The death of [46 Thief] Bertinx (Halfling)

in A Bend in the Wall Road

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[111h 5m 3s]
<worn as a badge>    a frost dragon's eye (glowing) [87%]             
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes>       the eyes of undead fire (magic) (glowing) [24%]             
<worn in ear>        a flaming earring of dexterity
<worn in ear>        a tiny lightning enshrouded black earring of regeneration (magic) [84%]             
<worn on face>       a virulent case of herpes simplex of health [61%]             
<worn around neck>   an emerald pendant of the ice drake of regeneration (magic) [85%]             
<worn around neck>   an emerald pendant of the ice drake of regeneration (magic) [82%]             
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Cerif (magic) (humming)
<worn about body>    a silk cloak of Alatorin royalty of damage [63%]             
<worn as quiver>     a snakeskin quiver of the Ranger [superior] made by Daweava (glowing) [86%]             
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>a jagged titanium boomerang of damage [82%]             
<attached to belt>   a delicious Thanksgiving Turkey
<worn on arms>       the sleeves of a MaDMaN of Invisibility [superior] made by Naz (magic) [53%]             
<worn around wrist>  a delicate chrome bracelet of magic detection [superior] made by Daweava (magic) [78%]             
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn on hands>      the sacred stone claws of Aan of negativity [superior] made by Naz (magic) [82%]             
<worn on finger>     the ring of the mind flayer made by Rukkus (magic) (glowing)
<worn on finger>     the spiked ring of bloody retribution [superior] (magic)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[109h 43m 2s]
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' [poor] (magic)
<worn on legs>       some mithril-plated gnomish leg enhancers of health (humming)
<worn on feet>       the boots of speed of dexterity (magic)


< 916h/916H 279v/315V Pos: standing >
You quickly scan the area.
You see nothing.

< 916h/916H 280v/315V Pos: standing >
Looks like an exit.
You extend your sights westward.
The sunlight! It's too bright to see!

< 916h/916H 282v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -EB -S -WB
A few drops of fresh blood are scattered around the area.
There are Githzerai tracks going east.
There are Human tracks going east.
There are Githzerai tracks going south.
There are some tracks heading east.

< 916h/916H 282v/315V Pos: standing >

< 916h/916H 283v/315V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your west.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.

< 916h/916H 284v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -EB -WB
There are Githzerai tracks going west.
There are some tracks heading east.
There are some tracks heading west.
There are Halfling tracks going east.

< 916h/916H 283v/315V Pos: standing >

< 916h/916H 283v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -EB -S -WB
A few drops of fresh blood are scattered around the area.
There are some tracks heading east.
There are Human tracks going east.
There are some tracks heading south.
There are some tracks heading east.

< 916h/916H 283v/315V Pos: standing >

< 916h/916H 284v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -EB -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are Githzerai tracks going west.
There are Halfling tracks going west.
There are some tracks heading east.
There are Halfling tracks going east.

< 916h/916H 284v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -EB -S -WB
A young man in leather armor seems to be patrolling the walls.
You sense a lifeform nearby.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
There are Githzerai tracks going west.

< 916h/916H 282v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -WB
Fresh blood splatters cover the area.
There are Githzerai tracks going west.
There are Githzerai tracks going west.

< 916h/916H 282v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -EB -SB -WB
Fresh blood covers everything in the area.
A wooden stall stands here, goods displayed upon its counter.
There are some tracks heading east.
There are Githzerai tracks going west.

< 916h/916H 282v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -NB -EB -SB -WB
Fresh blood covers everything in the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 916h/916H 282v/315V Pos: standing >
A militia guard enters from the north.

< 916h/916H 283v/315V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A human alchemist who is close by to your south.

< 916h/916H 283v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -NB -EB -SB -WB

< 916h/916H 283v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -EB -SB
Fresh blood covers everything in the area.
There are some tracks heading north.

< 916h/916H 283v/315V Pos: standing >
Alas, you cannot go that way. . . .

< 916h/916H 284v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -NB -E# -SB -WB
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 916h/916H 284v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S -WB
A steel dagger has been tossed aside here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are some tracks heading south.
There are Githzerai tracks going east.

< 916h/916H 284v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 916h/916H 283v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Githzerai (medium) stands, floating here.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 916h/916H 283v/315V Pos: standing >
You snap into visibility.
[Damage: 142 ] A Githzerai makes a strange sound as you place a gladius called 'Backstabber' in his back.
A Githzerai is mortally wounded, and will die soon, if not aided.
You score a CRITICAL HIT!!!
[Damage: 230 ] A Githzerai makes a strange sound but is suddenly very silent as you place a wicked black dagger named 'Sanguine Blessing' [poor] in his back.
A Githzerai's blood-stained dragonscale mitts was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Githzerai.

< 916h/916H 284v/315V Pos: standing >
It appears to be the corpse of Najil.
a glowing quill (glowing)
a rugged adventurers satchel (magic) (illuminating)
the insignia of swirling feathers and flowing water
an embroidered illithid-hide backsheath (magic)
a blue Cimmerian earring [superior]
a Tukluk spirit mask
a sand visor (magic)
a masterly-crafted bone warhammer (magic)
a dusty loincloth
the shield of M'Bele
some spiked boots [poor]
a skin-wrapped sapphire earring
an ashen stone wristguard
a fragile gold wristguard
a gleaming iron cloak
some diabolical clay sleeves
some misshaped flesh pants
a static gem hood
a frozen bone robe
an exquisite brass charm
an unearthly emerald gorget
a metal ring
a small metallic ring (magic)
a spellbook

< 916h/916H 290v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 916h/916H 290v/315V Pos: standing >

< 916h/916H 290v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood covers everything in the area.
The corpse of a Githzerai is lying here.
A large sign hangs from the front of the counter here.
A magnificent white warhorse stands here quietly.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 916h/916H 293v/315V Pos: standing >

< 916h/916H 294v/315V Pos: standing >
It appears to be the corpse of Najil.
a glowing quill (glowing)
a rugged adventurers satchel (magic) (illuminating)
the insignia of swirling feathers and flowing water
an embroidered illithid-hide backsheath (magic)
a blue Cimmerian earring [superior]
a Tukluk spirit mask
a sand visor (magic)
a masterly-crafted bone warhammer (magic)
a dusty loincloth
the shield of M'Bele
some spiked boots [poor]
a skin-wrapped sapphire earring
an ashen stone wristguard
a fragile gold wristguard
a gleaming iron cloak
some diabolical clay sleeves
some misshaped flesh pants
a static gem hood
a frozen bone robe
an exquisite brass charm
an unearthly emerald gorget
a metal ring
a small metallic ring (magic)
a spellbook

< 916h/916H 296v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 916h/916H 301v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S -WB
A steel dagger has been tossed aside here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 916h/916H 300v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -NB -E# -SB -WB
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Halfling tracks going south.
There are Githzerai tracks going north.

< 916h/916H 300v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -EB -SB
There are some tracks heading north.

< 916h/916H 300v/315V Pos: standing >

< 916h/916H 301v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -NB -EB -SB -WB
There are some tracks heading west.
There are Githzerai tracks going east.

< 916h/916H 301v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -NB -EB -SB -WB
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
There are Githzerai tracks going west.
There are Githzerai tracks going east.

< 916h/916H 300v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -EB -SB -WB
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
There are Halfling tracks going east.
There are Githzerai tracks going west.

< 916h/916H 300v/315V Pos: standing >

< 916h/916H 301v/315V Pos: standing >

< 916h/916H 307v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -WB
There are some tracks heading west.
There are some tracks heading west.

< 916h/916H 307v/315V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A stray cat who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A street sweeper who is close by to your west.
A militia guard who is close by to your west.

< 916h/916H 308v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -EB -S -WB
A Halfling (small) stands here.
A globe of darkness floats near a Halfling's head.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.
There are some tracks heading west.

< 916h/916H 311v/315V Pos: standing >
You quickly scan the area.
A magnificent heavy warhorse who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
A stray cat who is close by to your south.
A stray cat who is close by to your south.

< 916h/916H 312v/315V Pos: standing >
A stray cat enters from the south.

< 916h/916H 315v/315V Pos: standing >
You see nothing special about him.
This Halfling is in excellent condition.
He's small in size.
His skin has a barklike texture..
He's encased in a shimmering globe!
He has little gills in his neck!

<worn on head>       the masters helm of regeneration (glowing)
<worn on eyes>       an eyepatch of Dagon [superior] (magic)
<worn in ear>        a dangling dragon earring [superior] (magic) [46%]             
<worn in ear>        a black pearl earring [superior]
<worn on face>       the mask of armageddon [superior]
<worn around neck>   a red amulet of the phlan [poor] (magic) (glowing)
<worn around neck>   a glimmering red amulet (glowing)
<worn on body>       Purge, the blood thirsty platemail
<worn about body>    a cloak of raw dracolizard hide (magic)
<worn on back>       a big big bag for a little person (illuminating)
<worn about waist>   a fine dragonscale belt [superior] [79%]             
<worn around wrist>  a green Cimmerian bracelet
<worn around wrist>  a ceremonial brass bracelet [superior] (magic) [87%]             
<worn on hands>      the claws of a wyvern [superior] (magic)
<worn on finger>     a ring of the weretor made by Nazldorf (magic) (glowing)
<worn on finger>     a ring of the weretor of dexterity (magic) (glowing)
<primary weapon>     a Vistani dagger with a strange blue stone (magic)
<secondary weapon>   Silence, the dagger of anguish (magic) (illuminating)
<worn on legs>       some heavily-spiked blood crystal leg plates of damage (magic)
<worn on feet>       a pair of pitch-black boots (magic)

You attempt to peek at the inventory:
a large leather backpack
a light green potion

< 916h/916H 315v/315V Pos: standing >
You snap into visibility.
[Damage: 136 ] A Halfling makes a strange sound as you place a gladius called 'Backstabber' in his back.
[Damage: 139 ] A Halfling makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' [poor] in his back.

< 916h/916H 315v/315V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 You snap into visibility.
-=[a Halfling attacks you.]=- [0 hits]

< 916h/916H 315v/315V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 Saving Cerif.

< 916h/916H 315v/315V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling leaves south.

< 916h/916H 315v/315V Pos: standing >

< 916h/916H 315v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -NB -S -U
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
There are some tracks heading south.
There are some tracks heading south.

< 916h/916H 314v/315V Pos: standing >
Backstab who?

< 916h/916H 314v/315V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -WB
Puddles of fresh blood cover the ground.
A Halfling (small) stands here.
A globe of darkness floats near a Halfling's head.
A young man in leather armor seems to be patrolling the walls.

< 916h/916H 313v/315V Pos: standing >
You snap into visibility.
[Damage:  4 ] Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 82 ] A Halfling makes a strange sound but is suddenly very silent as you place a wicked black dagger named 'Sanguine Blessing' [poor] in his back.
A Halfling's cloak of raw dracolizard hide was completely destroyed by the massive blow!
A Halfling's glimmering red amulet was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.