The death of [56 Necrolyte] Aktosh The Empire (Gnome)

in The Private Library of Ordack

from the perspective of [56 Blackguard] Nib La Resistance (Orc)

<floating about head>a dark yellow ioun stone[230h 35m 44s]
<worn as a badge>    the mark of the saboteur of precision
<worn on head>       the winged crown of the demon thieves bearing the soul of Nib (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a dangling chain crucifix of health (glowing)
<worn in ear>        a dangling chain crucifix of greater strength (glowing)
<worn on face>       the Radiant Charisma of Yzar the Bold
<worn around neck>   a gory string of cyclops eyes of endurance (magic)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming)
<worn on body>       the platemail of the DragonLord (magic)[230h 35m 44s]
<worn about body>    a long, flowing cape of hellfire of agility (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of intelligence (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of health (magic) (glowing) [83%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash of precision (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale of dexterity (magic)
<worn around wrist>  the bracer of Uz's alliance of endurance
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      a pair of gauntlets formed of dust of constitution
<worn on finger>     Zorobabi's circular stone ring of agility
<worn on finger>     the ring of the mind flayer of damage (magic) (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[230h 35m 44s]
<worn on legs>       the leggings of a MaDMaN of wisdom (magic)
<worn on feet>       the boots of inertia (magic) (glowing)[230h 35m 44s]

The undead wizard crumbles to dust.
The undead wizard stops invoking abruptly!

< 1765h/1375H 203v/203V Pos: kneeling >
You rise to your feet.

< 1764h/1375H 203v/203V Pos: standing >
A shambling mound misses the skeletal knight.
A shambling mound's mass slams into the skeletal knight, knocking him to the ground!
You attempt to flee...
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East -South# -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
You flee eastward!

< 1764h/1375H 182v/203V Pos: standing >
Cerif sneaks west.

< 1763h/1375H 196v/203V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Laz.

< 1763h/1375H 198v/203V Pos: standing >
You feel your skin harden to stone.

< 1763h/1375H 201v/203V Pos: standing >
You stop following Laz.
You now follow Laz.

< 1762h/1375H 203v/203V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Laz.

< 1762h/1375H 203v/203V Pos: standing >
You follow Laz.

A Small Tunnel
   You are standing in a small tunnel runs east to west. There are here an
ancient mumbling coming from the west in the distance. There are many
carvings of dragons on the walls.
Obvious exits: -East -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the west.

< 1762h/1375H 202v/203V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
A shambling mound who is not far off to your west.
A shambling mound who is not far off to your west.
A shambling mound who is not far off to your west.
The skeletal knight who is not far off to your west.

< 1761h/1375H 202v/203V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
A shambling mound who is not far off to your west.
A shambling mound who is not far off to your west.
A shambling mound who is not far off to your west.
The skeletal knight who is not far off to your west.

< 1761h/1375H 202v/203V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
A shambling mound who is not far off to your west.
A shambling mound who is not far off to your west.
A shambling mound who is not far off to your west.
The skeletal knight who is not far off to your west.

< 1761h/1375H 202v/203V Pos: standing >
Laz sneaks east.
You follow Laz.

A Small Tunnel
   You are standing in a small tunnel running east to west. To the east you
can make out a the main caverns, to the west you can hear nothing but an
evil mutter.
Obvious exits: -East -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the west.

< 1760h/1375H 201v/203V Pos: standing >
You follow Laz.

An Intersection in the Caverns
   You are standing in a large intersection that breaks off 4 ways. To the
north and south, the main cavern continues spanning enormous distances.
To the west you can see a smaller tunnel leading into darkness. You can hear
the rush of moving water from the eastern tunnel.
Obvious exits: -North -East -South -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An undead dragon is here, aimlessly wandering.(Red Aura)
Cerif sneaks in from the west.

< 1760h/1375H 200v/203V Pos: standing >
Laz sneaks north.
You follow Laz.

The Caverns of Death
   The evil cavern continues farther north into darkness. You can
make out a intersection to the south, and a can hear an underground
stream over the eastern wall.  Your body shakes as you move deeper
underground.
Obvious exits: -North -South
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An undead dragon is here, aimlessly wandering.(Red Aura)
Cerif sneaks in from the south.

< 1760h/1375H 200v/203V Pos: standing >
Laz sneaks north.
You follow Laz.

The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the south.

< 1760h/1375H 201v/203V Pos: standing >
Laz sneaks north.
You follow Laz.

A Curve in the Cavern
   The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East -South
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the south.
You quickly scan the area.
An undead dragon who is not far off to your south.
An undead dragon who is a brief walk away to your south.

< 1760h/1375H 201v/203V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your south.
An undead dragon who is a brief walk away to your south.

< 1760h/1375H 203v/203V Pos: standing >
Laz sneaks east.
You follow Laz.

The Northern Bridge
   The northern bridge spans an underground stream connecting both sides of the
caverns The planks of the bridge seem sturdy and new.
Obvious exits: -East -West
A glowing skeletal helm is here collecting dust. (magic)
A pair of indigo-plated boots have been dropped here carelessly (magic)
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the west.
You quickly scan the area.
You see nothing.

< 1760h/1375H 202v/203V Pos: standing >
Laz sneaks east.
You follow Laz.

The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 1760h/1375H 201v/203V Pos: standing >
You follow Laz.

The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
You quickly scan the area.
You see nothing.

< 1759h/1375H 202v/203V Pos: standing >
Laz sneaks south.
You follow Laz.

Entrance to the Library
   You are standing in the entrance to what seems to be an ancient library
from another time. There are rows of cobweb filled books with runed
inscriptions. There are books of all sizes, some as big as a human male.
To the north you see a large yellowish door that leads back into the Main
Caverns. To the west you see that the library continues farther.
Obvious exits: -North -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the north.
You quickly scan the area.
You see nothing.

< 1759h/1375H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1759h/1375H 201v/203V Pos: standing >
Laz closes the yellow.
You quickly scan the area.
You see nothing.

< 1758h/1375H 203v/203V Pos: standing >
Laz sneaks west.
You follow Laz.

The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East -South
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the east.
You quickly scan the area.
You see nothing.

< 1758h/1375H 202v/203V Pos: standing >
Laz sneaks south.
You follow Laz.

The Library of Odack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
You quickly scan the area.
A Gnome who is close by to your east.
Dranum the Slayer who is close by to your east.
A golden dracolich who is close by to your east.
A red dracolich who is close by to your east.

< 1758h/1375H 201v/203V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your east.
Dranum the Slayer who is close by to your east.
A golden dracolich who is close by to your east.
A red dracolich who is close by to your east.

< 1758h/1375H 203v/203V Pos: standing >
Laz sneaks north.
You follow Laz.

The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East -South
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 1758h/1375H 202v/203V Pos: standing >
You follow Laz.

Entrance to the Library
   You are standing in the entrance to what seems to be an ancient library
from another time. There are rows of cobweb filled books with runed
inscriptions. There are books of all sizes, some as big as a human male.
To the north you see a large yellowish door that leads back into the Main
Caverns. To the west you see that the library continues farther.
Obvious exits: -North# -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 1757h/1375H 201v/203V Pos: standing >

< 1757h/1375H 203v/203V Pos: standing >
Bash who?

< 1757h/1375H 203v/203V Pos: standing >
Bash who?

< 1757h/1375H 203v/203V Pos: standing >
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Laz says in orc 'tiny'
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Bash who?

< 1756h/1375H 203v/203V Pos: standing >
Bash who?

< 1755h/1375H 203v/203V Pos: standing >
Bash who?

< 1755h/1375H 203v/203V Pos: standing >
Bash who?

< 1755h/1375H 203v/203V Pos: standing >
Bash who?

< 1755h/1375H 203v/203V Pos: standing >
Bash who?

< 1755h/1375H 203v/203V Pos: standing >
Bash who?

< 1755h/1375H 203v/203V Pos: standing >
You get a chunk of deep gnome brain matter from a large sack of stitched nebree skin.

< 1754h/1375H 203v/203V Pos: standing >
You get a chunk of deep gnome brain matter from a large sack of stitched nebree skin.

< 1754h/1375H 203v/203V Pos: standing >
You are carrying: (8/13)
[2] a chunk of deep gnome brain matter (magic)
a sapphire
the flaming axe of the Illithid lords (magic)
a large sack of stitched nebree skin (glowing)
a glowing magical stone [superior] (magic)
a potion of swashbuckling (magic) (glowing)
a delicious Thanksgiving Turkey

< 1754h/1375H 203v/203V Pos: standing >
That's not very edible, I'm afraid.

< 1753h/1375H 203v/203V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 1752h/1375H 203v/203V Pos: standing >
As you quaff a chunk of deep gnome brain matter, the vial disappears in a bright flash of light!
Your vision sharpens considerably.
Nib shrinks to about half his normal size!
Your flesh gains a steel-like hardness.

< 1751h/1375H 203v/203V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Laz.

< 1697h/1321H 203v/203V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Laz.

< 1696h/1321H 203v/203V Pos: standing >
Entrance to the Library
Obvious exits: -North# -West
*Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 1695h/1321H 203v/203V Pos: standing >
Laz starts casting a spell.

< 1695h/1321H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1694h/1321H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1694h/1321H 203v/203V Pos: standing >
Laz completes his spell...
Laz utters the word 'yafbueeaiqz'
Laz sends forth a strange energy into the room.

< 1693h/1321H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1693h/1321H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1693h/1321H 203v/203V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Laz.

< 1693h/1321H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1692h/1321H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1692h/1321H 203v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1692h/1321H 203v/203V Pos: standing >
Laz sneaks west.
You follow Laz.

The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East -South
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the east.

< 1692h/1321H 202v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1692h/1321H 202v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 1692h/1321H 202v/203V Pos: standing >
You follow Laz.

The Library of Odack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 1691h/1321H 201v/203V Pos: standing >
You see nothing special...

< 1691h/1321H 203v/203V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West
A Gnome (tiny) Magister Militum of The Empire stands in mid-air here.(Red Aura)
Dranum the Slayer stands in mid-air here, fighting a golden dracolich.(Red Aura)
A golden dracolich stands in mid-air here, fighting Dranum the Slayer. (minion) (Red Aura)
A red dracolich stands in mid-air here, fighting Dranum the Slayer. (minion) (Red Aura)

< 1691h/1321H 203v/203V Pos: standing >
Laz sneaks east.
You follow Laz.

The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A Gnome (tiny) Magister Militum of The Empire stands in mid-air here.(Red Aura)
Dranum the Slayer stands in mid-air here, fighting a golden dracolich.(Red Aura)
A golden dracolich stands in mid-air here, fighting Dranum the Slayer. (minion) (Red Aura)
A red dracolich stands in mid-air here, fighting Dranum the Slayer. (minion) (Red Aura)
Cerif sneaks in from the west.

< 1691h/1321H 202v/203V Pos: standing >
A Gnome gives a golden dracolich an order.
Dranum the Slayer avoids being bashed by a golden dracolich, who loses its balance and falls.

< 1690h/1321H 202v/203V Pos: standing >
Cerif attempts to stab a Gnome in the back, but a Gnome's stone skin quickly absorbs the impact before fading away!
Cerif snaps into visibility.
A Gnome snaps into visibility.
Cerif places a gladius called 'Backstabber' in the back of a Gnome, resulting in some strange noises and some blood.
With a swift tug Cerif wrenches the weapon free, ramming it into a Gnome's spine!
Cerif places a gladius called 'Backstabber' in the back of a Gnome, resulting in some strange noises and some blood.
Cerif's crude pierce grazes a Gnome.

< 1690h/1321H 202v/203V Pos: standing >
Laz starts casting a spell.
You snap into visibility.
You feel unholy power coursing through your limbs!
A Gnome snaps into visibility.
[Damage:  1 ] Your bash knocks a Gnome to the ground!

< 1690h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Dranum the Slayer's impressive slash grazes a golden dracolich.
Dranum the Slayer's slash grazes a golden dracolich.
Dranum the Slayer starts casting an offensive spell called 'dispel magic'.
Dranum the Slayer completes his spell...
Dranum the Slayer utters the words 'eugszr waouq'
Dranum the Slayer tries to dispel a golden dracolich's magic!
And he has some success!

< 1690h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A Gnome misses Cerif.
A Gnome snaps into visibility.
Cerif snaps into visibility.

< 1689h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A golden dracolich's decent claw grazes Dranum the Slayer.
Cerif attempts to flee.
Cerif leaves west.

< 1689h/1321H 202v/203V Pos: standing >
<Cerif sneaks in from the west.

< 1689h/1321H 202v/203V Pos: standing >
<A red dracolich's fine claw grazes Dranum the Slayer.
A red dracolich's claw grazes Dranum the Slayer.
A red dracolich's feeble claw grazes Dranum the Slayer.
Cerif snaps into visibility.
A Gnome snaps into visibility.
Cerif places a gladius called 'Backstabber' in the back of a Gnome, resulting in some strange noises and some blood.
Cerif places a stiletto of the dread siren [superior] with a strange black stone in the back of a Gnome, resulting in some strange noises and some blood.
With a swift tug Cerif wrenches the weapon free, ramming it into a Gnome's spine!
Cerif places a stiletto of the dread siren [superior] with a strange black stone in the back of a Gnome, resulting in some strange noises and some blood.

< 1689h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Laz completes his spell...
Laz utters the word 'yafbueeaiqz'
Laz sends forth a strange energy into the room.

< 1689h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Gnome snaps into visibility.
[Damage:  5 ] -=[Your crude slash grazes a Gnome.]=-
[Damage: 10 ] -=[Your fine slash grazes a Gnome.]=-
[Damage: 10 ] -=[Your fine slash grazes a Gnome.]=-
[Damage: 14 ] -=[Your slash wounds a Gnome.]=-
[Damage: 14 ] -=[Your fine slash wounds a Gnome.]=-
[Damage: 17 ] -=[Your impressive slash wounds a Gnome.]=-

< 1688h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Cerif attempts to flee.
Cerif leaves west.

< 1688h/1321H 202v/203V Pos: standing >
<Cerif sneaks in from the west.

< 1688h/1321H 202v/203V Pos: standing >
<Cerif snaps into visibility.
A Gnome snaps into visibility.
Cerif places a gladius called 'Backstabber' in the back of a Gnome, resulting in some strange noises and some blood.
With a swift tug Cerif wrenches the weapon free, ramming it into a Gnome's spine!
Cerif places a gladius called 'Backstabber' in the back of a Gnome, resulting in some strange noises and some blood.
Cerif places a stiletto of the dread siren [superior] with a strange black stone in the back of a Gnome, resulting in some strange noises and some blood.

< 1688h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Dranum the Slayer's slash grazes a golden dracolich.
A golden dracolich blocks Dranum the Slayer's lunge at it.
Dranum the Slayer starts casting an offensive spell called 'power word kill'.
Dranum the Slayer completes his spell...
Dranum the Slayer utters the words 'power word kill'

< 1688h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Laz starts casting an offensive spell.
Laz snaps into visibility.

< 1687h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Cerif parries a Gnome's lunge at him.
A Gnome snaps into visibility.
Cerif snaps into visibility.
A golden dracolich's claw grazes Dranum the Slayer.

< 1687h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A Gnome suddenly stumbles, grasping at their neck as Cerif stands behind them grinning!

< 1687h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 A red dracolich's decent claw grazes Dranum the Slayer.
A red dracolich's feeble claw grazes Dranum the Slayer.
A red dracolich's crude claw grazes Dranum the Slayer.
Cerif's body appears to recover from the affects of the potion.
Your burning hellfire fades.

< 1687h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP: excellent >
 Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Gnome snaps into visibility.
A Gnome begins to dry and wilt.

< 1687h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP:  small wounds >
 Cerif snaps into visibility.
A Gnome snaps into visibility.
Cerif's fine pierce grazes a Gnome.
Cerif's powerful pierce strikes a Gnome.
Cerif's fine pierce wounds a Gnome.
Cerif's powerful pierce strikes a Gnome.
Cerif's fine pierce wounds a Gnome.
Cerif's impressive pierce wounds a Gnome.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Gnome snaps into visibility.
[Damage:  5 ] -=[Your crude slash grazes a Gnome.]=-
[Damage:  8 ] -=[Your fine slash wounds a Gnome.]=-
[Damage: 15 ] -=[Your slash wounds a Gnome.]=-
A Gnome's shadowy staff of damnation flares brilliantly as it intercepts your attack and savagely strikes back!
[Damage:  4 ] -=[Your crude slash grazes a Gnome.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 46 ] -=[Your powerful slash strikes a Gnome.]=-

< 1686h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 Cerif attempts to flee.
Cerif leaves west.

< 1686h/1321H 202v/203V Pos: standing >
<Cerif enters from the west.
Laz starts casting a spell.
Laz snaps into visibility.

< 1686h/1321H 202v/203V Pos: standing >
<Cerif snaps into visibility.
A Gnome snaps into visibility.
Cerif places a gladius called 'Backstabber' in the back of a Gnome, resulting in some strange noises and some blood.
Cerif places a stiletto of the dread siren [superior] with a strange black stone in the back of a Gnome, resulting in some strange noises and some blood.
With a swift tug Cerif wrenches the weapon free, ramming it into a Gnome's spine!
Cerif places a stiletto of the dread siren [superior] with a strange black stone in the back of a Gnome, resulting in some strange noises and some blood.

< 1686h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Dranum the Slayer's impressive slash grazes a golden dracolich.
Dranum the Slayer's mighty slash strikes a golden dracolich.
Dranum the Slayer starts casting an offensive spell called 'dispel magic'.
Dranum the Slayer completes his spell...
Dranum the Slayer utters the words 'dispel magic'
Dranum the Slayer tries to dispel a golden dracolich's magic!
Dranum the Slayer's spell flows around a golden dracolich, leaving it unharmed!

< 1685h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Laz snaps into visibility.

< 1685h/1321H 202v/203V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Your pair of gauntlets formed of dust of constitution drive into the ground causing the earth to buckle and break!
You cause the earth to shake, crack and buckle!
As the ceiling begins to cave in on you, you realize this may not have been a good idea!
Cerif staggers and falls to his knees!
Laz staggers slightly but manages to keep his balance.
Dranum the Slayer staggers and almost falls!
You snap into visibility.
[Damage: 21 ] A red dracolich staggers and almost falls!
[Damage: 42 ] A Gnome clambers to his feet.

< 1685h/1321H 202v/203V Pos: standing >
< T: Cerif TP: kne TC:excellent E: A Gnome sta EP:  nasty wounds >
 Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Gnome snaps into visibility.
A Gnome begins to dry and wilt.
A Gnome snaps into visibility.
Cerif snaps into visibility.
A Gnome's bludgeon grazes Cerif.
A Gnome's weak bludgeon grazes Cerif.
A Gnome starts casting a spell.

< 1685h/1321H 202v/203V Pos: standing >
< T: Cerif TP: kne TC:few scratches E: A Gnome sta EP: pretty hurt >
 A golden dracolich rises to its feet.
A golden dracolich's feeble claw grazes Dranum the Slayer.
A golden dracolich's claw grazes Dranum the Slayer.
A golden dracolich's decent claw grazes Dranum the Slayer.
A golden dracolich's crude claw grazes Dranum the Slayer.
A golden dracolich's feeble claw grazes Dranum the Slayer.

< 1685h/1321H 202v/203V Pos: standing >
< T: Cerif TP: kne TC:few scratches E: A Gnome sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Gnome snaps into visibility.
[Damage: 16 ] -=[Your impressive slash strikes a Gnome hard.]=-
[Damage:  4 ] -=[Your crude slash strikes a Gnome.]=-
[Damage: 14 ] -=[Your fine slash strikes a Gnome very hard.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Gnome very hard.]=-
A Gnome's shadowy staff of damnation flares brilliantly as it intercepts your attack and savagely strikes back!
[Damage: 11 ] -=[Your fine slash strikes a Gnome very hard.]=-
Your holy flamberge of the efreeti summons the power of fire and flames at a Gnome.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 77 ] You wave the gases towards a Gnome and have the satisfaction of seeing him enveloped in flames.
A Gnome is stunned!
A Gnome's bone band of infinite power is burned from the blast!
Your spell flows around Dranum the Slayer, leaving him unharmed!
[Damage: 131 ] You wave the gases towards a golden dracolich and have the satisfaction of seeing it enveloped in flames.
[Damage: 177 ] You wave the gases towards a red dracolich and have the satisfaction of seeing it enveloped in flames.
The globe around a Gnome's body flares as it bears the brunt of your assault!
The globe around a Gnome's body flares as it bears the brunt of your assault!
Dranum the Slayer dodges a red dracolich's attack.
A red dracolich's fine claw wounds Dranum the Slayer.

< 1685h/1321H 202v/203V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sta EP:  awful >
 Cerif snaps into visibility.
A Gnome snaps into visibility.
Cerif stabs viciously at a Gnome, whose lifeless body falls to the ground.
A Gnome is dead! R.I.P.
You receive your share of experience.