The death of [26 Conjurer] Bhsk (Drow Elf)

in The Leaders Quarters

from the perspective of [56 Enslaver] Om AnGEr Of The Honoured (Grey Elf)

<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing)
<worn on head>       a black crown encrusted with mindstones [poor] (glowing) [84%]             
<worn on eyes>       an all-seeing demonic eye of regeneration (magic)
<worn in ear>        the earring of a MaDMaN of burning [poor] made by Om (magic)
<worn in ear>        the earring of a MaDMaN of burning [poor] made by Om (magic)
<worn on face>       a virulent case of herpes simplex of the Troll [superior] made by Troz
<worn around neck>   an unholy amulet of Drull of negativity [superior] made by Daweava (magic)
<worn around neck>   a cloak of dragons made by Om (magic) (glowing)
<worn on body>       the cloak of woven time of wisdom (magic) (glowing) [86%]             
<worn about body>    the terrifying shroud of undead power (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* made by Daweava (magic) (glowing)
<worn about waist>   a belt of fresh blood [poor] with a strange red stone
<worn on belt buckle>lucky alchemist sack
<worn on arms>       some mithril and dragonscale arm plates of the Ranger [superior] made by Belcon (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  the ancestral bracelet of Sevenoaks of burning [superior] made by Om (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks made by Om (magic)
<worn on hands>      the cubes of protection of wisdom (humming)
<worn on finger>     a thick black ring of Invisibility [superior] made by Om (magic) (glowing)
<worn on finger>     a bone band with a strange dark bloodstone (magic) (humming)
<held>               a jewel-encrusted egg [85%]             
<worn on legs>       some stitched leggings of the Knights of the Raven of health (magic) [70%]             
<worn on feet>       a pair of dusty boots [superior] (glowing)


Obvious exits: -E# -W
Jan enters from the west.
Firr enters from the west.

< 773h/773H 179v/180V Pos: standing >
Ok.

< 773h/773H 179v/180V Pos: standing >
Ok.

< 773h/773H 179v/180V Pos: standing >
Dragonfall Pit on The Grand Skyway
Obvious exits: -N -S -W
Jan enters from the west.
Firr enters from the west.

< 773h/773H 178v/180V Pos: standing >
Ok.

< 773h/773H 180v/180V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A city guard who is a brief walk away to your south.
A city guard who is a brief walk away to your south.
A guard sergeant who is a brief walk away to your south.
An off-duty worker who is rather far off to your south.
An off-duty worker who is rather far off to your south.

< 773h/773H 180v/180V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A city guard who is a brief walk away to your south.
A city guard who is a brief walk away to your south.
A guard sergeant who is a brief walk away to your south.
An off-duty worker who is rather far off to your south.
An off-duty worker who is rather far off to your south.

< 773h/773H 180v/180V Pos: standing >
The Grand Skyway
Obvious exits: -N -S
Jan enters from the north.
Firr enters from the north.

< 773h/773H 179v/180V Pos: standing >
Intersection of The Grand Skyway and Home Avenue
Obvious exits: -N -E -S
Jan enters from the north.
Firr enters from the north.

< 773h/773H 178v/180V Pos: standing >
The Grand Skyway
Obvious exits: -N -S
An Aravne city guard patrols the area.
An Aravne city guard patrols the area.
A city guard sergeant keeps an eye on his men.
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 177v/180V Pos: standing >
The Grand Skyway
Obvious exits: -N -E
An off-duty worker wanders the skyways.(Red Aura)
An off-duty worker wanders the skyways.(Red Aura)
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 177v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 179v/180V Pos: standing >
The Grand Skyway
Obvious exits: -S -W
Jan enters from the west.
Firr enters from the west.
Doddz sneaks in from the west.

< 773h/773H 179v/180V Pos: standing >
North Intersection of The Grand Skyway and Merchants Way
Obvious exits: -N -W -SE
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 180v/180V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Doddz.
The Grand Skyway
Obvious exits: -NW -SE
A minotaur magi wanders here in his search for spells.(Red Aura)
Jan enters from the northwest.
Firr enters from the northwest.

< 773h/773H 179v/180V Pos: standing >
Intersection of The Grand Skyway and Home Avenue
Obvious exits: -E -S -NW
Jan enters from the northwest.
Firr enters from the northwest.

< 773h/773H 178v/180V Pos: standing >
The Grand Skyway
Obvious exits: -N -S
An Aravne city guard patrols the area.
Jan enters from the north.
Firr enters from the north.

< 773h/773H 177v/180V Pos: standing >
Intersection of Merchants Way and The Grand Skyway
Obvious exits: -N -S -W
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 177v/180V Pos: standing >
The Grand Skyway
Obvious exits: -N -S
Jan enters from the north.
Firr enters from the north.

< 773h/773H 177v/180V Pos: standing >

< 773h/773H 178v/180V Pos: standing >
The Grand Skyway
Obvious exits: -N -W
Jan enters from the north.
Firr enters from the north.

< 773h/773H 179v/180V Pos: standing >
The Grand Skyway
Obvious exits: -E -S
Jan enters from the east.
Firr enters from the east.

< 773h/773H 178v/180V Pos: standing >
Main Sprawl Customs Gate
Obvious exits: -N -E -S
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
Jan enters from the north.
Firr enters from the north.

< 773h/773H 177v/180V Pos: standing >
Upper landing on the Great Stairway
Obvious exits: -N -U -D
Jan enters from the north.
Firr enters from the north.

< 773h/773H 177v/180V Pos: standing >
You just lost your tower of iron will!
You no longer regenerate.

< 773h/773H 180v/180V Pos: standing >

< 773h/773H 180v/180V Pos: standing >
On the Great Stairway
Obvious exits: -U -D
Jan enters from above.
Firr enters from above.

< 773h/773H 179v/180V Pos: standing >
On the Great Stairway
Obvious exits: -U -D
Jan enters from above.
Firr enters from above.

< 773h/773H 178v/180V Pos: standing >
Foot of the Great Stairway
Obvious exits: -W -U
A tourist makes his way toward through the District.
A militia peacekeeper watches for trouble.
Jan enters from above.
Firr enters from above.

< 773h/773H 177v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 179v/180V Pos: standing >
A tourist leaves west.

< 773h/773H 180v/180V Pos: standing >
You get the opaque white potion of regeneration from a satchel of snatching made by Om.

< 773h/773H 180v/180V Pos: standing >
Guard Post on the Grand Way
Obvious exits: -E -W
A tourist makes his way toward through the District.
A large treejumper follows her master
A large treejumper follows her master
A forest cat tugs at its tether.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A beastmaster walks his newest trainees about Aravne
A member of the Aravne commons guards patrols here.
A member of the Aravne commons guards patrols here.
A member of the Aravne commons guards patrols here.
A tough looking gate guard looks ready to defend the city.
Jan enters from the east.
Firr enters from the east.

< 773h/773H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 179v/180V Pos: standing >
On the Grand Way
Obvious exits: -E -W
A forest Tor saunters along the forest floor.(Gold Aura)
A tourist makes his way toward through the District.
A skillful youth juggles several wooden globes.
Jan enters from the east.
Firr enters from the east.

< 773h/773H 178v/180V Pos: standing >
West end of the Grand Way
Obvious exits: -N -E -S
A visiting trader is here looking to make deals.
Jan enters from the east.
Firr enters from the east.
Doddz sneaks in from the east.

< 773h/773H 177v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 178v/180V Pos: standing >
Skyway Connecting the Home Trees and Grand Walk
Obvious exits: -N -S
A whore with a pockmarked face slouches about.(Red Aura)
A militia peacekeeper watches for trouble.
Jan enters from the north.
Firr enters from the north.

< 773h/773H 178v/180V Pos: standing >
A Home Tree in the Commons District
Obvious exits: -N -E -S -U
Jan enters from the north.
Firr enters from the north.

< 773h/773H 178v/180V Pos: standing >
Skyway through the Commons District Home Trees
Obvious exits: -N -S
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 178v/180V Pos: standing >
A Home Tree in the Commons District.
Obvious exits: -N -E -W -U
A healer walks the district proving her skill.(Gold Aura)
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 180v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 180v/180V Pos: standing >
Skyway through the Commons District Home Trees
Obvious exits: -E -W
Jan enters from the east.
Firr enters from the east.

< 773h/773H 179v/180V Pos: standing >
The Commons District Free Market
Obvious exits: -N# -E -S -W
A visiting trader is here looking to make deals.
A tourist makes his way toward through the District.
Jan enters from the east.
Firr enters from the east.
Doddz sneaks in from the east.

< 773h/773H 178v/180V Pos: standing >
A Wooden Skyway in the Commons District
Obvious exits: -N -S
A whore with a pockmarked face slouches about.(Red Aura)
A large treejumper follows her master
A large treejumper follows her master
A forest cat tugs at its tether.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A beastmaster walks his newest trainees about Aravne
A militia peacekeeper watches for trouble.
Jan enters from the north.
Firr enters from the north.

< 773h/773H 177v/180V Pos: standing >
Entrance to the Commons District
Obvious exits: -N -E -D
A dark cloaked knight walks the streets with purpose.(Red Aura)
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
Jan enters from the north.
Firr enters from the north.

< 773h/773H 177v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 180v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 180v/180V Pos: standing >
On a Wooden Staircase
Obvious exits: -U -D
Jan enters from above.
Firr enters from above.

< 773h/773H 179v/180V Pos: standing >
Before the Entry Tree of Aravne
Obvious exits: -E -S -W -U
A wooden sign is attached to the tree here.
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
Jan enters from above.
Firr enters from above.
Doddz sneaks in from above.

< 773h/773H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 179v/180V Pos: standing >
Main Path Approaching Aravne
Obvious exits: -N -S
Jan enters from the north.
Firr enters from the north.

< 773h/773H 178v/180V Pos: standing >
Detour in the Main Path
Obvious exits: -N -W
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 176v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 176v/180V Pos: standing >
Split in the Path at a Giant Rock
Obvious exits: -E -S -W
Jan enters from the east.
Firr enters from the east.
Doddz sneaks in from the east.

< 773h/773H 178v/180V Pos: standing >
Main Path Along the Forest Floor
Obvious exits: -N -S
A small wood giant, probably a voadkyn, wanders here.(Gold Aura)
A satyr trots through the area making music.(Gold Aura)
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 176v/180V Pos: standing >
A Junction of the Main Path
Obvious exits: -N -E -S
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 174v/180V Pos: standing >
A Pathway Further into Aravne Forest
Obvious exits: -N -S
Jan enters from the north.
Firr enters from the north.
Doddz sneaks in from the north.

< 773h/773H 173v/180V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
Jan enters from the north.
Firr enters from the north.

< 773h/773H 175v/180V Pos: standing >
You quickly scan the area.
A voadkyn who is a brief walk away to your north.
A satyr who is a brief walk away to your north.
A forest Tor who is close by to your south.
A satyr who is close by above you.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.

< 773h/773H 177v/180V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A satyr trots through the area making music.(Gold Aura)
Jan enters from below.
Firr enters from below.

< 773h/773H 178v/180V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
Jan enters from below.
Firr enters from below.

< 773h/773H 176v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 176v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 773h/773H 177v/180V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
There are residual brain waves in the area.
Jan enters from the east.
Firr enters from the east.

< 773h/773H 177v/180V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A treejumper searches the area for food.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Jan enters from the east.
Firr enters from the east.
Doddz sneaks in from the east.

< 773h/773H 176v/180V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
A small deer warily munches grass and tubers here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Jan enters from the east.
Firr enters from the east.
Doddz sneaks in from the east.

< 773h/773H 178v/180V Pos: standing >
It's already open!

< 773h/773H 178v/180V Pos: standing >
The Leaders Quarters
Obvious exits: -E
A Drow Elf (medium) (HardCore) stands in mid-air here, fighting Enzekail. (casting) (Red Aura)
A globe of darkness floats near a Drow Elf's head.
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler crouches here, fighting a Drow Elf.(Red Aura)
Enzekail stands here, fighting a Drow Elf.(Gold Aura)
Jan enters from the east.
Firr enters from the east.
Doddz sneaks in from the east.

< 773h/773H 177v/180V Pos: standing >
You quickly scan the area.
A deer who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
An elite swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A treejumper who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit archer who is rather far off to your east.
A bandit archer who is rather far off to your east.

< 773h/773H 177v/180V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Doddz.

< 773h/773H 180v/180V Pos: standing >
Jan suddenly attacks a Drow Elf!
Jan snaps into visibility.

< 773h/773H 180v/180V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'diesilla barh'
Enzekail wavers under the impact of the lightning bolt sent by a Drow Elf.
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
A small deer warily munches grass and tubers here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Firr enters from the west.

< 773h/773H 179v/180V Pos: standing >
The Leaders Quarters
Obvious exits: -E
*Jan (Human)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Drow Elf (medium) (HardCore) stands in mid-air here, fighting Enzekail.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler crouches here, fighting a Drow Elf.(Red Aura)
Enzekail stands here, fighting a Drow Elf.(Gold Aura)
Firr enters from the east.
Doddz sneaks in from the east.

< 773h/773H 178v/180V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 773h/773H 178v/180V Pos: standing >
Enzekail attacks a Drow Elf. [2 hits]

< 773h/773H 179v/180V Pos: standing >
An elite swashbuckler attacks a Drow Elf. [0 hits]

< 773h/773H 180v/180V Pos: standing >
An elite swashbuckler says in common 'I must assist my master!'
An elite swashbuckler suddenly attacks a Drow Elf!
Ok.

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'diesilla barh'
Enzekail wavers under the impact of the lightning bolt sent by a Drow Elf.

< 773h/773H 180v/180V Pos: standing >
Jan snaps into visibility.
Jan attacks a Drow Elf. [5 hits]
A Drow Elf attacks Enzekail. [0 hits]
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
It's already closed!
Firr snaps into visibility.
A Drow Elf is knocked to the ground by Firr's mighty bash!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
Jan snaps into visibility.
A Drow Elf avoids being bashed by Jan, who loses his balance and falls.
It's already closed!

< 773h/773H 180v/180V Pos: standing >
Enzekail attacks a Drow Elf. [5 hits]
Doddz charges through the room and crashes into a Drow Elf! You hear the sound of breaking bones!
Doddz snaps into visibility.
Doddz charges wildly into a Drow Elf!
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
A Drow Elf blocks an elite swashbuckler's kick with his arm.
An elite swashbuckler attacks a Drow Elf. [2 hits]
An elite swashbuckler attacks a Drow Elf. [0 hits]
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
Firr snaps into visibility.
Firr attacks a Drow Elf. [4 hits]
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
It's already closed!

< 773h/773H 180v/180V Pos: standing >
A Drow Elf's flesh melds with conjured rocks, turning it to stone.
Jan snaps into visibility.
Jan attacks a Drow Elf. [2 hits]
A Drow Elf attacks Enzekail. [0 hits]
It's already closed!

< 773h/773H 180v/180V Pos: standing >
Doddz snaps into visibility.
As Doddz strikes a Drow Elf, the power of Doddz's ancestors fill them with RAGE!
Doddz grins slightly as their slash drops a Drow Elf's defenses!
Doddz neatly performs a coup de grace and beheads a Drow Elf.
A Drow Elf's tarnished leather trident from Village of Split Shield was completely destroyed by the massive blow!
A Drow Elf's shimmering gem belt was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.