The death of [ 1 Necromancer] Stobbystob (Human)

in The Road Leading Away From Tharnadia

from the perspective of [ 1 Necromancer] Stobbystob (Human)


A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 7h/21H 29v/112V Pos: standing >
It is pitch black...

< 7h/21H 29v/112V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -SD
Fresh blood splatters cover the area.
Sgon (Human)(medium) stands here.

< 7h/21H 28v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.

< 7h/21H 26v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 7h/21H 25v/112V Pos: standing >
Get what?

< 8h/21H 26v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.

< 8h/21H 24v/112V Pos: standing >
You get a small leather-bound book from the corpse of Stobbystob.

< 8h/21H 25v/112V Pos: standing >
Sgon enters from the south.

< 8h/21H 25v/112V Pos: standing >
Sgon leaves north.

< 8h/21H 25v/112V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -SD
Fresh blood splatters cover the area.

< 9h/21H 29v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.

< 9h/21H 27v/112V Pos: standing >
You get a spellbook from the corpse of Stobbystob.

< 9h/21H 27v/112V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -SD
Fresh blood splatters cover the area.

< 10h/21H 31v/112V Pos: standing >
It is pitch black...

< 10h/21H 30v/112V Pos: standing >
There is no guildhall here.

< 10h/21H 30v/112V Pos: standing >
You are already standing.

< 11h/21H 36v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -SD
A few drops of fresh blood are scattered around the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 11h/21H 35v/112V Pos: standing >
It is pitch black...

< 11h/21H 35v/112V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A raccoon who is not far off to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is rather far off to your east.
A militia guard who is rather far off to your east.
Sgon who is close by to your west.

< 11h/21H 35v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/21H 36v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/21H 36v/112V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A raccoon who is not far off to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is rather far off to your east.
A militia guard who is rather far off to your east.
Sgon who is close by to your west.

< 12h/21H 36v/112V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -ED -W#
The corpse of a militia guard is lying here.
Sgon (Human)(medium) stands here.

< 12h/21H 36v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/21H 36v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/21H 37v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/21H 37v/112V Pos: standing >
It is pitch black...

< 12h/21H 36v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -WD
Fresh blood covers everything in the area.

< 12h/21H 36v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/21H 36v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/21H 36v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A few drops of fresh blood are scattered around the area.
A cute and furry raccoon stands here.

< 12h/21H 36v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.

< 12h/21H 35v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
A tharnadian thief-hunter watches over the town streets intently.

< 12h/21H 34v/112V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray dog who is close by to your west.
The shady youth who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
The doctor who is in the distance to your west.

< 12h/21H 35v/112V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 13h/21H 35v/112V Pos: standing >
Werii enters from the west.

< 13h/21H 36v/112V Pos: standing >
Werii leaves north.

< 13h/21H 36v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 13h/21H 35v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 13h/21H 35v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.

< 13h/21H 34v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 13h/21H 33v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 13h/21H 32v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray cat who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A militia guard who is not far off to your west.

< 13h/21H 33v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -ND -E -SD -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 13h/21H 32v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.

< 13h/21H 33v/112V Pos: standing >
You sit down and relax.

< 13h/21H 33v/112V Pos: sitting >
You are currently memorizing the following spells:
   11 seconds:  ( 1st) slashing darkness

You can memorize no more spells.
You continue your study.

< 13h/21H 33v/112V Pos: sitting >

< 14h/21H 35v/112V Pos: sitting >
You start meditating...

< 14h/21H 36v/112V Pos: sitting >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 14h/21H 39v/112V Pos: sitting >
Alarm bells sound, signalling an invasion!

< 15h/21H 52v/112V Pos: sitting >

< 16h/21H 67v/112V Pos: sitting >
You have finished memorizing slashing darkness.
Your studies are complete.

< 16h/21H 68v/112V Pos: sitting >
You clamber to your feet.

< 17h/21H 68v/112V Pos: standing >
You are already standing.

< 17h/21H 70v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A homeless peasant is here, looking lost and hungry.

< 17h/21H 68v/112V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -N -W

< 17h/21H 66v/112V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your north.

< 17h/21H 67v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/21H 67v/112V Pos: standing >
A Bend in the Path Through a Verdant Forest
Obvious exits: -E -S
A cute and furry raccoon stands here.
A cute and furry raccoon stands here.
A parrot squawks at you.

< 17h/21H 65v/112V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -N -S
A cute and furry raccoon stands here.
A parrot squawks at you.

< 17h/21H 64v/112V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your north.
A raccoon who is close by to your north.
A parrot who is close by to your north.
A black wolf who is close by to your south.

< 17h/21H 64v/112V Pos: standing >
I see no one by that name here!

< 17h/21H 66v/112V Pos: standing >

< 18h/21H 66v/112V Pos: standing >
You climb up and ride a raccoon.

< 18h/21H 59v/112V Pos: standing >
A Bend in the Path Through a Verdant Forest
Obvious exits: -E -S
A cute and furry raccoon stands here.
A cute and furry raccoon stands here.
A parrot squawks at you.

< 18h/21H 59v/112V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -N -W

< 18h/21H 60v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A homeless peasant is here, looking lost and hungry.

< 18h/21H 60v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 18h/21H 60v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/21H 60v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A homeless peasant is here, looking lost and hungry.

< 18h/21H 62v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.

< 18h/21H 62v/112V Pos: standing >
You dismount a raccoon.

< 19h/21H 62v/112V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 19h/21H 63v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -ND -E -SD -W
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/21H 62v/112V Pos: standing >
You start chanting...

< 19h/21H 65v/112V Pos: standing >

< 19h/21H 66v/112V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a raccoon!
The shadowy hand slashes a raccoon viciously.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 20h/21H 67v/112V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 20h/21H 67v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 20h/21H 67v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 20h/21H 67v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 20h/21H 67v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 20h/21H 66v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 20h/21H 65v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 20h/21H 65v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 20h/21H 64v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.

< 20h/21H 64v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A tharnadian thief-hunter watches over the town streets intently.

< 20h/21H 63v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A few drops of fresh blood are scattered around the area.

< 20h/21H 63v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is not far off to your east.
A stray cat who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A homeless child who is in the distance to your south.
A street sweeper who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is close by to your west.
A rabbit who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 20h/21H 63v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the area.

< 21h/21H 63v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/21H 64v/112V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A raccoon who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A stray cat who is rather far off to your east.

< 21h/21H 64v/112V Pos: standing >
It is pitch black...

< 21h/21H 64v/112V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A militia guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A raccoon who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is rather far off to your east.
A stray cat who is in the distance to your east.

< 21h/21H 64v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -SD
A few drops of fresh blood are scattered around the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 21h/21H 64v/112V Pos: standing >
It is pitch black...

< 21h/21H 63v/112V Pos: standing >

< 21h/21H 64v/112V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -SD
A Goblin (small) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
An Orc (medium) La Resistance stands in mid-air here.
An Orc (medium) La Resistance stands in mid-air here.

< 21h/21H 64v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
The corpse of a Human is lying here.

< 21h/21H 62v/112V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 21h/21H 63v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 21h/21H 61v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 21h/21H 60v/112V Pos: standing >
You kneel.

< 21h/21H 62v/112V Pos: kneeling >

< 21h/21H 63v/112V Pos: kneeling >
You rise to your feet.

< 21h/21H 65v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 21h/21H 65v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 21h/21H 66v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 21h/21H 66v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 21h/21H 67v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 21h/21H 67v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S

< 21h/21H 67v/112V Pos: standing >

< 21h/21H 68v/112V Pos: standing >

< 21h/21H 68v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 21h/21H 68v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 21h/21H 68v/112V Pos: standing >
Alarm bells sound, signalling an invasion!
A Goblin enters from the south.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 21h/21H 69v/112V Pos: standing >
Sparkling magic surrounds an Orc as he begins his chant.
An Orc starts casting an offensive spell.
A Goblin leaves north.

< 21h/21H 69v/112V Pos: standing >
An Orc sings a song so well you feel your pain and suffering ebbing away.

< 21h/21H 69v/112V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'bigbys clenched fist'
An Orc's giant fist of force is the last thing you ever see.