The death of [45 Healer] Phodos (Kobold)

in On the Passenger Dock

from the perspective of [50 Spiritmaster] Hami AnGEr Of The Honoured (Human)

<worn as a badge>    a glowing insignia of Auril the frostmaiden [superior] (magic) (glowing)
<worn on head>       the blackened crown of the Sixth Legion [poor] (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        the earring of a MaDMaN of gas defense [poor] made by Om (magic) [82%]             
<worn in ear>        the earring of the Krahns (glowing) [75%]             
<worn on face>       the mask of the plague [superior]
<worn around neck>   a scarf of the historical society of strength (magic) [86%]             
<worn around neck>   an amulet of wisdom (magic) [65%]             
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a long shadowy mane [poor] [76%]             
<worn as quiver>     a rusty marble quiver
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a slime covered arrow head (magic) (glowing)
<worn on arms>       a set of unique redweave sleeves (magic) [47%]             
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone [89%]             
<worn around wrist>  a bracelet of influence (magic) [62%]             
<worn around wrist>  a bracelet of finger bones [superior] [86%]             
<worn on hands>      some rusty dragonscale mitts [84%]             
<worn on finger>     a ring of hellfire
<worn on finger>     some mithril ringlets of constitution (magic)
<primary weapon>     a soul sceptre [superior] (magic) (glowing)
<worn on legs>       a pair of insulated pants [superior] (illuminating)
<worn on feet>       a pair of shadowseed stone boots of regeneration [73%]             

The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West
The Ketch HAM! floats here.

< 923h/923H 206v/206V Pos: standing >
Autosaving...

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
Your ship manuevers to the west.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East -South -West
The Ketch HAM! floats here.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
Your ship manuevers to the south.
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Your ship begins docking procedures.
Your ship has completed docking procedures.
The port authorities board the ship in search of contraband...
But don't find anything suspicious.

< 923h/923H 206v/206V Pos: standing >
You disembark this ship.
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
Morrigu puts a large pile of coins into a bottomless bag of the illithids.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
Your seafaring heritage has earned you a bonus in your sale...
You sell 20 crates of Elven Wines for 2193 platinum, 7 gold, 2 silver, and 1 copper, for a 226% profit.
Your diplomat status costs you a 10 percent cut on your profits.
You receive 2193 platinum, 7 gold, 2 silver, and 1 copper.
Thanks for your business!

< 923h/923H 206v/206V Pos: standing >
Ok.
You put 2193 platinum, 7 gold, 2 silver, and 1 copper coins into a bottomless bag of the illithids.

< 923h/923H 206v/206V Pos: standing >
On the Merchant Dock
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
On the Merchant Dock
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 206v/206V Pos: standing >
You are using:
<worn as a badge>    a glowing insignia of Auril the frostmaiden [superior] (magic) (glowing)
<worn on head>       the blackened crown of the Sixth Legion [poor] (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        the earring of a MaDMaN of gas defense [poor] made by Om (magic) [82%]             
<worn in ear>        the earring of the Krahns (glowing) [75%]             
<worn on face>       the mask of the plague [superior]
<worn around neck>   a scarf of the historical society of strength (magic) [86%]             
<worn around neck>   an amulet of wisdom (magic) [65%]             
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a long shadowy mane [poor] [76%]             
<worn as quiver>     a rusty marble quiver
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a slime covered arrow head (magic) (glowing)
<worn on arms>       a set of unique redweave sleeves (magic) [47%]             
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone [89%]             
<worn around wrist>  a bracelet of influence (magic) [62%]             
<worn around wrist>  a bracelet of finger bones [superior] [86%]             
<worn on hands>      some rusty dragonscale mitts [84%]             
<worn on finger>     a ring of hellfire
<worn on finger>     some mithril ringlets of constitution (magic)
<primary weapon>     a soul sceptre [superior] (magic) (glowing)
<worn on legs>       a pair of insulated pants [superior] (illuminating)
<worn on feet>       a pair of shadowseed stone boots of regeneration [73%]             

< 923h/923H 206v/206V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the illithids (magic)

< 923h/923H 206v/206V Pos: standing >

		Score information for Hami

Level: 50   Race: Human   Class: Cleric Shaman Sex: Male
Hit points: 923(923)  Moves: 206(206)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  100 platinum   659 gold   195 silver     0 copper
Playing time: 2 days / 4 hours/ 29 minutes
Received data: 0.1446 MB this session.
Send data:     0.0045 MB this session.
Compression ratio: 88%
Title: AnGEr Of The Honoured
Group Leader: Morrigu
Status:  Standing.
         Negative Shielded
Epic points(total): 2012(2012) Current task: find runestone of Ice Tower
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.53   Deaths:   2
Consenting: Morrigu
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living
Protected by:    Greater Spirit Ward
Enchantments:    Farsee Fly Armor Haste Sneaking
Bartender Quests Remaining: 4
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  617 

Active Spells:
--------------
armor (14 minutes)
vitality (6 minutes)
bless (19 minutes)
spirit armor (44 minutes)
greater spirit ward (19 minutes)
pantherspeed (45 minutes)
fly (83 minutes)


< 923h/923H 206v/206V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 923h/923H 206v/206V Pos: standing >
On the Merchant Dock
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 206v/206V Pos: standing >
A seagull enters from the west.

< 923h/923H 206v/206V Pos: standing >
You are using:
<worn as a badge>    a glowing insignia of Auril the frostmaiden [superior] (magic) (glowing)
<worn on head>       the blackened crown of the Sixth Legion [poor] (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        the earring of a MaDMaN of gas defense [poor] made by Om (magic) [82%]             
<worn in ear>        the earring of the Krahns (glowing) [75%]             
<worn on face>       the mask of the plague [superior]
<worn around neck>   a scarf of the historical society of strength (magic) [86%]             
<worn around neck>   an amulet of wisdom (magic) [65%]             
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a long shadowy mane [poor] [76%]             
<worn as quiver>     a rusty marble quiver
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a slime covered arrow head (magic) (glowing)
<worn on arms>       a set of unique redweave sleeves (magic) [47%]             
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone [89%]             
<worn around wrist>  a bracelet of influence (magic) [62%]             
<worn around wrist>  a bracelet of finger bones [superior] [86%]             
<worn on hands>      some rusty dragonscale mitts [84%]             
<worn on finger>     a ring of hellfire
<worn on finger>     some mithril ringlets of constitution (magic)
<primary weapon>     a soul sceptre [superior] (magic) (glowing)
<worn on legs>       a pair of insulated pants [superior] (illuminating)
<worn on feet>       a pair of shadowseed stone boots of regeneration [73%]             

< 923h/923H 206v/206V Pos: standing >
On the Merchant Dock
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
A seagull squabbles.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 923h/923H 206v/206V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
On the Merchant Dock
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
A seagull squabbles.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 923h/923H 206v/206V Pos: standing >
On the Merchant Dock
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
A seagull squabbles.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 206v/206V Pos: standing >
   Fugly is not what you call an attractive man. He has a very large gap in
his teeth, as well as a serious set of crossed eyes. It's amazing that he is
able to run the docks. Apparently he's able to keep his eyes on the docks as
well as the ships without any extra effort.
Fugly appears to be Dwarf and is in excellent condition.
He's large in size.


< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your north.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
Morrigu starts casting a spell.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 923h/923H 206v/206V Pos: standing >
A seagull leaves west.

< 923h/923H 206v/206V Pos: standing >
Morrigu completes his spell...
Morrigu utters the word 'waaixzrr'
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
You now follow Morrigu.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
Morrigu sneaks west.
You follow Morrigu.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
A seagull squabbles.

< 923h/923H 205v/206V Pos: standing >
Morrigu sneaks west.
You follow Morrigu.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.

< 923h/923H 204v/206V Pos: standing >
You follow Morrigu.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
A seagull squabbles.

< 923h/923H 205v/206V Pos: standing >
You follow Morrigu.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Ketch HAM! floats here.
The Galleon tinydancer floats here.
The Sloop Moanda floats here.
The Yacht Mercader floats here.
The Yacht +-+ Good Will +-+ floats here.
The Caravel ..!.. floats here.
The Galleon . . floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop FlyAWAY floats here.
The Sloop The Darkhorse floats here.
The Frigate Adele Miori floats here.
The Carrack GodShip floats here.
The Galleon Apocalyptic Wawe floats here.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 923h/923H 204v/206V Pos: standing >
You follow Morrigu.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
A seagull squabbles.

< 923h/923H 205v/206V Pos: standing >
You follow Morrigu.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.

< 923h/923H 204v/206V Pos: standing >

< 923h/923H 204v/206V Pos: standing >
Morrigu sneaks north.
You follow Morrigu.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South -West#
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
A drunk sailor stands here.(Red Aura)

< 923h/923H 205v/206V Pos: standing >
You follow Morrigu.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East -South
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.
A pelican squaks loudly.

< 923h/923H 204v/206V Pos: standing >

< 923h/923H 205v/206V Pos: standing >
Morrigu sneaks east.
You follow Morrigu.

On the Passenger Dock
   Stretching well over thirty fee into the deep waters of Lake Alester,
this dock has been constructed to deal with those ships designated for
passenger use only. It is about fifteen feet across, providing enough room for
large crowds of passengers to be escorted along its length when the ships
dock. The docks are equipped to handle ships on either side, allowing twice as
much traffic to come through. During the high tides this dock has a number of
problems docking, since it's the lowest of the three. Passengers often times
get there feet wet, even though they try very hard not to.
Obvious exits: -North -East -South -West
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.

< 923h/923H 205v/206V Pos: standing >
Morrigu sneaks east.
You follow Morrigu.

On the Passenger Dock
   Stretching well over thirty fee into the deep waters of Lake Alester,
this dock has been constructed to deal with those ships designated for
passanger use only. It is about fifteen feet across, providing enough room for
large crowds of passengers to be escorted along its length when the ships
dock. The docks are equipped to handle ships on either side, allowing twice as
much traffic to come through. During the high tides this dock has a number of
problems docking, since it's the lowest of the three. Passengers often times
get there feet wet, even though they try very hard not to.
Obvious exits: -North -East -South -West
The Sloop mine floats here.
The Sloop weee floats here.
The Galleon Adele Miori  floats here.
The Ketch Le Boat floats here.
An elven passenger ship prepares to set sail.
*Morrigu AnGEr Of The Honoured (Halfling)(small) stands in mid-air here.

< 923h/923H 204v/206V Pos: standing >
The sun vanishes behind the southern horizon.

< 923h/923H 204v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is not far off to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is not far off to your west.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is not far off to your west.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
Morrigu boards the Sloop mine.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.
Morrigu disembarks from the Sloop mine.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
Morrigu boards the Sloop weee.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
Morrigu disembarks from the Sloop weee.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
Morrigu boards the Galleon Adele Miori .

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.
Morrigu disembarks from the Galleon Adele Miori .

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
a passenger ship suddenly glows brightly!
Morrigu slowly fades out of existence.

< 923h/923H 206v/206V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
You quickly scan the area.
Fugly who is not far off to your south.
A pelican who is close by to your west.

< 923h/923H 206v/206V Pos: standing >
A Kobold enters from elsewhere.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
You start chanting...

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
An Ogre enters from elsewhere.

< 923h/923H 206v/206V Pos: standing >

< 923h/923H 206v/206V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 95 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
An Ogre leaves west.

< 923h/923H 206v/206V Pos: standing >
-=[a Kobold attacks you.]=- [0 hits]

< 923h/923H 206v/206V Pos: standing >
You start chanting...

< 923h/923H 206v/206V Pos: standing >
Casting: arieks shattering iceball 

< 923h/923H 206v/206V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 90 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.

< 923h/923H 206v/206V Pos: standing >
Morrigu starts casting an offensive spell called 'sunray'.
Morrigu snaps into visibility.

< 923h/923H 206v/206V Pos: standing >
Morrigu completes his spell...
Morrigu utters the word 'gjifal'
Morrigu unleashes light in a focused, searing ray at a Kobold!

< 923h/923H 206v/206V Pos: standing >
-=[a Kobold attacks you.]=- [0 hits]
You failed.

< 923h/923H 206v/206V Pos: standing >
Morrigu starts casting an offensive spell called 'sunray'.
Morrigu snaps into visibility.

< 923h/923H 206v/206V Pos: standing >
You failed.

< 923h/923H 206v/206V Pos: standing >
Morrigu snaps into visibility.
Morrigu completes his spell...
Morrigu utters the word 'gjifal'
Morrigu unleashes light in a focused, searing ray at a Kobold!
You failed.

< 923h/923H 206v/206V Pos: standing >
Morrigu starts casting an offensive spell called 'sunray'.
Morrigu snaps into visibility.

< 923h/923H 206v/206V Pos: standing >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 923h/923H 206v/206V Pos: standing >
-=[a Kobold attacks you.]=- [0 hits]

< 923h/923H 206v/206V Pos: standing >
Morrigu snaps into visibility.
Morrigu completes his spell...
Morrigu utters the word 'sunray'
Morrigu unleashes light in a focused, searing ray at a Kobold!
You start chanting...

< 923h/923H 206v/206V Pos: standing >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 923h/923H 206v/206V Pos: standing >
Morrigu starts casting an offensive spell called 'sunray'.
Morrigu snaps into visibility.

< 923h/923H 206v/206V Pos: standing >
Casting: greater soul disturbance *

< 923h/923H 206v/206V Pos: standing >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 923h/923H 206v/206V Pos: standing >
Morrigu snaps into visibility.
Morrigu completes his spell...
Morrigu utters the word 'gjifal'
Morrigu unleashes light in a focused, searing ray at a Kobold!
A Kobold is mortally wounded, and will die soon, if not aided.

< 923h/923H 206v/206V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 116 ] With a gasp, a Kobold realizes his soul will disturb him no more.
A Kobold's dangling spider earring shattered in bits as the tortured body spasms and quivers!
A Kobold is dead! R.I.P.
You receive your share of experience.