The death of [52 Spiritualist] Lrt La Resistance (Drow Elf)

in The Great Choke of the Cavern Shizmaah

from the perspective of [52 Spiritualist] Lrt La Resistance (Drow Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the shadowy crown of damnation of wisdom (magic)
<worn on eyes>       the eyes of a bewitched silver dragon of strength (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       the death-mask of Nakral of endurance (magic)
<worn around neck>   the amulet named "Flow" of endurance [40%]             
<worn on body>       an embroidered tunic of the Knights of the Raven of power (magic)
<worn about body>    a dark-blue robe of stars and moons (magic) (humming)
<worn on back>       a double-buckled Alatorin backpack [73%]             
<worn as quiver>     the quiver of holding of power (magic)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of power (magic) (humming)
<attached to belt>   a delicious Thanksgiving Turkey
<worn around wrist>  the ancestral bracelet of Sevenoaks of wisdom (magic)
<worn around wrist>  a silver charm bracelet of agility (magic) (glowing)
<worn on hands>      the gloves of the mind (magic) [76%]             
<worn on finger>     a spider-shaped diorite ring of agility (magic)
<worn on finger>     a ring of twisted gray mist
<held>               the three-pronged totem of the Naga Queen (magic)[232h 42m 16s]
<worn on legs>       some stitched leggings of the Knights of the Raven of constitution (magic)
<worn on feet>       the winged boots of angelic movement of endurance (magic)

A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 34 platinum, and 8 gold and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 4 silver.'
You hand over the money.
The a rakshasa bartender gave you the following quest:
Go kill 2 a githyanki gate guard (2 left) in The Githyanki Fortress!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 34 platinum, and 8 gold and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 4 silver.'
You hand over the money.
The a rakshasa bartender gave you the following quest:
Go kill 2 a githyanki gate guard (2 left) in The Githyanki Fortress!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 34 platinum, and 8 gold and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 4 silver.'
You hand over the money.
The a rakshasa bartender gave you the following quest:
Go kill 2 an ethereal swimmer (2 left) in The Fortress of Dreams!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 34 platinum, and 8 gold and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 4 silver.'
You hand over the money.
The a rakshasa bartender gave you the following quest:
Go kill 3 a slinite assassin (3 left) in Arachdrathos Guilds!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 34 platinum, and 8 gold and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 4 silver.'
You hand over the money.
The a rakshasa bartender gave you the following quest:
Go kill 8 a beautiful cleric (8 left) in Sevenoaks!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 34 platinum, and 8 gold and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 4 silver.'
You hand over the money.
The a rakshasa bartender gave you the following quest:
Go kill 1 a guardian skeleton (1 left) in The Ancient Halls of Ironstar!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'OH NO, you've cost me alot of time and money, but toss me 34 platinum, and 8 gold and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 920h/920H 292v/292V Pos: standing >
A rakshasa bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 1 platinum, and 4 silver.'
You hand over the money.
The a rakshasa bartender gave you the following quest:
Go kill 3 an undead behemoth herder (3 left) in The Behemoth Herders!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A rakshasa bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 920h/920H 292v/292V Pos: standing >
Ok.
You put 1411 platinum, 9 gold, 4 silver, and 7 copper coins into a bottomless bag of the illithids.

< 920h/920H 292v/292V Pos: standing >
You start chanting...

< 920h/920H 292v/292V Pos: standing >
You complete your spell...
In a Crowded Pootata Pen
Obvious exits: -E
A large pootata wanders aimlessly around the pens.

< 920h/920H 292v/292V Pos: standing >

< 920h/920H 292v/292V Pos: standing >
You sit down.

< 920h/920H 292v/292V Pos: sitting >
You wiggle to find the most comfortable position.

< 920h/920H 292v/292V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - elephantstrength
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               4 - scorching touch
               3 - mending
( 3rd circle)  6 - scalding blast
               1 - pythonsting
               3 - purify spirit
( 2nd circle)  5 - flameburst
               6 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 920h/920H 292v/292V Pos: sitting >
You start meditating...

< 920h/920H 292v/292V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 920h/920H 292v/292V Pos: sitting >

< 920h/920H 292v/292V Pos: sitting >
You clamber to your feet.

< 920h/920H 292v/292V Pos: standing >
You start chanting...

< 920h/920H 292v/292V Pos: standing >
Casting: spirit jump *

< 920h/920H 292v/292V Pos: standing >
You complete your spell...
In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.(Red Aura)

< 920h/920H 292v/292V Pos: standing >

< 920h/920H 292v/292V Pos: standing >
You start chanting...

< 920h/920H 292v/292V Pos: standing >
Casting: spirit jump *

< 920h/920H 292v/292V Pos: standing >
You complete your spell...
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 920h/920H 292v/292V Pos: standing >

< 920h/920H 292v/292V Pos: standing >

< 920h/920H 292v/292V Pos: standing >
You sit down.

< 920h/920H 292v/292V Pos: sitting >
You wiggle to find the most comfortable position.

< 920h/920H 292v/292V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - resurrect
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               1 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - elephantstrength
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               4 - scorching touch
               3 - mending
( 3rd circle)  6 - scalding blast
               1 - pythonsting
               3 - purify spirit
( 2nd circle)  5 - flameburst
               6 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump
    3 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 920h/920H 292v/292V Pos: sitting >
You start meditating...

< 920h/920H 292v/292V Pos: sitting >
You have finished memorizing spirit jump.

< 920h/920H 292v/292V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 920h/920H 292v/292V Pos: sitting >

< 920h/920H 292v/292V Pos: sitting >
You clamber to your feet.

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your east.
A groaning zombie who is close by to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A half-elf guard who is in the distance to your east.
A hulking behemoth who is rather far off to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the illithids (magic)

< 920h/920H 292v/292V Pos: standing >
You are using:
<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the shadowy crown of damnation of wisdom (magic)
<worn on eyes>       the eyes of a bewitched silver dragon of strength (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        a strip of Tiamat's flesh of regeneration (invis) (magic) (glowing)
<worn on face>       the death-mask of Nakral of endurance (magic)
<worn around neck>   the amulet named "Flow" of endurance [40%]             
<worn around neck>   a spectral holy symbol of Berronar Truesilver of acid defense [superior] made by Rethax
<worn on body>       an embroidered tunic of the Knights of the Raven of power (magic)
<worn about body>    a dark-blue robe of stars and moons (magic) (humming)
<worn on back>       a double-buckled Alatorin backpack [73%]             
<worn as quiver>     the quiver of holding of power (magic)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of power (magic) (humming)
<attached to belt>   a delicious Thanksgiving Turkey
<worn on arms>       the armplates of the Cosmos (magic)
<held as shield>     a well-polished mithril body shield of endurance [72%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks of wisdom (magic)
<worn around wrist>  a silver charm bracelet of agility (magic) (glowing)
<worn on hands>      the gloves of the mind (magic) [76%]             
<worn on finger>     a spider-shaped diorite ring of agility (magic)
<worn on finger>     a ring of twisted gray mist
<held>               the three-pronged totem of the Naga Queen (magic)[232h 44m 6s]
<worn on legs>       some stitched leggings of the Knights of the Raven of constitution (magic)
<worn on feet>       the winged boots of angelic movement of endurance (magic)

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your east.
A groaning zombie who is close by to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A hulking behemoth who is rather far off to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your east.
An large undead roper who is close by to your east.
A groaning zombie who is close by to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A hulking behemoth who is rather far off to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your east.
An large undead roper who is close by to your east.
A groaning zombie who is close by to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A groaning zombie who is in the distance to your east.
A hulking behemoth who is rather far off to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your east.
An large undead roper who is close by to your east.
A groaning zombie who is close by to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A groaning zombie who is in the distance to your east.
A hulking behemoth who is rather far off to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your east.
An large undead roper who is close by to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A groaning zombie who is in the distance to your east.
A hulking behemoth who is rather far off to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your east.
An large undead roper who is close by to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A groaning zombie who is in the distance to your east.
A hulking behemoth who is rather far off to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
Regeneration
=========================================
* Area of effect: <victim>
* Aggressive:     No
* Cumulative:     No
* Duration:       Dependent on proficiency of caster
* Type of spell:  Healing

"Regeneration" causes the recipient's body to heal itself at a faster rate.

The swamp troll metabolism heals wounds quickly, which is very similar to
the regeneration spell.

==See also==
* Swamp Troll

< 920h/920H 292v/292V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 920h/920H 292v/292V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your east.
An large undead roper who is close by to your east.
A moaning zombie who is not far off to your east.
A large grey cave wyrm who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A hulking behemoth who is a brief walk away to your west.
A hulking behemoth who is rather far off to your west.

< 920h/920H 292v/292V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 920h/920H 292v/292V Pos: standing >

< 920h/920H 292v/292V Pos: standing >
You feel less vitalized.

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (very good)
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (very evil)
   The High Moor Forest                          (pure good)
   The Stone Tomb of Kelek                       (slightly good)
   Orrak                                         (evil)
  *Pits of Cerberus                              (good)
   Myrloch Vale                                  (good)
   Pharr Valley Swamp                            (slightly good)
  *Village of Werrun                             (slightly evil)
   Nizari                                        (good)
   The Dark Stone Tower of the Northern Realms   (good)
   Tower of High Sorcery                         (pure good)
   Bloodstone Keep                               (slightly evil)
  *The Temple of the Sun                         (slightly evil)
   The Elemental Groves                          (very good)
   Temple of Flames                              (good)
   Drustl's Yerdonia Enslaved                    (evil)
   The Obsidian Citadel                          (slightly good)
   The Ruins of Undermountain                    (evil)
   The Mountain of the Banished                  (slightly good)
   Nakral's Crypt                                (slightly evil)
   The Outcasts Tower                            (slightly good)
   Fort Boyard                                   (slightly good)
   Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly evil)
  *Faerie Realm                                  (evil)
   The Ruins of Tharnadia's Old Quarter          (slightly good)
   The Fields Between                            (good)
   The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly good)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly evil)
  *City of Torrhan                               (slightly evil)
   The Lair of the Swamp Troll King              (slightly evil)
   Zalkapfaan, City of the Headless Horde        (good)
   New Cave city                                 (very good)
   Ice Tower                                     (very good)
   Desolate Under Fire                           (slightly good)
   The Citadel                                   (slightly good)
   The Twin Keeps of Devastated Tharnadia        (evil)
   IceCrag Castle                                (slightly evil)
   Prison of Fort Boyard                         (very good)
   The Ancient Halls of Ironstar                 (good)
   The Jade Empire                               (good)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 (slightly evil)
   Quintaragon Castle                            (good)
   The Sky City of Ultarium                      (slightly good)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (good)
   The Kingdom of Torg                           (slightly good)
   Tribal Oasis                                  (good)
   The Para-Elemental Plane of Smoke             (slightly good)
   Plane of Water                                (slightly good)
   Shadamehr Keep                                (extremely good)
   The Temple to Skrentherlog                    (slightly good)
   Alatorin - the Forge City                     (slightly evil)
  *The Trakkia Mountains                         (very evil)
   The Ethereal Plane                            (slightly evil)
   The Caverns of Armageddon                     (slightly good)
   The Forest City of Aravne                     (slightly good)
   Plane of Fire                                 (very good)
   Ruined Temple of Tezcatlipoca                 (very evil)
   The Astral Plane                              (slightly good)
   Jotunheim                                     (good)
   The Transparent Tower                         (slightly good)
   Krethik Keep                                  (slightly evil)
  *Temple of the Earth                           (slightly good)
   Sea Kingdom                                   (slightly good)
   Plane of Earth                                (slightly good)
   Sevenoaks                                     (good)
   The Keep of Evil                              (slightly evil)
   The Forgotten Mansion                         (slightly good)
   Domain of Lost Souls                          (good)
   The Hall of Knighthood                        (very good)
   The Depths of Duris                           (good)
   Arachdrathos Guilds                           (evil)
   Valley of the Snow Ogres                      (good)
   The Great Shaboath                            (very good)
   The Tempest Court                             (slightly evil)
   Pit of Dragons                                (good)
   Ny'Neth                                       (good)
   Lost Temple of Tikitzopl                      (good)
   The Scorched Valley                           (slightly good)
   The Realm of Barovia                          (slightly good)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly good)
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (slightly good)
   Tiamat                                        (good)
   The Fortress of Dreams                        (slightly good)
   Bahamut's Palace                              (evil)
   Dragonnia                                     (slightly good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (slightly evil)
   Ny'Neth's Stronghold                          (evil)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly good)
   The Hall of the Ancients                      (slightly evil)
   The Bronze Citadel                            (evil)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (slightly evil)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly good)
   Castle Ravenloft                              (slightly evil)

* = already completed this boot.

< 700h/700H 292v/292V Pos: standing >
Autosaving...

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >

< 700h/700H 292v/292V Pos: standing >
Saving Lrt.

< 700h/700H 292v/292V Pos: standing >
You quickly scan the area.
A groaning zombie who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A moaning zombie who is in the distance to your east.
A hulking behemoth who is a brief walk away to your west.
A wild and vicious hellbeast who is rather far off to your west.

< 700h/700H 292v/292V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 700h/700H 292v/292V Pos: standing >
A Githzerai enters from the east.
A Dwarf enters from the east.
A Gnome enters from the east.
A Gnome stops following a Dwarf.
A Gnome now follows a half-elf guard.
A Dwarf snaps into visibility.
Your forefathers manifest themselves in an attempt to protect you!
You snap into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 699h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf parries your futile lunge at him.
You snap into visibility.

< 699h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A half-elf guard snaps into visibility.
Your forefathers manifest themselves in an attempt to protect you!
A half-elf guard does some sort of dance, and winds up flat on his ass.

< 699h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A gigantic red dragon starts casting an offensive spell.
A gigantic red dragon snaps into visibility.

< 699h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A gigantic red dragon snaps into visibility.
A gigantic red dragon completes his spell...
A gigantic red dragon utters the word 'pawwzf'
You resist the effects of a gigantic red dragon's spell!

< 699h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 You snap into visibility.
A half-elf guard's weak pierce grazes you.
A half-elf guard's weak pierce grazes you.
A half-elf guard's pierce grazes you.

< 697h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Githzerai suddenly attacks YOU!
A Githzerai snaps into visibility.
You snap into visibility.
A Githzerai's weak bludgeon grazes you.

< 696h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 696h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A gigantic red dragon starts casting an offensive spell.
A gigantic red dragon snaps into visibility.

< 696h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 588h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A gigantic red dragon snaps into visibility.
A gigantic red dragon completes his spell...
A gigantic red dragon utters the word 'pawwzf'
A gigantic red dragon creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
A Dwarf blocks your futile lunge at him.
You snap into visibility.
You feel your skin soften and return to normal.
You snap into visibility.
A Dwarf's crush grazes you.
A Dwarf's weak crush grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's weak crush grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's decent crush grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 500h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 500h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A half-elf guard snaps into visibility.
You snap into visibility.
A half-elf guard's crude pierce grazes you.
[Damage:  1 ] A half-elf guard ignites into black flames as he hits you!
A half-elf guard's weak pierce grazes you.
[Damage:  1 ] A half-elf guard ignites into black flames as he hits you!
A half-elf guard's weak pierce grazes you.
[Damage:  1 ] A half-elf guard ignites into black flames as he hits you!

< 493h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 Archahzel is waving a platinum coin around wanting to make a bet on the outcome.
A gigantic red dragon starts casting an offensive spell.
A gigantic red dragon snaps into visibility.

< 493h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A gigantic red dragon snaps into visibility.
A gigantic red dragon completes his spell...
A gigantic red dragon utters the word 'pawwzf'
You snap into visibility.
A gigantic red dragon creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
Your eyes of a bewitched silver dragon of strength was damaged from the massive blow!

< 415h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
Your spectral holy symbol of Berronar Truesilver of acid defense [superior] made by Rethax was damaged from the massive blow!

< 205h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A Githzerai misses you.
You snap into visibility.
A Githzerai's weak bludgeon grazes you.
A Githzerai misses you.
A Githzerai's bludgeon grazes you.

< 203h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A gigantic red dragon starts casting an offensive spell.
A gigantic red dragon snaps into visibility.

< 203h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A Githzerai starts casting an offensive spell.
A Gnome starts casting an offensive spell.

< 203h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A half-elf guard snaps into visibility.
You snap into visibility.
A half-elf guard's weak pierce grazes you.
[Damage:  1 ] A half-elf guard ignites into black flames as he hits you!
A half-elf guard's crude pierce wounds you.
[Damage:  1 ] A half-elf guard ignites into black flames as he hits you!
A half-elf guard's decent pierce wounds you.
[Damage:  1 ] A half-elf guard ignites into black flames as he hits you!
A Dwarf parries your futile lunge at him.
You snap into visibility.
You snap into visibility.
A Dwarf's crude crush wounds you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's weak crush grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's crush wounds you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's feeble crush grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's weak crush wounds you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 182h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by a Dwarf.
A gigantic red dragon snaps into visibility.
A gigantic red dragon completes his spell...
A gigantic red dragon utters the word 'pawwzf'
You snap into visibility.
A gigantic red dragon creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 109h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A Githzerai completes his spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
You resist the effects of a Githzerai's spell!

< 109h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
You resist the effects of a Gnome's spell!
A gigantic red dragon starts casting an offensive spell.
A gigantic red dragon snaps into visibility.

< 109h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A half-elf guard clambers to his feet.
A Githzerai starts casting an offensive spell.

< 110h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 You feel your skin harden to stone.

< 110h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A gigantic red dragon snaps into visibility.
A gigantic red dragon completes his spell...
A gigantic red dragon utters the words 'ghjiilla zuguaig'
You resist the effects of a gigantic red dragon's spell!

< 110h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A half-elf guard snaps into visibility.
Your forefathers manifest themselves in an attempt to protect you!
A half-elf guard does some sort of dance, and winds up flat on his ass.

< 110h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 A half-elf guard snaps into visibility.
You snap into visibility.
A half-elf guard's pierce grazes you.
A half-elf guard's pierce grazes you.
A half-elf guard's stiletto of vanquishing [superior] with a strange black stone murmurs some strange incantations...
a half-elf guard's concussion blast rips into you, shattering your soul!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A half-elf guard's pierce wounds you.
You wish that your wounds would stop BLEEDING so much!
A Gnome starts casting an offensive spell.

< 37h/700H 292v/292V Pos: sitting >
< T: Lrt TP: sit TC: awful E: A Dwarf sta EP: excellent >
 A Githzerai completes his spell...
A Githzerai utters the words 'izoahuzz qaijudigguai bragh'
You scream as a Githzerai blasts you into the next life!
Your well-polished mithril body shield of endurance was disintegrated by the negative energy!
Your spectral holy symbol of Berronar Truesilver of acid defense [superior] made by Rethax was disintegrated by the negative energy!
Your the armplates of the Cosmos was disintegrated by the negative energy!
Your strip of Tiamat's flesh of regeneration was disintegrated by the negative energy!