The death of [19 Monk] Golichat (Orc)

in a Well Traveled Path

from the perspective of [55 Crusader] Duac The Empire (Dwarf)

<worn as a badge>    a badge of the force commander's elite guard [superior]
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a mithril stud carved like a fist [superior] (magic)
<worn in ear>        a flaming earring of dexterity
<worn on face>       mask of the flayed mind of agility (invis) (magic)
<worn around neck>   a necklace of halfling ears [poor]
<worn around neck>   an emerald pendant of the ice drake of regeneration (magic)
<worn on body>       a ghostly suit of armor (invis) (glowing)
<worn about body>    a shimmering green cloak (magic)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of linked bones [poor] (magic)
<worn on belt buckle>a mystical serpent runed grimoire (magic)
<attached to belt>   a glowing azure potion (magic) (glowing) [86%]             
<worn on arms>       some scintillating sleeves [superior] (invis) (magic)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of magic detection [superior] made by Om (magic) [27%]             
<worn around wrist>  the bangle of the Dreamer of wisdom (magic)
<worn on hands>      a pair of stone gauntlets [superior] (glowing) [70%]             
<worn on finger>     a glowing electrum ring (magic)
<worn on finger>     a titanium ring [poor] (magic) (glowing)
<wielding twohanded> the holy avenger of Ambran (magic) (glowing) (illuminating)[239h 34m 50s]
<worn on legs>       some heavily-spiked blood crystal leg plates of damage (magic)
<worn on feet>       a pair of dusty boots [superior] (glowing)

 *********.MMM  
 **.***@**..MM  
 **...**M*.M^.  
 M...^^M^^^M..  
  ..^^MMMM.^^   
   MMMMMMMMM    
The Dark Forest of Howling
Obvious exits: -N -E -S -W

< 1075h/1043H 52v/120V Pos: standing >
 
   *..MMMM      
  ****..MMM     
 M****M*.MMMMM  
 ********.MMMM  
 *.****@*..MMM  
 *...**M*.M^..  
 ...^^M^^^M..^  
  .^^MMMM.^^.   
   MMMMMMMM^    
The Dark Forest of Howling
Obvious exits: -N -E -S -W

< 1075h/1043H 51v/120V Pos: standing >
 
   ***..MMM     
  ****M*.MMMM   
 ********.MMMM  
 *.******..MMM  
 *...**@*.M^..  
 ...^^M^^^M..^  
 ..^^MMMM.^^.^  
  MMMMMMMMM^M   
   MMMMMMMMM    
The Dark Forest of Howling
Obvious exits: -N -E -S -W
A large female crocodile is busy making sure the area is safe for her young.

< 1075h/1043H 49v/120V Pos: standing >
 
   **..MMM      
  ***M*.MMMMM   
 *******.MMMMM  
 .******..MMMM  
 ...**M@.M^..^  
 ..^^M^^^M..^.  
 .^^MMMM.^^.^^  
  MMMMMMMM^M^   
   MMMMMMMMM    
The Dark Forest of Howling
Obvious exits: -N -E -S -W

< 1075h/1043H 47v/120V Pos: standing >
 
   **..MMM        
  *****.MMMMMM    
 *******.MMMMMMM  
 .******..MMMMM.  
 ...****@M^..^.^  
 ..^^M^^^M..^.^.  
 .^^MMMM.^^.^^^^  
  MMMMMMMM^M^^^   
   MMMMMMMMMMM    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 1075h/1043H 45v/120V Pos: standing >
 
   *..MMM         
  ****.MMMMMM     
 ******.MMMMMMMM  
 ******..MMMMM.^  
 ..****.@^..^.^M  
 .^^M^^^M..^.^..  
 ^^MMMM.^^.^^^^^  
  MMMMMMM^M^^^^   
   MMMMMMMMMMM    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
An immature leucrotta wanders around looking for scraps of food.

< 1075h/1043H 44v/120V Pos: standing >
 
   ..MMM          
  ***.MMMMMM      
 *****.MMMMMMMMM  
 *****..MMMMM.^.  
 .****.M@..^.^M^  
 ^^M^^^M..^.^..^  
 ^MMMM.^^.^^^^^^  
  MMMMMM^M^^^^^   
   MMMMMMMMMM^    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 42v/120V Pos: standing >
 
   .MMM           
  **.MMMMMM   M   
 ****.MMMMMMMMM.  
 ****..MMMMM.^.^  
 ****.M^@.^.^M^^  
 ^M^^M^..^.^..^*  
 MMMM.^^.^^^^^^*  
  MMMMM^M^^^^^*   
   MMMMMMMMM^^    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 1075h/1043H 40v/120V Pos: standing >
Autosaving...
 
   *.MMMMMM       
  ***.MMMMMMMMM   
 ****..MMMMM.^.^  
 ****..^..^.^M^^  
 ^M^^MM.@^.^..^*  
 MMMM.^^.^^^^^^*  
 MMMMMM^M^^^^^**  
  MMMMMMMMMM^^^   
   ^^MMMMMMMM^    
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W

< 1075h/1043H 38v/120V Pos: standing >
 
   .MMMMMM   M    
  **.MMMMMMMMM.   
 ***..MMMMM.^.^^  
 ***..^..^.^M^^*  
 M^^MM..@.^..^*^  
 MMM.^^.^^^^^^*   
 MMMMM^M^^^^^**   
  MMMMMMMMM^^^^   
   ^MMMMMMMM^^    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 37v/120V Pos: standing >
 
   *.MMMMMMMMM    
  **..MMMMM.^.^   
 ***..^..^.^M^^*  
 M^^MM..^.^..^*^  
 MMM.^^.@^^^^^*   
 MMMMM^M^^^^^**   
 MMMMMMMMMM^^^^*  
  ^^MMMMMMMM^^^   
   M^^MMMMMMM^    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 35v/120V Pos: standing >
 
   .MMMMMMMMM.    
  *..MMMMM.^.^^   
 **..^..^.^M^^**  
 ^^MM..^.^..^*^.  
 MM.^^.^@^^^^*    
 MMMM^M^^^^^**    
 MMMMMMMMM^^^^*   
  ^MMMMMMMM^^^.   
   ^^MMMMMMM^^    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 33v/120V Pos: standing >
 
   MMMMMMMMM..    
  ..MMMMM.^.^^^   
 *..^..^.^M^^***  
 ^MM..^.^..^*^..  
 M.^^.^^@^^^*  *  
 MMM^M^^^^^**     
 MMMMMMMM^^^^*    
  MMMMMMMM^^^.*   
   ^MMMMMMM^^^    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 31v/120V Pos: standing >
 
   MMMMMMMM..^    
  .MMMMM.^.^^^*   
 ..^..^.^M^^****  
 MM..^.^..^*^...  
 .^^.^^^@^^*  **  
 MM^M^^^^^**   *  
 MMMMMMM^^^^*  *  
  MMMMMMM^^^.**   
   MMMMMMM^^^.    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 30v/120V Pos: standing >
 
   MMMMMMM..^^    
  MMMMM.^.^^^**   
 .^..^.^M^^*****  
 M..^.^..^*^....  
 ^^.^^^^@^*  ***  
 M^M^^^^^**   **  
 MMMMMM^^^^*  **  
  MMMMMM^^^.***   
   MMMMMM^^^.*    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 28v/120V Pos: standing >
 
   MMMMMM..^^^    
  MMMM.^.^^^***   
 ^..^.^M^^******  
 ..^.^..^*^.....  
 ^.^^^^^@*  ****  
 ^M^^^^^**   ***  
 MMMMM^^^^*  ***  
  MMMMM^^^.****   
   MMMMM^^^.**    
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W

< 1075h/1043H 26v/120V Pos: standing >
 
   MMMM..^^^    
  MM.^.^^^***   
 .^.^M^^*****M  
 ^.^..^*^.....  
 ^^^^^^@  ****  
 ^^^^^*M   ***  
 MMM^^^^*  ***  
  MMM^^^.****   
   MMM^^^.**    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 1075h/1043H 25v/120V Pos: standing >
 
   MMMM..^^^^^    
  MM.^.^^^*****   
 .^.^M^^*******.  
 ^.^..^*^.......  
 ^^^^^^*@ ******  
 ^^^^^**   *****  
 MMM^^^^*  *****  
  MMM^^^.******   
   MMM^^^.****    
On a Peaceful Lake
Obvious exits: -N -E -S -W

< 1075h/1043H 23v/120V Pos: standing >
On a Peaceful Lake
Obvious exits: -N -E -S
A majestic bluejay circles here looking for food.(Gold Aura)
A tarpon swims here looking for some food.(Gold Aura)
An axolotl swims here in search of some food.(Gold Aura)

< 1075h/1043H 21v/120V Pos: standing >
On a Peaceful Lake
Obvious exits: -N -E -S
A battle scarred seagull circles here looking for a fight.(Gold Aura)
A female leucrotta is busy looking for an easy meal.
A battle scarred seagull circles here looking for a fight.(Gold Aura)
A battle scarred seagull circles here looking for a fight.(Gold Aura)

< 1075h/1043H 19v/120V Pos: standing >
On a Peaceful Lake
Obvious exits: -N -E -S
A battle scarred seagull circles here looking for a fight.(Gold Aura)
A tarpon swims here looking for some food.(Gold Aura)

< 1075h/1043H 18v/120V Pos: standing >
On a Rocky Shore in Smokeveil Forest
Obvious exits: -N -E -S
A charred plant lays on the ground here.

< 1075h/1043H 16v/120V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
[130] A tiny green plant is on the ground here.
A weevil walks on the ground here looking for food.(Gold Aura)
A hostile woodchuck roams the forest here.
A rather buff looking deer moves about here.(Gold Aura)

< 1075h/1043H 14v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 1075h/1043H 14v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 1075h/1043H 14v/120V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A ravenous chipmunk lurks here.

< 1074h/1043H 13v/120V Pos: standing >
A deadly looking wolf leaves east.
Within Smokeveil Forest
Obvious exits: -N -E -W
A swift walks around here looking for food.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)

< 1074h/1043H 11v/120V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -W
A swift walks around here looking for food.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)

< 1074h/1043H 10v/120V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -W
A humming bird is here flying from flower to flower.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)

< 1074h/1043H 8v/120V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A battle scarred seagull who is close by to your north.
A majestic bluejay who is close by to your north.
A robin who is close by to your north.
A doe who is close by to your north.
A swift who is close by to your east.
A small sparrow who is close by to your east.
A small sparrow who is close by to your east.
A swift who is not far off to your east.
A small sparrow who is not far off to your east.
A cute fuzzy squirrel who is a brief walk away to your east.
A ravenous chipmunk who is a brief walk away to your east.
A deadly looking wolf who is rather far off to your east.
A weevil who is close by to your west.
A robin who is close by to your west.
A rather buff looking deer who is close by to your west.

< 1074h/1043H 9v/120V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A weevil walks on the ground here looking for food.(Gold Aura)
A robin circles here looking for her lost child.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)

< 1074h/1043H 7v/120V Pos: standing >
You quickly scan the area.
A rather buff looking deer who is close by to your north.
A weevil who is close by to your north.
A mother deer who is close by to your north.
A humming bird who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A swift who is not far off to your east.
A small sparrow who is not far off to your east.
A small sparrow who is not far off to your east.
A cute fuzzy squirrel who is rather far off to your east.
A mistgrave hare who is rather far off to your east.
A swift who is rather far off to your east.
A ravenous chipmunk who is rather far off to your east.
A deadly looking wolf who is in the distance to your east.
A wandering merchant who is not far off to your south.
A traveling adventurer who is not far off to your south.
A peasant commoner who is not far off to your south.
A traveling merchant who is not far off to your south.
A wandering merchant who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A village commoner who is a brief walk away to your south.
A traveling merchant who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A village commoner who is rather far off to your south.
A muscular villager who is rather far off to your south.

< 1074h/1043H 7v/120V Pos: standing >
A weevil enters from the north.
a Well Traveled Path
Obvious exits: -N -S -W

< 1074h/1043H 6v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 1074h/1043H 5v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A large copper fragment has been left here.
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 1074h/1043H 3v/120V Pos: standing >
A village commoner leaves south.
A pudgy commoner enters from the south.
Alas, you cannot go that way. . . .

< 1074h/1043H 3v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 1074h/1043H 3v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 1074h/1043H 4v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 1074h/1043H 2v/120V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your north.
A wandering merchant who is close by to your north.
A small villager who is close by to your north.
A traveling adventurer who is close by to your north.
A peasant commoner who is not far off to your north.
A small villager who is not far off to your north.
A traveling merchant who is not far off to your north.
A weevil who is rather far off to your north.
A small sparrow who is rather far off to your north.
A rather buff looking deer who is in the distance to your north.
A mother deer who is in the distance to your north.
A wandering merchant who is close by to your west.
A wandering merchant who is close by to your west.
A wandering adventurer who is close by to your west.
A young villager who is not far off to your west.
A traveling adventurer who is not far off to your west.
A young villager who is not far off to your west.
A traveling merchant who is not far off to your west.
A wandering adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A muscular villager who is not far off to your west.

< 1074h/1043H 2v/120V Pos: standing >
You start chanting...

< 1074h/1043H 3v/120V Pos: standing >

< 1074h/1043H 4v/120V Pos: standing >
A wandering merchant leaves west.

< 1074h/1043H 5v/120V Pos: standing >
You complete your spell...
You invigorate Duac with renewed energy.

< 1074h/1043H 18v/120V Pos: standing >
A traveling merchant leaves west.

< 1074h/1043H 18v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A bloody adamantium long sword lies here on the ground. (magic)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)

< 1074h/1043H 17v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A peasant commoner wanders here with his head held low.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 1074h/1043H 15v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 1074h/1043H 15v/120V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A wandering adventurer who is close by to your north.
A wandering merchant who is close by to your north.
A traveling merchant who is close by to your east.
A wandering merchant who is close by to your east.
A wandering merchant who is close by to your east.
A traveling merchant who is close by to your east.
A wandering merchant who is close by to your east.
A wandering adventurer who is close by to your east.
A village commoner who is not far off to your east.
A wandering adventurer who is not far off to your east.

< 1074h/1043H 16v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 1074h/1043H 15v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 1074h/1043H 16v/120V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
An Orc (medium) stands here.(Red Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 1074h/1043H 14v/120V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1074h/1043H 14v/120V Pos: standing >
You snap into visibility.
Divine power encases you as you turn to battle evil.
[Damage:  1 ] The globe around your body flares as it bears the brunt of an Orc's assault!
Your bash knocks an Orc to the ground!

< 1074h/1043H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sit EP: few scratches >
 You dodge an Orc's vicious attack.

< 1112h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sit EP: few scratches >
 [Damage: 28 ] -=[Your impressive slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  7 ] -=[Your decent slash strikes an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
An Orc tucks in his arms, rolls away from Duac's attack, then thrust his feet skywards, and leaps to his feet!
[Damage: 15 ] -=[Your fine slash strikes an Orc hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!

< 1112h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 
< 1112h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You dodge an Orc's vicious attack.

< 1112h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 [Damage: 20 ] -=[Your impressive slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your powerful slash enshrouds an Orc in a mist of blood.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 13 ] -=[Your fine slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!

< 1112h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You kick up a cloud of dust at an Orc!
An Orc seems to be blinded!

< 1111h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You dodge an Orc's vicious attack.

< 1111h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 [Damage: 15 ] -=[Your fine slash seriously wounds an Orc.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 19 ] -=[Your slash enshrouds an Orc in a mist of blood.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage:  6 ] -=[Your decent slash strikes an Orc very hard.]=-
The globe around your body flares as it bears the brunt of an Orc's assault!
The divine inspiration departs from your soul.

< 1111h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
 An Orc misses you.
You haven't reoriented yourself yet enough for another bash!

< 1111h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1111h/1081H 17v/120V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
 An Orc attempts to flee.
An Orc leaves down.
Bash who?

< 1111h/1081H 17v/120V Pos: standing >
Bash who?

< 1111h/1081H 17v/120V Pos: standing >
You feel the hatred in your heart subside.
Bash who?

< 1109h/1079H 17v/120V Pos: standing >

< 1109h/1079H 17v/120V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
An Orc (medium) stands here.(Red Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 1109h/1079H 16v/120V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
[Damage:  1 ] The globe around your body flares as it bears the brunt of an Orc's assault!
Your bash knocks an Orc to the ground!
You dive at an Orc skewering him with your holy avenger of Ambran.
[Damage: 60 ] An Orc's shiny golden ring [poor] was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the 
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.