The death of [ 1 Paladin] Firrchat (Human)

in A Recently Rebuilt Stone Highway

from the perspective of [ 1 Paladin] Firrchat (Human)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about waist>   a thin leather belt
<worn on arms>       a pair of studded leather sleeves
<wielding twohanded> a large two-handed sword
<worn on feet>       a pair of studded leather boots

A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 24h/24H 78v/112V Pos: standing >
 
 .*M**  
 .*@**  
 **M**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 24h/24H 76v/112V Pos: standing >
 
 +.*M*  
 +.@**  
 +**M*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 24h/24H 75v/112V Pos: standing >
 
 +.***  
 +*@M*  
 M****  
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 24h/24H 73v/112V Pos: standing >
 
 .****  
 **@**  
 ****.  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
The corpse of a Gnome is lying here.
A human soldier from the nearby city of Winterhaven protects the area.

< 24h/24H 72v/112V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Raviel is made of flesh and appears to be of average quality.
The corpse of Raviel has an item value of 1.
It appears to be the corpse of Raviel.
a glowing quill (glowing)
a rugged adventurers satchel (illuminating)
a pale magenta earring [superior] (glowing)
a dark magenta orb
an iron wristband
a belt of swirling shadows [poor]
the masters cloak (glowing)
a well-polished mithril body shield [superior]
a pair of drow and illithid-skin armguards (glowing)
a jeweled softwood mask
a burnt bark eyepatch from Tharnadia - City of Humans
some blood-stained clay boots
a drow-made gem medallion
a humming glass band from Tharnadia - City of Humans
5 coins
a cyan colored potion
a large leather backpack

< 24h/24H 76v/112V Pos: standing >
You can't carry any more.

< 24h/24H 88v/112V Pos: standing >
Pardon?

< 24h/24H 90v/112V Pos: standing >
You are carrying: (19/11)
[5] a small bandage
[2] a thick spiked leather bracer
some thick leather gloves
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 24h/24H 91v/112V Pos: standing >
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop some thick leather gloves.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a small leather bag.
You drop a small leather-bound book.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.

< 24h/24H 93v/112V Pos: standing >
A thick spiked leather bracer crumbles to dust and blows away.
A thick spiked leather bracer crumbles to dust and blows away.
Some thick leather gloves crumbles to dust and blows away.
A small leather bag crumbles to dust and blows away.
A small leather-bound book crumbles to dust and blows away.

< 24h/24H 93v/112V Pos: standing >
You are using:
<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on arms>       a pair of studded leather sleeves
<wielding twohanded> a large two-handed sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

< 24h/24H 93v/112V Pos: standing >
The night has begun.

< 24h/24H 95v/112V Pos: standing >
A human soldier leaves east.

< 24h/24H 95v/112V Pos: standing >
You get a large leather backpack from the corpse of Raviel.

< 24h/24H 98v/112V Pos: standing >
You get a glowing quill from the corpse of Raviel.
You get a rugged adventurers satchel from the corpse of Raviel.
You get a pale magenta earring [superior] from the corpse of Raviel.
You get a dark magenta orb from the corpse of Raviel.
You get an iron wristband from the corpse of Raviel.
You get a belt of swirling shadows [poor] from the corpse of Raviel.
You get the masters cloak from the corpse of Raviel.
You get a well-polished mithril body shield [superior] from the corpse of Raviel.
You get a pair of drow and illithid-skin armguards from the corpse of Raviel.
You get a jeweled softwood mask from the corpse of Raviel.
You can't carry any more.

< 24h/24H 103v/112V Pos: standing >
You put 10 items into a rugged adventurers satchel.

< 24h/24H 109v/112V Pos: standing >
You get a burnt bark eyepatch from Tharnadia - City of Humans from the corpse of Raviel.
You get some blood-stained clay boots from the corpse of Raviel.
You get a drow-made gem medallion from the corpse of Raviel.
You get a humming glass band from Tharnadia - City of Humans from the corpse of Raviel.
You get 5 coins from the corpse of Raviel.
There were: 5 platinum coins. 
You get a cyan colored potion from the corpse of Raviel.

< 24h/24H 112v/112V Pos: standing >
Into what?

< 24h/24H 112v/112V Pos: standing >
You are carrying: (6/11)
a cyan colored potion
a humming glass band from Tharnadia - City of Humans
a drow-made gem medallion
some blood-stained clay boots
a burnt bark eyepatch from Tharnadia - City of Humans
a rugged adventurers satchel (illuminating)

< 24h/24H 112v/112V Pos: standing >
You are carrying: (6/11)
a cyan colored potion
a humming glass band from Tharnadia - City of Humans
a drow-made gem medallion
some blood-stained clay boots
a burnt bark eyepatch from Tharnadia - City of Humans
a rugged adventurers satchel (illuminating)

< 24h/24H 112v/112V Pos: standing >
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 24h/24H 112v/112V Pos: standing >
You are not using it.

< 24h/24H 112v/112V Pos: standing >
Made from the hides of various animals, this satchel is rugged and could probably
hold a decent amount of equipment or items.
 (illuminating)
A rugged adventurers satchel is made of iron and appears to be of average quality.
A rugged adventurers satchel has an item value of 5.
a rugged adventurers satchel can hold around 141 pounds, and can hold a lot more.
a rugged adventurers satchel currently contains:
a large leather backpack
a glowing quill (glowing)
a pale magenta earring [superior] (glowing)
a dark magenta orb
an iron wristband
a belt of swirling shadows [poor]
the masters cloak (glowing)
a well-polished mithril body shield [superior]
a pair of drow and illithid-skin armguards (glowing)
a jeweled softwood mask

< 24h/24H 112v/112V Pos: standing >
You say in common 'wtf'

< 24h/24H 112v/112V Pos: standing >
Into what?

< 24h/24H 112v/112V Pos: standing >
Into what?

< 24h/24H 112v/112V Pos: standing >
You put 5 items into a rugged adventurers satchel.

< 24h/24H 112v/112V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (illuminating)

< 24h/24H 112v/112V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (illuminating)

< 24h/24H 112v/112V Pos: standing >
 
 +.*MM  
 +*@**  
 +****  
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 24h/24H 110v/112V Pos: standing >
 
 .+.*M  
 .+@**  
 *+***  
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 24h/24H 108v/112V Pos: standing >
 
  ....+..**   
 ^.^..+.****  
 ..M..+.****  
 ^..^.@*****  
 ....*+****.  
 .^..*+*****  
  ...*+****   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 24h/24H 107v/112V Pos: standing >
 
  ^....+..*   
 ^^.^..+.***  
 ^..M..+.***  
 .^..^@+****  
 .....*+****  
 ..^..*+****  
  ....*+***   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 106v/112V Pos: standing >
 
  ^^....+..   
 ^^^.^..+.**  
 .^..M..+.**  
 ^.^..@.+***  
 ......*+***  
 ...^..*+***  
  .....*+**   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 104v/112V Pos: standing >
 
  ^^^....+.   
 ^^^^.^..+.*  
 ^.^..M..+.*  
 ^^.^.@^.+**  
 ^......*+**  
 M...^..*+**  
  M.....*+*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 102v/112V Pos: standing >
 
  ^^^.^..+.   
 ^.^..M..+.*  
 ^^.^..^.+**  
 ^....@.*+**  
 M...^..*+**  
 ^M.....*+**  
  .^...**+*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 101v/112V Pos: standing >
 
  .^..M..+.   
 ^^.^..^.+**  
 ^......*+**  
 M...^@.*+**  
 ^M.....*+**  
 ^.^...**M**  
  ...^..*+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 99v/112V Pos: standing >
 
  ^.^..^.+*   
 ^......*+**  
 M...^..*+**  
 ^M...@.*+**  
 ^.^...**M**  
 ....^..*+.*  
  ^.....*+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 97v/112V Pos: standing >
 
  ......*+*   
 M...^..*+**  
 ^M.....*+**  
 ^.^..@**M**  
 ....^..*+.*  
 M^.....*+..  
  M^.....+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 96v/112V Pos: standing >
 
  ...^..*+*   
 ^M.....*M**  
 ^.^...**+**  
 ....^@.*+.*  
 M^.....*+..  
 .M^.....+..  
  ^MM....+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 94v/112V Pos: standing >
 
  M.....*M*   
 ^.^...**+**  
 ....^..*+.*  
 M^...@.*+..  
 .M^.....+..  
 .^MM....+..  
  .^M^M..+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 92v/112V Pos: standing >
 
  .^...**+*   
 ....^..*+.*  
 M^.....*+..  
 .M^..@..+..  
 .^MM....+..  
 ..^M^M..+..  
  ^^.M^..+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 90v/112V Pos: standing >
 
  ...^..*+.   
 M^.....*+..  
 .M^.....+..  
 .^MM.@..+..  
 ..^M^M..+..  
 .^^.M^..+..  
  *....M.+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 89v/112V Pos: standing >
 
  ^.....*+.   
 .M^.....+..  
 .^MM....+..  
 ..^M^@..+..  
 .^^.M^..+..  
 **....M.+..  
  ^**.^.^+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
An elite Tharnadian warrior stands here, poised and ready for combat.(Gold Aura)

< 24h/24H 87v/112V Pos: standing >
 
  M^.....+.   
 .^MM....+..  
 ..^M^M..+..  
 .^^.M@..+..  
 **....M.+..  
 *^**.^.^+..  
  ++++++++.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 86v/112V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 24h/24H 87v/112V Pos: standing >
 
  ^MM....+.   
 ..^M^.M.+..  
 .^^.M^..+..  
 **...@M.+..  
 *^**.^.^+..  
 +++++++++..  
  *W****.+.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 85v/112V Pos: standing >
 
  .^MM....+   
 *..^M^.M.+.  
 *.^^.M^..+.  
 ***..@.M.+.  
 **^**.^.^+.  
 ++++++++++.  
  ^*W****.+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 83v/112V Pos: standing >
 
  ^.^MM....   
 **..^M^.M.+  
 ^*.^^.M^..+  
 ****.@..M.+  
 +**^**.^.^+  
 M++++++++++  
  *^*W****.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 82v/112V Pos: standing >
 
  *^.^MM...   
 ***..^M^.M.  
 *^*.^^.M^..  
 *****@...M.  
 ++**^**.^.^  
 ^M+++++++++  
  +*^*W****   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 80v/112V Pos: standing >
 
 **...  
 M^@*.  
 +++++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 24h/24H 78v/112V Pos: standing >
 
  ^*.^^.M^.   
 *****....M.  
 ++**^**.^.^  
 ^M+++@+++++  
 M+*^*W****.  
 ******....^  
  ***^..^MM   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 24h/24H 78v/112V Pos: standing >
 
  ****....M   
 ++**^**.^.^  
 ^M+++++++++  
 M+*^*@****.  
 ******....^  
 ^***^..^MM.  
  *^*..^M^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A mysterious looking Witch is here, selling magical elixirs.

< 24h/24H 77v/112V Pos: standing >
The witch doctor whispers, 'I can offer you the following arcane elixirs:'

1) a magical elixir labeled "Accelerate"  - 3000 platinum
2) a warm bottle labeled "Protectum Incendio"  - 400 platinum
3) a cold bottle labeled "Protectum Frigeo"  - 400 platinum
4) a light flask labeled "Aviate"  - 1000 platinum
5) a glowing elixir labeled "Indigetis"  - 10000 platinum

< 24h/24H 79v/112V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.

< 24h/24H 79v/112V Pos: standing >
 
 +++++  
 *^@W*  
 ****.  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 24h/24H 78v/112V Pos: standing >
 
  ******...   
  *++**^**.^  
   ^M+++++++  
  *M+*@*W***  
 M^******...  
 MM^***^..^M  
  MM*^*..^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 24h/24H 76v/112V Pos: standing >
 
  **^*.^^.M   
 *******....  
  *++**^**.^  
   ^M+@+++++  
  *M+*^*W***  
 M^******...  
  M^***^..^   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 24h/24H 76v/112V Pos: standing >
You hear the sounds of movement in the distance.

< 24h/24H 77v/112V Pos: standing >
 
 *P**.  
 +*@^*  
 M++++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A human traveller walks through here, making his way across the country.
You hear the sounds of movement in the distance.

< 24h/24H 76v/112V Pos: standing >
You hear the sounds of movement in the distance.

< 24h/24H 76v/112V Pos: standing >
You quickly scan the area.
You see nothing.
You hear the sounds of movement in the distance.

< 24h/24H 77v/112V Pos: standing >
 
 *****  
 ++@M^  
 ^MP++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A Minotaur enters from the south.

< 24h/24H 75v/112V Pos: standing >
 
  MM^***..^   
  M^**^*.^^.  
   *******..  
    *+@**^**  
     ^M+++++  
    *M+*^*W*  
   M^******   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 24h/24H 74v/112V Pos: standing >
You hear the sounds of movement in the distance.

< 24h/24H 75v/112V Pos: standing >
 
  MMM^***..   
   M^**^*.^^  
    *******.  
     *@+**^*  
      ^M++++  
     *M+*^*W  
    M^*****   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a tharnadian highway patrolman is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of A Town Guardian is lying here.
The corpse of an elite human soldier is lying here.
The corpse of A Town Guardian is lying here.
You hear the sounds of movement in the distance.

< 24h/24H 74v/112V Pos: standing >
You hear the sounds of movement in the distance.

< 24h/24H 74v/112V Pos: standing >
 
  **P*  
   @++  
    ^M  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 24h/24H 74v/112V Pos: standing >
Find a dock to swim from!

< 24h/24H 74v/112V Pos: standing >
 
  MMM^***..   
   M^**^*.^^  
    *******.  
     *@+**^*  
      ^M++++  
     *M+*^*W  
    M^*****   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a tharnadian highway patrolman is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of A Town Guardian is lying here.
The corpse of an elite human soldier is lying here.
The corpse of A Town Guardian is lying here.
A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Minotaur (huge) La Resistance stands in mid-air here.(Red Aura)
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
Someone suddenly attacks YOU!
A Duergar snaps into visibility.
A Duergar's crushing blow to your head makes you see stars, then nothing.
Your hard leather cloak was completely destroyed by the massive blow!
Your pair of studded leather leggings was completely destroyed by the massive blow!