The death of [38 Necrolyte] Urzan (Gnome)

in Defence Station Prime

from the perspective of [53 Decay Priest] Morigu La Resistance (Orc)

<worn as a badge>    a sergeant's badge of the Hammerhelm militia made by Rukkus
<worn on head>       the great helm of mysticism (glowing) [82%]             
<worn on eyes>       a black warvisor of good detection [superior] made by Nazldorf
<worn in ear>        a mithril stud carved like a fist
<worn in ear>        an earring of hope and enlightenment (glowing)
<worn on face>       the mask of the plague [20%]             
<worn around neck>   a spectral holy symbol of Berronar Truesilver of the Vampire [poor] made by Rethax
<worn around neck>   a spectral holy symbol of Berronar Truesilver made by Rethax
<worn on body>       a silver breastplate of the centaur tribe
<worn about body>    the shroud of hatred [poor] (glowing) (humming)
<worn as quiver>     a pitted sapphire quiver
<worn about waist>   a belt of fresh blood [poor] [83%]             
<worn on belt buckle>a Teviros Chalice with a strange dark bloodstone (glowing)
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some cracked bone arm bracers made by Troz
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a blackened bluestone bracelet [superior] [83%]             
<worn around wrist>  a blackened bluestone bracer (glowing) [49%]             
<worn on hands>      a pair of woven golden gloves
<worn on finger>     a ring of angel feathers
<worn on finger>     a ring of protection of endurance [86%]             
<held>               a gem of reflection
<worn on legs>       some mithril-plated gnomish leg enhancers of negativity [poor] made by Troz (humming)
<worn on feet>       the boots of the war giant Torg [superior] (humming) [65%]             

Alas, you cannot go that way. . . .

< 1045h/1038H 254v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE

< 1045h/1038H 253v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 253v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -NW
A village commoner goes about his daily business.
A patrolling guard walks the perimeter of the village.

< 1045h/1038H 254v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 254v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 254v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 254v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -NE

< 1045h/1038H 252v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
A patrolling guard walks the perimeter of the village.

< 1045h/1038H 253v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W
*Nib La Resistance (Orc)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nib's head.
A patrolling guard walks the perimeter of the village.

< 1045h/1038H 256v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -W -NE

< 1045h/1038H 254v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -E -NW
A village commoner goes about his daily business.
A patrolling guard walks the perimeter of the village.

< 1045h/1038H 252v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 252v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 255v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 256v/256V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.

< 1045h/1038H 256v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SE

< 1045h/1038H 254v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -S -NW -SE

< 1045h/1038H 252v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 255v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 256v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 256v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 256v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 256v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -SE

< 1045h/1038H 254v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 254v/256V Pos: standing >
On a Circular Path Around the Island Village
Obvious exits: -N -S
A village commoner goes about his daily business.

< 1045h/1038H 252v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 255v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 1045h/1038H 256v/256V Pos: standing >
A Path Intersection
Obvious exits: -N -E -S -W

< 1045h/1038H 254v/256V Pos: standing >
Inside the Village
Obvious exits: -E -W

< 1045h/1038H 252v/256V Pos: standing >
Before the Gates of the Oasis Village
Obvious exits: -E -W

< 1045h/1038H 250v/256V Pos: standing >
Approaching a Large Double Gate
Obvious exits: -E -W

< 1045h/1038H 252v/256V Pos: standing >
Entrance to a Small Village
Obvious exits: -E -W

< 1045h/1038H 253v/256V Pos: standing >
 
   *********    
  **********.   
 ***********..  
 .....M.***.^.  
 ++++++@^*..^.  
 ......**...^.  
 ********M.^^^  
  ******....^   
   ***.*..^^    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
A large minotaur hulks its way around here, scouting the terrain.

< 1045h/1038H 254v/256V Pos: standing >
 
   *********    
  ***********   
 ************.  
 ......M.***.^  
 ++++++@P^*..^  
 .......**...^  
 *********M.^^  
  *******....   
   ****.*..^    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 253v/256V Pos: standing >
 
    ********    
  ***********   
 .************  
 .......M.***.  
 ++++++@PM^*..  
 ........**...  
 .*********M.^  
  ********...   
   *****.*..    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 252v/256V Pos: standing >
 
     *******    
  .**********   
 ..***********  
 ........M.***  
 ++++++@P+M^*.  
 .........**..  
 ..*********M.  
  *********..   
   ******.*.    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 254v/256V Pos: standing >
 
      ******    
  ..*********   
 ...**********  
 .........M.**  
 ++++++@P++M^*  
 ..........**.  
 ^..*********M  
  .*********.   
   *******.*    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 255v/256V Pos: standing >
 
       *****    
  ...********   
 ....*********  
 ..........M.*  
 ++++++@P+++M^  
 ...........**  
 .^..*********  
  ..*********   
   ********.    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 254v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >
 
       *****    
  ...********   
 ....*********  
 ..........M.*  
 ++++++@++++M^  
 ...........**  
 .^..*********  
  ..*********   
   ********.    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
*Nib La Resistance (Orc)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nib's head.

< 1045h/1038H 256v/256V Pos: standing >
 
        ****    
   ...*******   
  ....********  
  ..........M.  
 ++++++@P++++M  
  ...........*  
 ..^..********  
  ^..********   
   .********    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 255v/256V Pos: standing >
 
         ***    
    ...******   
   ....*******  
   ..........M  
 ++++++@P+++++  
   ...........  
  ..^..*******  
  .^..*******   
   ..*******    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 254v/256V Pos: standing >
 
          **    
     ...*****   
 *  ....******  
 *  ..........  
 ++++++@P+++++  
    ..........  
   ..^..******  
   .^..******   
   ...******    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 253v/256V Pos: standing >
 
           *    
  .   ...****   
 **  ....*****  
 **  .........  
 ++++++@P+++++  
 *   .........  
 *  ..^..*****  
    .^..*****   
    ...*****    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1045h/1038H 255v/256V Pos: standing >
 
      ...***    
  *  ....****   
 **  .........  
 ++++++P++++++  
 *   ..@......  
 *  ..^..*****  
 *  .^..******  
    ...******   
    M.******    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1045h/1038H 254v/256V Pos: standing >
 
     ....***    
  *  ........   
 +++++++++++++  
 *   ..P......  
 *  ..^@.*****  
 *  .^..******  
 *  ...*******  
  M M.*******   
   ...******    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1045h/1038H 252v/256V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
 
     .......    
  +++++++++++   
 *   .........  
 *  ..^P.*****  
 *  .^.@******  
 *  ...*******  
 *M M.*******.  
   ...*******   
   .^...***.    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1045h/1038H 253v/256V Pos: standing >
 
   +++++++++    
     ........   
 *  ..^..*****  
 *  .^.P******  
 *  ...@******  
 *M M.*******.  
   ...*******.  
   .^...***..   
   ...M.....    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 1045h/1038H 254v/256V Pos: standing >
 
     .......    
    ..^..****   
 *  .^..******  
 *  ...*******  
 *M M.*@*****.  
   ...*******.  
   .^...***...  
  ....M......   
   ^^.^^.^^^    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 1045h/1038H 252v/256V Pos: standing >
 
    ..^..***    
    .^..*****   
 *  ...*******  
 *M M.*******.  
   ...*@*****.  
   .^...***...  
  ....M.......  
  .^^.^^.^^^^   
   ^.^.^^^^^    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 1045h/1038H 250v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >
 
    ..^..***    
    .^..*****   
 *  ...*******  
 *M M.*******.  
   ...*@*****.  
   .^...***...  
  ....M.......  
  .^^.^^.^^^^   
   ^.^.^^^^^    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
*Nib La Resistance (Orc)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nib's head.

< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >
 
    ..^..***    
    .^..*****   
 *  ...*******  
 *M M.*******.  
   ...*@*****.  
   .^...***...  
  ....M.......  
  .^^.^^.^^^^   
   ^.^.^^^^^    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
*Nib La Resistance (Orc)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nib's head.

< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1045h/1038H 256v/256V Pos: standing >
Casting: shadow gate ***

< 1045h/1038H 256v/256V Pos: standing >
Casting: shadow gate **

< 1045h/1038H 256v/256V Pos: standing >
Nib gets a chunk of deep gnome brain matter from his large sack of stitched nebree skin.

< 1045h/1038H 256v/256V Pos: standing >
Nib gets a chunk of deep gnome brain matter from his large sack of stitched nebree skin.

< 1045h/1038H 256v/256V Pos: standing >
Casting: shadow gate *

< 1045h/1038H 256v/256V Pos: standing >
Casting: shadow gate 

< 1045h/1038H 256v/256V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!


< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >

< 1045h/1038H 256v/256V Pos: standing >
a pitch-black gate suddenly glows brightly!
Nib enters a pitch-black gate and disappears among the mist.

< 1045h/1038H 256v/256V Pos: standing >
It hasn't solidified again yet...

< 1045h/1038H 256v/256V Pos: standing >
It hasn't solidified again yet...

< 1045h/1038H 256v/256V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1045h/1038H 256v/256V Pos: standing >
Noz has just given you his consent.
It hasn't solidified again yet...

< 1045h/1038H 256v/256V Pos: standing >
No one here by that name.

< 1045h/1038H 256v/256V Pos: standing >
It hasn't solidified again yet...

< 1045h/1038H 256v/256V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
Aphantan Avenue
Obvious exits: -N -S
A pitch-black gate stands like a pillar here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nib's head.
This Halfling spends his days playing pranks on visitors.
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
A Half-Orc, born and raised in the city, loiters here.

< 1045h/1038H 256v/256V Pos: standing >
Noz starts following you.

< 1045h/1038H 256v/256V Pos: standing >
Nib quaffs a chunk of deep gnome brain matter.
Nib shrinks to about half his normal size!
Nib's flesh begins to shimmer, then gains a harder look to it.

< 1045h/1038H 256v/256V Pos: standing >
Noz is now a member of your group.

< 1045h/1038H 256v/256V Pos: standing >
Sorry, but following in 'loops' is not allowed

< 1045h/1038H 256v/256V Pos: standing >
Noz says in drow 'go entrance'

< 1045h/1038H 256v/256V Pos: standing >
You quickly scan the area.
A pigeon who is a brief walk away to your north.
A pigeon who is in the distance to your north.
Simon who is close by to your south.

< 1045h/1038H 256v/256V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
A pitch-black gate stands like a pillar here.
*Nib La Resistance (Orc)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Nib's head.
This Halfling spends his days playing pranks on visitors.
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
A Half-Orc, born and raised in the city, loiters here.

< 1044h/1038H 256v/256V Pos: standing >
You nod.

< 1044h/1038H 256v/256V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
A pitch-black gate stands like a pillar here.
*Nib La Resistance (Orc)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Nib's head.
This Halfling spends his days playing pranks on visitors.
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
A Half-Orc, born and raised in the city, loiters here.

< 1044h/1038H 256v/256V Pos: standing >
Aphantan Avenue and Gate Road
Obvious exits: -N -E
Random's assistant, Simon, hustles around during errands.

< 1044h/1038H 255v/256V Pos: standing >
Noz stops following you.
Noz starts following you.
You quickly scan the area.
A halfling trickster who is close by to your north.
A half-orc commoner who is close by to your north.
A pigeon who is rather far off to your north.
A kitty who is not far off to your east.
A myrabolan commoner who is a brief walk away to your east.
A young warlock who is a brief walk away to your east.
A myrabolan commoner who is in the distance to your east.

< 1044h/1038H 255v/256V Pos: standing >
Gate Road West
Obvious exits: -E -W

< 1044h/1038H 254v/256V Pos: standing >
Gate Road West
Obvious exits: -E -S -W
A cute little black kitten wanders around here.

< 1044h/1038H 253v/256V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
Gate Road West
Obvious exits: -N -E -W
A common resident of the city wanders the streets.
A young warlock wanders the city.

< 1044h/1038H 255v/256V Pos: standing >
Gate Road West
Obvious exits: -E -W -U

< 1044h/1038H 254v/256V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A young warlock who is in the distance to your east.
A half-orc commoner who is in the distance to your east.
A myrabolan commoner who is close by to your west.
A young warlock who is close by to your west.
A kitty who is not far off to your west.
Simon who is rather far off to your west.
A kitty who is close by above you.
A myrabolan hunter guard who is close by above you.
An archer who is close by above you.

< 1044h/1038H 256v/256V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A common resident of the city wanders the streets.

< 1044h/1038H 255v/256V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your north.
A myrabolan commoner who is not far off to your north.
A myrabolan commoner who is rather far off to your north.
A celestial white dragon who is rather far off to your north.
A pigeon who is in the distance to your north.
A black panther who is close by to your east.
A myrabolan hunter guard who is close by to your east.
A young warlock who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
A myrabolan commoner who is not far off to your west.
A young warlock who is not far off to your west.
A kitty who is a brief walk away to your west.
Simon who is in the distance to your west.

< 1044h/1038H 255v/256V Pos: standing >
Gate Road West
Obvious exits: -E -W -U

< 1044h/1038H 254v/256V Pos: standing >
Gate Road West
Obvious exits: -N -E -W
A common resident of the city wanders the streets.
A young warlock wanders the city.

< 1044h/1038H 253v/256V Pos: standing >
Defence Station Prime
Obvious exits: -S
Fresh blood splatters cover the area.
[4] The corpse of a shock troop is lying here.
A common resident of the city wanders the streets.
*The wraith of a su-monster stands here. (minion) 
*The wraith of a su-monster stands here. (minion) 
*The wraith of a su-monster stands here. (minion) 
A Gnome (small) sits resting.

< 1044h/1038H 255v/256V Pos: standing >
A Gnome avoids being bashed by Noz, who loses his balance and falls.
Nib snaps into visibility.
A Gnome avoids being bashed by Nib, who loses his balance and falls.

< 1044h/1038H 255v/256V Pos: standing >
Autosaving...

< 1044h/1038H 255v/256V Pos: standing >
You start chanting...
You snap into visibility.

< 1044h/1038H 256v/256V Pos: standing >
Casting: horrid wilting 

< 1044h/1038H 256v/256V Pos: standing >
A myrabolan commoner enters from the south.

< 1044h/1038H 256v/256V Pos: standing >
You complete your spell...
A Gnome seems to be blinded!
[Damage: 203 ] A Gnome begins to dry and wilt.

< 1044h/1038H 256v/256V Pos: standing >
You start chanting...
You snap into visibility.

< 1044h/1038H 256v/256V Pos: standing >
You snap into visibility.
Casting: horrid wilting 

< 1044h/1038H 256v/256V Pos: standing >
A Gnome, looking very frustrated, packs up his book.
You complete your spell...
[Damage: 194 ] You suck all the water from a Gnome.
A Gnome's brutal ivory amulet melted corroded by the acid.
A Gnome is dead! R.I.P.
You receive your share of experience.