The death of [52 Minstrel] Leth AnGEr Of The Honoured (Githzerai)

in The Ogre's Foot Inn

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik
<worn on head>       a black turban of circling flames
<worn on eyes>       a delicate spider-shaped eyepatch of precision
<worn in ear>        a lightning earring [poor]
<worn in ear>        a dangling bloodstone earring [superior] (glowing)
<worn on face>       an expression of pure madness (glowing) [85%]             
<worn around neck>   a necklace of halfling ears [poor] [52%]             
<worn around neck>   a necklace of giant strength of dexterity (glowing) [62%]             
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Cerif (humming)
<worn about body>    the terrifying shroud of undead power
<worn as quiver>     the frost giant's axe of Invisibility [superior] made by Rethax
<worn about waist>   the ceinture of giant strength
<worn on belt buckle>a jagged titanium boomerang
<worn on arms>       a pair of blued steel vambraces [81%]             
<worn around wrist>  a steel wire (glowing)
<worn around wrist>  a steel wire (glowing) [84%]             
<worn on hands>      the gauntlets of the lifestealer (glowing)
<worn on finger>     a ring of constitution of regeneration
<worn on finger>     the ring of the mind flayer made by Rukkus (glowing)
<primary weapon>     the stiletto of vanquishing [superior] [73%]             
<secondary weapon>   a dragon tooth trident [superior]
<worn on legs>       some mithril-plated gnomish leg enhancers of lesser defense [poor] made by Troz (humming)
<worn on feet>       the boots of a MaDMaN (glowing)

 ......^....  
  ...^^.^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 143v/220V Pos: standing >
  ..M...M..   
 ......^^.^.  
 ..   ....^.  
 .. M @.....  
 ..   ....^^  
 .......^...  
  ^...^^.^.   
A Scorched Section of Field
Obvious exits: -NB -EB -SB -WB

< 888h/888H 142v/220V Pos: standing >
  *..M...M.   
 .......^^.^  
 ...   ....^  
 ... M@.....  
 ...   ....^  
 ........^..  
  .^...^^.^   
The Charred Rim of a Crater
Obvious exits: -NB -EB -SB -WB

< 888h/888H 141v/220V Pos: standing >
  .*..M...M   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 M........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -NB -EB -SB -WB
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 888h/888H 140v/220V Pos: standing >
  .......^^   
 +...   ....  
 +... M ....  
 +... @ ....  
 M........^.  
 +..^...^^.^  
  M.^.....^   
The Charred Rim of a Crater
Obvious exits: -NB -EB -SB -WB

< 888h/888H 138v/220V Pos: standing >
  ...   ...   
 +... M ....  
 +...   ....  
 M....@...^.  
 +..^...^^.^  
 +M.^.....^^  
  .....^...   
A Scorched Section of Field
Obvious exits: -NB -EB -SB -WB

< 888h/888H 137v/220V Pos: standing >
  ... M ...   
 +...   ....  
 M........^.  
 +..^.@.^^.^  
 +M.^.....^^  
 +.....^....  
  .M....^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 136v/220V Pos: standing >
  ...   ...   
 M........^.  
 +..^...^^.^  
 +M.^.@...^^  
 +.....^....  
 +.M....^..M  
  .M..^....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 135v/220V Pos: standing >
  ........^   
 +..^...^^.^  
 +M.^.....^^  
 +....@^....  
 +.M....^..M  
 +.M..^....   
  .^^......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 133v/220V Pos: standing >
  ..^...^^.   
 +M.^.....^^  
 +.....^....  
 +.M..@.^..M  
 +.M..^....   
 +.^^......   
  .........   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 132v/220V Pos: standing >
  M.^.....^   
 +.....^....  
 +.M....^..M  
 +.M..@....   
 +.^^......   
 M.........   
  +++++++++   
Rugged Hills of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 131v/220V Pos: standing >
  +M.^.....   
 ++.....^...  
 .+.M....^..  
 ^+.M.@.....  
 .+.^^......  
 .M.........  
  +++++++++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 130v/220V Pos: standing >
  ^+M.^....   
 +++.....^..  
 *.+.M....^.  
 .^+.M@.....  
 M.+.^^.....  
 ..M........  
  .++++++++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 128v/220V Pos: standing >
  .^+M.^...   
 ++++.....^.  
 **.+.M....^  
 ..^+.@.....  
 MM.+.^^....  
 ^..M.......  
  ..+++++++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB
A grumpy dwarf surveys the area as he travels through it.
There are some tracks heading west.

< 888h/888H 127v/220V Pos: standing >
  .^+M.^...   
 ++++.....^.  
 **.+.M....^  
 ..^+.@.....  
 MM.M.^^....  
 ^..+.......  
  ..+++++++   
  ^.^+M.^..   
 +++++.....^  
 ***.+.M....  
 ...^+@M....  
 ^MM.M.^^...  
 M^..+......  
  ...++++++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 126v/220V Pos: standing >
  .^.^+M.^.   
 ++++++.....  
 ****.+.M...  
 ....^@.M...  
 .^MM.M.^^..  
 ^M^..+.....  
  M...+++++   
An Immaculate Stone Highway
Obvious exits: -NB -EB -SB -WB

< 888h/888H 124v/220V Pos: standing >
  *.^.^+M.^   
 +++++++....  
 .****.+.M..  
 *....@..M..  
 ..^MM.M.^^.  
 .^M^..+....  
  ^M...++++   
Rugged Hills of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 888h/888H 124v/220V Pos: standing >
You feel like a potion could do you good once again.
  **.^.^+M.   
 M+++++++...  
 *.****.+.M.  
 **...@^..M.  
 ^..^MM.M.^^  
 ..^M^..+...  
  .^M...+++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -EB -SB -WB

< 888h/888H 123v/220V Pos: standing >
  ^**.^.^+M   
 MM+++++++..  
 ^*.****.+.M  
 ***..@.^..M  
 *^..^MM.M.^  
 *..^M^..+..  
  ..^M...++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -EB -SB -WB

< 888h/888H 122v/220V Pos: standing >
  *^**.^.^+   
 +MM+++++++.  
 *^*.****.+.  
 ****.@..^..  
 **^..^MM.M.  
 ^*..^M^..+.  
  *..^M...+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -EB -SB -WB

< 888h/888H 120v/220V Pos: standing >
  **^**.^.^   
 M+MM+++++++  
 +*^*.****.+  
 *****@...^.  
 ***^..^MM.M  
 *^*..^M^..+  
  **..^M...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -EB -SB -W

< 888h/888H 119v/220V Pos: standing >
  **^**.^.^   
 M+M+M++++++  
 +*^*.****.+  
 *****@...^M  
 ***^..^MM.+  
 *^*..^M^..+  
  **..^M...   
 ^*.**  
 **@..  
 *^..^  
A Dark Forest with Tall Evergreens
Obvious exits: -NB -EB -SB -W

< 888h/888H 118v/220V Pos: standing >
 *^*.*  
 **@*.  
 **^..  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W

< 888h/888H 116v/220V Pos: standing >
 +*^*.  
 **@**  
 ***^.  
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -S -W

< 888h/888H 115v/220V Pos: standing >
 +*^*.  
 **@**  
 ***^.  
 M+*^*  
 **@.*  
 ^***^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 888h/888H 114v/220V Pos: standing >

		Score information for Cerif

Level: 56   Race: Goblin   Class: Rogue / Assassin Sex: Male
Hit points: 888(888)  Moves: 115(220)
Coins carried:   46 platinum     2 gold     4 silver     6 copper
Coins in bank: 53426 platinum  21629 gold    23 silver    14 copper
Playing time: 21 days / 3 hours/ 38 minutes
Received data: 0.0336 MB this session.
Send data:     0.0006 MB this session.
Compression ratio: 83%
Title: La Resistance
Status:  Standing.
Epic points(total): 581(55866) Current task: find runestone of Arachdrathos Guilds
Epic Bonus: Health Regen Bonus (0.84%)
Frags:   +42.20   Deaths:   78
Disguised as: a half-elf merchant (Excellent)
Detecting:       Invisible Life
Protected from:  All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Armor Aware Invisibility Sneaking Tower of Iron Will Fearless
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   10 Spell Pulse:  0.70 
Leaderboard Points: 5881 

Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
detect invisibility (43 minutes)
vitality (2 minutes)
armor (2 minutes)
accelerated healing (12 minutes)
strength (17 minutes)
dexterity (17 minutes)
agility (24 minutes)
elephantstrength (37 minutes)
hawkvision (16 minutes)
lionrage (17 minutes)
roar of heroes (2 minutes)


< 888h/888H 115v/220V Pos: standing >
You sit down and relax.

< 888h/888H 118v/220V Pos: sitting >
 M+*^*  
 **@.*  
 ^***^  

< 888h/888H 121v/220V Pos: sitting >

< 888h/888H 132v/220V Pos: sitting >

< 888h/888H 133v/220V Pos: sitting >
 M+*^*  
 **@.*  
 ^***^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 888h/888H 135v/220V Pos: sitting >

< 888h/888H 137v/220V Pos: sitting >

< 888h/888H 142v/220V Pos: sitting >

< 888h/888H 146v/220V Pos: sitting >

< 888h/888H 148v/220V Pos: sitting >

< 888h/888H 150v/220V Pos: sitting >
You clamber to your feet.

< 888h/888H 155v/220V Pos: standing >
 MM+*^  
 ^*@..  
 M^***  
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -S -W

< 888h/888H 154v/220V Pos: standing >
  MM+*  
 M^@*.  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -SB -WB

< 888h/888H 153v/220V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your north.
A Town Guardian who is close by to your north.

< 888h/888H 153v/220V Pos: standing >
  MM+*  
 M^@*.  
 MM^**  

< 888h/888H 155v/220V Pos: standing >
    *******   
     *M+**^*  
      ^M++++  
     *@+*^*.  
    M^******  
  MMMM^***^.  
  MMMMM*^*.   
A Recently Rebuilt Stone Highway
Obvious exits: -NB -EB -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 888h/888H 154v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -SB
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 888h/888H 154v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 888h/888H 155v/220V Pos: standing >

< 888h/888H 156v/220V Pos: standing >
Ok.

< 888h/888H 158v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -EB -SB -WB
A tough looking mercenary is standing here, strutting proudly.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 888h/888H 157v/220V Pos: standing >
Ok.

< 888h/888H 159v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -NB -EB -SB -U

< 888h/888H 159v/220V Pos: standing >

< 888h/888H 160v/220V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A tough mercenary who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 888h/888H 161v/220V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A tough mercenary who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 888h/888H 162v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -SB
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 888h/888H 163v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -SB -W

< 888h/888H 163v/220V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A street sweeper who is close by to your west.
A shady mercenary who is not far off to your west.

< 888h/888H 164v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -NB -EB -SB

< 888h/888H 166v/220V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -NB -E# -SB -WB

< 888h/888H 165v/220V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A stray cat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.

< 888h/888H 166v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S# -WB
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 888h/888H 169v/220V Pos: standing >
The door is closed.
A heavy oak door hangs from its hinges.
The closed door blocks your farsight.

< 888h/888H 170v/220V Pos: standing >
Looks like an exit.
You extend your sights northward.
The brightness there hurts your head!

< 888h/888H 172v/220V Pos: standing >
A stray cat leaves east.

< 888h/888H 172v/220V Pos: standing >
The snow turns to a cold rain.

< 888h/888H 174v/220V Pos: standing >
Ok.

< 888h/888H 175v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 888h/888H 174v/220V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Githzerai (medium) AnGEr Of The Honoured stands here.
A Human (medium) stands here.
A beautiful pegasus stands here tossing his mane.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 888h/888H 176v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S -WB
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 888h/888H 175v/220V Pos: standing >
Ok.

< 888h/888H 176v/220V Pos: standing >
Ok.

< 888h/888H 180v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 888h/888H 180v/220V Pos: standing >
Backstab who?

< 888h/888H 183v/220V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Githzerai (medium) AnGEr Of The Honoured stands here.
A Human (medium) stands here.
A beautiful pegasus stands here tossing his mane.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 888h/888H 183v/220V Pos: standing >
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 156 ] A Githzerai makes a strange sound but is suddenly very silent as you place the stiletto of vanquishing [superior] in his back.
A Githzerai is dead! R.I.P.
You receive your share of experience.