346 platinum   489 gold  1376 silver     7 copper
Playing time: 0 days / 18 hours/ 52 minutes
Received data: 0.2688 MB this session.
Send data:     0.0078 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 6(6)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Invisible Magic Heat
Protected from:  Evil Good Fire Lightning Gas Acid Low Circle spells
Enchantments:    Fly Aware Haste Waterbreathing
Bartender Quests Remaining: 0
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  419 

Active Spells:
--------------
detect invisibility (36 minutes)
well-rested bonus (58 minutes)
fly (2 minutes)


< 284h/284H 175v/175V Pos: standing >
You start chanting...

< 284h/284H 175v/175V Pos: standing >
You complete your spell...

< 284h/284H 175v/175V Pos: standing >
You start chanting...

< 284h/284H 175v/175V Pos: standing >
You complete your spell...
You vanish.

< 284h/284H 175v/175V Pos: standing >
A Hallway of Living Branches
Obvious exits: -North -East -South#

< 284h/284H 175v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -South

< 284h/284H 174v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 174v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Southeast

< 284h/284H 173v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West#
A member of the enclave is here keeping order within the Oak.

< 284h/284H 172v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 172v/175V Pos: standing >
Alas, you cannot go that way. . . .

< 284h/284H 173v/175V Pos: standing >
You know no such ability!

< 284h/284H 175v/175V Pos: standing >
The taste of blood slowly fades from your body.
You know no such ability!

< 280h/280H 175v/175V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 280h/280H 175v/175V Pos: standing >
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number		          Mob Name		
   400003                a lesser conjured being       
----------------------------------------------------------------------------
   40400                 a stern paladin                   
----------------------------------------------------------------------------
   43120                 a huge bartender              
----------------------------------------------------------------------------
   43108                 Bendira the Banker                  
----------------------------------------------------------------------------

< 280h/280H 175v/175V Pos: standing >
Pardon?

< 280h/280H 175v/175V Pos: standing >

< 280h/280H 175v/175V Pos: standing >
Your uglier side seems to eminate as you call forth your minion.
You utter a quick incantation, calling forth Bendira the Banker who softly says 'Your wish is my command, master!'
Bendira the Banker starts following you.

< 280h/280H 175v/175V Pos: standing >
An enclave guard leaves east.

< 280h/280H 175v/175V Pos: standing >
Saving Kojo.

< 280h/280H 175v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Southeast
A member of the enclave is here keeping order within the Oak.
Bendira the Banker enters from the north.

< 280h/280H 174v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -South
Bendira the Banker enters from the north.

< 280h/280H 173v/175V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South#
Bendira the Banker enters from the north.

< 280h/280H 172v/175V Pos: standing >
The door seems to be closed.

< 280h/280H 172v/175V Pos: standing >
The door seems to be closed.

< 280h/280H 173v/175V Pos: standing >
Ok.

< 280h/280H 175v/175V Pos: standing >
A Sparsely Furnished and Undecorated Bedroom
   The walls of this bedroom are bare and the only furniture in the
room are small cot and a plain, functional desk. A set of crisp,
clean robes hang on a brass hook in the southern wall. A large window
is open on the western side of the room, allowing fresh air to come in.
A small wax candle sits on the desk in a brass holder. Sheets of pale
parchment have been neatly stacked in the center of the desktop and
weighed down with a round, smoothly polished rock.
Obvious exits: -North
Grandmaster Ionathe mentally prepares herself for her next lesson.
Bendira the Banker enters from the north.

< 280h/280H 174v/175V Pos: standing >
Ok.

< 280h/280H 174v/175V Pos: standing >

< 280h/280H 174v/175V Pos: standing >
Zone Name: Enclave of the Opal Phoenix   
Average mob level in zone: 40
 
< 280h/280H 174v/175V Pos: standing >

< 280h/280H 174v/175V Pos: standing >
Kojo appears to be Grey Elf and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
He's encased in a shimmering globe!
He has little gills in his neck!

<worn on head>       a crown of despair
<worn on eyes>       goggles of the tinkerer (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a mask of beastkind (magic)
<worn around neck>   a dangling spider necklace (humming)
<worn around neck>   a shiny steel broach (magic)
<worn on body>       a hooded flowing black robe (magic) [73%]             
<worn about waist>   a soft leather belt
<worn on belt buckle>the epic harp of peace and calming (magic)
<attached to belt>   a glowing black tome with a bone splint spine (magic) (glowing)
<attached to belt>   a dark magical tome (magic) (glowing) (illuminating)
<worn on arms>       a pair of drow and illithid-skin armguards (magic) (glowing)
<worn around wrist>  a golden band of the ogre-magis (glowing)
<worn around wrist>  a bracer of might (magic)
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     the axe of the maelstrom
<held>               a delicate bard's flute (glowing) (illuminating)
<worn on legs>       a pleated red and yellow kilt [poor]
<worn on feet>       boots of endurance made by Izak

< 280h/280H 174v/175V Pos: standing >
You start chanting...

< 280h/280H 174v/175V Pos: standing >
Casting: globe of invulnerability *

< 280h/280H 174v/175V Pos: standing >
You complete your spell...
You begin to shimmer.

< 280h/280H 174v/175V Pos: standing >
You sit down and relax.

< 280h/280H 175v/175V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - detect invisibility
               1 - prismatic spray
( 7th circle)  3 - fireball
               2 - dimension door
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  5 - identify
               2 - contain being
( 4th circle)  6 - lightning bolt
               1 - levitate
               1 - wall of force
( 3rd circle)  7 - shocking grasp
               1 - dispel magic
               1 - acidimmolate
( 2nd circle)  8 - burning hands
               2 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 9th) fly
   12 seconds:  ( 8th) improved invisibility
   18 seconds:  ( 8th) globe of invulnerability

You can memorize no more spells.
You continue your study.

< 280h/280H 175v/175V Pos: sitting >
The gods ignore you.

< 280h/280H 175v/175V Pos: sitting >
You have no idea how to even begin.

< 280h/280H 175v/175V Pos: sitting >
The powers of the dark ignore you...

< 280h/280H 175v/175V Pos: sitting >
You start meditating...

< 280h/280H 175v/175V Pos: sitting >
You have finished memorizing fly.

< 280h/280H 175v/175V Pos: sitting >
You have finished memorizing improved invisibility.

< 280h/280H 175v/175V Pos: sitting >
You have finished memorizing globe of invulnerability.
Your studies are complete.

< 280h/280H 175v/175V Pos: sitting >
You clamber to your feet.

< 280h/280H 175v/175V Pos: standing >
You start chanting...

< 280h/280H 175v/175V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".

< 280h/280H 175v/175V Pos: standing >
Casting: globe of invulnerability **

< 280h/280H 175v/175V Pos: standing >
Casting: globe of invulnerability 

< 280h/280H 175v/175V Pos: standing >
You complete your spell...
Bendira the Banker begins to shimmer.

< 280h/280H 175v/175V Pos: standing >
You sit down and relax.

< 280h/280H 175v/175V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - fly
( 8th circle)  1 - detect invisibility
               1 - prismatic spray
               1 - improved invisibility
( 7th circle)  3 - fireball
               2 - dimension door
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  5 - identify
               2 - contain being
( 4th circle)  6 - lightning bolt
               1 - levitate
               1 - wall of force
( 3rd circle)  7 - shocking grasp
               1 - dispel magic
               1 - acidimmolate
( 2nd circle)  8 - burning hands
               2 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) globe of invulnerability

You can memorize no more spells.
You continue your study.

< 280h/280H 175v/175V Pos: sitting >
The gods ignore you.

< 280h/280H 175v/175V Pos: sitting >
You have no idea how to even begin.

< 280h/280H 175v/175V Pos: sitting >
The powers of the dark ignore you...

< 280h/280H 175v/175V Pos: sitting >
You start meditating...

< 280h/280H 175v/175V Pos: sitting >
Ionathe starts to chant in a deep voice.

< 280h/280H 175v/175V Pos: sitting >
You have finished memorizing globe of invulnerability.
Your studies are complete.

< 280h/280H 175v/175V Pos: sitting >
You clamber to your feet.

< 280h/280H 175v/175V Pos: standing >
These are the mystical commands for conjuring:
(conjure stat <number> - reveal statistical properties about this minion.)
(conjure summon <number> - call the minion into existence.)
You have learned the following Mobs:
----------------------------------------------------------------------------
 Mob Number		          Mob Name		
   400003                a lesser conjured being       
----------------------------------------------------------------------------
   40400                 a stern paladin                   
----------------------------------------------------------------------------
   43120                 a huge bartender              
----------------------------------------------------------------------------
   43108                 Bendira the Banker                  
----------------------------------------------------------------------------

< 280h/280H 175v/175V Pos: standing >

		Score information for Kojo

Level: 41   Race: Grey Elf   Class: Summoner / Controller Sex: Male
Hit points: 280(280)  Moves: 175(175)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 1346 platinum   489 gold  1376 silver     7 copper
Playing time: 0 days / 18 hours/ 54 minutes
Received data: 0.2755 MB this session.
Send data:     0.0080 MB this session.
Compression ratio: 83%
83%
Followers:
   Bendira the Banker
Status:  Standing.
Epic points(total): 6(6)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Invisible Magic Heat
Protected from:  Evil Good Fire Lightning Gas Acid All but High Circle Spells
Enchantments:    Fly Haste Invisibility Waterbreathing
Bartender Quests Remaining: 0
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  419 

Active Spells:
--------------
globe of invulnerability (11 minutes)
conjure elemental (less than a minute remaining)
improved invisibility (18 minutes)
detect invisibility (34 minutes)
well-rested bonus (56 minutes)
fly (80 minutes)


< 280h/280H 175v/175V Pos: standing >
Ionathe starts to chant in a deep voice.

< 280h/280H 175v/175V Pos: standing >

< 280h/280H 175v/175V Pos: standing >

< 280h/280H 175v/175V Pos: standing >

< 280h/280H 175v/175V Pos: standing >
A half-elf bard snaps into visibility.
You snap into visibility.
Out of nowhere, a half-elf bard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
With a swift tug a half-elf bard wrenches the weapon free, ramming it into you again.
Out of nowhere, a half-elf bard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Out of nowhere, a half-elf bard stabs you in the back, RIP...